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View Poll Results: What should we improve?
Some more battle animations. 6 18.18%
More touchable screen/menu. 4 12.12%
Better trailer. (Sounds, graphics, effects, etc.) 3 9.09%
Graphics 20 60.61%
Others (Please tell us in the threat) 0 0%
Voters: 33. You may not vote on this poll

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  #51    
Old October 10th, 2010 (11:02 AM).
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Oh,good news i hope you change tiles XD
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  #52    
Old October 10th, 2010 (04:50 PM). Edited October 11th, 2010 by mattfriends.
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Oh wait.. It's not a screenshot, it's a video.

UPDATE:
New Video
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  #53    
Old October 11th, 2010 (07:01 AM).
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Quote originally posted by mattfriends:
Oh wait.. It's not a screenshot, it's a video.

UPDATE:
New Video
Finally, someone on PC who knows what they're doing with the dual screen. It is looking good so far of what you have got done. Excellent work, keep it up.
  #54    
Old October 11th, 2010 (01:16 PM). Edited October 13th, 2010 by mattfriends.
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Thanks!


ozumadrew joined the scripter team!

--------------------------------------------------------------------------------------------------------------------------------------------

Here, I added the new tileset.

This one is the full Pallet Town I didn't show before. (Forgot)
Spoiler:


This one is the new tileset test. I just put them together to show.
Spoiler:
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  #55    
Old October 13th, 2010 (03:08 AM).
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I love the new menù *.*The new tilesets are better then the precendent.
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  #56    
Old October 13th, 2010 (03:11 AM).
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I will use the new tileset as soon as it reach the third city. Maybe. *.*
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  #57    
Old October 13th, 2010 (03:13 AM).
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Ok,if you used the new tilesetsthe project is very good,congratulations
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  #58    
Old October 13th, 2010 (04:28 AM).
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DEMO comming out about next month.
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  #59    
Old October 13th, 2010 (08:30 AM).
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Better with this new tilesets!
Hope I can do somtin soon, because I diden`t did anything from a while!
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Pokemon And The New Journey Of Ash, the new generation game of Ash.
  #60    
Old October 17th, 2010 (11:28 PM).
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New system - Triple Screen
Check out the first threat for more info.
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  #61    
Old October 18th, 2010 (02:07 AM).
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The triple system Is perfect!
I really like It!
When I can get the project with the new tilesets and continue some of the story!?
I am In the team but doing nothing!
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  #62    
Old October 18th, 2010 (03:55 AM).
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Ok, I will send it to you via PM in my forum. Poké Street.
Click my signature for a link.
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  #63    
Old October 18th, 2010 (05:16 AM).
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Umm...what's the point of the triple screen exactly, apart from adding unused space, excessive game lag (if not coded perfectly), and most importantly...ripping off Worldslayer's idea? I don't get it. What will you use a third screen for? Seems to me like a waste of effort and RAM (not meant offensively)
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  #64    
Old October 18th, 2010 (05:41 AM).
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Is that my rip ? o.0 I can not see my credit o.0
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  #65    
Old October 18th, 2010 (05:46 AM).
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Oh, sorry Help-14. I totally forgot that.
I was working too hard on my graphics. *added*

And Luka S.J., no idea what it is right?
The Dual Screen used as a menu and a battle stuff.
For the third screen is used everywhere in every scene. (The second only use in battle and map)

The third one (again) show statuses and option to change color and stuff. I will add stuff in the future.
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  #66    
Old October 18th, 2010 (08:57 AM).
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Alright! See you at Poke Street then!
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  #67    
Old October 27th, 2010 (05:03 AM). Edited October 27th, 2010 by mattfriends.
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New screenshots. (Just a 3d sample, try to compare to 2d before. How is the improvements?)

EXTRAS BEFORE THE DEMO RELEASING:
Spoiler:
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  #68    
Old October 27th, 2010 (10:07 AM).
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The 3D subway stands off on the rest that is 2D. The map is kinda plain.. The subway thing, looks kinda LQ too, as the texture on the side keeps repeating in a horizontal way, making it not blend to much with itself. The water tiles are also a bit dull.. Seems like the water was placed on the grass, it doesn't look realistic. The grass on the ground has a weird pattern that keeps repeating.
Not your best screen. =[
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  #69    
Old October 27th, 2010 (01:08 PM). Edited October 29th, 2010 by mattfriends.
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Quote originally posted by me2hack:
The 3D subway stands off on the rest that is 2D. The map is kinda plain.. The subway thing, looks kinda LQ too, as the texture on the side keeps repeating in a horizontal way, making it not blend to much with itself. The water tiles are also a bit dull.. Seems like the water was placed on the grass, it doesn't look realistic. The grass on the ground has a weird pattern that keeps repeating.
Not your best screen. =[
I know, just like I said before.This is just a beta screen, it is not completed yet.

--------------------------------------------------------------------------------------------------------------------

New screenies:
Spoiler:

Viridian City (Again)


Champion Room


Steven's Story

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  #70    
Old October 30th, 2010 (05:17 AM).
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Hi!
the game is looking pretty good,but as you changed the tiles,
you should change the overwords to the d/p/pt/hg/ss style
And,if you want it, I have a Misty overworld, and if you want,
i pass to you via pm :3
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  #71    
Old October 30th, 2010 (05:33 AM).
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Quote originally posted by Joalsses:
Hi!
the game is looking pretty good,but as you changed the tiles,
you should change the overwords to the d/p/pt/hg/ss style
And,if you want it, I have a Misty overworld, and if you want,
i pass to you via pm :3
Thanks so much, I will work on the sprites later.
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  #72    
Old November 1st, 2010 (03:37 AM).
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Screenies:
Spoiler:
This shows you the Viridian City with the HG/SS spinning Mart thingy. (I don't know what to call)
This also shows you that Pokemon NJA added the frame when you take the picture.


Brock's Gym, took tiles from the HG/SS. (But the mapping is not. (Just look alike)
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  #73    
Old November 1st, 2010 (05:39 AM).
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This game looks good so far, just fix some problems like tiles 8/10
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  #74    
Old November 2nd, 2010 (05:40 AM).
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FINALLY!!! THE DEMO! I took 4 hours to upload every files. T-T
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  #75    
Old November 2nd, 2010 (06:11 AM).
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Quote originally posted by mattfriends:

FINALLY!!! THE DEMO! I took 4 hours to upload every files. T-T
Did you compile the game? It shouldn't be in pieces like it is now if you did compile it.
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