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Metal & Color Generation Take a walk down memory lane with Red, Blue, and Yellow, the games that started it all! Then revisit the best region ever in the original Johto games, Gold, Silver, and Crystal.



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  #276    
Old April 30th, 2012 (11:54 AM).
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Victory road. Because at that time i just wanted to fight the elite 4 without first getting lost a million times in a cave full of machokes and geodudes.
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  #277    
Old May 1st, 2012 (03:36 AM).
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Quote originally posted by BonzaiMudkip:
Silph Co. That place was confusing as hell.

This.

Silph Co. was the BANE of my existence. I actually had a period where I quit playing because it was so difficult.
  #278    
Old May 4th, 2012 (11:05 AM).
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silph co. and victory road were my most hated areas lol. and when the screen went funny when your Pokemon got poisoned, i thought it was because my batteries were dying ahahah :D
  #279    
Old June 1st, 2012 (04:20 PM).
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Playing it after a long break, the thing that annoys me is that it had no post-game. Once you beat the E4, that's it. I mean, it's not like that's a MAJOR complaint, seeing as it was, after all, the FIRST generation, but still, playing it after playing even Gen II leaves me feeling somewhat unsatisfied.
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  #280    
Old June 2nd, 2012 (03:25 AM).
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The whole part of going back and forth between Lavender Town, Celadon City and Saffron City (that includes Rocket Hideout, Silph and Co and the Pokémon Tower). I wanted to continue my journey and go explore the Pokémon world further. The dark cave before Lavender Town was just the introduction of a part in the game I didn't like that much. |D
Also Victory Road could be done a bit differently.
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  #281    
Old June 2nd, 2012 (11:12 AM).
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I always hated the dark cave, mostly because I didn't want to have any of my Pokemon use flash.
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  #282    
Old June 2nd, 2012 (05:32 PM).
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For me the thing that bugged me the most was the lack of an EXP progress bar. i would always find myself groaning when i had to go to the stat screen to check the EXP to the next level.
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  #283    
Old June 4th, 2012 (06:44 PM).
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For me, it was Seafoam Islands. All it was for me is go in menu, Strength, push boulder to hole, random encounter, go down hole, rinse, and repeat. It gets even more annoying when you accidentally fall down a hole and you have to find your way back to the place you were pushing the boulder. Worst. Dungeon. EVER.

"Wait, there is a shorter route to Cinnabar Island from Pallet Town? So that dungeon was pointless? FUUUUUUUUUUU
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  #284    
Old June 5th, 2012 (12:44 PM).
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The zubats in the cave. Hands down -o-
  #285    
Old June 6th, 2012 (04:24 AM).
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Quote originally posted by Cheesepie9621:
For me the thing that bugged me the most was the lack of an EXP progress bar. i would always find myself groaning when i had to go to the stat screen to check the EXP to the next level.
This just felt like a hassle, especially in the later levels. Also, having to save every time you wanted to switch to a different PC Box.
  #286    
Old June 6th, 2012 (07:53 PM).
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For me it was always Snorlax. I am find with being halted due to not unlocking something, but missing entire regions of the game because of a sleeping Pokemon? I would have much father just had a dock that was missing, and I needed Surf to get over it, or Large rocks I had to push out of the way. Not a single large Pokemon stopping me from accessing an entire Gym, multiple side quests, the Safari Zone, and numerous other things.
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  #287    
Old June 6th, 2012 (07:59 PM).
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I hated any point in the game where you had to use an HM, because you always had to go the menu screen to use it. Same thing with the bicycle. I had a guide, so the actual areas weren't difficult for me~ Just took a long time.
  #288    
Old June 7th, 2012 (05:38 PM).
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Having to open the menu screen for using HMs moves and other key items, as well as having limited storage in your PC for items. I liked to store all my TMs and more powerful healing items and such in my PC until I got to the elite four, when I would then use them, and often times I had to use them sooner because I never had enough space.
  #289    
Old June 7th, 2012 (06:09 PM).
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Everything, RBY all had incredibly broken combat system. From one Sand-Attack making you miss for the next twelve rounds (if you survived that long... >.>) to Slash and Razor Leaf being 100% chance critical ratio, it was all messed up.
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  #290    
Old June 8th, 2012 (11:09 AM).
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Great to see I'm not the only one who hated going to the menu screen to use HMs x) & I really hated the dark cave between Cerulean City & Lavender Town.
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  #291    
Old June 8th, 2012 (08:47 PM). Edited June 8th, 2012 by 8bitSilence.
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For the longest time, I didn't know about the item storage feature at the PCs.
I threw away the majority of battle items and TMs because my bag was filled with Key Items. I felt dumb when I decided to explore the PC and saw "Item Storage System" there. '
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  #292    
Old June 10th, 2012 (10:17 AM).
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Rock Tunnel by far...
Going through that thing, remembering you don't have flash, decide to not go back and get it and then go through the whole thing without it...
Well that or Pokemon Mansion...that is just confusing, the first time through.
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  #293    
Old June 10th, 2012 (02:16 PM).
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Quote originally posted by Limey-chan:
Any part which involved Zubats or Tentacools attacking you every two steps.
Quote originally posted by MysticFlygon:
Giovanni's Gym when you don't have Venusaur or Blastoise on your team in yellow. Also the Hyper Fang spamming Ratatta & Raticate.
Quote originally posted by Shattered Reflection:
Having to fight Brock on Yellow. I had to train a frikin' caterpie for ages :/
These things, pretty much. Although wouldn't a Caterpie be a dreadful choice since Bugs are weak to Rock-types and Butterfree is double-weak to Rock-types? I used a Mankey, but it was still a nightmare.
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  #294    
Old June 14th, 2012 (09:14 AM).
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Sabrina's gym! To this very day I don't know the exact way to get to her. I just go from teleporter to teleporter hoping I'll find her lol.
  #295    
Old June 14th, 2012 (11:59 AM).
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Waterfall only learned by Goldeen and Seaking without transfer between Johto games. Not that its better than Surf. Just unfortunate.

IN game users of Sand-Attack.
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  #296    
Old June 15th, 2012 (09:52 PM).
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The Silph Co. was a huge pain for me when I first played the games. I had no clue where to go and I was constantly getting sidetracked with all the extra training I had to go through with the Team Rocket grunts.
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  #297    
Old June 17th, 2012 (11:53 PM).
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Wrap (And all similar moves), definitely Wrap. Though this was a greater issue in Stadium.
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  #298    
Old June 18th, 2012 (04:25 AM).
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Quote originally posted by Kirbychu:
Wrap (And all similar moves), definitely Wrap. Though this was a greater issue in Stadium.
Oh yeah. This. especially if they play the Hypnosis card or if your just plain slower.

I remember when my CHARMELEON was almost KO'd by a frikken VICTREEBEL...
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  #299    
Old June 21st, 2012 (03:05 AM).
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Rock Tunnel, making it nearly all the way to the end, then dying right before the exit.
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  #300    
Old June 23rd, 2012 (07:50 AM).
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i really hate the caves theres zubat everywhere and you cant move very well and some you need flash and i dont like wasting an attack spot on flash....
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