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  #251    
Old January 12th, 2011 (6:43 PM).
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Quote:
Originally Posted by ~Wind~ View Post
I tried, but couldn't really get it right till now.
It's not really the sprite though.
Just a vague outline on it.
My only main problem was that it says the armour is made of ice, and that seems to be steel :/
Anyway, I decided to stop being lazy and made this platypus/duck wip thing:
There was a platypus concept? I thought that was just an idea that nwver had a pokemon concept attributed to it. Plus, that thing is mega huge.
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Old January 12th, 2011 (6:50 PM).
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BTW there ARE humanoid ice types.

Jynx, the Humanshape Pokemon, would like to have 5 undisturbed minutes with you.
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  #253    
Old January 12th, 2011 (7:21 PM).
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Quote:
Originally Posted by ~Wind~ View Post
I tried, but couldn't really get it right till now.
It's not really the sprite though.
Just a vague outline on it.
My only main problem was that it says the armour is made of ice, and that seems to be steel :/
Anyway, I decided to stop being lazy and made this platypus/duck wip thing:
I prefer seeing platypus' smaller. I do remember a post (I think Chesu's?) that it's difficult to sprite an accurate height for Pokémon, but that platypus is way too large.. I /think/ I see some shading around the neck but it's way too difficult to spot it, meaning you'll need more contrast. The lineart looks quite fuzzy but not much to worry about.

As for concept and design (so far, I know it's a WIP) it just looks like any other platypus except red. Not very Pokémon-like.
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Old January 12th, 2011 (7:39 PM).
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Quote:
Name: Potripus
Class: Octopus Pokemon
Type: Water
PokeDex: Potripus secrete an adhesive substance to anchor themselves inside
of pottery, allowing them to both ambush prey and hide from predators.

Description: A small octopus hiding in a takotsubo (Japanese octopus-catching pot) with a
few arms protruding from the pot's mouth, and an eye looking out through a cracked hole.
Concept/Sprite: Chesu/
I took a stab at this one. Not set on this palette. Or the number of arms, but I didn't want to crowd the sprite.
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Old January 12th, 2011 (7:45 PM).
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If I may, I have a suggestion for the name of the narwhal(evo) pokemon.
Warnal. Get it? Because it's a narwhal of war.
  #256    
Old January 12th, 2011 (9:30 PM). Edited January 12th, 2011 by tnguye3.
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Quote:
Originally Posted by Scarf View Post
I took a stab at this one. Not set on this palette. Or the number of arms, but I didn't want to crowd the sprite.
That's a really good design!
Me likes. <3
So far I like the palette, very bright and graceful.
I also think you could lighten the lineart at the highlighted part of the pottery.

Quote:
Originally Posted by Nimblethumbs View Post
Tnguye, i see what you mean. Ill change it later. Do you mean blaydyte yellow?
Well, I wasn't really refering to the nose thing, I was saying that Narwhal should be brighter overall to fit with the color of the nose.
However you can change the color of the beak thing (gosh I really dunno what it's called) to match it with the palette you're using. ^.^
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Old January 13th, 2011 (9:01 AM).
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Quote:
Originally Posted by Scarf View Post
I took a stab at this one. Not set on this palette. Or the number of arms, but I didn't want to crowd the sprite.
I think that the colours are way to "dull".

It needs some darker colours
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  #258    
Old January 13th, 2011 (11:45 AM).
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I was gonna make the platypus normal/water.
I mean, Psyduck is just a yellow duck with two lines of hair.
But, as you can tell, i'm not good at spriting.
Oh well, if anyone wants to help, it's much appreciated
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  #259    
Old January 13th, 2011 (12:35 PM). Edited January 13th, 2011 by Chesu.
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Shouldn't a platypus be part poison?

