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Tools, Tutorials & Resources Various tools to help you develop your hacks can be found here.
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  #1    
Old August 9th, 2010, 02:24 PM
haefele
Beginning Trainer
 
Join Date: Jun 2008
Hey guys.
First before I start, i have to inform you about my bad english, if something isn't correctly pronound, send me a pm

Global Information:
Started on: 29.07.2010
Team: Krissel095 (Programming), haefele (Structure)
Status: 60%

Features:
- Supports XSE and Poketscript syntax
- Consists of an Editor and a Creator (An extreme easy way to create scripts)
- Syntaxhighlighting
- A new Web 2.0 design
- Multilanguage support
- Line numbers
- Realtime command tooltips
- Intellisense
- New confortable way to define aliases

Screenshots:








Downloads (Beta 1):
http://krissel095.pytalhost.de/ascri...eta1-en_us.zip
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  #2    
Old August 11th, 2010, 02:50 PM
Denali's Avatar
Denali
C++ Programmer
 
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Looks good so far...keep it up!
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  #3    
Old August 11th, 2010, 03:26 PM
bardockahmed
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Join Date: Aug 2010
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dude awesome!!! keep up the good work
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  #4    
Old August 11th, 2010, 03:37 PM
King Koopa's Avatar
King Koopa
The Dark Spriter >>>>
 
Join Date: Jul 2010
Gender: Male
Trying this out!!! Thanks
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  #5    
Old August 11th, 2010, 03:39 PM
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Full Metal
C(++) Developer.
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XD just when i started my own script editor...
this was written in .NET ?
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  #6    
Old August 11th, 2010, 04:07 PM
~Teh Panda~'s Avatar
~Teh Panda~
Sea of Dreams - Redux
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Join Date: Aug 2007
Hmm... very nice Haefele, I need to get on my Windows comp sometime to try this out but it looks very sleek. Thanks! :D
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  #7    
Old August 11th, 2010, 04:51 PM
Shiny Quagsire's Avatar
Shiny Quagsire
I like .short's because they're comfy and easy to wear.
 
Join Date: May 2009
Location: Hoenn Safari Zone
Age: 16
Gender: Male
Nature: Jolly
I think this will be great for people new to scripting, who use pokescript or XSE format
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  #8    
Old August 11th, 2010, 05:13 PM
Team Fail's Avatar
Team Fail
The fine line between in|sanity
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Age: 19
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Oh my gosh! I can't wait to try this! And I'm glad I don't have to make a bijillion notepad files! This is absolutepy perfect for me. *halo* Is there a script generator included? Or do you have to have background knowledge?
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  #9    
Old August 11th, 2010, 05:52 PM
sir.euge's Avatar
sir.euge
Bunchies Back!
 
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I really like how u used colors to define different things. It helps me to see how the scripts work. Very nice!!!!!!!!!!!!!
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  #10    
Old August 11th, 2010, 07:36 PM
omik_20101's Avatar
omik_20101
can't snap out of confusion
 
Join Date: Jun 2009
Gender: Male
can't wait to try this one!.,
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  #11    
Old August 11th, 2010, 08:13 PM
destinedjagold's Avatar
destinedjagold
Oh Hai Thar~ 'ω'
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Join Date: May 2007
Location: Philippines
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Nature: Careful
It's nice.
Can we change the background and foreground color of the editor? (I guess I'll have to see for myself)
'Cause my eyes can't stand staring at white for long, though...
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  #12    
Old August 12th, 2010, 01:45 AM
Chad -'s Avatar
Chad -
 
 
Join Date: Mar 2010
Gender: Male
Nature: Lax
This looks very nice. I like that you made one editor to support to scripting versions/formats. Although I still prefer to solely use Hackmew's XSE, this would be helpful to both XSE and PokeScript users.

What programming language did you use? I presume Delphi or C# (.NET).
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  #13    
Old August 12th, 2010, 02:11 AM
sky_queen3's Avatar
sky_queen3
Minusle Fangirl. ;)
 
Join Date: Feb 2009
Location: Australia
Age: 24
Gender: Female
Nature: Naive
Ok, I'm really slow, how do I use the Creator tab once I click on it? (Or is it just not ready yet?)
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  #14    
Old August 12th, 2010, 06:23 AM
link12552's Avatar
link12552
just tired, that's all
 
Join Date: Dec 2007
Location: The not so distant future
Age: 18
Gender: Male
Nature: Calm
Wow very nice, and shiny too.
Great job, this should make scripting allot easier considering I know both XSE and pokescript. XD

Quote:
Originally Posted by Full Metal View Post
XD just when i started my own script editor...
this was written in .NET ?
Quote:
Originally Posted by Chad - View Post
This looks very nice. I like that you made one editor to support to scripting versions/formats. Although I still prefer to solely use Hackmew's XSE, this would be helpful to both XSE and PokeScript users.

