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  #376    
Old January 25th, 2012 (09:57 PM). Edited January 25th, 2012 by mustafa505.
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the new size looks good but there is lot of space wasted why don't you try making them a bit bigger?
EDIT: Move the Players pokemon HP Box and the grass place a little right, and make the opponents HP box a bit down and a little left that might do it to look it better.
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  #377    
Old January 25th, 2012 (10:37 PM).
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Super Pokemon Eevee Edition
 
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Besides the small alignment issues, it looks good.
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  #378    
Old February 1st, 2012 (05:30 PM).
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I found some information that you may find useful; credits go to Skeetendo for this information:


Quote:
In Pokémon Yellow, the player receives a special Pikachu that shows emotions, in a primitive form of the Happiness factor in G/S/C.
  • Gaining a level
    • +5 if current happiness < 100
    • +3 if current happiness < 200
    • +2 otherwise
  • Using, e.g., a Potion
    • +5 if current happiness < 100
    • +3 if current happiness < 200
    • +2 otherwise
  • Challenging a Gym Leader
    • +3 if current happiness < 100
    • +2 if current happiness < 200
    • +1 otherwise
  • Depositing in PC
    • −3 if current happiness < 200
    • −5 otherwise
  • Fainting
    • −1 (always)
There are two events in Pokémon Yellow that are based on its happiness. The first is on Pewter Museum’s top floor—a man whose daughter wants a Pikachu will say different things based on how happy the player’s is.
If happiness ≤ 100:
Your Pikachu looks untamed. May I have it for my daughter?
If happiness > 100:
I’d like to get that Pikachu off you, but it’s too attached to you.
The other instance is in Cerulean City. The character Melanie will reward the player with a Bulbasaur if Pikachu’s happiness is 147 or higher.
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  #379    
Old February 2nd, 2012 (03:21 AM). Edited February 2nd, 2012 by desbrina.
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most of those i know about. The bulbasaur one is already in

I've had this screen done for some times, just haven't been able to do much due to university exams which are now over



Edit:

This one I've just finished, except for the hp bar doesn't show



Edit 2:
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  #380    
Old February 2nd, 2012 (12:46 PM).
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Okay, just wasn't sure if you needed accurate variables yet : )

Regarding the stats screen: Looking very nice! I'm hoping to see some more custom graphics though to fancy it up.
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  #381    
Old February 2nd, 2012 (01:00 PM).
Awkward Squirtle
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Time to make the font bigger again - you're still using the small font.
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  #382    
Old February 2nd, 2012 (01:33 PM). Edited February 2nd, 2012 by desbrina.
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Quote:
Originally Posted by Awkward Squirtle View Post
Time to make the font bigger again - you're still using the small font.
I know, I have the hgss font but i can't seem to get essentials to read it, possibly because i don't actually know what the fonts name is

last update of today. All summary screens except for egg done

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  #383    
Old February 4th, 2012 (12:01 PM).
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desbrina
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Theres been an update to the gts page on the website, it now shows information about the pokemon.

Also, the version 0.12 is out. This fixes a major bug with the gts

As usual leave it about 10 minutes after this post for the patch to become available
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  #384    
Old February 6th, 2012 (01:31 PM).
invix345
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i download the new demo i go to professor oak for myl oan Pokemon and then it crash here is waht it says

Script 'interpreter* Edited line 276:Runtime error occured.

Script error within event7 map2 (pallet town):
Exception:name error
message (eval):1`pbExecute script` uninitialized constant
PBSSpecies: PIKACHU-NE
***full script:
pb WILD BATTLE(PBSpecies PIKACHU-NE,5,45,false

Interpreter*Edited241:in 'pbExecuteScrirt'
Interpreter*Edited1585:in'eval'
Interpreter*Edited241:in 'pbExecuteScrirt'
Interpreter*Edited1585:in 'command-355'
Interpreter*Edited494:in 'execute-command'
Interpreter*Edited193:in 'update'
Interpreter*Edited106:in 'loop'
Interpreter*Edited198:in 'update'

Scene-Map:96:in 'update'
Scene-Map:94:in 'loop'
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  #385    
Old February 6th, 2012 (01:33 PM). Edited February 6th, 2012 by desbrina.
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are you running the latest version?


