< >
Hello, guest! Please log in or register.

The PokéCommunity

Go Back     The PokéCommunity Forums > Create & Discover > Game Development > Resources Resources requests

Notices

Resources Everything you need to help make your game can be found in here. You can also post your own resources. Remember to give credit!
The thread revival limit does not apply here.

Reply Post Reply
 
Thread Tools
  #376    
Old December 21st, 2010 (1:42 PM).
Cavou's Avatar
Cavou Cavou is offline
 
Join Date: Nov 2010
Location: In a house...
Gender: Male
Posts: 54
Where can I get D/P sprites in xp format?
Supporter of these games...

Reply With Quote

Relevant Advertising!

  #377    
Old December 27th, 2010 (4:28 PM).
Ac1d's Avatar
Ac1d Ac1d is offline
Game Dev
 
Join Date: Apr 2009
Location: SpriteWorld
Age: 23
Gender:
Nature: Modest
Posts: 132
Send a message via Skype™ to Ac1d
Does anybody have the FRLG Door Opening Sprites? I can't find them ANYWHERE


We're not reinventing the wheel, We're tweaking it and releasing the sphere
Reply With Quote
  #378    
Old December 27th, 2010 (4:54 PM).
carmaniac's Avatar
carmaniac carmaniac is offline
Where the pickle surprise at?
 
Join Date: Apr 2009
Location: England
Age: 21
Nature: Relaxed
Posts: 682
Quote:
Originally Posted by Ac1d View Post
Does anybody have the FRLG Door Opening Sprites? I can't find them ANYWHERE
I think the essentials starter kit already has on but not sure.

Pokémon: Lost Souls.







Developed by Carmaniac.


Quote:
Originally Posted by Luka S.J. View Post
My balls seem to be fine.
Reply With Quote
  #379    
Old December 27th, 2010 (6:50 PM).
Unknown#'s Avatar
Unknown# Unknown# is offline
'Cause why not?
Gold Tier
 
Join Date: Dec 2010
Location: Tejas
Age: 18
Gender: Male
Nature: Relaxed
Posts: 357
Does anyone have or know where I could find the tiles from routes 216/217? I've been looking for them for awhile and have currently had no luck.
Reply With Quote
  #380    
Old December 27th, 2010 (7:34 PM). Edited December 27th, 2010 by Cilerba.
Pia Carrot's Avatar
Pia Carrot Pia Carrot is offline
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 20
Gender: Male
Nature: Adamant
Posts: 580
Spoiler:



You gotta rip them yourself...




Reply With Quote
  #381    
Old December 28th, 2010 (1:53 PM). Edited December 28th, 2010 by IceGod64.
IceGod64's Avatar
IceGod64 IceGod64 is offline
My imagination.
 
Join Date: Oct 2008
Location: Castelia City
Age: 28
Gender: Male
Nature: Naive
Posts: 610
So, are there any animated Autotiles for the beaches from HG/SS?

Example:

Reply With Quote
  #382    
Old December 28th, 2010 (2:09 PM).
Ac1d's Avatar
Ac1d Ac1d is offline
Game Dev
 
Join Date: Apr 2009
Location: SpriteWorld
Age: 23
Gender:
Nature: Modest
Posts: 132
Send a message via Skype™ to Ac1d
Quote:
Originally Posted by carmaniac View Post
I think the essentials starter kit already has on but not sure.
I need the sheet itsself, not the RMXP kit.
Any help would be appreciated


We're not reinventing the wheel, We're tweaking it and releasing the sphere
Reply With Quote
  #383    
Old December 28th, 2010 (2:22 PM).
Cilerba Cilerba is offline
the hearts of lonely people
Silver Tier
 
Join Date: Feb 2010
Location: Massachusetts
Age: 19
Gender: Male
Nature: Quiet
Posts: 1,172
Quote:
Originally Posted by Ac1d View Post
I need the sheet itsself, not the RMXP kit.
Any help would be appreciated
The charsets were included in Curt's Region Starter Kit. Here.
Reply With Quote
  #384    
Old December 28th, 2010 (2:31 PM).
me2hack's Avatar
me2hack me2hack is offline
Graphics Artist
 
Join Date: Jul 2009
Gender: Female
Nature: Quiet
Posts: 292
Quote:
Originally Posted by Ac1d View Post
I need the sheet itsself, not the RMXP kit.
Any help would be appreciated
These are just two door sheet, though. A normal door and a glass door.
Attached Thumbnails
door2 (4).png‎   door.png‎  



Reply With Quote
  #385    
Old December 28th, 2010 (3:42 PM).
marfil92 marfil92 is offline
 
Join Date: Jun 2008
Gender:
Posts: 46
Hi! I need a pokemon quest sistem.Anybody can post any script that this script that is compatible with pokemon essentials of Poccil??

