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  #1    
Old March 10th, 2010, 01:36 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


Software used: RPG Maker XP
Project founder(s): Afti




This is Pokémon Argentite, and it's rather atypical...

Y'see, the plot is weightier then "OH NO BAD MEN STOP BAD MEN", or the ludicrous "OH NO BAD MEN STOP BAD MEN OH WAIT THESE ARE BAD MEN NO THE OTHER GUYS NO THE OTHER GUYS NO THE OTHER GUYS NO THE OTHER GUYS \PN I AM YOUR FATHER AND NOW I DIE BLOOD BLOOD AND THEN THE WORLD ENDS OR DOES IT" Titanium had. (That? Not an exaggeration. That is an accurate summary of the plot of Titanium. The fact that that game lasted two years with a following is depressing.) The "stop Czarsatz from dying" aspect ends about half an hour in, if you're taking your time, and then you're left with something very different, as the dying landscape that is the Aleya region continues to fall apart around you, and you set out to define WHAT Czarsatz is. But, anyway, beyond that, this is a very hard game! As in "bonecrushing difficulty why does the first Gym leader have a Rhyperior" hard. Okay, there are no Rhyperiors in the first Gym. It's a fair game! (Well, unless you're the kind of masochist who actually PLAYS Insane.) No Rhyperior until you could get a Pokémon of that caliber. But opponents aren't nearly so easy, and you'll need to keep up a good team and play matches well; you won't be seeing, say, two or three level 10 Geodudes. You'll be seeing an actual team, and not a bad one. This is a game which takes itself very seriously, and is very hard. If you don't like rambling philosophy which I should hope would remain entertaining despite the fact that it's philosophy, go away. If you don't like a challenge in your gaming, go away.

Otherwise?

Welcome to the Aleya Region.

Warning! This thread may contain spoilers! If you want to remain totally unspoiled, don't click on the spoiler tags! Anything not within the first five minutes of gameplay will be within a spoiler tag for the main post!


  • 125 new Pokémon
  • 125 new moves
  • Original soundtrack
  • Six different Factions you can join after clearing the main story, all of which have their own benefits and drawbacks and exclusive sidequests
  • All new Aleya region
  • 400+ obtainable Pokémon
  • HGSS rips and custom pre-rendered tiles
  • Multiple difficulty modes



  • Afti/Crazy Weavile (Story, Mapping, Moves/Abilites/Stats, some art, OW tiles, General)
  • Riceeman (Pokémon Art)
  • Medical Meccanica (Sprites)
  • Kam (Pokémon designs)


30 years ago, in Fortbay Pokémon Laboratory, an outpost in the largely fruitless Aleya region...

A god was born.

Czarsatz is born from man. It is the sum of all our technology; it exists in each electronic device connected even peripherally to the Internet, and in itself. Its power is immense.

For a short time, it remained with the researchers, and they benefited from its aid, as an intellect keener than any other came to work with them.

And its power manifested physically as well, summoning greenery to Fortbay Town, and with it people. But, Czarsatz drew the attention of men with evil hearts. Its power could be their power...

And so they attacked. Czarsatz disabled them quickly enough, but its friends and allies among the humans were hurt, and some killed. So, it fled to a cave in the Aleya Desert, an endless land of hot, dry sands, where none could find it...

But, now, Czarsatz has returned to Fortbay. Injured. Someone is hunting it...

And, if it dies, what will happen to the things it's become a part of? Power grids, water grids... All gone...

But that's nothing compared to the similar bond formed with the entire Aleya region.

If Czarsatz dies, everything will end...

But even when it's saved... what is it? A god? Manufactured? Or simply a puppet of a complex instruction set? Or something else?

Where did this nigh-omnipotent being come from? Us?

Or something else?


