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  #1    
Old December 31st, 2010 (08:15 PM). Edited February 4th, 2011 by bigplrbear.
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THE INT'L ASSOCIATION OF POKEMON LEAGUES PRESENTS



Introduction
Pokemon Pacific Blue is the first in an upcoming series of open source Pokemon fan games based on locations around the world, created by the International Association of Pokemon Leagues (the IAPL for short). While the game will use Iron Python for most of its code, the engine itself is programmed in C# and uses XNA for the graphics subsystem, as well as several custom written libraries for moves, pokemon, etc, so in reality, this is really two projects- an open source game engine in C#, XNA and Iron Python (as well as a mapeditor for the engine, which will be released as a seperate open source project) that anybody can contribute to and benefit from, and an open source game to show it off.

Edit 2/4/2011- Linux/Mac support will be coming at a later date, via the FourStarMon engine! This engine is programmed in C/C++ and uses OpenGL for graphics. Stay tuned for more info~!

Also, we have too much art/sprites to put in this thread! Please refer to the website (listed down below) for updated sprites/artwork.

Storyline
Spoiler:

Summary

X years before the story, NorthCo makes an incredible discovery. While disposing of pollutants caused by one of their factories, an accident occurs leading to a toxic spill. The contaminated environment encourages the propagation of Grimer and Muk which soon overrun the area. Disposal of the Muk lead to the discovery of gold nuggets occasionally forming in the body of a Muk, leading to hidden "Muk Farms" in the present day.

Criminals are gathered and form a gang called Team Toxic to help prevent discovery of the Muk Farms and hinder any investigations into the pollution. They are called on to take care of any odd jobs and illegal matters, along with the disposal of evidence. The team is lead by a group of administrators whom only answer to Balgenorth.
Some time later, Cedar, a lower-ranking administrator who did research on Pokémon at the time, soon realized that there was more to Team Toxic's operations than just punking around. He turns around and defeats Team Toxic, and forces them to end their plans for the time being.

About six years later, Sean and Marina, along with Chadwick, receive their Pokémon from Professor Cedar, each with different goals in mind. Team Toxic (and NorthCo), having finally recovered from Cedar's betrayal, are now even more set in establishing their Muk Farms. Slowly but surely, they begin re-appearing, and the player will first encounter Team Toxic in Meadowvalle, and will come across "Club Toxic", a recruitment centre under the guise of a dance club. The player will continue to encounter and sabotage the plans of Team Toxic throughout the game, culminating in the infiltration of NorthCo and the defeat of Balgenorth.

The entire script to the game can be found here- https://docs.google.com/document/edit?id=1woWEyQ2XpwV9sz6O50VR8Wio8-VQBkXmoiUqSJz0nQY&hl=en&authkey=CM2YiMIO# - it is roughly 80% finished as of the time of writing.

So, what will make this game fun/interesting?
*online trading/battling system via p2p- no servers required!*
*Capture Lugia and Deoxys, the regional legendaries!*
*an area the size of Kanto and Johto to look around and exlpore*
*Time, date and weather based events*
*Little Bro/Sis will help you in times of trouble, battle you in your free time, and give you items from mom!*
*Chadwick, your rival, will make you rage- possibly even more than Gary*
*Hard mode Elite Four- these aren't your grandpas Elite Four! In Pacific, they are true masters, with pokemon up to lvl.92, holding items such as Leftovers, and Amulet Coin*

Screenshots
Unfortunately, as of right now, we don't have any, and we may not have any for a while. That is because screenshots this early in the process will skew peoples expectations of what the game will look like- and trust me, it looks very, very ugly right now :p

Seriously!? Do you at least have some art?
Spoiler:

Yep

Main Characters

Marina, the female protaganist



Professor Cedar


Sean, the male protaganist


Chadwick, your rival (and supreme jerk)

Gym Leaders and Elite Four


Gym Leader Lance Bolton of Meadowvalle City


Gym Leader Midori of Rose City


Gym Leader Captain Raine of Emerald City


Gym Leader Lee of Gateway City


Gym Leader Desna of Sledgepath Town


Gym Leader Keahi of Safeharbor City

There is no concept art of Gym Leader Casey of Bay City (yet)


Dragon master Long Chen of Bay City


Gym Leader M. Cruiser of Starline City



Elite Four Haley (she's so cute xD)


Elite Four Admiral Raine


Elite Four Apollo


Elite Four Sandra


Gym Leader Leon Rothboard III

Team Toxic

Logo


Male Grunt


Female Grunt

[img]



nice 'official' artwork, but do you have any 'unofficial' artwork?
Spoiler:

Yes!







We also have some Rule 34 (if you don't know what that is, google it), but I won't post that here :p


Wait, you have sprites too right?
Spoiler:

We have enough to make a small spritesheet




Okay, so you have art. Any maps?
Spoiler:

Here ya go









So, when can we expect this to come out?
We are working on releasing a private alpha version in spring 2011, to coincide with Pokemon Black and White. Currently, there is no timeframe for a final version.