What programming language did you use? I presume Delphi or C# (.NET).
I'm wondering what language it's written in aswell,
although I'm almost positive it's written in .net
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  #15    
Old August 12th, 2010, 11:17 AM
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Full Metal
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lol, i hope its not .NET that means it COULD be cross-platform :D
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  #16    
Old August 12th, 2010, 02:08 PM
Xiderwong's Avatar
Xiderwong
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Quote:
Originally Posted by Full Metal View Post
lol, i hope its not .NET that means it COULD be cross-platform :D
I'm not the developer but it's actually written in .net (C#). Anyway, awesome work.. keep it up dude.
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  #17    
Old August 12th, 2010, 02:09 PM
Krissel095's Avatar
Krissel095
Unhatched Egg
 
Join Date: Jul 2008
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Thanks for feedback. At the moment i'm working on the decompiler-function, which allows you to decompile scripts like it is possible in xse Beta 2 is coming soon, i'm glad you like it. And yes, it's written in C#.net

Last edited by Krissel095; August 12th, 2010 at 02:15 PM.
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  #18    
Old August 12th, 2010, 03:27 PM
Shiny Quagsire's Avatar
Shiny Quagsire
I like .short's because they're comfy and easy to wear.
 
Join Date: May 2009
Location: Hoenn Safari Zone
Age: 16
Gender: Male
Nature: Jolly
Quote:
Originally Posted by Krissel095 View Post
Thanks for feedback. At the moment i'm working on the decompiler-function, which allows you to decompile scripts like it is possible in xse Beta 2 is coming soon, i'm glad you like it. And yes, it's written in C#.net
Yes, C#! I happen to program this myself and I might be able to help a bit
I havn't seen the intellisense in this yet. It is integrated yet, or is it an idea?
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  #19    
Old August 12th, 2010, 03:40 PM
Krissel095's Avatar
Krissel095
Unhatched Egg
 
Join Date: Jul 2008
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Quote:
Originally Posted by shiny quagsire View Post
Yes, C#! I happen to program this myself and I might be able to help a bit
I havn't seen the intellisense in this yet. It is integrated yet, or is it an idea?
It's just an idea, but it will be integrated soon
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  #20    
Old August 12th, 2010, 06:18 PM
NarutoActor's Avatar
NarutoActor
The rocks cry out to me
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oh, nice I really like the fact that before compilation, it shows the script in hex code; Good Job!
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  #21    
Old August 15th, 2010, 08:32 AM
TokioHumaNeko's Avatar
TokioHumaNeko
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I can't wait to use it!!!! Maybe i'll learn quickly....Is it compatible w/Advance Map?
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  #22    
Old August 15th, 2010, 10:24 PM
Zenox9120's Avatar
Zenox9120
Beginning Trainer
 
Join Date: Feb 2010
Location: Alpine, Utah
Age: 19
Gender: Male
Nature: Naughty
It refuses to compile to the rom, I'm assuming due to my syntax. I tried with normal notepad and poketscript before, but for some reason my computer hates it, so I'm looking to other script editors.

Anyway, I try to compile and I get this error:
Quote:
Expecting #DYNAMIC............ERROR
Sounds like a syntax error to me. Am I right, or is it something else I'm overlooking? It won't let me load the rom anywhere, so I assume that means I don't do that until after ... ?
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  #23    
Old August 16th, 2010, 05:05 AM
Krissel095's Avatar
Krissel095
Unhatched Egg
 
Join Date: Jul 2008
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You have to define a dynamic offset, to burn a script to the rom. A-Script still doesn't support static offsets, this function will be included in the next version.

For example:
#dynamic 0x800000

#org @start
end

This would define the dynamic offset 0x800000. That means, that the compiler is starting to look for free bytes at offset 0x800000.
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  #24    
Old August 16th, 2010, 05:46 AM
Zenox9120's Avatar
Zenox9120
Beginning Trainer
 
Join Date: Feb 2010
Location: Alpine, Utah
Age: 19
Gender: Male
Nature: Naughty
Oh, great, thanks!

One thing though, in the next version, can the delete key be functional :/ I like deleting from both sides.

EDIT: Nevermind, doesn't work 100% correctly. The compiler works fine, but I can't actually write it to my ROM. the option is still grayed out, and compiling it really help. Is that function still not available, or am I just being dumb and doing it wrong?
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Last edited by Zenox9120; August 16th, 2010 at 06:09 AM.
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  #25    
Old August 16th, 2010, 10:53 AM
tkallab's Avatar
tkallab
Should have been in Dissidia
 
Join Date: Jan 2008
Location: I'm on a horse
Age: 18
Gender: Male
Nature: Quiet
I'm wondering what makes this different from XSE? I'd like to know before I download this.
Anyway, great job, I would never be able to make something like this.
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