Spoiler:


Legend:

NUMBER - NAME - TYPE - CLASSIFICATION

001 | Weedra | Weed Pokémon | Grass
002 | Lilygon | Bouquet Lizard Pokémon | Grass
003 | Floragon | Petalwing Pokémon | Grass/Dragon
004 | Frictile | Friction Pokémon | Fire | Design: Afti | Art: Afti
005 | Magmile | Magma Spew Pokémon | Fire/Rock | Design: Medical Meccanica | Sprite: Medical Meccanica
006 | Despotile | Terrible Pokémon | Fire/Rock | Design: Medical Meccanica | Art: Medical Meccanica
007 | Foksea | Tiny Fox Pokémon | Water | Design: Medical Meccanica | Art: Medical Meccanica
008 | Foksnow | Snow Fox Pokémon | Water/Ice
009 | Blizzox | Avalanche Pokémon | Water/Ice | Design: Medical Meccanica | Art: Medical Meccanica
010 | Bunnow | Rabbit Pokémon | Normal | Design: Riceeman | Art: Riceeman
011 | Terrabit | Burrowing Pokémon | Ground | Design: Riceeman | Art: Riceeman
012 | Ferrabit | Tunneler Pokémon | Ground/Steel | Design: Riceeman | Art: Riceeman
013 | Nocteraven | Raven Pokémon | Normal/Flying | Design: Kam | Art: Kam
014 | Depraven | Cruelty Pokémon | Dark/Flying
015 | Larvant | Larva Pokémon | Bug
016 | Pupant | Pupa Pokémon | Bug
017 | Archant | Queenly Pokémon | Bug/Light | Design: Medial Meccanica | Art: Medical Meccanica
018 | Weavant | Worker Pokémon | Bug/Grass
019 | Flufamb | Lamb Pokémon | Normal
020 | Flufeep | Fluffy Pokémon | Normal
021 | Skitten | Adorable Pokémon | Normal
022 | Spairy | Fairy Pokémon | Normal
023 | Teslimp | Current Pokémon | Electric
024 | Amphish | Lung Fish Pokémon | Water/Ground
025 | Ramphish | Big Jaw Pokémon | Water/Ground | Design: Afti | Art: Afti
026 | Sandsteel | Spike Shot Pokémon | Ground/Steel
027 | Drilsparce | Drill Snake Pokémon | Normal
028 | Phantrap | Phantom Pokémon | Ghost
029 | Ghostrap | Trapper Pokémon | Ghost
030 | Terramorph | Terrain Pokémon | Normal
031 | Lightrail | Guiding Pokémon | Light
032 | Lostrail | Navigation Pokémon | Light/Ghost
033 | Wormell | Worm Pokémon | Bug
034 | Shelcoon | Cocoon Pokémon | Bug/Psychic
035 | Psychoth | Psy Moth Pokémon | Bug/Psychic
036 | Oinkrude | Pig Pokémon | Fire
037 | Porkrude | Oil Pokémon | Fire/Ground
038 | Dracano | Volcano Pokémon | Fire/Dragon
039 | Torchain | Infernal Pokémon | Fire/Dragon
040 | Bitoxic | Snake Pokémon | Poison
041 | Serpoison | Long Fang Pokémon | Poison
042 | Serpiron | Iron Fang Pokémon | Poison/Steel
043 | Yooeffoh | Disc Pokémon | Steel/Psychic
044 | Dischic | Laser Pokémon | Steel/Psychic
045 | Duskat | Mischief Pokémon | Dark | Design: Kam | Art: Kam
046 | Felinight | Nightfall Pokémon | Dark | Design: Kam | Art: Kam
047 | Filmagic | Old Film Pokémon | Ghost/Normal
048 | Cormash | Tyrant Crab Pokémon | Water/Dark
049 | Fishquake | Earthquake Pokémon | Water/Ground
050 | Weazwim | Weasel Pokémon | Water
051 | Petroak | Old Wood Pokémon | Grass
052 | Archaeoak | Petrified Pokémon | Grass/Rock
053 | Rotree | Decay Pokémon | Grass/Ghost
054 | Stinkeed | Odor Pokémon | Grass/Poison
055 | Flodor | Bud Pokémon | Grass/Poison
056 | Ripelesia | Rafflesia Pokémon | Grass/Poison
057 | Waspinch | Wasp Pokémon | Bug/Flying
058 | Comasp | Admiral Pokémon | Bug/Steel
059 | Espyro | Pyrokinetic Pokémon | Psychic/Fire
