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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).



 
 
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  #76    
Old June 23rd, 2011 (04:35 AM).
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Quote originally posted by Karpman:
This game looks really good, graphics-wise, although there are a couple things that bother me. As Cilerba said, your mapping could improve. Inthis screenshot, you may want to add some variety to the houses shown, the fact that they had the same colors and all bothered me a bit.
I've remapped the whole city, and there's a slight reduction in the amount of houses right now.While I don't mind that you've used edited sprites, you could always go the extra mile and make it less obvious that they came from official sprites, like not having Zolux's head look like Luxray's. There aren't Fakemon in this game anymore since, like, two months ago or something xD Finally, you may want to watch the position of some of the sprites in the battle system. In this screen, Rick would look better if he wasn't at the very back of the patch of grass, and in here, Cherubi is far too close to Oshawott's HP Bar. I'm still working on this. But actually, I'm just lazy and since repositioning everything is pretty boring, I'm constantly delaying it.Other than that, this is certainly an impressive game and I wish you luck in developing it.
Answers in bold, thank you for your criticism
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  #77    
Old June 23rd, 2011 (11:18 AM).
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wow games looks great. you seem to really want to finish this and i cant wait to play it.
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  #78    
Old June 25th, 2011 (11:28 AM).
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looks great can't wait till the full completion keep it up
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  #79    
Old July 4th, 2011 (04:01 PM).
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Update Time!
Yay.

Cover Art:
Spoiler:
The cover-art, completely custom, except for the Pokémon logo, the Pokémon Art and the "Compatible with Windows 7 Logo".

Pokedex:
Spoiler:

The Region Pokedex

And lastly:
Spoiler:

I've redone the battle system (graphics-wise) and I'm quite pleased with the result. I switched over to Essentials, so it's possible to catch Pokémon again. Pokedex will be included in the game itself too, and Something-Memorable is currently spriting the Hero/Heroine.

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  #80    
Old July 4th, 2011 (09:00 PM).
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Any time I attempt to execute the game, I get the message "RGSS-RTP Standard not found."
  #81    
Old July 4th, 2011 (09:51 PM).
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http://www.rpgmakerweb.com/download/run-time-package#xp
Installing this package will solve your problem
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  #82    
Old July 4th, 2011 (10:20 PM).
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Box is a cool idea some notes though- The pokemon pics look kinda blury, and the "deep balance" text is hard to read (the c looks like an O)

The pokedex is ok. Too much 5th gen pokemon for my liking (nearly half)
Im curious, will more pokemon be avalialbe postgame like the official games?
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  #83    
Old July 4th, 2011 (10:26 PM).
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Quote originally posted by DarkDoom3000:
Box is a cool idea some notes though- The pokemon pics look kinda blury, and the "deep balance" text is hard to read (the c looks like an O)

The pokedex is ok. Too much 5th gen pokemon for my liking (nearly half)
Im curious, will more pokemon be avalialbe postgame like the official games?
Well, I'm still updating it, as some people didn't like the small amount of Ghost, Psychic and Electric Pokémon, so I'll probably add some more for the region Pokedex. Other Pokémon will be included postgame eventually, but I´m not to sure about that; If I want to develop another game after this one, I'm not going to add a National Dex, but if I'm not developing another game, I guess it will be added.
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  #84    
Old July 5th, 2011 (06:42 AM).
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The pokedex just seems very unbalanced. Its mostly Fire and Water types. And I also agree with DarkDoom; there are just too many 5th generation pokemon. I think I counted 86, which is more than half. As for the traditional starters in the game, you have all of generation 2, 3, and 5. Charizard is the only generation 1 and there are no generation 4 pokemon. Just to balance it out, you should probably add the others, or get rid of 2 or 3. You only have 1 pure bird pokemon and in my opinion, the pidgey line isn't the best since it's a passive pokemon. The starly line may be the better option, especially since there are those who use bird pokemon to fight. Also, I feel some of the legends before generation 5 are a lot better, but that's just a personal opinion.

