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  #901    
Old May 1st, 2012 (02:20 PM).
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Quote originally posted by Dratizard:
I need all the 5th gen stuff. Sprites, tiles and anything else I might need. Just point me somewhere I can find all that. I'm really bad at this game making stuff so it would be nice if you told me how to put it in.:cer_blush:
http://www.pokecommunity.com/showthread.php?t=238068 http://www.pokecommunity.com/showthread.php?t=272454
For tiles look at my last post.
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  #902    
Old May 3rd, 2012 (02:04 PM).
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I should have specified that I need it all in one place or I get VERY confused:cer_confused:
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  #903    
Old May 3rd, 2012 (06:38 PM).
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Anyone have all Pokemon Back Sprites, all 196x196, in the style of BW?

EDIT: Or anyone have the right positioning for original backsprites!
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  #904    
Old May 6th, 2012 (01:36 AM).
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Does anyone know where to find the cliff tiles in this image.

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  #905    
Old May 6th, 2012 (04:28 AM).
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Quote originally posted by Nickalooose:
Anyone have all Pokemon Back Sprites, all 196x196, in the style of BW?

EDIT: Or anyone have the right positioning for original backsprites!
Here you go: http://www.pokecommunity.com/showthread.php?t=233208
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  #906    
Old May 6th, 2012 (06:23 AM).
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Quote originally posted by Rayquaza.:
Does anyone know where to find the cliff tiles in this image.

Here you go! Link
Not made by me, OK?
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  #907    
Old May 6th, 2012 (07:07 AM).
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Thanks FL ... I've been searching all over the place, but could only find GIF and 96x96, I couldn't find them... Question, you think I should use BW front sprites too? I don't see the point as the ones I have use female versions too!
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  #908    
Old May 6th, 2012 (07:32 AM).
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Quote originally posted by mineox100:


Here you go! Link
Not made by me, OK?
Wrong

Quote originally posted by Rayquaza.:
Does anyone know where to find the cliff tiles in this image.

While I don't usually like people asking about the tiles I use, these are edited by me, as well as me finishing the set. I don't use them any more. However the originals are no longer being made available by the artist. Sorry to say.
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  #909    
Old May 6th, 2012 (08:28 AM).
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Quote originally posted by Nickalooose:
Thanks FL ... I've been searching all over the place, but could only find GIF and 96x96, I couldn't find them... Question, you think I should use BW front sprites too? I don't see the point as the ones I have use female versions too!
Its hard to say without have seen your situation. If you didn't want simply manually put the gender diferences.
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  #910    
Old May 6th, 2012 (09:18 AM).
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Quote originally posted by Abnegation:

Wrong


While I don't usually like people asking about the tiles I use, these are edited by me, as well as me finishing the set. I don't use them any more. However the originals are no longer being made available by the artist. Sorry to say.
Which artist made the cliff tiles in the first place?
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  #911    
Old May 6th, 2012 (11:28 AM).
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Quote originally posted by FL .:
Its hard to say without have seen your situation. If you didn't want simply manually put the gender diferences.
My situation is nothing special...

I'm using the new kit, with I think HGSS battlers, but the back sprites don't align properly and some are to high and some are too low and I don't feel like checking 493 Pokémon's worth of sprites to find out what's what... but would the newer battlers look odd with the older ones?
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  #912    
Old May 7th, 2012 (05:10 AM).
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Quote originally posted by Nickalooose:
My situation is nothing special...

I'm using the new kit, with I think HGSS battlers, but the back sprites don't align properly and some are to high and some are too low and I don't feel like checking 493 Pokémon's worth of sprites to find out what's what... but would the newer battlers look odd with the older ones?
Are you talking about this:



But with HgSs front graphics?
The backsprites are a little strange because they are lower that the frontsprites. About HgSs front sprites versus BW front sprites, they aren't too different. For this model the HgSs Sprites can be even better because that they are lower that BW and can make the backsprites looks better.

Are you try to use backsprites with size other that 160x160? If you do the editor won't reposition right. To fix the "Reposition All" open the editor (to do this, in Data folder change the EditorScripts to Scripts and open RPG Maker XP), in PokemonSpritePos after line 'metrics[0][i]=(bitmap1.height-(findBottom(bitmap1.bitmap)+1))/2' add line 'metrics[0][i]+=(160-bitmap1.height)/4 if bitmap1.height!=160'

To make the backsprites won't have 16 pixel under battlebox, in PokeBattle_ActualScene, after line '@endspritey=adjustBattleSpriteY(@PokemonBattlerSprite,pkmn.species,pkmn.index)' add line '@endspritey-=16'. After line 'pkmn.y=adjustBattleSpriteY(pkmn,species,attacker.index)' add line 'pkmn.y=16 if attacker.index%2==0'. After line 'pkmn.y=adjustBattleSpriteY(pkmn,pokemon.species,attacker.index)' add line 'pkmn.y=16 if attacker.index%2==0'
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  #913    
Old May 7th, 2012 (05:54 AM).
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Quote originally posted by FL .:
Are you talking about this:



But with HgSs front graphics?
The backsprites are a little strange because they are lower that the frontsprites. About HgSs front sprites versus BW front sprites, they aren't too different. For this model the HgSs Sprites can be even better because that they are lower that BW and can make the backsprites looks better.