As for design, Platypus are one of only a handful of egg-laying mammals, so maybe you
could incorporate that somehow. Maybe make it starter-sized, with a cracked eggshell cap?
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  #260    
Old January 13th, 2011 (12:39 PM).
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Maybe give the platypus a slight purple tint with more intimidating eyes and maybe something that sets this Pokemon out of the rest, like a unique tail with some patterns on it showing that it's poison.
Perhaps also some kinda of pattern on the belly too.
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Old January 15th, 2011 (9:11 AM).
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Quote:
Name: Umbra
Class: Prankster Pokemon
Type: Dark/Ghost
PokeDex: Umbra likes to frighten people and Pokemon by suddenly opening its cap.
It has been known to pose as a real umbrella before flying away, stranding people in the rain.

Description: A karakasa, Pokemon-style.
Concept/Sprite: Chesu/
though this guy sounded kinda cool...
so I tried to make him...
this is what i got...
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  #262    
Old January 15th, 2011 (11:14 AM).
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Quote:
Originally Posted by jhajjar View Post
though this guy sounded kinda cool...
so I tried to make him...
this is what i got...
It's a good start. I would try to make the overall shape look more like a cone than a triangle though. If the center of the bottom part of the 'triangle' would extend a little lower then you could give a better sense of depth. The outlines need some smoothing out, too. But probably what it needs most is some kind of design which makes it look like a pokemon and not just what it's based on, a karakasa. Granted, it's a ghost/monster from folklore so it's already abnormal looking, but if there could be some way to make it distinct as a pokefakemon that would be ideal.
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  #263    
Old January 15th, 2011 (3:59 PM).
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Don't forget that it's Dark/Ghost. Rather than being mischievous and silly, as karakasa are usually depicted, you could dry for dark and mean-spirited. Maybe make the eye and mouth look more cruel, or make the eye a false "eye spot" with a small face visible in the shade under the canopy. You could even go in your own direction with it, so long as it gets the point across that it's an eeeeeeevil umbrella, ooooh spooky.
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  #264    
Old January 15th, 2011 (11:46 PM).
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i apologize if i'm a bit late on this but i was finally able to sneak these bambear line sketches away from work (it's against policy to take paper in and out of the building!) and scan them at home.



yes, i may have drifted from the descriptions a bit but i didn't have internet access at work when i drew them and, thus, didn't have much to work from.
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  #265    
Old January 16th, 2011 (2:27 AM).
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i'd like to submit some ideas, they're meant to be starters.
i was doodling and thought i might contribute;

Spoiler:


Name: Stemmant
Etymology: Stem + Plant
Species: ...i just doodled
Class: Seed Pokemon
Types: Grass
Pokedex: The small flower upon it's head secretes nectar on command. This helps Stemmant to find it's way around unkwown places
Ability: Overgrow
Description: The Middle One

Name: Smokel
Etymology: Smoke + Camel (it's meant to resemble a camel after evolution
Species: ...i just doodled
Class: Smoke Pokemon
Types: Fire
Pokedex: It uses it's forehead to blow out smoke. When in danger it will create a smokescreen to evade it's enemies
Ability: Blaze
Description: The Right One

Name: Dolphun
Etymology: Shell + Dolphin
Species: ...i just doodled
Class: Dolphin Pokemon
Types: Water
Pokedex: Shelphun's horn luminates at night to lure prey. It then removes its mouth from its shell and eats the prey.
Ability: Torrent
Description: The Right One

...terrible, i know. just if anyone cares...
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Old January 16th, 2011 (2:57 AM).
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Quote:
Originally Posted by Impo View Post
i'd like to submit some ideas, they're meant to be starters.
i was doodling and thought i might contribute;

Spoiler:


Name: Stemmant
Etymology: Stem + Plant
Species: ...i just doodled
Class: Seed Pokemon
Types: Grass
Pokedex: The small flower upon it's head secretes nectar on command. This helps Stemmant to find it's way around unkwown places
Ability: Overgrow
Description: The Middle One

Name: Smokel
Etymology: Smoke + Camel (it's meant to resemble a camel after evolution
Species: ...i just doodled
Class: Smoke Pokemon
Types: Fire
Pokedex: It uses it's forehead to blow out smoke. When in danger it will create a smokescreen to evade it's enemies
Ability: Blaze
Description: The Right One

Name: Dolphun
Etymology: Shell + Dolphin
Species: ...i just doodled
Class: Dolphin Pokemon
Types: Water
Pokedex: Shelphun's horn luminates at night to lure prey. It then removes its mouth from its shell and eats the prey.
Ability: Torrent
Description: The Right One

...terrible, i know. just if anyone cares...
Thanks for the ideas Impo! Their great, ok not the best really, but interesting.
But We are only working on the sprites/ideas on the 1st post unless thier under fianl, but i dont think any are. I know you can sprite, at least somewhat.