One last opinion, maybe you should switch out some pokemon for others, add a few more electric, psychic and w/e else you are missing, so you can balance it out; and maybe bump the number to an even 200 so the balance is easier to obtain.
  #85    
Old July 5th, 2011 (11:14 AM).
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Spoiler:

I've updated the Pokedex, it's more balanced right now with all types have atleast 12 species with that type. What do you think?
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  #86    
Old July 5th, 2011 (02:28 PM).
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Yeah, that ones a lot better; more balanced. I like it.
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  #87    
Old July 6th, 2011 (03:40 AM).
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WowX) Not many pokemon in the pokedex
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  #88    
Old July 7th, 2011 (09:07 AM).
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Wow....... i leave for a while, come back, and i find this???
absolutely WONDERFUL!!!
im a hacker but im the biggest n00b there ever will be. if u could help me out sometime i'd be overjoyed.
really, the hack looks amazing. keep up the good work
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  #89    
Old July 7th, 2011 (09:55 AM).
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Quote originally posted by Jet Jathor:
Wow....... i leave for a while, come back, and i find this???
absolutely WONDERFUL!!!
im a hacker but im the biggest n00b there ever will be. if u could help me out sometime i'd be overjoyed.
really, the hack looks amazing. keep up the good work
You know it's a RMXP Game, right?
:p

Thank you :D
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  #90    
Old July 8th, 2011 (10:09 AM). Edited July 8th, 2011 by Jet Jathor.
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Quote originally posted by P-Sign:
You know it's a RMXP Game, right?
:p

Thank you :D
whoooops.
now i look even dumber than i did before XD

i barely looked at the title of the thread, i was searching P-Sign cuz i wanted to see what you'd been doing while i was gone XD
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  #91    
Old July 10th, 2011 (11:35 AM).
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I've updated the logo:
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  #92    
Old July 10th, 2011 (06:15 PM).
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I like it, you did a good job on the graphical part, the games looking awesome keep at it
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  #93    
Old July 12th, 2011 (04:46 PM).
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Pokémon Deep Balance Version B014071311


The newest version of Pokémon Deep Balance can be downloaded at:
http://dl.dropbox.com/u/30574107/Pok%C3%A9mon%20Deep%20Balance%20%28ESSENTIALS%29.zip

Added:
-Pokedex
-A new map
-Following Pokémon

Changed:
-Starterkit changed to Essentials.
-Resolution
-Menu
-Battle System
- VS Sequence (Luka S.J.) changed to my own, custom sequence.
-Level Curve
-Pokedex
-Sprites
-Battlebases
-A few maps have been updated with custom tiles.
- All releases will have a version number.
The number is build up like this:

[B(eta)/A(lpha)][Progress number (oo)][Bugfix number (o)][Month of release (00)][Day of release (00)][Year of release (00)]

Bugs fixed:
- Impossible to catch Wild Pokémon
- Wrong sprite positions


So, as you can see, a very large update.
I hope you'll update your game, as it runs much smoother in this version.
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  #94    
Old July 12th, 2011 (05:04 PM).
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New logo looks really good! very professional looking.

Downloading.

The gamer inside me says the numbering of the beta is unnessicerly convoluted.
but the developer inside me loves it, the formating of it is very neat. It feels like a secret code, so cool. lol.
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  #95    
Old July 21st, 2011 (01:23 PM).
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Good to see you balanced out the dex. I'll be sure to give this version a play; hopefully it's more stable than the last.
  #96    
Old July 21st, 2011 (10:37 PM).
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Big fan of the Pokedex
  #97    
Old July 21st, 2011 (11:19 PM).
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This looks to be quite an amazing game, very different then any of the other games on here. Once this finishes downloading, I'll be playing this all night, and possibly the next day, I can already tell. Who needs sleep?
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  #98    
Old July 22nd, 2011 (10:38 AM).
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Hi this looks sweet but how do I play this...

This wil be the first game I'll be playing of RPG maker

and if I open ("double click") the game it says: "RGSS-RTP Standard not Found"

can someone help me cuz I really want to play such a new experience
  #99    
Old July 24th, 2011 (09:53 PM).
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RGSS-RTP standard not found?? D:
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  #100    
Old July 24th, 2011 (11:59 PM).
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Quote originally posted by MajorLeagueGamer:
RGSS-RTP standard not found?? D:
Quote originally posted by atie:
Hi this looks sweet but how do I play this...

This wil be the first game I'll be playing of RPG maker

and if I open ("double click") the game it says: "RGSS-RTP Standard not Found"

can someone help me cuz I really want to play such a new experience
Quote originally posted by P-Sign:
http://www.rpgmakerweb.com/download/run-time-package#xp
Installing this package will solve your problem
Already answered, please read some posts above. Thank you C:

Oh, and so you know what I've been up to for the past few days:
Spoiler:
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