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Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.


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  #1    
Old June 13th, 2010, 11:22 AM
Chaos Rush's Avatar
Chaos Rush
im sexy and i know it
 
Join Date: May 2007
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Ya, I'm making these tiles for a rom hack. Basically I don't like how the Kanto in HG/SS looks nothing like the Kanto in FR/LG, so my idea is to make a rom hack where you get to play through the R/G/B/FR/LG storyline, but with the HG/SS Kanto. It kinda failed, since everything seemed way too big. Basically, I was trying to use "flattened" 3D models, aka, pre-rendered graphics in a GBA rom hack. It was ugly, since everything seemed to big. But now I've come up with a new idea, which is making the HG/SS house designs in FR/LG style. I think it's the best idea I've ever had.


*Some buildings will be exactly the same as FR/LG, since HG/SS borrowed some designs from it
*Ignore the HG/SS house towards the bottom, I haven't finished all of Vermilion's buildings

Anyone can use these, credit is appreciated.
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Last edited by Chaos Rush; June 20th, 2010 at 09:20 AM.
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  #2    
Old June 13th, 2010, 04:55 PM
s_a_l_poke's Avatar
s_a_l_poke
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Wonderful job, I think the Viridian houses came out amazing! However, the roof of the small Pewter City house could be shaded a bit better.
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  #3    
Old June 13th, 2010, 05:06 PM
Conan Edogawa's Avatar
Conan Edogawa
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I really like these, but the Pewter City house isn't shaded properly as said above me. Since the roof is completely flat the shingles should be the same tone throughout, if that makes sense to you.
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  #4    
Old June 13th, 2010, 05:15 PM
s_a_l_poke's Avatar
s_a_l_poke
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Quote:
Originally Posted by Conan Edogawa View Post
Since the roof is completely flat the shingles should be the same tone throughout, if that makes sense to you.
Exactly, that's what I was trying to say. It should look more like:

╱╱╱╱◣
╱╱╱╱▇◣
╱╱╱▇▇◣
╱╱╱╱▇▇▇◣

than

╱╱╱╱╲
╱╱╱╱╲╲
◢╱╱╲╲◣


Sorry if that makes absolutely no sense!
◢▇╱╱╲╲▇◣
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  #5    
Old June 13th, 2010, 05:35 PM
Weatherman, Kiyoshi's Avatar
Weatherman, Kiyoshi
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I'm really liking the work you put into these-
I might consiter using one of these at some point.

But great job!

But I have to agree with what is said abouve, as much as I love that house, it's too.... awkwardly shaped.
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  #6    
Old June 13th, 2010, 06:47 PM
Chaos Rush's Avatar
Chaos Rush
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I knew something didn't seem right about the Pewter house...

But here, I think it looks much better now:


EDIT: The thing I'm unsatisfied with is the red Pallet Town house. Any ideas on how I can improve the roof?
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Last edited by Chaos Rush; June 13th, 2010 at 06:54 PM.
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  #7    
Old June 13th, 2010, 07:50 PM
lx_theo's Avatar
lx_theo
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Quote:
Originally Posted by Chaos Rush View Post


EDIT: The thing I'm unsatisfied with is the red Pallet Town house. Any ideas on how I can improve the roof?
Well it seems a bit wide in comparison to its height, maybe a few pixels shorter on each side or a few taller would help.
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  #8    
Old June 13th, 2010, 08:07 PM
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The green line should be parralel to the blue line.
And for the stuff boxed in pink, the pattern should be even. You went 1, 1, 1, 2, 1, 1, 1, 2.
It should be 1, 1, 1, 1, 1, 1, 1, 1. (That didn't make any sense, did it...)
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  #9    
Old June 14th, 2010, 04:45 AM
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these look great! I've been searching a long time for nintendo styled custom sprites, but all I could find was fanking omega's sheet... until now! once aghain thanks for making the tiles. The shading seems pretty good and most of them will fit nicely in a gba game. the only exceptions are the pewter city (which looks really flat to me for some reason) regular house and the pallet town regular house (which, as was previously stated, has the wrong dimesions so things look a little funky), so all in all great job!
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  #10    
Old June 15th, 2010, 04:55 PM
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Chaos Rush
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Fixed Pallet Town house, finished Vermilion City buildings, started on Lavender Town.