Anyways I decied to try to sprite for here lol. I tried re-scratching Umbra. This is what I got, A little bad. But i like some of it. I got stuck in working (couldnt do no more)
At first i did one foot then I thought.. Why not two? its flat for now, felt lazy for the shading.
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  #267    
Old January 16th, 2011 (3:04 AM).
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Quote:
Originally Posted by countryemo View Post
Thanks for the ideas Impo! Their great, ok not the best really, but interesting.
But We are only working on the sprites/ideas on the 1st post unless thier under fianl, but i dont think any are. I know you can sprite, at least somewhat.


thank you .
and oops. i can't sprite, but i may try to draw some of the pokes on the first page, if thats okay
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  #268    
Old January 16th, 2011 (4:05 AM).
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i understand everything you guys said and they make sense...
so i worked a bit more on umbra...
i changed the colors to make him look more darker...
i really like the idea of having like false eyes so i thought i'd make it like pattern on him, and i thought since i was doing that, i might as well do something of the same sort with the mouth area...
but i dont know how good this thing come out...
here it is...
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Old January 16th, 2011 (4:39 AM).
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Quote:
Originally Posted by jhajjar View Post
i understand everything you guys said and they make sense...
so i worked a bit more on umbra...
i changed the colors to make him look more darker...
i really like the idea of having like false eyes so i thought i'd make it like pattern on him, and i thought since i was doing that, i might as well do something of the same sort with the mouth area...
but i dont know how good this thing come out...
here it is...
Honestly how I interepted false eyes is like a orca whale. (aka a type of dolphin) *really. I think...

Like how theres the huge white spot which are seen as eyes, but its eyes are lil underneith. [A orca fakemon, we need one, I had a 3 stage planned for years.. lol]

Now my big fake eye needs changed I guess. Have you seen my re-scrath or yours ^?

The top pattern looks great. But what happened to the lips? Also try a between pale lavender - scarlet for the lips? idk.
Also wheres you fake eyes? lol part of the top pattern? clever.
There seems to be a highlight after everyline. Seems like your going for a "Riple/bumpy" look? Try to edit the lines then.. dont know to what though..

Also the 1st seemed a little sprite, and the now seems a lil dark. but its good. 20 colors? whaat. hm did knoww that the color changed,

-The feet part. Yours seems like their floating/bending with the wind. they dont need top be in staight lines though, lol.
-The lips/mouth: Have its mouth open? just a idea.
Its good, now i need to look up what it is. Does it have any pre-evos - evos?

Samson: Nice sketches! weird policy though.. I think it would help the sprites as a base. Wheres the bamboo>? lol
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  #270    
Old January 16th, 2011 (4:42 AM).
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Quote:
Originally Posted by Samson View Post
i apologize if i'm a bit late on this but i was finally able to sneak these bambear line sketches away from work (it's against policy to take paper in and out of the building!) and scan them at home.



yes, i may have drifted from the descriptions a bit but i didn't have internet access at work when i drew them and, thus, didn't have much to work from.

That helps. A lot. I'll be using this and putting it to use using tnguye's tut. And i'll add him some bamboo.
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  #271    
Old January 16th, 2011 (8:26 AM).
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Quote:
Originally Posted by jhajjar View Post
but i dont know how good this thing come out...
here it is...
Well, I meant something more subtle. You're free do whatever you want, of course, but you should keep the Pokemon design philosophies in mind. It shouldn't just be mythical creature x as depicted by you... that's what most RPG monsters are. It needs to be a twist on the classic.



