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Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.



 
 
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  #1    
Old November 14th, 2004 (12:58 PM).
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enjoy

Ime still working out kinks in pokemon switching in the dbs so look forward to battle screens.
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Old November 14th, 2004 (01:08 PM).
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This game is top quality i know he has given LOADS OF INFO
and posted it in my forums please give him loads of support
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Old November 14th, 2004 (01:11 PM).
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cool xcept in the 2nd to last shot that other trainer is transparant...otherwise,great work!!!

~~Santa~~
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Old November 14th, 2004 (01:20 PM). Edited November 14th, 2004 by rm2kdude.
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Quote originally posted by santadidit102:
cool xcept in the 2nd to last shot that other trainer is transparant...otherwise,great work!!!

~~Santa~~
yea I forgot to take that off since I got the people grass system working so i'll take the trans off.

edit I just finished The pokemon center for viridian city.

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Old November 14th, 2004 (02:21 PM).
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that looks really cool, got on info of features or whatever, is this set in kanto? (or another region)
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Old November 14th, 2004 (03:33 PM).
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Kanto.

PS does anyone know how to show text at the bottom of the screen in the dbs this would realy help.
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Old November 14th, 2004 (05:02 PM).
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Sorry, I abandoned and forgot the DBS after I made my first game. (Take no offense, I just like CBS's more )

Constructive Crit:
1) Like I've never seen that screen before, lol :D I know you didnt coppy, but almost every single game has a screen nearly identical to that
2) That room has a little bit too much open space for my tastes
3) Might want to put some flowers or something in the lower part of the land jutting into the water. Too plain, in my opinion
4) Those pokeballs look like they're falling off the table
5) Too much open space toward the top
6) Nice lookin' grass animation, but the rip of the NPC looks offcolor
7) Too much open space toward the bottom

Don't take it too harshly- I've been around here way too long . Most of that advice is purely artistic; pokemon map design rarely has open places.
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Old November 14th, 2004 (06:13 PM).
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Nice screens man the transparent trainer thing looked funny
U do know that u can make the screens smaller by pressing F5 dont u so u can fit lots in without taking up too much space lol. I hope this game goes right through to the end lol
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  #9    
Old November 20th, 2004 (02:27 PM).
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Yea don't worry and ime having a cbs because well it would be best anyways it will go streight through the end.
  #10    
Old November 20th, 2004 (04:31 PM).
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Hmm. looks good indeed. Though I do agree that home room looks incredibly huge and empty XD

Keep working on it. It looks like you're doing a fine job : )

Grimsg
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  #11    
Old November 21st, 2004 (10:07 AM).
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The room is allmost Identicle to firereds and leafgreens I may not have got the right size but I tried though.
new cbs screens soon.
  #12    
Old November 27th, 2004 (09:19 AM).
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Sorry to double post I was suppose to have a demo out 3 days ago but my computer got sick so I had to work on it took 4 days to fix so I am way behind schedual.

I will post a demo tommorrow.
  #13    
Old November 27th, 2004 (09:38 AM).
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i'm looking foward to seeing the demo
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  #14    
Old November 27th, 2004 (09:51 AM).
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Quote originally posted by rm2kdude:
Sorry to double post I was suppose to have a demo out 3 days ago but my computer got sick so I had to work on it took 4 days to fix so I am way behind schedual.

I will post a demo tommorrow.
Don't rush it. We'd rather wait and play a good, well thought out and enjoyable demo than just play something from together which takes about two minutes to complete.
  #15    
Old November 27th, 2004 (10:16 AM).
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Quote originally posted by phoenix316:
Don't rush it. We'd rather wait and play a good, well thought out and enjoyable demo than just play something from together which takes about two minutes to complete.
I agree, it's funner that way XD
 
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