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Games Showcase This forum is for games which have a significant amount of progress. Only the most developed games are selected to go in here.
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  #76    
Old July 16th, 2010, 01:38 PM
Crazy Weavile's Avatar
Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky

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Beautiful. Welcome onboard.
  #77    
Old July 16th, 2010, 02:39 PM
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Kam the Narwhal
Beginning Trainer
 
Join Date: Sep 2009
Gender: Male
Am I on the staff now, or...?

Also, are there any other designs you need?
  #78    
Old July 16th, 2010, 05:19 PM
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Crazy Weavile
Manufacturing a deity
 
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Location: Inside the depths of your mind.
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Yes, and yes; in a bit, I'll send you the master list of demomon.
  #79    
Old July 16th, 2010, 05:26 PM
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Kam the Narwhal
Beginning Trainer
 
Join Date: Sep 2009
Gender: Male
Okay then...

I'm interested in trying to draw out Skitten. Would this be a good idea?
  #80    
Old July 16th, 2010, 05:38 PM
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Crazy Weavile
Manufacturing a deity
 
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You can if you like; Skitten isn't NEEDED, but it can't hurt.
  #81    
Old July 16th, 2010, 05:39 PM
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ozumadrew
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Join Date: Jul 2010
your screenshots amaze me
  #82    
Old July 18th, 2010, 06:13 PM
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Rashoumon
negima ruined my life
 
Join Date: Aug 2006
Location: Upstate NY
Age: 21
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If you're still keeping the oil-themed pigs with the release of Pokabu, I'd love to design those as well as the ants and the ghost-type trap Pokemon.

Also, Kam and I would love it if you got MSN or an MSN-compatable messenger. I don't stop around Acanthite or even PC too often so sometimes it's hard to get in touch.
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  #83    
Old July 19th, 2010, 10:50 AM
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Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky
Keeping those around; ask Kam to hand you the notes.

I use Pidgin, but not often. I'll send both of you the needed info, though.
  #84    
Old July 21st, 2010, 11:27 AM
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Blazers
L.A.S.E.R.S.
 
Join Date: Jan 2008
Location: Connecticut
Age: 20
This game has some good fakemon concepts.
What tiles are you using? They dont seem to blend together all that well in my opinion.
Keep up the work though!
  #85    
Old July 21st, 2010, 04:50 PM
HeavyOctillery
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Join Date: Apr 2008
Well, if all Insane Mode is is making the entire game into one long Battle Frontier trip, then it isn't that unreasonable - else no one would ever bother with Battle Frontier in the official games in the first place.
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  #86    
Old July 23rd, 2010, 12:16 PM
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tomatoman
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Join Date: Jul 2010
Location: NY,NY
Gender: Male
nice custom tiles, like in windrock towns huts
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  #87    
Old July 23rd, 2010, 01:44 PM
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Crazy Weavile
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Quote:
Originally Posted by HeavyOctillery View Post
Well, if all Insane Mode is is making the entire game into one long Battle Frontier trip, then it isn't that unreasonable - else no one would ever bother with Battle Frontier in the official games in the first place.
Oh, it's more than that- your opponents have fully evolved things right off the bat, so you need to use strategy.
  #88    
Old August 1st, 2010, 06:06 AM
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Crazy Weavile
Manufacturing a deity
 
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Location: Inside the depths of your mind.
Age: 19
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Oh, hey, I actually updated the front post.

Some of the new designs are up; check them out.
  #89    
Old August 2nd, 2010, 09:46 AM
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Kam the Narwhal
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Join Date: Sep 2009
Gender: Male
MM made a concept for Pandango? I never saw that, actually.
  #90    
Old August 2nd, 2010, 01:42 PM
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Crazy Weavile
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Age: 19
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That was entirely my error, sorry. Fixed.
  #91    
Old September 6th, 2010, 05:29 PM
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Crazy Weavile
Manufacturing a deity
 
Join Date: Mar 2007
Location: Inside the depths of your mind.
Age: 19
Nature: Quirky


A resolution bump, to allow for a useful feature I'm not quite ready to reveal yet.

The extra textbox space IS handy, too; particularly near the end, when you have some speeches that took FOREVER with the old resolution. That one line per box adds up.
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