Is there any way I can help?
Yes! We badly need people who can-


Sprite and do concept art
Create Music
Program in C#, and know how to use XNA
Program in C or C++, and know how to implement OpenGL


Don't worry though, if you can't do any of those things well, you can help out with script writing (for Pacific or other regions if you wish), you can help out with the wiki... there are many, many ways you can help out!

Cool, where do I sign up?

http://pokeleagues.org - Main Site
http://wiki.pokeleagues.org - Wiki
https://iaplengine.svn.sourceforge.net/svnroot/iaplengine iaplengine - Engine source code (released under GPLv2)
irc.irzon.net #iapl - IRC channel

Credits
Storyline/Script
Fremont
bigplrbear
Muge
Para
Lyras_marill
deoxys454
swampert
Cool Trainer Bro
Charmilio

Programming (C# engine)
Shiny_Jirachi
Darkkal
Ency
Minute (has since dropped out)
bigplrbear (now contributes code to the C/C++ engine)

[FONT = "Arial"[SIZE = "4"]Programming (C/C++ engine)[/SIZE][/FONT]
bigplrbear
Dragonaire
Darkzard


Fan/Official Art
Muge
Leader Bolton (dropped out)
Cire
Addy (dropped out)
Mara
Myraddin
Doggie

[font = "arial"]Spriting[/font]
Soaring
Aus_Pokeguy

(if I missed you, please let me know!)

Music/Sound
Averdak
Tortiss
Darkkal

Support
Anonymousse
Zeta_Kaguya (Zeta_Dimentio here on PC)
ChingLing
Wis
XpCynic
Freepisto

[FONT="Arial]PROGRESS AS OF 2/4/2011[/font]
Spriting - 10%
Code (C#) - 5%
Code (C/C++) - 2%
Script (Pacific) - 60%

I will update the credits/information as move along in the project. Stay tuned :]
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Old December 31st, 2010 (08:51 PM).
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Seems cool. I'll keep an eye on it.

...Was have a ton of racial/pop culture stereotypes as the gym leaders and elite four in your plan? O.O
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Old December 31st, 2010 (09:01 PM).
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looks like a game with a good story and characters. nice name (Pacific blue) looks very creative i am definately looking forward for this to come out i hope you get the poeple you are looking for dont quit on this game! It has great potential.
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Old December 31st, 2010 (09:21 PM).
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Quote originally posted by Rashoumon:
Seems cool. I'll keep an eye on it.

...Was have a ton of racial/pop culture stereotypes as the gym leaders and elite four in your plan? O.O
oh you haven't seen anything until you see Elite Four's Haley. She says puns... all the time.
Just a few examples of what we have her say-

"Ice to meet you!"
"Looks like you put my glaceon... on ice!"
"Now that's just cold!"

oh, did I mention that she uses Ice type pokemon?

edit: I realized that I totally dodged your question. The answer is yes lol
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Old January 1st, 2011 (03:21 PM).
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Ohaibear. made an acc to join the fun. Saw my name in credits and I came lul.
Anyway, I have to say nice presentation. If I hadn't already known this project I'd be psych'd.


edit: oh yeah and since im having piano problems once i get my speakers back I may redownload FrootyLoops studio (i had my comp wiped)
and some music and get to work.
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Old January 1st, 2011 (04:29 PM).
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Quote originally posted by ~Chi:
Ohaibear. made an acc to join the fun. Saw my name in credits and I came lul.
Anyway, I have to say nice presentation. If I hadn't already known this project I'd be psych'd.


edit: oh yeah and since im having piano problems once i get my speakers back I may redownload FrootyLoops studio (i had my comp wiped)
and some music and get to work.
Awesome ChingLing. I'll update the credits once you start making some music and showing us what you've got
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Old January 1st, 2011 (04:36 PM).
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Dude I cant wait for this game lol all this hard work is gonna pay off bear!
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Old January 2nd, 2011 (05:42 PM).
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Bumping for what will be winrar game.
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Old January 2nd, 2011 (09:16 PM).
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Y-yo! Remember guys, don't be afraid to pop in and ask some questions.

As long as you live on earth, the IAPL as a whole can use your help!
(No Martians allowed)
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Old January 2nd, 2011 (09:45 PM).
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This concept kicks some serious badonkadonk.
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Old January 2nd, 2011 (10:50 PM).
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oh man I love this game, continue continue continue please. (I need to pay more attention to these kinds of threads.)
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Old January 3rd, 2011 (05:53 AM).
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The worldmap is very nice, but maybe you forgot some cities in the east. You did as if Eastern Canada was unhabited... oO But your map is nice
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Old January 3rd, 2011 (08:19 AM).
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That map is slightly out of date. The Arctic region, that consists of most of the northern and eastern parts of Canada, has been created since then, and I'm working on the new map for that now. : D
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Old January 3rd, 2011 (09:38 AM).
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Quote originally posted by ~Chi:
Bumping for what will be winrar game.
Say what? You're bumping a game that has had no posts in it for 25 hours, right...
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Old January 3rd, 2011 (06:20 PM).
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updated art and sprites. updated new SVN location. updated credits.