I can't really sprite right now, as I use a Dual Shock-style USB controller in spriting and haven't replaced the one that recently broke, but I threw this together as an example. I didn't really feel like putting in the time to make it look like an umbrella, so bear with me. As you can see, it has a large eye and a big toothy grin. Or not; that's actually a Pokeball-shaped eye spot and a red/white triangular design. The real face is visible under the mouth, though I only spent three seconds drawing it and should have made it a bit more obvious...

Anyway, I'm not saying that you should use a design more like this, just that you should keep Pokemon styling and such in mind in your approach.
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  #272    
Old January 16th, 2011 (9:37 AM).
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omg i completely forgot about the bamboo staff!

i combined the bamboo with the karate belt, which is why they have those stiff looking belts as opposed to something more cloth.
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  #273    
Old January 16th, 2011 (9:59 AM). Edited January 16th, 2011 by tnguye3.
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Quote:
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omg i completely forgot about the bamboo staff!

i combined the bamboo with the karate belt, which is why they have those stiff looking belts as opposed to something more cloth.
The last one was also to wear Samurai armor I believe.
Anyways, designs look sweet, although the basic stage for some reason looks more like a Koala to me. xD

Quote:
Originally Posted by Chesu View Post
<--- That beats all Gen 5 Ghosts I've seen so far! It's just so awesome, and so, I dunno - clever? XD

In any case, I'm loving the idea.
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  #274    
Old January 16th, 2011 (11:18 AM).
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I don't know, I think the ghost jellyfish is a pretty clever idea. Since they're, y'know, ghostly and stuff.
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  #275    
Old January 17th, 2011 (3:26 AM).
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Quote:
Honestly how I interepted false eyes is like a orca whale. (aka a type of dolphin) *really. I think...

Like how theres the huge white spot which are seen as eyes, but its eyes are lil underneith. [A orca fakemon, we need one, I had a 3 stage planned for years.. lol]

Now my big fake eye needs changed I guess. Have you seen my re-scrath or yours ^?

The top pattern looks great. But what happened to the lips? Also try a between pale lavender - scarlet for the lips? idk.
Also wheres you fake eyes? lol part of the top pattern? clever.
There seems to be a highlight after everyline. Seems like your going for a "Riple/bumpy" look? Try to edit the lines then.. dont know to what though..

Also the 1st seemed a little sprite, and the now seems a lil dark. but its good. 20 colors? whaat. hm did knoww that the color changed,

-The feet part. Yours seems like their floating/bending with the wind. they dont need top be in staight lines though, lol.
-The lips/mouth: Have its mouth open? just a idea.
Its good, now i need to look up what it is. Does it have any pre-evos - evos?
well i understood the false eye thing the same way as you did but i thought well this guy is suppose to look like an umbrella so if it had like 3 eye looking things on it, it's ganna look suspicious so then i thought why not it be a pattern so that it is less noticable for other pokemon...

i can only imagine this guy levitating or floating in the area when you battle him, i mean i dont think he'd be hoping on his one leg durning a battle right?

and yes i saw what you had done...

Quote:
Well, I meant something more subtle. You're free do whatever you want, of course, but you should keep the Pokemon design philosophies in mind. It shouldn't just be mythical creature x as depicted by you... that's what most RPG monsters are. It needs to be a twist on the classic.

I can't really sprite right now, as I use a Dual Shock-style USB controller in spriting and haven't replaced the one that recently broke, but I threw this together as an example. I didn't really feel like putting in the time to make it look like an umbrella, so bear with me. As you can see, it has a large eye and a big toothy grin. Or not; that's actually a Pokeball-shaped eye spot and a red/white triangular design. The real face is visible under the mouth, though I only spent three seconds drawing it and should have made it a bit more obvious...

Anyway, I'm not saying that you should use a design more like this, just that you should keep Pokemon styling and such in mind in your approach.
yeah i know what you mean i should be more "pokemon" like i got that from what scarf said...
i though of something like what you just showed, but i thought that a foot would look pretty weird and not that cool...
i was trying to do the him in mind with what the pokedex description said, so i was trying to make him in a way that people/other pokemon wouldnt know that it's not an umbrella...
but the drawing you did is really cool...
i think i'm ganna have to think more about this guy before i try again....
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