Thanks!!
Reply With Quote
  #386    
Old December 28th, 2010 (10:20 PM).
KitsuneKouta's Avatar
KitsuneKouta KitsuneKouta is offline
狐 康太
 
Join Date: Mar 2010
Age: 25
Gender: Male
Posts: 441
Quote:
Originally Posted by marfil92 View Post
Hi! I need a pokemon quest sistem.Anybody can post any script that this script that is compatible with pokemon essentials of Poccil??

Thanks!!
I made one for someone else a while back, so here it it:
Code:
###################################################################
# Generic Mission System - Written by KitsuneKouta
###################################################################
def pbMissions(text,variable)
  if $game_variables[503]==1 #this tells it that a mission is in progress
    Kernel.pbMessage("Your current mission is mission 1.")
    if $PokemonBag.pbQuantity(::PBItems::POTION)>0 #POTION should be changed to the key item you receive in the mission
      Kernel.pbMessage("Oh, you have the KEY ITEM.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $PokemonBag.pbDeleteItem(::PBItems::POTION)
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1 #this variable stores trainer points.
    else
      Kernel.pbMessage("Remember, you need to retrieve the KEY ITEM from CHARACTER.")
    end
  elsif $game_variables[503]==2
    Kernel.pbMessage("Your current mission is mission 2.")
    if $game_switches[500]==true #This switch should be turned on only after you defeat the specified trainer
      Kernel.pbMessage("Oh, you defeated TRAINER.")
      Kernel.pbMessage("Here's your reward.")
      $game_switches[500]=false #notice the 2 switches match, you can use any number switch as long as they match and the trainer event turns it on after winning
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
    else
      Kernel.pbMessage("Remember, you need to defeat TRAINER.")
    end
  elsif $game_variables[503]==3
    Kernel.pbMessage("Your current mission is mission 3.")
    for i in 0...$Trainer.party.length
      if $Trainer.party[i].species==144
        hasPoke=true
      end
    end
    if hasPoke==true
      Kernel.pbMessage("Oh, you have ARCTICUNO.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $Trainer.party[i]=nil
      $Trainer.party.compact!
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
      hasPoke=false
    else
      Kernel.pbMessage("Remember, you need to retrieve ARCTICUNO.")
    end
  elsif $game_variables[503]==4
    Kernel.pbMessage("Your current mission is mission 4.")
    if $PokemonBag.pbQuantity(::PBItems::POTION)>0 #POTION should be changed to the key item you receive in the mission
      Kernel.pbMessage("Oh, you have the KEY ITEM.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $PokemonBag.pbDeleteItem(::PBItems::POTION)
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
    else
      Kernel.pbMessage("Remember, you need to retrieve the KEY ITEM from CHARACTER.")
    end
  elsif $game_variables[503]==5
    Kernel.pbMessage("Your current mission is mission 5.")
    if $PokemonBag.pbQuantity(::PBItems::POTION)>0 #POTION should be changed to the key item you receive in the mission
      Kernel.pbMessage("Oh, you have the KEY ITEM.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $PokemonBag.pbDeleteItem(::PBItems::POTION)
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
    else
      Kernel.pbMessage("Remember, you need to retrieve the KEY ITEM from CHARACTER.")
    end
  elsif $game_variables[503]==6
    Kernel.pbMessage("Your current mission is mission 6.")
    if $PokemonBag.pbQuantity(::PBItems::POTION)>0 #POTION should be changed to the key item you receive in the mission
      Kernel.pbMessage("Oh, you have the KEY ITEM.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $PokemonBag.pbDeleteItem(::PBItems::POTION)
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
    else
      Kernel.pbMessage("Remember, you need to retrieve the KEY ITEM from CHARACTER.")
    end
  elsif $game_variables[503]==7
    Kernel.pbMessage("Your current mission is mission 7.")
    if $PokemonBag.pbQuantity(::PBItems::POTION)>0 #POTION should be changed to the key item you receive in the mission
      Kernel.pbMessage("Oh, you have the KEY ITEM.")
      Kernel.pbMessage("I'll take it now. Here's your reward.")
      $PokemonBag.pbDeleteItem(::PBItems::POTION)
      Kernel.pbReceiveItem(::PBItems::NUGGET)
      $game_variables[503]=0
      $game_variables[300]+=1
    else
      Kernel.pbMessage("Remember, you need to retrieve the KEY ITEM from CHARACTER.")
    end
  else
    Kernel.pbMessage(_INTL("You currently have {1} Trainer Point(s)",$game_variables[300]))
    if Kernel.pbConfirmMessage("Would you like to start a mission?")
      choices=[]
      choices.push("MISSION 1")
      choices.push("MISSION 2")
      choices.push("MISSION 3")
      choices.push("MISSION 4")
      choices.push("MISSION 5")
      choices.push("MISSION 6")
      choices.push("MISSION 7")
      choices.push(_INTL("CANCEL"))
      command=Kernel.pbMessage(text,choices,choices.length)
      $game_variables[variable]=(command==7) ? -1 : command
    end
    if command==0 #mission 1 was selected
      if $game_variables[300]<0
        Kernel.pbMessage("You need to unlock this mission.")
      else
        Kernel.pbMessage("Requirements: BULBASAUR must be in the party")
        Kernel.pbMessage("Description: Retrieve the KEY ITEM from CHARACTER")
        if Kernel.pbConfirmMessage("Will you take this mission?")
          for i in 0...$Trainer.party.length
            if $Trainer.party[i].species==1
              hasPoke=true
