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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).



 
 
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  #101    
Old July 25th, 2011 (07:38 AM). Edited July 25th, 2011 by MajorLeagueGamer.
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Quote originally posted by P-Sign:
Already answered, please read some posts above. Thank you C:

Oh, and so you know what I've been up to for the past few days:
Spoiler:
Thanks alot :D

I'm interested on how the game will turn out to be I cant wait for the full version. Even though it might take about a year maybe more

lol i defeated the 3 trainers in the gym why cant i face Olga?
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  #102    
Old August 19th, 2011 (06:17 AM).
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Quote originally posted by MajorLeagueGamer:
Thanks alot :D

I'm interested on how the game will turn out to be I cant wait for the full version. Even though it might take about a year maybe more

lol i defeated the 3 trainers in the gym why cant i face Olga?
My bad, sorry.
Will be fixed in the upcoming beta, though.


Beta 2 will be released shortly, I'm progressing very fast. I've already mapped 'till the fourth gym. I just have to event it.
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  #103    
Old August 19th, 2011 (07:47 AM).
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Quote originally posted by P-Sign:
Already answered, please read some posts above. Thank you C:

Oh, and so you know what I've been up to for the past few days:
Spoiler:
That is just LOVELY. =O
I'm downloading the beta now, and I do believe I support this.
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  #104    
Old August 19th, 2011 (08:29 PM).
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You said you needed some "componists". Maybe I'm just uninformed, but can you explain to me what that is?
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  #105    
Old August 19th, 2011 (10:09 PM).
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Quote originally posted by Death5 Shadow:
You said you needed some "componists". Maybe I'm just uninformed, but can you explain to me what that is?
It's German (or Dutch, I think?) for composer.
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  #106    
Old August 22nd, 2011 (01:38 AM).
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Quote originally posted by cruciFICTION:
It's German (or Dutch, I think?) for composer.
Yeah, I'm changing it.
Thanks for pointing it out
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  #107    
Old August 23rd, 2011 (08:04 AM).
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Update Time!
Woohoo.

Spoiler:


3Dimensional Boxart.


Starter Selection


The Balax Region, from Nestart Village to Huport City.
Here is the bigger version: http://www.deviantart.com/download/254581193/the_balax_region_by_pokemondeepbalance-d47kk3t.png

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  #108    
Old August 23rd, 2011 (09:27 AM).
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That's some nice boxart, and that map is quite spectacular.
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  #109    
Old August 24th, 2011 (07:45 AM).
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An awesome map, awesome boxart, but I must say I liked the other starter choosing menu better than this one. I mean the one you showed me, but of which you had lost the .psd file so you couldn't edit it anymore XD
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  #110    
Old August 28th, 2011 (11:36 AM).
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Quote originally posted by P-Sign:
Yeah, I'm changing it.
Thanks for pointing it out
Ok I am interested. Just send me a message about what you would want, or whatever.
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  #111    
Old August 29th, 2011 (06:58 AM).
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Quote originally posted by Death5 Shadow:
Ok I am interested. Just send me a message about what you would want, or whatever.
Ok, do you have MSN so we can keep our conversation there? Please send me a PM if you do C:
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  #112    
Old September 16th, 2011 (06:05 PM).
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Looks Nice its better than the pokemon games that i make, but dont feel bad im improving :D
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  #113    
Old September 23rd, 2011 (09:50 AM).
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New Worldmap appeared!


Woohoo, finally something new here again
This really took a long time to make, because I'm unbelievably busy with school and my best friend is having a terrible time, so that'd explain why it took me really long to finally submit anything here again.

Why I made a new map? Well, most of the "famous" games these days have nice Black/White styled worldmaps, so I figured Deep Balance needs a nice map too. Didn't want to make one in BW Style, so I made my own. Enjoy
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  #114    
Old September 23rd, 2011 (10:40 AM).
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The terrain looks spectacular, but I can't help but feel it's dwarfed by the towns and roads, and not in a good way. If you could find a way to make it so the terrain can be seen a little more, it'd probably work better.
Right now, though, the cities and routes just look waaay too big.
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  #115    
Old September 23rd, 2011 (10:42 AM).
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Quote originally posted by cruciFICTION:
The terrain looks spectacular, but I can't help but feel it's dwarfed by the towns and roads, and not in a good way. If you could find a way to make it so the terrain can be seen a little more, it'd probably work better.
Right now, though, the cities and routes just look waaay too big.
Ok, I'll see what I can do about that
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  #116    
Old September 23rd, 2011 (12:43 PM).
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there is a glitch ...... or something.. if you hold z and move your guy becomes invisible???? ?.? oh and the game runs a lil slow....great game besides that though..but for some reason the umm touch screen dont show on my comp
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  #117    
Old September 24th, 2011 (12:14 AM).
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Quote originally posted by demondismon:
there is a glitch ...... or something.. if you hold z and move your guy becomes invisible???? ?.? oh and the game runs a lil slow....great game besides that though..but for some reason the umm touch screen dont show on my comp
About the invisible character - I have no idea why that's happening, it probably has something to do with Pokémon Essentials.

About the touchscreen - Well, there isn't one anymore, it made the game slower and it wouldn't be a touchscreen anyways.
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  #118    
Old September 28th, 2011 (07:00 AM).
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How do you enter the game? When I click game it says: RGSS-RTP Standard not found.
  #119    
Old September 28th, 2011 (08:17 AM). Edited September 28th, 2011 by Pharetra.
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Quote originally posted by Captnspdr:
How do you enter the game? When I click game it says: RGSS-RTP Standard not found.
http://lmgtfy.com/?q=RGSS-RTP+Standard+not+found.+

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  #120    
Old October 2nd, 2011 (05:40 AM). Edited October 2nd, 2011 by Captnspdr.
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Okay, its working now, really great game so far, but when you go into the pokemon in the menu, the sprites are different. Ex. Treeko shows bulbasaur, Pidgey shows wurmple, poliwag shows golduck.

Just sent out what used to be my poliwag into battle and now its a level 5 golduck.
  #121    
Old October 3rd, 2011 (06:30 AM).
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Quote originally posted by Captnspdr:
Okay, its working now, really great game so far, but when you go into the pokemon in the menu, the sprites are different. Ex. Treeko shows bulbasaur, Pidgey shows wurmple, poliwag shows golduck.

Just sent out what used to be my poliwag into battle and now its a level 5 golduck.
Okay, you do have the newest version?
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  #122    
Old October 3rd, 2011 (01:51 PM).
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Is the newest version on the link in the first post? Or do I need to go to a different post?
  #123    
Old October 3rd, 2011 (10:04 PM).
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Yup, that's the newest version. I'll probably release a new version at the end of the wee, so you will have to wait a few days
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  #124    
Old October 6th, 2011 (06:55 AM).
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When will it be ready?(If i have mistakes sorry but i'm a greek)
  #125    
Old October 6th, 2011 (07:11 AM).
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At the moment, I'm finishing some stuff, so it will probably be uploaded tomorrow.
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