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  #1    
Old August 28th, 2010 (05:50 AM). Edited September 7th, 2010 by help-14.
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This tool can export your map to a PNG image so you can post it everywhere you want. Just extract it into your game's folder (where it has Game.exe and Editor.exe).

Download: Version 1.1 http://www.mediafire.com/?dld5zmepesy62yy

Screenshot:


Changes Log:
  • Add mouse function
  • Fix some bugs
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  #2    
Old August 28th, 2010 (10:06 AM). Edited August 28th, 2010 by zingzags.
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This looks good im going to test it out :D
You always surprise us.
works perfectly fine.
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  #3    
Old August 28th, 2010 (10:32 AM).
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Really nice :D
Works good !
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  #4    
Old August 28th, 2010 (06:45 PM).
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Quote originally posted by zingzags:
This looks good im going to test it out :D
You always surprise us.
works perfectly fine.
Thank you ^^ It work for non-pokemon game too

Quote originally posted by Gigatom~:
Really nice :D
Works good !
Thank.
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  #5    
Old August 28th, 2010 (07:05 PM).
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I'm gonna use this for sure! ^.^
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Old August 28th, 2010 (07:06 PM).
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ill this let me edit my roms map!? :O Imma test it out it looks epic xD
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  #7    
Old August 28th, 2010 (07:08 PM).
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Quote originally posted by Two-Dee:
ill this let me edit my roms map!? :O Imma test it out it looks epic xD
Please read the topic's name, it is for RPG Maker XP (RMXP) only.
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  #8    
Old August 28th, 2010 (07:15 PM).
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This is really cool! Can't wait to try it out! =)
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  #9    
Old August 28th, 2010 (07:32 PM).
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xDD my bad ..Dej-a-vu o.o xDD Can you link me to the rpg maker tools? Ive got an idea for a pokemon game im still waiting for a moderator to accept it on the drawing board xD im calling it Pokemon: The first journey :D
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Old August 28th, 2010 (07:35 PM).
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Quote originally posted by Two-Dee:
xDD my bad ..Dej-a-vu o.o xDD Can you link me to the rpg maker tools? Ive got an idea for a pokemon game im still waiting for a moderator to accept it on the drawing board xD im calling it Pokemon: The first journey :D
Here: http://www.rpgmakerweb.com
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  #11    
Old August 28th, 2010 (07:37 PM).
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Thank you lol hmm must lengthen.....................................
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  #12    
Old August 28th, 2010 (07:47 PM).
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would you mind putting this in .zip format?
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  #13    
Old August 28th, 2010 (08:48 PM).
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Zip format: http://dw2.convertfiles.com/files/0306917001283057217/map%20maker.zip
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  #14    
Old August 31st, 2010 (09:28 AM).
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You should be able to use it to make .png into map files...
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  #15    
Old August 31st, 2010 (04:35 PM).
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No, it can't. But i'll try.
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  #16    
Old September 7th, 2010 (03:39 AM).
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Updated to version 1.1
Changes Log:
  • Add mouse function
  • Fix some bugs

Download: http://www.mediafire.com/?dld5zmepesy62yy

Screenshot:

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  #17    
Old September 10th, 2010 (01:58 PM).
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I've used this before, but it's not this version nor is it nearly similar. Did you create it? (If so, I gotta thank you for how useful it's been! =D)
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  #18    
Old September 10th, 2010 (04:21 PM).
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There is a similar version but it is not this. I created myself.
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  #19    
Old September 11th, 2010 (07:13 AM).
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Quote originally posted by help-14:
There is a similar version but it is not this. I created myself.
Probably. Mine doesn't show the version, so it's probably very outdated. I ought to update it with this one, it's got several useful features xD
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  #20    
Old October 28th, 2010 (03:12 AM).
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Wow, I'll use this to make my maps into .PNG for Pokemon: Shadow Heat
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  #21    
Old November 1st, 2010 (11:32 PM).
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Erm, great idea but whenever I try to use it I get this thrown at me:


Spoiler:
Script 'Scene_Main' line 13: Errno::ENOENT occured.

No such file or directory - Data/Animations.rxdata

Backtrace:
'Scene_Main' line 13 in `load_data'
'Scene_Main' line 13 in `main_variable'
'SDK:cene_Base' line 39 in `main'
'Main' line 12
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Old November 1st, 2010 (11:48 PM).
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Quote originally posted by The Cynic:
Erm, great idea but whenever I try to use it I get this thrown at me:


Spoiler:
Script 'Scene_Main' line 13: Errno::ENOENT occured.

No such file or directory - Data/Animations.rxdata

Backtrace:
'Scene_Main' line 13 in `load_data'
'Scene_Main' line 13 in `main_variable'
'SDK:cene_Base' line 39 in `main'
'Main' line 12
The Map Maker needs to be extracted to your game folder.
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  #23    
Old November 2nd, 2010 (07:14 AM).
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Quote originally posted by ЩѻƦḽᶑʂḽдƴƹƦ™:
The Map Maker needs to be extracted to your game folder.
Thanks very much, and sorry for wasting folks' time. :cer_blush:
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  #24    
Old November 2nd, 2010 (05:12 PM).
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I am getting this error when I try to open a map:

Spoiler:
Collecting map data
'Collecting map data' on frame 0
'Collecting map data' on frame 1
'Collecting map data' on frame 2
'Collecting map data' on frame 3
'Collecting map data' on frame 4
'Collecting map data' on frame 5
'Collecting map data' on frame 6
'Collecting map data' on frame 7
'Collecting map data' on frame 8
Script 'Tile' line 33: TypeError occured.

nil can't be coerced into Fixnum

Backtrace:
'Tile' line 33 in `+'
'Tile' line 33 in `initialize'
'Spriteset_Map' line 103 in `new'
'Spriteset_Map' line 103 in `init_tilemap'
'Spriteset_Map' line 98 in `each'
'Spriteset_Map' line 98 in `init_tilemap'
'Spriteset_Map' line 96 in `each'
'Spriteset_Map' line 96 in `init_tilemap'
'Spriteset_Map' line 92 in `each'
'Spriteset_Map' line 92 in `init_tilemap'
'Spriteset_Map' line 33 in `initialize'
'Scene_Main' line 210 in `new'
'Scene_Main' line 210 in `generate'
'Scene_Main' line 127 in `update_top'
'Scene_Main' line 95 in `update'
'SDK:cene_Base' line 104 in `main_loop'
'SDK:cene_Base' line 47 in `main'
'SDK:cene_Base' line 46 in `loop'
'SDK:cene_Base' line 49 in `main'
'Main' line 12


Quite the verbose error. Any idea on it's cause?
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  #25    
Old December 6th, 2010 (10:48 PM).
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Any ideas why I might be getting this error?



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