Are you try to use backsprites with size other that 160x160? If you do the editor won't reposition right. To fix the "Reposition All" open the editor (to do this, in Data folder change the EditorScripts to Scripts and open RPG Maker XP), in PokemonSpritePos after line 'metrics[0][i]=(bitmap1.height-(findBottom(bitmap1.bitmap)+1))/2' add line 'metrics[0][i]+=(160-bitmap1.height)/4 if bitmap1.height!=160'

To make the backsprites won't have 16 pixel under battlebox, in PokeBattle_ActualScene, after line '@endspritey=adjustBattleSpriteY(@PokemonBattlerSprite,pkmn.species,pkmn.index)' add line '@endspritey-=16'. After line 'pkmn.y=adjustBattleSpriteY(pkmn,species,attacker.index)' add line 'pkmn.y=16 if attacker.index%2==0'. After line 'pkmn.y=adjustBattleSpriteY(pkmn,pokemon.species,attacker.index)' add line 'pkmn.y=16 if attacker.index%2==0'
Yeah at the moment, I'm using BW back sprites, HGSS front, because I dn't like the back HGSS sprites due to half the body missing on most, but they are a nice size as opposed to the BW which are oddly small...

I'm now using 192x192 backsprites and 128x128 front sprites.

If I use BW sprites, will I have to remove the 16 pixel under box, thing?
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  #914    
Old May 7th, 2012 (06:16 AM).
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Quote originally posted by Nickalooose:
Yeah at the moment, I'm using BW back sprites, HGSS front, because I dn't like the back HGSS sprites due to half the body missing on most, but they are a nice size as opposed to the BW which are oddly small...

I'm now using 192x192 backsprites and 128x128 front sprites.

If I use BW sprites, will I have to remove the 16 pixel under box, thing?
If you wish that the sprite be more upper positioned you can put the sprites even more upper using a greater value.

Note that HgSs both front and back sprites have 160x160 for Essentials.

And I make a mistake, isn't 'pkmn.y=16' but 'pkmn.y-=16'.
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  #915    
Old May 7th, 2012 (09:25 PM).
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I'm looking for Gen IV's tilesets if anybody here knows where to find them that would be really helpful.
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  #916    
Old May 8th, 2012 (03:47 PM).
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Quote originally posted by gimmepie:
I'm looking for Gen IV's tilesets if anybody here knows where to find them that would be really helpful.
http://www.pokecommunity.com/showthread.php?t=219832
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  #917    
Old May 9th, 2012 (02:44 AM).
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Hi! I am making a Pokémon Game with Game Maker and i need a recolored/revamped tileset of the originals Pokémon games (red,blue/gold,silver) does anyone knows where to find them?
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  #918    
Old May 9th, 2012 (09:17 PM). Edited May 10th, 2012 by Air Lock.
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I'd like some Pokemon Gold/Silver/Crystal tilesets. Ad some OWs.
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  #919    
Old May 13th, 2012 (06:38 AM).
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Hello. I need some one who can help me find the sprites of the gym leaders and elite four in Kazowar's BW sprite editor.If someone can help me i will apriciate.
Also i would need the player,gym leaders,elte,champion(steven) and blue(manga) and leaf overworld sprites.
THANK YOU!!! :D
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  #920    
Old May 16th, 2012 (02:36 AM).
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does anyone know where i can get a mansion sprite hgss styled
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A Pokemon Yellow remake, using HGSS Tiles, and the ability to obtain all Kanto Pokemon as well as their previous/later evolutions.

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  #921    
Old May 16th, 2012 (01:45 PM).
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Hey I think I have a very simple request, does anyone have the HGSS NPC sprites orginally posted by whchu here

Any help would be very nice
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  #922    
Old May 18th, 2012 (10:38 AM). Edited May 18th, 2012 by Iamyou1234.
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I need a Black&White Style Reigon Map. PM me, please.
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  #923    
Old May 19th, 2012 (11:41 PM).
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Does Anyone have Hoenn tiles in BW Style? HGSS would be good too. Thanks. If it was in a RMXP tileset that would be awesome.
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  #924    
Old May 20th, 2012 (10:57 AM).
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Quote originally posted by desbrina:
does anyone know where i can get a mansion sprite hgss styled
This has a mansion at the very bottom, not sure if thats what you were looking for.

Quote originally posted by KingDrapion:
Does Anyone have Hoenn tiles in BW Style? HGSS would be good too. Thanks. If it was in a RMXP tileset that would be awesome.
There are a lot if you look around deviantart; anyways hopefully these suffice

http://pokemon-diamond.deviantart.com/gallery/32010975#/d2qmbn3
http://i.imgur.com/yOmZs.png
http://heavy-metal-lover.deviantart.com/gallery/24670020
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  #925    
Old May 20th, 2012 (01:01 PM).
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hey, i recently lost my game, and i forgot where i got my hgss character and pokemon overworlds, they all came pre made for rmxp. could anyone link me to where i can find them again?
thanks

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