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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).



 
 
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  #151    
Old October 19th, 2011 (03:30 PM).
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Quote originally posted by Ęℓαчиıı:
I just tested this one out, P-Sign.
It's a planned out game, from what I can see. However, a few things I noticed.. I'm not sure if they're bugs or not.

- Grimsly's sprite has a white pixel stuck in his hair.
- When you faint, it sends you to the Gym, and not home, like it says.
- During a wild battle, I can't run. It always jumps up to the "Bag" option.
- I can walk through some houses and signs.
Thank you very much for posting these, they will probably be fixed in beta 2, as these aren't big problems. I hope you can understand that. The third thing you've noticed, though, is pretty strange, as you're the only person having that bug. I will ask some other people to give the game a try and check that error out, as I don't have any trouble with it.

@Starkgod
After getting the first badge, you've pretty much cleared the game so far xD
You'll have to wait untill the next beta is released

Screenshot time:

Opinions please :3
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  #152    
Old October 19th, 2011 (06:14 PM).
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Quote originally posted by P-Sign:
Screenshot time:

Opinions please :3
That blue grass is confusing. It looks like water. I think it's because that rock texture is so dark. I don't think anything particularly fits the rock texture, actually. You can see an outline around the grass on the rock AND on the water grass. The same outline is on the lower side of the rock and ledge like shadows, but it looks a bit tacky.

The ledges look like sticks that are just sitting on the rock.

To be honest, I don't particularly like the look of it.
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  #153    
Old October 19th, 2011 (07:25 PM).
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I would stay away from putting long grass directly on rock.
A good idea would be to do what fire-red does.
http://cdn.bulbagarden.net/media/upload/b/b1/SevaultCanyon.png

put streches of grass which has long grass on top of it.

or remove grass and use trainers instead.
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  #154    
Old October 20th, 2011 (01:23 AM).
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Quote originally posted by cruciFICTION:
That blue grass is confusing. It looks like water. I think it's because that rock texture is so dark. I don't think anything particularly fits the rock texture, actually. You can see an outline around the grass on the rock AND on the water grass. The same outline is on the lower side of the rock and ledge like shadows, but it looks a bit tacky.

The ledges look like sticks that are just sitting on the rock.

To be honest, I don't particularly like the look of it.
Quote originally posted by DarkDoom3000:
I would stay away from putting long grass directly on rock.
A good idea would be to do what fire-red does.
http://cdn.bulbagarden.net/media/upload/b/b1/SevaultCanyon.png

put streches of grass which has long grass on top of it.

or remove grass and use trainers instead.
Is this better?

Edited the options so it's now possible to change the screensize. I recommend using 240x160, as this setting will give the best results in my opinion.
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  #155    
Old October 20th, 2011 (02:23 AM).
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Quote originally posted by P-Sign:
Is this better?

Edited the options so it's now possible to change the screensize. I recommend using 240x160, as this setting will give the best results in my opinion.
... Jesus, it's hard to believe those two are the same place. That is a great (GREAT) improvement. I applaud you.
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  #156    
Old October 20th, 2011 (02:26 AM).
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Download is not working, is it removed or something?
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  #157    
Old October 20th, 2011 (02:30 AM).
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Quote originally posted by cruciFICTION:
... Jesus, it's hard to believe those two are the same place. That is a great (GREAT) improvement. I applaud you.
Glad to hear you like it

Quote originally posted by Gamefreak089:
Download is not working, is it removed or something?
I assume you're downloading this one?
http://www.mediafire.com/?aix227bwwtl452y
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  #158    
Old October 20th, 2011 (02:43 AM).
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It's looking better and better, keep up the good work.
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  #159    
Old October 20th, 2011 (03:11 AM). Edited October 20th, 2011 by Gamefreak089.
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I assume you're downloading this one?
http://www.mediafire.com/?aix227bwwtl452y[/QUOTE]

Yeah, sorry about that. When I clicked on the link, in the download section it came up as deleted or removed.

Update-
Ok, downloaded it and installed RGSS RTP. But, when I double clicked on the Deep Balance.exe file nothing appears. Waited a few minutes, and nothing. Is, the exe file broken?
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  #160    
Old October 21st, 2011 (10:51 AM). Edited October 21st, 2011 by Mattysaurus.
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Okay, this is probably a really retarded question and this is probably the wrong place for this but how exactly do I play this game?\

Edit: Nevermind, I figured it out, but is there any way to change the controls?
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  #161    
Old October 21st, 2011 (07:47 PM).
kagome912000 kagome912000 is offline
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This looks great! ^.^

Is there anyway to change the controls though? :o Just wondering. ;
  #162    
Old October 23rd, 2011 (01:23 AM).
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Quote originally posted by Gamefreak089:
I assume you're downloading this one?
http://www.mediafire.com/?aix227bwwtl452y
Yeah, sorry about that. When I clicked on the link, in the download section it came up as deleted or removed.