060 | Scorpit | Scorpion Pokémon | Poison/Dark
061 | Tropiair | Dinosaur Pokémon | Grass/Flying
062 | Huntivine | Hunter Vine Pokémon | Grass
063 | Larvanma | Larval Fly Pokémon | Bug
064 | Helmerain | Helmet Pokémon | Bug/Water | Design: Medical Meccanica | Sprite: Medical Meccanica
065 | Skunkill | Evil Skunk Pokémon | Dark/Poison
066 | Pandango | Ballet Pokémon | Normal | Design: Kam
067 | Luminife | Ruthless Pokémon | Electric/Dark
068 | Archabsol | Salvation Pokémon | Dark/Light
069 | Antlice | Reindeer Pokémon | Ice
070 | Aquake | Sea Snake Pokémon | Water
071 | Monsnake | Sea Monster Pokémon | Water/Flying
072 | Lobstone | Lobster Pokémon | Water/Rock
073 | Arthrock | Stony Claw Pokémon | Water/Rock
074 | Haird | Penguin Pokémon | Ice
075 | Generatux | Voltage Pokémon | Ice/Electric
076 | Refujunk | Garbage Pokémon | Poison/Psychic
077 | Telefuse | Junkheap Pokémon | Poison/Psychic
078 | Golarbage | Collective Pokémon | Poison/Psychic
079 | Hornoad | Desert Toad Pokémon | Ground
080 | Horntle | Horned Pokémon | Ground
081 | Repdust | Reptile Pokémon | Ground
082 | Repdune | Desert Pokémon | Ground
083 | Wardune | Terrifying Pokémon | Ground/Dragon
084 | Spectrance | Spectral Pokémon | Ghost
085 | Fistrance | Master Pokémon | Ghost/Fighting
086 | Cherublast | Cherub Pokémon | Light
087 | Angeleg | Angel Pokémon | Light
088 | Seraphist | Seraph Pokémon | Light/Fighting
089 | Flysh | Flying Fish Pokémon | Water
090 | Aquair | Hunter Fish Pokémon | Water/Flying
091 | Skwid | Squid Pokémon | Water
092 | Skwidrift | Monster Squid Pokémon | Water
093 | Skiwidrill | Drill Squid Pokémon | Water
094 | Oceanine | Lionfish Pokémon | Water/Poison
095 | Toxicean | Spiked Pokémon | Water/Poison
096 | Winteal | Cold Heart Pokémon | Water/Ice
097 | Minippo | Baby Hippo Pokémon | Ground
098 | Elepharmor | Heavy Armor Pokémon | Ground/Steel
099 | Eagling | Eagle Pokémon | Normal/Flying
100 | Raptrick | Raptor Pokémon | Normal/Flying
101 | Cubbear | Cub Pokémon | Normal
102 | Clobbear | Bear Pokémon | Fighting
103 | Bearath | Polar Bear Pokémon | Fighting/Ice
104 | Lizkate | Skating Pokémon | Ice
105 | Frozard | Icy Breath Pokémon | Ice
106 | Tundragon | Tundra Pokémon | Ice/Dragon
107 | Pegagale | Pegasus Pokémon | Fire/Light
108 | Crocodirt | Crocodile Pokémon | Water/Ground
109 | Crocodrive | Bulky Pokémon | Water/Ground
110 | Fanground | Mudslide Pokémon | Water/Ground
111 | Contrind | Influence Pokémon | Dark
112 | Manipulind | Puppeteer Pokémon | Dark/Psychic
113 | Batunel | Bat Pokémon | Dark/Flying
114 | Batrack | Demon Bat Pokémon | Dark/Flying
115 | Wolfear | Wolf Pokémon | Dark/Electric
116 | Bolterror | Fear Pokémon | Dark/Electric
117 | Electrolf | Glowing Pokémon | Dark/Electric
118 | Dinoqua | Swimmer Pokémon | Water
119 | Divagon | Deep Sea Pokémon | Water/Dragon
120 | Plesiogon | Long Neck Pokémon | Water/Dragon
121 | Meseal | Quicksand Pokémon | Ground/Steel
122 | Tidseal | Seafloor Pokémon | Water/Steel
123 | Junseal | Bog Pokémon | Bug/Steel
124 | Eternitime | Eternal Pokémon | Psychic
125 | Czarsatz | Artificial Pokémon | Electric/Light
126 | Mardyros | ??? Pokémon | ???/???