            end
          end
          if hasPoke==true
            Kernel.pbMessage("You're all set. Return here with the KEY ITEM for your reward")
            $game_variables[503]=1
            hasPoke=false
          else
            Kernel.pbMessage("It appears that you don't have a BULBASAUR. Please bring one with you to start this mission.")
          end
        end
      end
      elsif command==1
        if $game_variables[300]<1
          Kernel.pbMessage("You need to unlock this mission.")
        elsif $game_switches[201]==true
          Kernel.pbMessage("You have already finished this mission.")
        else
          Kernel.pbMessage("Requirements: A lvl 50 pokemon must be in the party")
          Kernel.pbMessage("Description: Defeat TRAINER")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              if $Trainer.party[i].level==50
                hasPoke=true
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after defeating TRAINER for your reward")
              $game_variables[503]=2
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a lvl 50 pokemon. Please bring one with you to start this mission.")
            end
          end
        end
      elsif command==2
        if $game_variables[300]<2
          Kernel.pbMessage("You need to unlock this mission.")
        else
          Kernel.pbMessage("Requirements: A pokemon with VINEWHIP must be in the party")
          Kernel.pbMessage("Description: Retrieve an ARTICUNO")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              for j in 0...4
                if $Trainer.party[i].moves[j].id==PBMoves::VINEWHIP
                  hasPoke=true
                end
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after retrieving ARTICUNO for your reward")
              $game_variables[503]=3
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a pokemon with VINEWHIP. Please bring one with you to start this mission.")
            end
          end
        end
      elsif command==3
        if $game_variables[300]<3
          Kernel.pbMessage("You need to unlock this mission.")
        else
          Kernel.pbMessage("Requirements: A pokemon with VINEWHIP must be in the party")
          Kernel.pbMessage("Description: Retrieve an ARTICUNO")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              for j in 0...4
                if $Trainer.party[i].moves[j].id==PBMoves::VINEWHIP
                  hasPoke=true
                end
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after retrieving ARTICUNO for your reward")
              $game_variables[503]=4
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a pokemon with VINEWHIP. Please bring one with you to start this mission.")
            end
          end
        end
      elsif command==4
        if $game_variables[300]<4
          Kernel.pbMessage("You need to unlock this mission.")
        else
          Kernel.pbMessage("Requirements: A pokemon with VINEWHIP must be in the party")
          Kernel.pbMessage("Description: Retrieve an ARTICUNO")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              for j in 0...4
                if $Trainer.party[i].moves[j].id==PBMoves::VINEWHIP
                  hasPoke=true
                end
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after retrieving ARTICUNO for your reward")
              $game_variables[503]=5
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a pokemon with VINEWHIP. Please bring one with you to start this mission.")
            end
          end
        end
      elsif command==5
        if $game_variables[300]<5
          Kernel.pbMessage("You need to unlock this mission.")
        else
          Kernel.pbMessage("Requirements: A pokemon with VINEWHIP must be in the party")
          Kernel.pbMessage("Description: Retrieve an ARTICUNO")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              for j in 0...4
                if $Trainer.party[i].moves[j].id==PBMoves::VINEWHIP
                  hasPoke=true
                end
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after retrieving ARTICUNO for your reward")
              $game_variables[503]=6
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a pokemon with VINEWHIP. Please bring one with you to start this mission.")
            end
          end
        end
      elsif command==6
        if $game_variables[300]<6
          Kernel.pbMessage("You need to unlock this mission.")
        else
          Kernel.pbMessage("Requirements: A pokemon with VINEWHIP must be in the party")
          Kernel.pbMessage("Description: Retrieve an ARTICUNO")
          if Kernel.pbConfirmMessage("Will you take this mission?")
            for i in 0...$Trainer.party.length
              for j in 0...4
                if $Trainer.party[i].moves[j].id==PBMoves::VINEWHIP
                  hasPoke=true
                end
              end
            end
            if hasPoke==true
              Kernel.pbMessage("You're all set. Return here after retrieving ARTICUNO for your reward")
              $game_variables[503]=7
              hasPoke=false
            else
              Kernel.pbMessage("It appears that you don't have a pokemon with VINEWHIP. Please bring one with you to start this mission.")
            end
          end
        end
      end
    end
end
I don't remember all the ins and outs of it since it's been a while, but it should be fairly self-explanatory. PM me if you need help figuring it out.
Creator of the Harvest Moon Tool Kit (HMTK).

