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  #1    
Old July 23rd, 2010 (11:27 AM). Edited August 10th, 2010 by Dorandragon.
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Dorandragon Dorandragon is offline
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Welcome to the Pixel Palace. While your waiting to be seated, please feel free to veiw the art we have hanging up. Some peices are large files and may cause your computer to lag, but those are the more liked peices.

[UPDATE]Fakemon for my Rom Hack, Pokemon Calamitas:
Spoiler:

FAWNLIAGE
FAWNLIAGE info (warning lots of text)
Spoiler:
(1)Fawnliage (Grass Deer) - [Grass] (Overgrow) evolves into Woodeer at level 16 {Field/Plant} (Iv - Sp.Def 1)
Scientists have begun to reintroduce FAWNLIAGE's natural predators to counteract their sudden growth in population.
(Hp - 70 Atk - 30 Def - 45 Sp.Atk - 60 Sp.Def - 70 Spd - 45 Ttl - 320)
(H - 13, W - 1250, P.O - 5, T.O - -2, P.Size - 256, T.Size - 256)
l1 - Tackle, Tail Whip
l7 - Absorb
l11 - Leech Seed
l14 - Stomp
l18 - PoisonPowder
l23 - Mega Drain
l29 - Spore
l34 - Giga Drain
l46 - Solarbeam
tm6 - Toxic
tm9 - Bullet Seed
tm10 - Hidden Power
tm11 - Sunny Day
tm16 - Light Screen
tm19 - Giga Drain
tm21 - Frustration
tm22 - SolarBeam
tm27 - Return
tm32 - Double Team
tm36 - Sludge Bomb
tm42 - Facade
tm43 - Secret Power
tm44 - Rest
hm6 - Rock Smash


AUCALF
AUCALF info (warning lots of text)
Spoiler:
(7)Aucalf (Little River) - [Water] (Torrent) Evolves into Blueffall at level 14 {Field/Water 2} (Iv - Def 1)
AUCALF are often raised for their succulent meat. Many trainers who raise AUCALF join an organization called People Agaisnt Eating Pokemon, or PAEP for short.
(Hp - 70 Atk - 40 Def - 60 Sp.Atk - 40 Sp.Def - 60 Spd - 50 Ttl - 320)
(H - 10, W - 1400, P.O - 9, T.O - -2, P.Size - 334, T.Size - 256)
l1 - Tackle, Growl
l7 - Bubble
l11 - Withdraw
l15 - Mudslap
l19 - Mist
l22 - Bubblebeam
l28 - Hail
l28 - Aurora Beam
l33 - Water Pulse
l37 - Ice Beam
l44 - Hydro Pump
tm3 - Water Pulse
tm4 - Calm Mind
tm7 - Hail
tm10 - Hidden Power
tm13 - Ice Beam
tm14 - Blizzard
tm16 - Lightscreen
tm17 - Protect
tm18 - Rain Dance
tm20 - Safeguard
tm21 - Frustration
tm27 - Return
tm32 - Double Team
tm33 - Reflect
tm42 - Facade
tm43 - Secret Power
tm44 - Rest
hm3 - Surf
hm4 - Strength
hm6 - Rock Smash
hm7 - Waterfall
hm8 - Dive


RIBIN
RIBIN info (warning lots of text)
Spoiler:
(21)Ribin (Ribbon) - [Normal/Flying] (Early Bird/Keen Eye) Evolves into Turkibbon at level 18 {flying/flying} (Iv - Atk 1)
RIBIN are quite common pokemon, and cen even be seen in large flocks. Their coloring helps them blend in with the orange and brown of the autumn landscape.
(Hp - 66 Atk - 45 Def - 55 Sp.Atk - 25 Sp.Def - 30 Spd - 45 Ttl - 266)
(H - 2, W - 1, P.O - 23, T.O - -2, P.Size - 610, T.Size - 256)
l1 - Sand-Attack, Peck
l5 - Quick Attack
l9 - Fury Attack
l13 - Sing
l17 - Return
l23 - Wing Attack
l29 - Mirror Move
l34 - Drill Peck
l38 - Steel Wing
tm10 - Hidden Power
tm21 - Frustration
tm27 - Return
tm32 - Double Team
tm40 - Aerial Ace
tm42 - Facade
tm43 - Secret Power
tm44 - Rest
tm47 - Steel Wing
hm2 - Fly