Pokémon with cross-generational evolutions:

Quote:
  • Larvanma -> Yanma -> Yanmega
  • Skitten -> Skitty -> Delcatty
  • Minippo -> Hippopotas -> Hippowdon
  • Sandshrew -> Sandslash -> Sandsteel
  • Phanpy -> Donphan -> Elepharmor
  • Barboach -> Whiscash -> Fishquake
  • Corphish -> Crawdaunt -> Cormash
  • Stunky -> Skuntank -> Skunkill
  • Seel -> Dewgong -> Winteal
  • Surskit -> Masquerain -> Helmerain
  • Shinx -> Luxio -> Luxray OR Luminife
  • Buizel -> Floatzel -> Weazwim
  • Carnivine-> Huntivine
  • Tropius -> Tropiair
  • Scorupi -> Drapion -> Scorpit
  • Absol -> Archabsol
  • Stantler -> Antlice
  • Spinda -> Pandango
  • Dunsparce -> Drilsparce
  • Ponyta -> Rapidash -> Pegagale
Aleya-Kanto-Johto Multiregional Expanded Pokédex (AKJ multinational dex):

Spoiler:


1 Weedra
2 Lilygon
3 Floragon
4 Frictile
5 Magmile
6 Despotile
7 Foksea
8 Foksnow
9 Blizzox
10 Bunnow
11 Terrabit
12 Ferrabit
13 Rattata
14 Raticate
15 Sentret
16 Furret
17 Pidgey
18 Pidgeotto
19 Pidgeot
20 Nocteraven
21 Depraven
22 Spearow
23 Fearow
24 Hoothoot
25 Noctowl
26 Larvant
27 Pupant
28 Royant
29 Weavant
30 Caterpie
31 Metapod
32 Butterfree
33 Weedle
34 Kakuna
35 Beedrill
36 Ledyba
37 Ledian
38 Spinarak
39 Ariados
40 Geodude
41 Graveler
42 Golem
43 Zubat
44 Golbat
45 Crobat
46 Cleffa
47 Clefairy
48 Clefable
49 Flufamb
50 Flufeep
51 Igglybuff
52 Jigglypuff
53 Wigglytuff
54 Skitten
55 Skitty
56 Delcatty
57 Spairy
58 Teslimp
59 Amphish
60 Ramphish
61 Sandshrew
62 Sandslash
63 Sandsteel
64 Ekans
65 Arbok
66 Dunsparce
67 Drilsparce
68 Mareep
69 Flaaffy
70 Ampharos
71 Wooper
72 Quagsire
73 Gastly
74 Haunter
75 Gengar
76 Unown
77 Phantrap
78 Ghostrap
79 Terramorph
80 Lightrail
81 Lostrail
82 Wormell
83 Shelcoon
84 Psychoth
85 Oinkrude
86 Porkrude
87 Dracano
88 Torchain
89 Bitoxic
90 Serpoison
91 Serpiron
92 Yooeffoh
93 Dischic
94 Onix
95 Steelix
96 Bellsprout
97 Weepinbell
98 Victreebel
99 Pichu
100 Pikachu
101 Raichu
102 Duskat
103 Felinight
104 Filmagic
105 Hoppip
106 Skiploom
107 Jumpluff
108 Paras
109 Parasect
110 Poliwag
111 Poliwhirl
112 Poliwrath
113 Politoed
114 Magikarp
115 Gyarados
116 Corphish
117 Crawdaunt
118 Cormash
119 Barboach
120 Whiscash
121 Fishquake
122 Goldeen
123 Seaking
124 Slowpoke
125 Slowbro
126 Slowking
127 Buizel
128 Floatzel
129 Weazwim
130 Oddish
131 Gloom
132 Vileplume
133 Bellossom
134 Petroak
135 Archaeoak
136 Rotree
137 Stinkeed
138 Flodor
139 Ripelesia
140 Waspinch
141 Comasp
142 Espyro
143 Drowzee
144 Hypno
145 Abra
146 Kadabra
147 Alakazam
148 Ditto
149 Nidoran (F)
150 Nidorina
151 Nidoqueen
152 Nidoran (M)
153 Nidorino
154 Nidoking
155 Scorupi
156 Drapion
157 Scorpit
158 Tropius
159 Tropiair
160 Carnivine
161 Huntivine
162 Larvanma
163 Yanma
164 Yanmega
165 Exeggcute
166 Exeggutor
167 Wobbuffet
168 Venonat
169 Venomoth
170 Surskit
171 Masquerain
172 Helmerain
173 Stunky
174 Skuntank
175 Skunkill
176 Spinda
177 Spindance
178 Shinx
179 Luxio
180 Luxray
181 Luminife
182 Absol
183 Apocabsol
184 Scyther
185 Scizor
186 Pinsir