Anime/Manga fans can find me on MyAnimeList.net, as KitsuneKouta.
Reply With Quote
  #387    
Old December 28th, 2010 (11:13 PM).
mhention's Avatar
mhention mhention is offline
 
Join Date: Apr 2010
Gender: Male
Posts: 3
can i have the complete moveset list in hex for the pokemon r/s/e?
Reply With Quote
  #388    
Old December 29th, 2010 (12:03 AM).
Karel_Kazuki's Avatar
Karel_Kazuki Karel_Kazuki is offline
Wants to Learn about PKMN Rmxp
 
Join Date: Feb 2008
Location: U.s.a.
Gender: Male
Nature: Quiet
Posts: 375
Quote:
Originally Posted by IceGod64 View Post
So, are there any animated Autotiles for the beaches from HG/SS?

Example:
Check Dewitty's Deviantart
Yes,I am Karel Kazuki or Kareru.
Im an all around guy who does everything,from play sports to trying to learn to design games.

I am a university student, currently studying C# and looking for any practice pertaining to building my skills.I'm also a concept designer and storyline designer.

contact me here or at [email protected].

Screw Banners.I support all that is made.But Join these Forums!

http://z15.invisionfree.com/Pokemon_...ex.php?act=idx
Reply With Quote
  #389    
Old December 31st, 2010 (3:49 PM).
dragonisreborn dragonisreborn is offline
 
Join Date: Sep 2008
Gender:
Posts: 1
Does anyone have main character templates for the Advance series of games?
Reply With Quote
  #390    
Old January 1st, 2011 (10:28 AM).
Pia Carrot's Avatar
Pia Carrot Pia Carrot is offline
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 20
Gender: Male
Nature: Adamant
Posts: 580
Dewitty cleared out his DA, so does somebody have the file on their computer?




Reply With Quote
  #391    
Old January 1st, 2011 (10:42 AM).
Ben.'s Avatar
Ben. Ben. is offline
Orange I s l a n d s~
Silver Tier
 
Join Date: Jun 2009
Location: England
Age: 19
Gender: Male
Nature: Quirky
Posts: 626
Send a message via Windows Live Messenger to Ben.
@mhention, This is Game Dev, look in ROM Hacking.