TURKIBBON
TURKKIBON info (warning lots of text)
Spoiler:
(22)Turkibbon (Big Ribbon) - [Flying/Ground] (Early Bird/Keen Eye) Does not evolve further {Flying/Flying} (Iv - Atk 2) *Soft Sand*
During mating season, TURKIBBON get into brawls to impress hens. There have been many reported cases of small earthquakes started by the battling for mates.
(Hp - 100 Atk - 95 Def - 70 Sp.Atk - 46 Sp.Def - 45 Spd - 70 Ttl - 426)
(H - 13, W - 110, P.O - 2, T.O - -2, P.Size - 283, T.Size - 256)
l1 - Sand-Attack, Peck, Quick Attack
l15 - Rock Slide
l25 - Wing Attack
l31 - Magnitude
l36 - Spikes
l39 - Aerial Ace
l43 - Earthquake
l47 - Ancientpower
tm8 - Bulk Up
tm10 - Hidden Power
tm12 - Taunt
tm17 - Protect
tm20 - Safeguard
tm21 - Frustration
tm23 - Iron Tail
tm26 - Earthquake
tm27 - Return
tm32 - Double Team
tm37 - Sandstorm
tm43 - Secret Power
tm44 - Rest
tm47 - Steel Wing
hm6 - Rock Smash



ARMASLASH
ARMASLASH info (warning lots of text)
Spoiler:
(29)Armaslash (Tank) - [Ground/Rock] (Sand Veil/ Sand Stream) Does not evolve further {Field/Filed} (Iv - Def 2, Sp.Def 1)
Because of their thick shells, ARMASLASH have become compare to tanks, and rightly so. This pokemon has given up speed for defense.
(Hp - 125 Atk - 120 Def - 140 Sp.Atk - 50 Sp.Def - 100 Spd - 65 Ttl - 600)
(H - 16, W - 4570, P.O - 2, T.O - 0, P.Size - 278, T.Size - 283)
l1 - Sand-Attack, Tackle, Poison Sting, Rock Slide, Slash, Flame Wheel, Metal Claw, Ancientpower
l30 - Sandstorm
l33 - Strength
l38 - Defense Curl
l38 - Rollout
l42 - Earthquake
l47 - Fissure
l51 - Skull Bash
l58 - Superpower
tm2 - Dragon Claw
tm5 - Roar
tm8 - Bulk Up
tm10 - Hidden Power
tm12 - Taunt
tm17 - Protect
tm20 - Safeguard
tm21 - Frustration
tm23 - Iron Tail
tm26 - Earthquake
tm27 - Return
tm28 - Dig
tm31 - Brick Break
tm32 - Double Team
tm33 - Reflect
tm37 - Sandstorm
tm39 - Rock Tomb
tm42 - Facade
tm43 - Secret Power
tm44 - Rest
hm1 - Cut
hm4 - Strength
hm6 - Rock Smash



Fakemon Sprites for pokemon Hyacinth:
Spoiler:

Swameek
Monstarsh
Impenunk
Nymphqua
Shellter
Wasper

Fan Art
Spoiler:

Fawfir for Exazo on Deviantart
Drinsect for Hu-Gon-By on Deviantart
Rockoon for Hu-Gon-By on Deviantart
Raidcoon for Hu-Gon-By on deviantart


[UPDATE]Smogon CAP (Create A Pokemon Projext) Sprites
Spoiler:

CAP 10 Krillowatt Sprite Sheet

CAP 11 Voodoom Animation 1 Sheet

CAP 11 Voodoom Animation 2 Sheet

Krillowatt is Aragornbird's from Smogon.
Voodoom is Doug-Just-Doug's from smogon.


Large Sprites:
Spoiler:

Onix
Aron
Lairon
Aggron
CAP 11 Concept Submission
Dynamic CAP 11


[UPDATE]Non-Pokemon
Spoiler:

Studio534
Spoiler:

Pichoom
Boompedo
Baby Atomic Deer
Adult Atomic Deer

Pokedex Templates
Spoiler:

Pokemon Calamitas Template
Pokemon Lapis Lazuli Template


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  #2    
Old July 23rd, 2010 (01:24 PM).
tsutaajafan95 tsutaajafan95 is offline
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very awesome!! Love your shading style. keep it up :D
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  #3    
Old July 23rd, 2010 (01:58 PM).
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Dorandragon Dorandragon is offline
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Thanks, heheheh, looks liek you did the same thing I did, Post until you have 15 then put up your sprites XD
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Old July 23rd, 2010 (03:34 PM).
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Oh doran, I came up with names for the Bug types...
Nymphro
Cocodro
Aquatydid

what do you tink?
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Old July 23rd, 2010 (08:00 PM).
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but the last isnt a cadydid sounds good anyways.
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  #6    
Old July 23rd, 2010 (10:53 PM).
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Let's see.... this guy:
His shading is a bit off....
I have no idea where the light source is since it's shiny on both right and left sides
Anyways not bad
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Old July 24th, 2010 (12:16 AM).
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Dorandragon Dorandragon is offline
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I'm not sure I see it, could you explain?
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Old July 24th, 2010 (12:49 AM).
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Quote originally posted by Poke_a_Dialga!:
Let's see.... this guy:
His shading is a bit off....
I have no idea where the light source is since it's shiny on both right and left sides
Anyways not bad ^^
The Light Source is very consistent in my opinion. I can clearly see that the sprite shows the light source is coming from the top left.
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Old July 24th, 2010 (12:51 AM).
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Quote originally posted by Logiedan:
The Light Source is very consistent in my opinion. I can clearly see that the sprite shows the light source is coming from the top left.