187 Heracross
188 Koffing
189 Weezing
190 Grimer
191 Muk
192 Magnemite
193 Magneton
194 Magnezone
195 Voltorb
196 Electrode
197 Snubbull
198 Granbull
199 Vulpix
200 Ninetales
201 Growlithe
202 Arcanine
203 Stantler
204 Antlice
205 Azurill
206 Marill
207 Azumarill
208 Aquake
209 Monsnake
210 Lobstone
211 Arthrock
212 Haird
213 Generatux
214 Diglett
215 Dugtrio
216 Refujunk
217 Refuage
218 Refusane
219 Hornoad
220 Horntle
221 Repdust
222 Repdune
223 Wardune
224 Mankey
225 Primeape
226 Meowth
227 Persian
228 Psyduck
229 Golduck
230 Machop
231 Machoke
232 Machamp
233 Spectrance
234 Fistrance
235 Cherublast
236 Angeleg
237 Seraphist
238 Girafarig
239 Tauros
240 Miltank
241 Magby
242 Magmar
243 Magmortar
244 Smoochum
245 Jynx
246 Elekid
247 Electabuzz
248 Electivire
249 Mime Jr.
250 Mr. Mime
251 Smeargle
252 Farfetch'd
253 Natu
254 Xatu
255 Shuppet
256 Banette
257 Duskull
258 Dusclops
259 Dusknoir
260 Qwilfish
261 Tentacool
262 Tentacruel
263 Krabby
264 Kingler
265 Flysh
266 Aquair
267 Skwid
268 Skwidrift
269 Skiwidrill
270 Oceanine
271 Toxicean
272 Shuckle
273 Staryu
274 Starmie
275 Shellder
276 Cloyster
277 Corsola
278 Remoraid
279 Octillery
280 Chinchou
281 Lanturn
282 Finneon
283 Lumineon
284 Wingull
285 Pellipper
286 Shellos
287 Gastrodon
288 Seel
289 Dewgong
290 Winteal
291 Lickitung
292 Lickilicky
293 Tangela
294 Tangrowth
295 Eevee
296 Vaporeon
297 Jolteon
298 Flareon
299 Espeon
300 Umbreon
301 Leafeon
302 Glaceon
303 Horsea
304 Seadra
305 Kingdra
306 Gligar
307 Gliscor
308 Minippo
309 Hippopotas
310 Hippowdon
311 Cacnea
312 Cacturne
313 Trapinch
314 Vibrava
315 Flygon
316 Delibird
317 Swinub
318 Piloswine
319 Mamoswine
320 Snorunt
321 Glalie
322 Froslass
323 Snover
324 Abomasnow
325 Teddiursa
326 Ursaring
327 Phanpy
328 Donphan
329 Elepharmor
330 Mantyke
331 Mantine
332 Skarmory
333 Eagling
334 Raptrick
335 Cubbear
336 Clobbear
337 Bearath
338 Lizkate
339 Froztard
340 Tundragon
341 Doduo
342 Dodrio
343 Ponyta
344 Rapidash
345 Pegagale
346 Cubone
347 Marowak
348 Kangaskhan
349 Crocodirt
350 Crocodrive
351 Fanground
352 Rhyhorn
353 Rhydon
354 Rhyperior
355 Murkrow
356 Honchkrow
357 Houndour
358 Houndoom
359 Sneasel
360 Weavile
361 Contrind
362 Manipulind
363 Batunel
364 Batrack
365 Wolfear
366 Bolterror
367 Electrolf
368 Porygon
369 Porygon2
370 Porygon-Z
371 Happiny
372 Chansey
373 Blissey
374 Lapras
375 Munchlax
376 Snorlax
377 Misdreavus
378 Mismagius
379 Togepi
380 Togetic
381 Togekiss
382 Dratini
383 Dragonair
384 Dragonite
385 Dinoqua
386 Divagon
387 Plesiogon
388 RESERVED
389 RESERVED
390 RESERVED
391 RESERVED
392 RESERVED
393 RESERVED
394 RESERVED
395 RESERVED
396 Meseal
397 Tideal
398 Minseal
399 Eternitime
400 Czarsatz
401 Mardyros





Once in a faction, you can do that faction's sidequests and random quests to increase your standing within it, which opens new sidequests and provides prizes. Wanderers instead have Karma, going from -25 to +25, which is altered by their deeds and determines which factions they will be allowed to enter.