Also I didn't make the imaginary green line parallel to the imaginary blue line because that's now how the building was on Bulbapedia's map.
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  #11    
Old June 15th, 2010, 05:26 PM
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D. Lawride
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Whoa, that's quite an accurate job at doing them in a generation PRIOR to the one they were actually done in.

Still, maybe the Viridian City roofs should be slightly longer vertically. At least the houses with doors, the one without them is looking great!
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  #12    
Old June 16th, 2010, 01:32 AM
Nintendork15
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The New Ones look Good
Can't Wait to see how you deal with the radio tower?
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  #13    
Old June 16th, 2010, 01:25 PM
Chaos Rush's Avatar
Chaos Rush
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Quote:
Originally Posted by Nintendork15 View Post
The New Ones look Good
Can't Wait to see how you deal with the radio tower?
Well, since these tiles are for a hack, and my hack will take place 3 years before HG/SS, there will be no need for a radio tower, since 3 years before HG/SS, the radio tower was called, "Pokemon Tower" and was simply a haunted place.

Hence why I didn't make a trainer house for Viridian City.
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  #14    
Old June 19th, 2010, 02:35 PM
Weatherman, Kiyoshi's Avatar
Weatherman, Kiyoshi
~Having one of THOSE days
 
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The Pallet House looks like it's very squished together, like how the windows are unaligned.

And the roof over dominates it. :/

The Pewter house still looks nice, but, the roof is overdominating there, too.
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  #15    
Old June 19th, 2010, 03:03 PM
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Quote:
Originally Posted by Weatherman, Kiyoshi View Post
The Pallet House looks like it's very squished together, like how the windows are unaligned.

And the roof over dominates it. :/

The Pewter house still looks nice, but, the roof is overdominating there, too.
I think that the roof's domination helps create the illusion of 3Dyness.
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  #16    
Old June 19th, 2010, 03:40 PM
Chaos Rush's Avatar
Chaos Rush
im sexy and i know it
 
Join Date: May 2007
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Quote:
Originally Posted by Weatherman, Kiyoshi View Post
The Pallet House looks like it's very squished together, like how the windows are unaligned.

And the roof over dominates it. :/
The windows are unaligned in HG/SS, so I copied it. Can't really do much about the roof, though. It's final.
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  #17    
Old June 19th, 2010, 03:53 PM
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I think to get the "feel" of FR/LG, you should try using the FRLG palettes, like for the Viridian house. Looks a bit strange, y'know?

I'm diggin' the Vermillion house though, looks awesome. It's got the FRLG palette colours, so it looks more FRLG styled, yes?
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  #18    
Old June 19th, 2010, 05:53 PM
Weatherman, Kiyoshi's Avatar
Weatherman, Kiyoshi
~Having one of THOSE days
 
Join Date: Sep 2005
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Despite the domination of the roof (Which is acceptable, it's only kinda meh),
The windows make the house feel unreal.

And the picture you probably based it off of was a picture of the house at an angle near the side. In the actual frontness of the house.

It looks like it's squished notheless, but, do what you wanna do.
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  #19    
Old June 20th, 2010, 07:29 AM
Chaos Rush's Avatar
Chaos Rush
im sexy and i know it
 
Join Date: May 2007
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Quote:
Originally Posted by Ninja Caterpie View Post
I think to get the "feel" of FR/LG, you should try using the FRLG palettes, like for the Viridian house. Looks a bit strange, y'know?
I AM using FR/LG palettes. Why do you think the title of this thread says, "FR/LG style"?

EDIT: Oh, and here's some Celadon City:

Bleh... didn't turn out that great.

Quote:
And the picture you probably based it off of was a picture of the house at an angle near the side. In the actual frontness of the house.
Actually, I based it off the map it shows on Bulbapedia, which was taken using the ActionReplay code to "flatten".
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The Chaos Emerald ROM Base (it's gonna take awhile)

DS-style 64x64 Pokémon Sprite Resource NOW COMPLETED
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Non-Pokémon hacks I support:
Sonic Classic Heroes
Sonic 3 Complete

Last edited by Chaos Rush; June 20th, 2010 at 12:29 PM.
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