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Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.



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  #201    
Old May 14th, 2011 (10:37 PM).
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Quote originally posted by BenjiTheKid:
As much as I hate Black and White, HG/SS is worse. :c
I fixed your quote for you.

I'm doing a Catch 'em All challenge on Blue atm. I've done it once on cartridge, but didn't get Mew. After this, I'm going to do it on Silver, Sapphire, and maybe Platinum.

This summer is devoted to Pokemon really. Other than the above challenges, I'm also going to finish all the monotypes, work on the Pokemon map that a friend and I are making on Minecraft (we've done Cinnabar, Route 21, Pallet, Route 1, and we're working on Viridian). We're doing a 2 blocks to 1 tile scale, making everything accurate (unlike the video i've seen on youtube with the same idea). I'm also planning on making a video walkthrough for all the Pokemon games, and doing Alpha Fan work.
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  #202    
Old May 15th, 2011 (05:39 AM).
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Well I can start my save the Pokemon challenge now that I have traded out all the Pokemon, which took a good 3 hours to do.
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  #203    
Old May 15th, 2011 (05:03 PM).
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I don't know why you didn't start your Save the Pokemon! challenge earlier. Isn't it easier to start at te beginning, so then you have more time to take it slowly?
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  #204    
Old May 15th, 2011 (08:19 PM).
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Colosseum and XD are the hardest ones to do that on imo. Deep Colosseum is going to be an ass hat, and I can't stress that enough.
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  #205    
Old May 16th, 2011 (05:36 AM).
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Hmm... yay- More publicity for the gamedev section.
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  #206    
Old May 16th, 2011 (06:56 AM).
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At last, it's moved to Game Dev! Although I still don't get it...
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  #207    
Old May 16th, 2011 (07:14 AM).
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It must've just gotten moved here randomly, or not. ;D I tried to get into Game Development once, but I couldn't figure it out. I had a great idea, but people thought it was too hard to implement. I couldn't even figure out how to install new maps on RMXP. :P
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  #208    
Old May 16th, 2011 (07:25 AM).
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I used to be sort of into making games although really it didn't go any further than AdvanceMap for Pokémon Emerald, lol. Then I realised that I didn't have the time or the patience.
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  #209    
Old May 16th, 2011 (07:51 AM).
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Quote originally posted by Alternative:
It must've just gotten moved here randomly, or not. ;D I tried to get into Game Development once, but I couldn't figure it out. I had a great idea, but people thought it was too hard to implement. I couldn't even figure out how to install new maps on RMXP.
There are probably a lot more resources available now if you still want to give it a try, and there are plenty of threads around. Out of curiosity, what was your wacky idea? xD
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  #210    
Old May 16th, 2011 (07:52 AM).
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Quote originally posted by Razor Leaf:
I used to be sort of into making games although really it didn't go any further than AdvanceMap for Pokémon Emerald, lol. Then I realised that I didn't have the time or the patience.
That's hacking, not game development.
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  #211    
Old May 16th, 2011 (07:54 AM).
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Quote originally posted by Peeky Chew:
That's hacking, not game development.
See this was why I was never really any good at it, lol. What's the difference anyway? =/
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  #212    
Old May 16th, 2011 (08:01 AM).
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Quote originally posted by Razor Leaf:

See this was why I was never really any good at it, lol. What's the difference anyway? =/
Well with hacks you edit the original games rom (I think), and with game dev you create it all from scratch.
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  #213    
Old May 16th, 2011 (08:17 AM).
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Quote originally posted by NikNaks:
There are probably a lot more resources available now if you still want to give it a try, and there are plenty of threads around. Out of curiosity, what was your wacky idea? xD
My "wacky" idea was something like a race, or time trial type game. Pretty much, you'd have all these things to do, and you'd have to be fast. The faster you are, the easier the game would be for you, as there would be more trainers to fight and stuff. If you were slow at playing the game, all the trainers would be worn out from your rivals, and you wouldn't be able to battle them for the extra experience.
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  #214    
Old May 16th, 2011 (01:57 PM).
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GameDev is far more customisible. The advantage of hacking was that everything was redymade, the battlesystem, the pokemon etc. But with the starter kits out there, that advantage is gone.

long live gamedev!

(Now, if only more games got completed...)
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  #215    
Old May 16th, 2011 (04:25 PM).
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I honestly wish i could get Project Red off the ground, but i just got RPG Maker and dont understand squat about coding and graphics editing.

Also, GARNET, Y U NO GIVE MUSIC
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  #216    
Old May 16th, 2011 (07:19 PM).
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I think the problem with a lot of fan-made hacks/games is that they never get completed. I've seen some of these games, and the most developed ones only go up to 5-6 badges usually.
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  #217    
Old May 16th, 2011 (09:03 PM).
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Woot woot. Welcome to Game Dev. I wonder how long you will be here...
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  #218    
Old May 17th, 2011 (07:46 AM).
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Is it cheating to subscribe this thread? :D

I have a very ambitious project in mind which, if completed, would revolutionize fangames, but I have a way of never finishing things...
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  #219    
Old May 17th, 2011 (09:54 PM).
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What ambition would this be? It seems interesting to have a new fangame which is different from the standard Pokemon style gameplay. :)
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  #220    
Old May 17th, 2011 (10:04 PM).
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It's a secret I don't want to get anyone's hopes up.
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Don't want to see another generation drop


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  #221    
Old May 20th, 2011 (06:30 AM).
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We need this thread to be active or a bomb will blow up.
What fangame would be best to just play for fun, and get into the whole fangame business? I haven't played one before, and I'm considering getting into it. D:
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  #222    
Old May 20th, 2011 (10:45 AM).
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Yeah man, fangames are pretty epic. I've played quite a few.

Then when you play incomplete ones it's like "Noooo!" when they end.
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  #223    
Old May 20th, 2011 (01:31 PM). Edited May 20th, 2011 by Coronation.
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I've played quite a few fangames here. Some of my favorite ones are Pokemon Raptor, Uranium, Pyrite, Mystery Universe, Adventure, and Super Pokemon Eevee Edition (even though I haven't played past v. 0.25 XD ) Though, if I had to select my favorite fan game, it'd be Pokemon Twilight. It's not on this site though, and you'll have to use Google to find the website
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  #224    
Old May 24th, 2011 (11:20 AM).
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How is everyone feeling about today's games? What ones do you think are not cutting the mustard and why? Which games do you think have the most going for them an why?
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  #225    
Old May 24th, 2011 (05:42 PM).
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Quote originally posted by ЩѻƦḽᶑʂḽдƴƹƦ™:
How is everyone feeling about today's games? What ones do you think are not cutting the mustard and why? Which games do you think have the most going for them an why?
Hmm, well Obsidian really brought back everything I love about fangames, Helio and Uranium were also some pretty fun demos to play, although I still enjoyed Obsidian the most out of the 3. I'm really anticipating Garnet and Tyrian's demos, and I hope Azurite will please the development community, as well. I still have yet to play Rossay's Adventure and Darkdoom's SPEE, the former due to my antivirus spazzing out and the latter due to, not lack of interest, but I haven't had the motivation to sit down and play it.
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