New faction list complete; not to be revealed yet





The Aleya region is a large area directly north of Kanto and Johto. Its terrain is unusual in its hostility; large chunks are nigh-uninhabitable deserts, swamps, and frozen tundra; what's left is frequently too rugged for agriculture. Thus, compared to neighboring regions, its wild Pokémon are very different.



Cities:

Spoiler:


Fortbay Town: A small village, constructed only 45 years ago. Until the events 30 years ago, Fortbay was covered in thick ice, and was settled as a research station for tracking herds of Swinub that lived on the tundra. Since the land became habitable, it has been largely supplanted by Northrock Village, but remains useful to science due to the influx of species previously rare in Aleya in the general area of Fortbay and Rosvale.

Rosvale City: A large city in the fairly small, forested area known as the Aleya Peninsula. The Peninsula's climate is a bit rainy, but is by far the most favorable location in Aleya for human settlement. Rosvale is built around an old, abandoned mine, which has been repurposed as the Rosvale Gym.

Whitport Town: A small seaside vilage, just south of the Aleya Forest. Route 50 connects this town to Rosvale, making it a useful shipping port.

Forlend City: A sizable city at the edge of the forest that makes most of its income on lumber exports.

Northrock Village: A research station on the frozen region of the Peninsula.

Goldsand City: A port town east of the Aleya Forest that is a popular spot for vacations. It has lavish hotels and casinos.

Windrock Town: A barren village connecting the ocean to the nigh-endless Aleya Desert. A freshwater spring makes it habitable, but just barely.

Dustplane City: A ghost town in the middle of the desert. A couple people still live here, eking out a meager living off of the land.

Seamount City: A southern fishing village on the slopes of an extinct volcano. Inside the caverns under the town is a secret of tremendous importance.

Whitewind Island: A frozen island north of the Peninsula. The volcanic activity of the island is harnessed by the residents to keep their homes warm. The island's seclusion has lead to it retaining far more of its own traditional culture than most cities.

Goroais City: A technological Mecca built around an oasis in the desert. The largest city in Aleya; the only inhabitable location for miles. Most of Goroais is located underground, due to the unsuitability of the damp land around the oasis for large structures.

Aleto Outpost: A town on the border between Aleya and Kanto. Windy and rocky, but not that bad as a place to live.

Marshport City: A port town in the swamp. Reclaimed land allows for this city to remain habitable, but the air is still hot and humid. Bugs are a problem.

Frostview Town: A tiny town on the edge of the tundra. The land is farmable, though difficult.

Sandfreeze Town: This town is on the way to the Pokémon League. Tough Trainers congregate here. The desert sands stretch all the way here, but the sun rarely shines to a significant extent.

Pokémon League: The goal of all Trainers in Aleya, built into the side of a frozen mountain.

Jungport City: A once-prosperous city on the Peninsula, overgrown and surrounded by jungle. The population is steadily dropping, as the entrenched citizens and family lines die off. No one moves here; the city is dying, being reclaimed by the jungle.



HMs:
01: Cut
02: Fly
03: Surf
04: Strength
05: Heat Wave
06: Rock Smash
07: Waterfall
08: Rock Climb

The field effect of Heat Wave is to ignite felled logs, or melt thick snow or ice.




Spoiler:


Fortbay Town:





Rosvale City:


Route 50:


Route 53:


Windrock Town:


Route 61 (Desert):



Dustplane Dept. Store:







Poccil for the Starter Kit, Fangking for the placeholder elements of the tileset.

The staff for their noted contributions.

You for reading through this entire post. If you skipped to the bottom, disregard this last message.