Update-
Ok, downloaded it and installed RGSS RTP. But, when I double clicked on the Deep Balance.exe file nothing appears. Waited a few minutes, and nothing. Is, the exe file broken?[/QUOTE]
Nope, can you unpack it with, for example, 7Zip and let me know if it works?
Quote originally posted by Mattysaurus:
Okay, this is probably a really retarded question and this is probably the wrong place for this but how exactly do I play this game?\

Edit: Nevermind, I figured it out, but is there any way to change the controls?
Quote originally posted by kagome912000:
This looks great! ^.^

Is there anyway to change the controls though? :o Just wondering. ;
Sadly enough, nope.
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  #163    
Old October 24th, 2011 (11:55 AM).
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I'm back!
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Actually, if you press F1 while in-game,(and you can do this with any RMXP game)
you can change controls, and other things.
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  #164    
Old October 25th, 2011 (07:21 AM). Edited October 25th, 2011 by Pharetra.
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Quote originally posted by Gmack:
Actually, if you press F1 while in-game,(and you can do this with any RMXP game)
you can change controls, and other things.
Thank you, didn't know that yet.

Also, I'd like to announce that I finally found a spriter.
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  #165    
Old October 28th, 2011 (01:12 PM). Edited October 28th, 2011 by Captnspdr.
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Awesome, I'm glad to hear you got a spriter. Where did you get all the sprites for all the buildings?
  #166    
Old October 30th, 2011 (03:38 AM).
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Well done! It's a great game!It has great graphics!And i like the storyline!
  #167    
Old October 31st, 2011 (11:04 PM).
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Quote originally posted by Elish:
Well done! It's a great game!It has great graphics!And i like the storyline!
Thank you

Quote originally posted by Captnspdr:
Awesome, I'm glad to hear you got a spriter. Where did you get all the sprites for all the buildings?
How do you mean? I got most of the tiles from DeviantArt.
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  #168    
Old November 1st, 2011 (10:46 PM). Edited November 1st, 2011 by kyouke2.
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is there anyway to speed up the battle?

If lose to rick on the 1st battle, you will get to Crossgate city instead of your house
Fight the trainer in Crossgate town pokemon center, background is black.
  #169    
Old November 1st, 2011 (11:01 PM).
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Quote originally posted by kyouke2:
is there anyway to speed up the battle?
I wish there would be one, but at the moment, no.
EDIT: Okay, I'll change that
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  #170    
Old December 27th, 2011 (10:50 AM).
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Excuse me for the lack of updates lately, I've been busy with preliminary exams.

UPDATES DECEMBER 2011

1. New tiles

I've replaced the building tiles of Gigatom with BW buildings from UltimoSpriter and BoOmxBiG.

2. New messagebox

Now with a cool transparancy effect, because it is awesome.

3. In need of a spriter

I'm in need of a spriter again! The previous spriter, ShinyMightyena, never finished her work because of school, so It'd be nice if someone is willing to help. I need someone who is able to sprite trainers, preferably in BW Style.

4. New Pokemon Essentials

The game now uses the new version of Pokemon Essentials, and because of this, the game will support berry trees. A new PokeDex is added and the screensize is permanently 240x160: It isn't possible to change it yourself anymore.

5. New Pokedex

I've decided not to use the animated Pokemon sprites, some weren't included in the pack I got, and I've added all Pokemon not included in the previous versions. That means all Pokemon will be in the Pokedex, although there will be a regional Pokedex with a selection of the 649 Pokemon before beating the E4.
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  #171    
Old December 30th, 2011 (04:13 AM).
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can you give me the link for the newest version of your game please?
  #172    
Old December 30th, 2011 (04:16 AM).
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Quote originally posted by banao:
can you give me the link for the newest version of your game please?
Sure, this is the link: http://www.mediafire.com/?aix227bwwtl452y
If there is any problem with the game, I'd be glad to help
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  #173    
Old December 31st, 2011 (11:48 AM).
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I'm having trouble with the download. Could someone PM me an alternate .zip download link if possible?
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  #174    
Old December 31st, 2011 (11:50 AM).
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Quote originally posted by Rayziken 2:
I'm having trouble with the download. Could someone PM me an alternate .zip download link if possible?
What's the problem? I'm online, so I can help you
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  #175    
Old January 1st, 2012 (05:33 AM).
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Well, I had this glitch on my computer a few months ago, and most .exe files don't work on my computer. They only work if they come in a .zip file with other things in them so I can open and extract everything. After all, that's how Advance Map works on my computer.
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