Edit:
Egg summary screen pretty much finished, just need to decide on what colour to use instead of white. Don't want to use black since its the main text


New party screen almost done, just need to move around the text and icons
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  #386    
Old February 6th, 2012 (03:07 PM).
invix345
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yes i used the update first.
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  #387    
Old February 7th, 2012 (04:31 AM).
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desbrina
Lightning Yellow Creator
 
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thats strange, i've just played through to that point and entered the battle without issue.

I can see the problem, for some reason its picking an _ up as a - which is wrong, but i don't know why
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  #388    
Old February 8th, 2012 (02:26 PM). Edited February 8th, 2012 by desbrina.
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Party Screen Finished



Anyone any ideas where i can put the ice rock so that eevee can evolve into glaceon? I know where i'm going to put the moss rock but not ice
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  #389    
Old February 8th, 2012 (04:06 PM).
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The only place I can possibly think of would be the Seafoam Islands.
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  #390    
Old February 9th, 2012 (09:53 AM).
Awkward Squirtle
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Unless you're including the Sevii Islands, I'd also go with Seafoam Islands.

The summary screen is looking good. But shouldn't you use the same size icon to denote Pokérus as status? It shouldn't be too hard to make a smaller Pokérus icon in HG/SS style.
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  #391    
Old February 9th, 2012 (10:42 AM).
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If you choose Seafoam Islands I suggest you make a new part to it (like a new room not a new island) which the rock is there.
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  #392    
Old February 9th, 2012 (02:33 PM).
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I think for now i'll go with the Seafoam Islands somewhere since i'm still undecided about the Sevii Islands at this point.

A new screen, the new bag screen. The bar at the top changes its icon depending on what pocket your in, and all pockets now have a bag image
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  #393    
Old February 9th, 2012 (04:00 PM).
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UI changes are looking good. They look nice and clean- very uncluttered.
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  #394    
Old February 10th, 2012 (02:50 PM). Edited February 11th, 2012 by ReaperO13.
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I keep receiving the same error when i was trying to play. i have just downloaded it off you website and done the complete update.

The error is:
RGSS104E.dll couldnot be found

I tried just renaming the file like most people have said and now i have an:
Error: 34
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  #395    
Old February 11th, 2012 (06:13 AM).
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desbrina
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Are you sure you fully updated it?
RGSS104E.dll is included in one of the later updates.

When does the Error: 34 occur? When you start the game? When trying to do something in game?
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  #396    
Old February 11th, 2012 (07:12 AM). Edited February 11th, 2012 by ReaperO13.
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The updater says i'm fully updated.
I tried re-downloading and updating before anything and still had the exact same problem.

First the RGSS104E.dll couldnot be found

after i change RGSS102E.dll to RGSS104E.dll i get:
Error: 34 as soon as the game tries to open. Like as soon as i hit the application. I never see anypart of the game it just pops up says Error: 34 and closes.

To be clear all of this is happening before the game truly launches. I never make it into any part of the game. Not even the start up screen.

youtube.com/watch?v=J7H0Ys4IcG4&feature=youtu.be

This is a video of me and what is happening.
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  #397    
Old February 11th, 2012 (09:16 AM). Edited February 11th, 2012 by desbrina.
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desbrina
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Age: 26
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The error: 34 is due to you changing the name of the RGSS file. For some reason 104 wasn't included in patch 0.12. It'll be in 0.13
In the mean time, delete the one you've just renamed and then download and extract these to the game folder

http://lightning-yellow.com/RGSS.zip


New trainer card screen. Might change again at some point, not sure i 100% like it.
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  #398    
Old February 11th, 2012 (06:05 PM). Edited February 12th, 2012 by ReaperO13.
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The files you gave me worked but now i'm running into this error.

youtube.com/watch?v=HIjyoz47Fxg&feature=youtu.be

Its at the end i just wanted you to see everything i was doing up to that point.
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  #399    
Old February 12th, 2012 (04:23 AM).
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Thats a well known issue with Lightning Yellow. I think its caused by the underscore in the pokemon name, but why some are fine with it and others aren't i don't know.
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  #400    
Old February 18th, 2012 (09:25 PM). Edited February 18th, 2012 by theodoremk.
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@desbrina if ever you get to fix that error,(same error the intercept line 276 event 6/7/8(mine is 8) bla bla bla, tell us!

EDIT: okay i just tried the error again, it switched to event 7, dunno how that happened

EDIT: tried it with the un-updated version. worked fine w/o errors.

EDIT: about the 2nd edit.. it errors on the 2nd battle with gary (viridian city)
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