Last edited by Crazy Weavile; August 2nd, 2010 at 01:41 PM. Reason: IT UPDATES
  #2    
Old March 10th, 2010, 08:41 AM
KingCharizard's Avatar
KingCharizard
C++ Developer Extraordinaire
 
Join Date: Dec 2009
Location: Pennsylvania
Age: 26
Gender: Male
Nature: Bold
Well i'll be the first to post... Your maps are okay but need some work... You got a huge pokedex which i'm not really sure at this point is possible for you. Your tilesets are horrible that grass is way too green, it clashes with the buildings... I only looked at 3 maps but its all I actually could look at there just not visually appealing...
__________________
My personal website. UPDATED 8/29/2013
  #3    
Old March 10th, 2010, 11:12 AM
FinalEclipse's Avatar
FinalEclipse
Learning to be a Tile Artist
 
Join Date: Mar 2008
Location: Goldenrod City
Age: 20
Gender: Male
Nature: Adamant
I like this game. I agree, the grass isn't so good but some of the styles are good to me! Good luck with this!
__________________


i need everyone to click this.

i need to buy nx for combat arms

http://tinyurl.com/26kk9s7
  #4    
Old March 10th, 2010, 11:16 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
Don't worry about it clashing with buildings- they're all to be replaced.

The important thing is that it works well with the new trees/tall grass/paths. Old things are solely placeholders!

The huge 'dex is somewhat akin to the Johto 'dex; you're not expected to fill it during the main game. It contains things you won't be seeing at all, let alone catching. That is the (almost; I have a few tricks up my sleeve) list of EVERYTHING you'll be able to encounter.
  #5    
Old March 10th, 2010, 12:56 PM
GalacticWarriorX's Avatar
GalacticWarriorX
The Traveling Pokemon Artist
 
Join Date: Feb 2010
Location: Space...OOOHHH
Gender: Male
Nature: Relaxed
A lot of Pokemon. That should take some work : )
But anyways, I like your idea. I agree, the screenshots do need work, but very nice plotline.
__________________
My DeviantArt account is deviantwatcher1.deviantart.com so visit it!

I HEARD YOU LIEK MUDKIPS...
  #6    
Old March 10th, 2010, 06:14 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


New water. Nothing special, just water. I HAD something nifty set up with it, but RMXP hates transparent animated autotiles; it looked great in the editor, but ingame the tiles below were either sitting on top or invisible. Mostly the latter.
  #7    
Old March 10th, 2010, 06:41 PM
pwnpenguin's Avatar
pwnpenguin
 
Join Date: Feb 2010
im a good mapper and plot devoloper and i have good patience i also have tons of indexed sinnoh sprites.
i will need the tools you are using though

im a good mapper and plot devoloper and i have good patience i also have tons of indexed sinnoh sprites.
i will need the tools you are using though

sry about the double post my mac does that sometimes
thats why i have a windows seven laptop

Last edited by pwnpenguin; March 10th, 2010 at 06:43 PM. Reason: Your double post has been automatically merged.
  #8    
Old March 10th, 2010, 07:14 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
No need! Besides, saying "I'M GOOD AT THIS HONEST" is meaningless without examples.

This is how NOT to get a job.

I need spriters and artists. Competent ones! Basically everything else I have under control.
  #9    
Old March 10th, 2010, 08:05 PM
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Bulbasaur15
Dragon Trainer
 
Join Date: Mar 2010
Gender: Male
I like it. It has a creative spark in it I would play it
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  #10    
Old March 10th, 2010, 08:05 PM
Rezah's Avatar
Rezah
justicykes
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Location: Canada, BC
Age: 20
Gender: Female
Great to see another game from you, Weavile.
I have a bit of beef with your palettes thus far though.

Looking at the trees and flat grass, I think they contrast a little too much. My advice would be to darken the trees or light up the grass a bit.

Oh and there's a tile error; in the water, a rock is overlapping the 'edge' of the land, it should be the other way around. (Assuming your using the default tileset, there's transparent edges in it. Use that.)
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  #11    
Old March 10th, 2010, 08:21 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
I know about that; I specifically chose to have that behave that way.

Other then that, I'll probably lighten and desaturate the grass a little.



New, lighter grass.

Also, just implemented Trick Room. Whee.

Hint: Don't waste time on changing the movement order manually, just apply speed=-(speed) while Trick Room is active. Simple and elegant.

