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Metal & Color Generation Take a walk down memory lane with Red, Blue, and Yellow, the games that started it all! Then revisit the best region ever in the original Johto games, Gold, Silver, and Crystal.

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Old January 19th, 2012, 12:27 PM
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Challenge God
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Not being able to press A on a bush, rock, or water and be asked if I want to cut/strength/surf, and instead having to go into the menu each time.
Old January 19th, 2012, 09:54 PM
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Silver Rogue
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Not being able to run. When I first got pokemon Blue, I didn't think about it really, but after playing a lot of the newer games, especially HeartGold where you could just set it to always run. Now that I am replaying pokemon Blue through an emulator on my iPod, it really bugs me that I cant run at all.
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Old January 20th, 2012, 05:11 AM
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Where's that sheep...
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Some of the broken moves (WRAP!) and Articuno. Thing was a bugger to reach and an even tougher bugger to catch. Took me a good number of attempts to get it caught.

Also, the small bag with everything in the one pocket. That thing got annoying to navigate very quickly!

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Old January 21st, 2012, 07:19 AM
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you missed the pokemon you missed the pokemon!!!

Old January 21st, 2012, 11:15 AM
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The fact that there weren't any convenient fighting type moves in that game, (unless you had Hitmonlee), or bug type moves in those games always really annoyed me. Especially when they incorporated a bunch of cool moves of those types in newer games.
Old January 21st, 2012, 05:33 PM
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The cave to Lavender town. The first time I played through the game, I didn't get Flash, and I went through the cave without flash.

...that's pretty impressive, though, thinking about it... XD
Old January 24th, 2012, 09:47 AM
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For me it was seafoam islands, i couldnt do them back them and i still to this day havent got from one island to the other.
Old January 24th, 2012, 05:10 PM
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Location: West Virginia
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I despise having to rescue Silph from Team Rocket in Saffron City. I always forget how to get the stupid Lift Key, and there are so many useful items. But my pack is usually filled up by the time I enter the building.
Old February 6th, 2012, 08:09 PM
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In Yellow, Brock annoyed me.

He annoyed me so much, that I traded my game for Mystery Dungeon.
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Old February 8th, 2012, 01:44 PM
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Kinda of topic but I forgot to say this a few days ago, Happy 1 year anniversary to the thread. xD
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Old February 8th, 2012, 11:35 PM
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wat annoies me is that u dont get fly eairly thast a good thing i have the good old trading cord and still works =P
Old February 13th, 2012, 04:07 PM
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Join Date: Apr 2010
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Catching a friggin' Chansey was always a pain in the butt.
Not only was it extremely rare, you couldn't battle it with pokemon, it would flee after one turn, and half the time the dang safari ball would miss it anyway.
I never caught one in the original games, my first Chansey was in Silver I believe.

- beating Brock with Charmander/Pikachu
- Rock Tunnel without Flash
- trying to catch Mewtwo after using the Masterball on something inconsequential
- Seafoam Islands puzzle
- Not being able to fly straight to the entrance of Victory Road if you faint inside
- S.S. Anne sailing away forever
- 9999 coins for Porygon, I mean wtf
Old February 13th, 2012, 05:41 PM
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I couldn't catch Misingno.

Old February 20th, 2012, 08:35 AM
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Not being able to surf directly to Cinnabar from Fucasia.
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Old February 22nd, 2012, 05:09 PM
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Mt. Moon. No questions asked. GO AWAY YOU STUPID ZUBATS. ;; I've always had a deep hatred for Mt. Moon as my beloved Pikachu was brutally killed there by a rouge Geodude on my first ever run through on Yellow. This actually made me cry. (I was like 6 btw xD) But yeah, I've always hated Mt. Moon because it's such a long drawn out place with nothing interesting inside of it bar a fossil and I think you have to waste a space on having Flash and you get constantly assaulted by Zubats and ugh! Not a happy place for me. x]
Old February 23rd, 2012, 04:45 AM
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Not sure, its been a while since I last played them...

Although, after being harassed by warps for a while then being forced to fight my rival for no real reason was kinda annoying.

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Old February 23rd, 2012, 10:41 AM
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Mt. Moon + Zubats = Annoyance

Digletts Cave + Digletts = Annoyance

But if you add them with Repels, you're all set.
Old February 24th, 2012, 10:04 AM
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On Pokemon Yellow I always struggled with the gym fight against Sabrina, if it wasn't getting to her it was always my poorly levelled team, so glad I have grown wiser since then! xD
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Old February 24th, 2012, 10:40 PM
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九番隊 // Earth-Severing Wind
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Location: Soul Society
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Mt. Moon and endless Zubat hordes, Sabrina's Gym, as well as trying to navigate through Rock Tunnel without flash. -_-
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Old February 28th, 2012, 05:31 AM
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Brock! Truly annoying Onix in yellow.

Also, the water route connecting Pallet- Cinnabar- Seafoam Islands- Fuchsia. I always hate water routes.

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Old February 28th, 2012, 12:50 PM
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1. Rock Tunnel. Oh my God, that thing sucks. I wish I could just through it without HAVING to worry about catching ten different Pokemon and then having to travel all the way through Diglett Cave just to get Flash, travel all the way back, and then have to find a Pokemon to learn Flash, teach it to it, and etc etc rant rant blah blah. It just sucks, period.

2. The route connecting Lavender Town to Fushia Cit. man that thing is annoying. Trainers every two and a half steps, and if you're using an emulator with hyper speed, it's even more annoying.

3. Victory Road. Stupid.strength. I hate moving those boulders onto those switches. it's ridiculous. Plus you get a wild Pokemon every step while pushing it that you can't run away from which makes it even MORE fun.
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Old February 28th, 2012, 01:07 PM
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was so...

Even after the bike.
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Old February 28th, 2012, 04:25 PM
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Silph Co and the Pokemon Mansion? (house on Cinnabar Island) Those seemed to take too long for me.
Old March 3rd, 2012, 05:34 AM
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Originally Posted by Halitosis the Dragon View Post
Silph Co and the Pokemon Mansion? (house on Cinnabar Island) Those seemed to take too long for me.
I always hate the Silph Co, even in FRLG. I mean, the story there was pretty dragged out, and the floors are so boring. Too many grunts, to little pokemon diversity.

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Old March 3rd, 2012, 08:16 AM
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For me originally was the difficulty of the game, especially Yellow. I was only around 7-8 playing this game. I found it to be hard, but I never gave up. I just tried again.
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