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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.



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  #151    
Old December 14th, 2011 (05:23 PM).
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Digidestined123 Digidestined123 is offline
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I could help with the pokedex info and attacks. I'm pretty good at replacing attacks when it comes to new attacks that arent in old games. Like, replace venoshock with toxic or something..
  #152    
Old December 16th, 2011 (06:37 AM).
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The FRLG pokedex has 4 pokemon more than BW pokedex. Why don't you find a way in the storyline to capture Pokemon Pearl & Diamond legendary pokemon?



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Hello. I'm a Brazilian Pokémon fan, noob at rom-hacking, disliker of pokémon saudosism (like, "FIRST GENERATION WAS BETTER YOU SUCK AND SO DOES THAT GARBAGE-LOOKING POKEMON HSYAHSYHAYSHAS"). I know problably you all left reading this signature (no, mom, i didn't go to the market yet) but it's all i have to say, folks.
  #153    
Old December 17th, 2011 (06:15 AM).
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sounds good but i still can't figure out how it is possible to "simulate" generation v on fire red.....
  #154    
Old January 2nd, 2012 (12:05 PM).
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Over my break, I had time to graphically change the game to make it more aesthetically beautiful. Here is the fruit of my labor:



Big thanks to Wesely FG for his B/W tiling project, it helped me out A LOT. That last one was a small bit of Accumula Town. Do you know where?

Oh, and a mapshot of Nuvema Town. Do you like my edits to it?
Spoiler:
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  #155    
Old January 2nd, 2012 (04:54 PM).
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I really hope it comes out, it seems like a really interesting ROM to play.
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  #156    
Old January 3rd, 2012 (09:32 AM).
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BTW, if you need info on Pokemon, I recommend usign Bulbapedia.
  #157    
Old January 3rd, 2012 (03:26 PM).
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The new tiles look great, but why are the signs right in front of the mountains? :/

No one can read them that way.
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  #158    
Old January 4th, 2012 (08:01 PM).
Arek1985 Arek1985 is offline
 
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This looks like an interesting project. I'd definitely give it a whirl when it's finished. So I wish you the best with this.
  #159    
Old January 4th, 2012 (10:35 PM).
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Ahhh rodney this hack seems great i love the new screenies i agree with crunch howcome are the signs infront of le mountain? eh xD great hack and ill play it when its ready (potatoe man)
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  #160    
Old January 5th, 2012 (10:36 AM).
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your pics look promising ! CANT WAIT !
  #161    
Old January 7th, 2012 (03:48 PM).
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This looks hot! The tiles blend in with some of the regular tiles! (Note: I know Firered tiles when I see 'em.) This looks interesting and can't wait for a download! But a great game can't be rushed!
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  #162    
Old January 7th, 2012 (04:15 PM).
The 100 Mega Shock The 100 Mega Shock is offline
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You should probably try replacing the grass tile with one that doesn't stand out as much as that - or, if you are keeping that grass, mix it up a bit with the rest of the FR grass tiles, so the maps look less like obvious grids of repeated grass tiles.
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  #163    
Old January 7th, 2012 (04:22 PM).
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looks amazing! please add the download as far as you can!m
  #164    
Old January 8th, 2012 (06:06 AM).
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love the palets and tiles <3
  #165    
Old January 8th, 2012 (01:23 PM).
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This game is gonna be awesome! I've been waiting for a demake forever and I joined just so i could try to help! If you need any help let me know. I'm new at YAPE but I can use it pretty well. If you need a beta tester please let me know.
  #166    
Old March 22nd, 2012 (09:27 AM).
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I Can't Wait to it Be Released!!!
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  #167    
Old April 3rd, 2012 (02:19 PM).
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i'm crazy excited for this. can't wait for downloads
  #168    
Old April 25th, 2012 (10:28 AM).
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I am definitely looking forward to this!
I can insert cries if you like, and I can insert music, but not loop it.
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  #169    
Old May 17th, 2012 (03:38 PM).
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Quote originally posted by gam3r!:
sounds good but i still can't figure out how it is possible to "simulate" generation v on fire red.....
It wouldn't be that hard at all.
Have you not seen WesleyFG's B/W Tile Project? He's mapped alot of Unova in a today style, and it still looks legit.

Quote originally posted by Teh Blazer:
Over my break, I had time to graphically change the game to make it more aesthetically beautiful. Here is the fruit of my labor:



Big thanks to Wesely FG for his B/W tiling project, it helped me out A LOT. That last one was a small bit of Accumula Town. Do you know where?

Oh, and a mapshot of Nuvema Town. Do you like my edits to it?
Spoiler:
The Nuvema Town looks splendid, I'm glad to see you've not given up and are adding some originality to the maps!

Good look, Good sir!!
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  #170    
Old May 30th, 2012 (06:51 AM).
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Great job on the thing! I hope it gets completed.

Btw, will there be new sprites for the characters (any of them)?
  #171    
Old May 30th, 2012 (11:20 PM).
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Quote originally posted by jay7000:
Great job on the thing! I hope it gets completed.

Btw, will there be new sprites for the characters (any of them)?
You stole my question =D
I gotta agree with this... having Green's and Sapphire's OW as Cheren and Belle does not seem to be right o.O
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  #172    
Old June 27th, 2012 (09:01 AM).
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I hope you don't give up on this game and mods it four days until a month so I don't think its a revival love the tileos
  #173    
Old June 29th, 2012 (03:28 AM).
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Upload a trailer thing to YouTube.
  #174    
Old June 29th, 2012 (09:35 PM).
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Well, once I find some proper overworlds, I'll make a trailer. That, and how long should the beta be? In everyone's opinion?
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  #175    
Old July 11th, 2012 (04:35 PM).
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I'm not sure if I just missed it, or it's not actually in the OP, but is there anything I can do to help? I'm new-ish to ROM hacking, but I've read up on tile-inserting, pallet editing, and am trying to get into scripting

I was going to try to make a de-make, but googled around to see if one already existed, and found this; I'd love to help

Edit: I can also do mapping, but that is a common thing
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