Last edited by Crazy Weavile; March 10th, 2010 at 09:54 PM. Reason: Your double post has been automatically merged.
  #12    
Old March 11th, 2010, 11:11 AM
Ven's Avatar
Ven
Tyrian
 
Join Date: Aug 2009
Gender: Male
Ah..
The fact that the buildings are going to be replaced does not change the fact that the grass hurts mah eyes. It's wayyyyy to green. Grass needs to have the perfect mix of greens and yellows.
Woops didn't see the above post.
That looks a lot better, a bit more yellow would mellow it down a bit.
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  #13    
Old March 11th, 2010, 11:17 AM
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Mr Marine
The Legedary Pirate
 
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Location: India
Age: 22
Gender: Male
Nature: Hasty
sweet graphics,looks clean=pwnsome.
  #14    
Old March 13th, 2010, 06:02 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


The Aleya Forest. This is an early dungeon, but it's somewhere you'll return to...
  #15    
Old March 13th, 2010, 06:50 PM
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Java's Missingno.
The Electric Mayhem
 
Join Date: Jan 2010
Location: Lincoln, NE
Age: 20
Gender: Male
Nature: Quiet
I think you need to turn the saturation on your grass way down. Right now it looks like plastic. Also, thread-wise, you might want to put the pokedex lists in spoiler tags so that people don't have to go through the entire thing if they don't want to. Other than that, it looks like you have an ambitious project in the making. Good luck!
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  #16    
Old March 13th, 2010, 11:07 PM
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azoula
Trainer from Beginning
 
Join Date: Oct 2009
Location: Greece
Age: 18
Gender: Male
Nicee...The graphigs and the story are verry good...
  #17    
Old March 24th, 2010, 06:14 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


This doesn't look impressive, being offcenter and having only placeholder text.

But what it is is a fully functional scrolling region map; the art is currently offcenter, not the scrolling. The map scrolls the way it does in HG/SS, allowing for essentially limitless horizontal space. I'm debating a public release of it; I do worry that we'll have lots of idiots making terrible games involving huge, long lines of regions because "hey look i can copy/paste PokemonRegionMap", through...
  #18    
Old March 24th, 2010, 11:03 AM
Syllyra's Avatar
Syllyra
Pokémon Underground: Surfacing
 
Join Date: Mar 2010
Location: The Netherlands
Age: 22
Gender: Male
Nature: Relaxed
I like the graphics of both ingame and the map.

Just wondering as i'm new to this forum:
Did you make that region map with paint or similar programs or with a program that has all elements of a pokemon region map in it?

If it's the latter, please pm me a download link of it.

But I expect great things of this game (positively)
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  #19    
Old March 24th, 2010, 11:43 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
I produced that map manually, of course; a "region map tileset" is never going to happen because a landmass isn't nearly so geometrical as a tileset would mandate.
  #20    
Old March 24th, 2010, 11:47 AM
Syllyra's Avatar
Syllyra
Pokémon Underground: Surfacing
 
Join Date: Mar 2010
Location: The Netherlands
Age: 22
Gender: Male
Nature: Relaxed
Then I have to say: nice job on the map.

Also, what you say about the region map tileset is pretty obvious.
I feel almost ashamed not seeing that particular point

P.S. Look at your pm inbox in about 5 minutes of this being post .
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  #21    
Old March 29th, 2010, 08:07 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


New rock. Thoughts?
  #22    
Old March 29th, 2010, 08:12 AM
Syllyra's Avatar
Syllyra
Pokémon Underground: Surfacing
 
Join Date: Mar 2010
Location: The Netherlands
Age: 22
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by Crazy Weavile View Post
Spoiler:



New rock. Thoughts?
The rocks itself look nice, but out of place considering the grass and stuff.
Can't give you a specific reason for it.
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  #23    
Old March 29th, 2010, 08:40 AM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
It's probably the edges that make it look awkward. I'll post a different version in a bit.
  #24    
Old April 13th, 2010, 12:19 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


This is the new Fire starter, Frictile.

Frictile isn't based on any animal in particular, though it has traces of animals including platypuses and lizards. It could be described as reptilian legs and tail on a platypus body. At the end of its tail is a rough, fuzzy appendage that it drags on the ground behind it as it walks. This appendage's center is highly thermally conductive; blood vessels in it begin to rapidly move heat from it to a sac of flammable gases in Frictile's throat when it breathes fire, igniting the gases and causing them to expand out through its mouth. It can't breathe fire if its tail is cooled, so it's always running about to keep it hot.
  #25    
Old May 5th, 2010, 12:14 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


wait, what

No, you can't have these.
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