The right part of it should be shaded a bit more then
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Old July 24th, 2010 (12:55 AM).
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ok, I'll edit it to be a bit more shaded thanks you guys
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Old July 24th, 2010 (02:35 AM).
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They arent... katydids, but i thought that was an awesome name personally

They can be classified as water wasps though :D
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Old July 24th, 2010 (06:01 AM).
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ok, I actually kinda wanna try out the hack now :D
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Old July 27th, 2010 (11:18 AM). Edited July 27th, 2010 by Dorandragon.
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UPDATE! I have some screenshots of a battle between a few fakemon that are going into a rom hack of mine. I hope you like them. Any more crit would also be appreciated :D

*EDIT, another small update, the battle sprites of the water starter for Pokemon Calamitas is up. hope you like Bluefallo!
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Old July 28th, 2010 (07:44 AM).
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[UPDATE] Large Onix Sprite

I hope you guys like it. I kinda do. :D
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  #15    
Old July 28th, 2010 (06:28 PM).
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Quote originally posted by Dorandragon:
Onix
This is pretty dang good. I love how you used shading and incomplete lines to show the contours of the rock. And it really does look like the kind of rounder rubble that rocks look like, not the sharper feel I always thought the official sprites had. It's a good pose, too, which isn't something easy to do with something that's essentially shaped like a worm.
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Old July 28th, 2010 (07:57 PM).
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Thanks Scarf I really enjoyed spriting it too, as I've never had practice with the rocky look. I'm very pleased as to how it turned out too.
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Old August 9th, 2010 (06:22 PM).
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[BIG UPDATE] :D

I have made the Grass starter sprite, and have given the information on both FAWNLIAGE and AUCALF(the new name for what used to be blueffalo). I have also added a new section, pertaining to CAP sprites I've made, and I made a tiny edit to onix that doesnt need mentioning its so small

I always accept any critisism you may have, and I will take what you say into consideration as i grow as a spriter. I will also always accept praise
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Old August 10th, 2010 (11:16 AM).
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And another [UPDATE]! :D

I changed the Vrs pictures in the calamitas to something I just finished! and you can use that something if you wish :D. you can find that something in the Non-Pokemon section
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Old August 11th, 2010 (06:31 PM).
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I love them!
The grass starter is my fave,
Oh how i wish he was real,
^-^
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Old August 17th, 2010 (04:59 PM).
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Thanks Dave. That your real first name?
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Old August 26th, 2010 (02:18 AM).
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I am amazed at your art, it's very good. Sprite away!
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  #22    
Old August 26th, 2010 (03:42 PM).
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Thanks, I would update with my sprites for a new fakemon I've been working on, but I'm not yet satisfied with them...

When I get satisfied with them I will post them. Oh wait, did I ever post the snakes? The one in my avatar? Oh and I'd love any crit if you have any. Anyone? Anyone? Scarf maybe :D?
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Old August 26th, 2010 (04:41 PM).
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I'm digging the foreshortening on armorslash and the large onyx sprites... great job with the poses and anatomys on those two!

as for boompeedo, i think part of the problem is the two tone shading on him, unlike the three toned shading on some of your other sprites... the two toning gives the impression of a soft, slick look, but leaves left to be delegated in the lighting of the actual sprite...

nevertheless, i love your sprites and hope to see more!

Keeps Spriting!
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Old August 28th, 2010 (03:31 PM).
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Dorandragon Dorandragon is offline
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thanks GPR, I realize that there may be too much contrast between the light and dark blue on Boompedo, so I'll do my best to fix it.

I do liek the getting smaller effect on both armaslash and onix too.

you've got some good sprites too. love the cars XD
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Old August 28th, 2010 (10:53 PM).
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Quote originally posted by Dorandragon:
thanks GPR, I realize that there may be too much contrast between the light and dark blue on Boompedo, so I'll do my best to fix it.

I do liek the getting smaller effect on both armaslash and onix too. ^_^

you've got some good sprites too. love the cars XD
Thanks ^^

now, Boompedo:

The two toned shading works alright here... but! I think (like you said) there is a bit too much contrast between the blue tones... if you matched the lighter tone a bit close to the darker tone, i think it'd help much better... than the two tone shading wouldn't be so glaringly obvious... which would probably help a million times more! Either way,

Keep Spriting!
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