I have a request now!
Can all you people who are asking for things, use manners?
This place has turned into a horrible mess.
Reply With Quote
  #392    
Old January 1st, 2011 (11:02 AM).
me2hack's Avatar
me2hack me2hack is offline
Graphics Artist
 
Join Date: Jul 2009
Gender: Female
Nature: Quiet
Posts: 292
I second what Ben said, people are getting rude. =/



Reply With Quote
  #393    
Old January 1st, 2011 (4:33 PM).
Pia Carrot's Avatar
Pia Carrot Pia Carrot is offline
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 20
Gender: Male
Nature: Adamant
Posts: 580
yeah, I don't like all the demanding going on.

It would be nicer if you use "please" and "may you" and the sort.




Reply With Quote
  #394    
Old January 2nd, 2011 (2:49 AM).
DarkDoom3000's Avatar
DarkDoom3000 DarkDoom3000 is offline
Super Pokemon Eevee Edition
 
Join Date: Jul 2004
Location: New Zealand
Age: 24
Gender: Male
Nature: Calm
Posts: 1,692
Ironically, ben's request had no "please" or "thank you" XD
Version 0.753 is out
Thread | Website | Blog
Reply With Quote
  #395    
Old January 4th, 2011 (10:53 AM).
Ben.'s Avatar
Ben. Ben. is offline
Orange I s l a n d s~
Silver Tier
 
Join Date: Jun 2009
Location: England
Age: 19
Gender: Male
Nature: Quirky
Posts: 626
Send a message via Windows Live Messenger to Ben.
Quote:
Originally Posted by DarkDoom3000 View Post
Ironically, ben's request had no "please" or "thank you" XD
Why should I, if no-one else is?
Okay, Does anyone by any chance have Dewitty's 5gen over-world template?
Thank you very much.
Reply With Quote
  #396    
Old January 6th, 2011 (6:18 AM).
pkmntrainerpaul's Avatar
pkmntrainerpaul pkmntrainerpaul is offline
New account: P-Sign
 
Join Date: Sep 2008
Location: The Netherlands
Age: 20
Gender: Male
Posts: 442
Hello,
I'm searching for the backsprites of Ethan and Lyra (Pokemon Heartgold and Soulsilver).
Does someone know where I can find those?
And if you happen to have them, do you want to sent them to me?
I'd really appreciate it
Reply With Quote
  #397    
Old January 6th, 2011 (1:34 PM).
Pia Carrot's Avatar
Pia Carrot Pia Carrot is offline
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 20
Gender: Male
Nature: Adamant
Posts: 580
yes, here you go:







Reply With Quote
  #398    
Old January 6th, 2011 (5:18 PM).
Neo-Spriteman's Avatar
Neo-Spriteman Neo-Spriteman is offline
or goloog. that works too.
 
Join Date: Mar 2009
Location: MD
Age: 18
Gender: Male
Nature: Relaxed
Posts: 209
Send a message via Skype™ to Neo-Spriteman
Quote:
Originally Posted by Ben. View Post

Why should I, if no-one else is?
Okay, Does anyone by any chance have Dewitty's 5gen over-world template?
Thank you very much.
Thar ya go, Ben.
Accout has been moved.
New account
Reply With Quote
  #399    
Old January 10th, 2011 (1:22 PM).
Pia Carrot's Avatar
Pia Carrot Pia Carrot is offline
Gen II Hacker | PHO Enthusiast
 
Join Date: Aug 2010
Age: 20
Gender: Male
Nature: Adamant
Posts: 580
may someone please make me a lava autotile from GSC? I'm having trouble making it.




Reply With Quote
  #400    
Old January 10th, 2011 (2:49 PM).
me2hack's Avatar
me2hack me2hack is offline
Graphics Artist
 
Join Date: Jul 2009
Gender: Female
Nature: Quiet
Posts: 292
There's lava in GSC? Or do you mean a lava autotile with the palette of GSC?



Reply With Quote
Reply Post Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


  All times are GMT -8. The time now is 8:06 PM.


Contact Us Archive Privacy Statement Terms of Service Top