Quote:
Say what? You're bumping a game that has had no posts in it for 25 hours, right...
that sounded kind of mean :<
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Old January 3rd, 2011 (06:24 PM).
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Quote originally posted by SpiralHorn:
This concept kicks some serious badonkadonk.
CHYES

Quote originally posted by Zephyr+:
oh man I love this game, continue continue continue please. (I need to pay more attention to these kinds of threads.)
Will do.

Quote originally posted by carmaniac:
Say what? You're bumping a game that has had no posts in it for 25 hours, right...
Hey, this thread hasn't been posted in for one day, it's obviously worthless and should be totally disregarded!
Rite?
RITE
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Old January 3rd, 2011 (06:26 PM).
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Quote originally posted by Charmilio:
CHYES


Will do.


Hey, this thread hasn't been posted in for one day, it's obviously worthless and should be totally disregarded!
Rite?
RITE
whoa whoa whoa, chill out dude. Stop flamebaiting. lol
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Old January 3rd, 2011 (08:45 PM).
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Try to keep it on topic, guys, we wouldn't want any infractions handed out, would we?
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Old January 3rd, 2011 (11:32 PM).
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ladkflajfldaj Where did you find so many programmers?! That's liek teh rarest Pokeymanz EVAR D:

No really though, I've posted in Team Recruitment like 5 times and been unsuccessful thus far. It's ridiculous lmao.

Anyway, I LOVE the character design for this so far. Very nice, very nice.

Two questions: Will there be Fakemon, or is it undecided? And why did you guys decide on capping the Elite four at Level 92 instead of 90, 95, or even 100?

I shall keep my eye on this one. I shall keep my eye on this one indeed >:3
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Old January 4th, 2011 (05:27 AM).
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wow, this game looks so awsome, the art just jumps at me.. will this be a ds game or a pc game?
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Old January 4th, 2011 (06:10 AM).
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Quote originally posted by brokenxnote:
ladkflajfldaj Where did you find so many programmers?! That's liek teh rarest Pokeymanz EVAR D:

No really though, I've posted in Team Recruitment like 5 times and been unsuccessful thus far. It's ridiculous lmao.

Anyway, I LOVE the character design for this so far. Very nice, very nice.

Two questions: Will there be Fakemon, or is it undecided? And why did you guys decide on capping the Elite four at Level 92 instead of 90, 95, or even 100?

I shall keep my eye on this one. I shall keep my eye on this one indeed >:3
A question I can answer. (I am not from Pacific Blue itself, though I am from the same project that started it.)

There are NO Fakemon, there likely NEVER WILL be fakemon. From what I gather, no one on the developing team likes fakemon. And they capped it at Lv. 92 for the same reason Cynthia was capped at Lv. 66 in DPPt, that's the level they wanted it capped. At least, that's what I think, unless Bear has something else to say about that one.
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Old January 4th, 2011 (02:22 PM).
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Quote originally posted by brokenxnote:
ladkflajfldaj Where did you find so many programmers?! That's liek teh rarest Pokeymanz EVAR D:

No really though, I've posted in Team Recruitment like 5 times and been unsuccessful thus far. It's ridiculous lmao.

Anyway, I LOVE the character design for this so far. Very nice, very nice.

Two questions: Will there be Fakemon, or is it undecided? And why did you guys decide on capping the Elite four at Level 92 instead of 90, 95, or even 100?

I shall keep my eye on this one. I shall keep my eye on this one indeed >:3
There aren't going to be any Fakemon in any of the IAPL games. You're more than welcome to use our engine when it's finished up to create your own pokemon games that DO have fakemon (there will be support in the engine for them, but our games simply won't have them), but that's a different thing.

The Elite Four in the Pacific region is capped at level 92 for a few reasons-

1.We wanted to have a true pokemon master for our champion, and Red, being the master that he is, maxes out at the same level. So we figured it'd be a good spot to cap it at.
2.Anything higher is just ridiculous
3.Anything lower wouldn't fit the logarithmic scale that I set up for gym leader/Elite four pokemon. Pacific is a HUGE area, and so we've gotta adjust pokemon levels accordingly. We figure that, by the time you get to the champion, you'll probably be ~20 or 30 hours in, and you'll have either some seriously high leveled pokemon, or you'll be able to use type advantages well (or both, lol).

Please note, however, that we may end up scrapping that, and making a new scale for gym leaders/elite four. That cap is not final- it's only the highest we'll ALLOW for a top percentage in-game trainer.
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Old January 6th, 2011 (07:45 PM).
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I like the idea, maps looks ok but a map that big needs a lot of work hope your up for it, Good luck.
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Old January 6th, 2011 (11:30 PM).
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This game looks like it could be the new big thing :D Cant wait for updates
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Old January 7th, 2011 (02:32 PM).
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*updated w/ small spritesheet and added/edited credits*
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