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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.

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  #226    
Old May 28th, 2013, 11:46 PM
DracoCaeser
Unhatched Egg
 
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Stumbled on this a few days ago, about when I started working on my first hack, and I really can't wait to play this game!
  #227    
Old May 28th, 2013, 11:54 PM
Dimebag's Avatar
Dimebag
Demon Cleaner
 
Join Date: Nov 2011
Location: Sky Valley
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Nature: Gentle
Quote:
Originally Posted by Spherical Ice View Post
Repitition aside, I have been considering releasing two separate versions, one with fakemon and one with official Pokémon, because the Pokémon community in general seems to be split on hating/liking fakemon. Is that a good idea?
I think it's a good idea to make 2 versions. ( Lol I dislike fakemon too )
EDIT : Also something i forgot to ask will you include the rest of the hoenn because it isn't visible on the map ( no big deal though the mainland of hoenn seems to be ennough )

Last edited by Dimebag; May 29th, 2013 at 12:00 AM.
  #228    
Old May 29th, 2013, 09:51 AM
Darkywyvern's Avatar
Darkywyvern
 
Join Date: Sep 2012
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IMO, you can add some fakemon, but not that much. Only a couple. As for me, I would prefer new evolution more than new line , but that's totally personnal.
<img src=http://imageshack.us/a/img863/5011/signatureeeveelution.png border=0 alt= />
  #229    
Old June 8th, 2013, 06:32 AM
rhettz_emboar's Avatar
rhettz_emboar
Did you just pee??
 
Join Date: Mar 2013
Location: Philippines
Gender: Male
what a great hack, from a great hacker!
but i seem to cant find the download link?


I hate people like you..
[/SIZE]
  #230    
Old June 8th, 2013, 04:45 PM
UltraNerdtendo64's Avatar
UltraNerdtendo64
Retro Reviver!
 
Join Date: Aug 2012
Age: 16
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Nature: Quiet
This hack looks SO amazing!
  #231    
Old June 8th, 2013, 05:21 PM
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robin22gongon
 
Join Date: Sep 2012
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Age: 16
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Is download available yet?
LET'S PARTY!
  #232    
Old June 8th, 2013, 05:44 PM
HyperKiller's Avatar
HyperKiller
What if..?
 
Join Date: Feb 2012
Gender: Male
Nature: Relaxed
The Virtopia looks amazing! I hope you get a beta out soon, I can't wait to test it!
Sometimes, you need to know yourself.

  #233    
Old June 16th, 2013, 11:55 PM
Dimebag's Avatar
Dimebag
Demon Cleaner
 
Join Date: Nov 2011
Location: Sky Valley
Gender: Male
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Cool down dude there isn't a beta yet.

Last edited by DrFuji; June 17th, 2013 at 03:04 AM. Reason: Replying to deleted post
  #234    
Old June 17th, 2013, 01:55 AM
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Energys
Australian Legend
 
Join Date: Apr 2010
Location: Adelaide
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Nature: Brave
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Quote:
Originally Posted by gam3r! View Post
Cool down dude there isn't a beta yet.
i can understand his frustration as im reading all this iv'e noticed heaps of people have asked about a download and just ignored by everyone else posting.

Anyway this hack looks great i can't wait till there's a beta out.
  #235    
Old June 28th, 2013, 07:36 AM
Megataz
 
Join Date: May 2013
Gender: Male
Is there a Link? to the patch?
  #236    
Old July 24th, 2013, 02:39 PM
fatmanjumprope's Avatar
fatmanjumprope
黒雷 神 エネル
 
Join Date: Nov 2010
Location: The Grand Line
Age: 22
Gender: Male
Nature: Serious
Looks like a really well done hack. I can appreciate a hack that uses FR tiles, yet still manages to look awesome! I'll be keeping this bookmarked for a future beta release
  #237    
Old July 25th, 2013, 12:36 AM
HyperKiller's Avatar
HyperKiller
What if..?
 
Join Date: Feb 2012
Gender: Male
Nature: Relaxed
You guys, you can't find the download link because it isn't even out yet. Try again?
Sometimes, you need to know yourself.

  #238    
Old July 25th, 2013, 03:44 AM
RIAD99's Avatar
RIAD99
Rayquaza
 
Join Date: Jul 2013
Location: hoenn
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download link plz i looked on all pages i found only the old one can u give us the new one plz
any one wants to trade ?


  #239    
Old July 25th, 2013, 06:24 AM
Spherical Ice's Avatar
Spherical Ice
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Wow okay, so I didnt realise how many posts this thread had gotten.

So you guys understand, the beta is technically finished in terms of main events.

However, virtopia and the berry juicing competition features are both works in progress. I don't really have much inspiration to finish them at the moment, so I'm gonna ask you guys a question: would you prefer to wait for me to finish these two features, or release a beta that has half of virtopia finished and the berry juicing competition just completely off-limits?

They are the main things holding me back, though I do plan to add some changes to Pokémons movesets, abilities and add new moves so the meta isn't so outdated.
  #240    
Old July 25th, 2013, 07:30 AM
Varion Bluefire's Avatar
Varion Bluefire
A.K.A The Glitch
 
Join Date: Apr 2013
Age: 20
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Quote:
Originally Posted by Spherical Ice View Post
Wow okay, so I didnt realise how many posts this thread had gotten.

So you guys understand, the beta is technically finished in terms of main events.

However, virtopia and the berry juicing competition features are both works in progress. I don't really have much inspiration to finish them at the moment, so I'm gonna ask you guys a question: would you prefer to wait for me to finish these two features, or release a beta that has half of virtopia finished and the berry juicing competition just completely off-limits?

They are the main things holding me back, though I do plan to add some changes to Pokémons movesets, abilities and add new moves so the meta isn't so outdated.
I'd say wait till you finish said things, it would make the beta all the more sweeter.

Just strollin' to my next destination...
  #241    
Old July 26th, 2013, 12:20 AM
HyperKiller's Avatar
HyperKiller
What if..?
 
Join Date: Feb 2012
Gender: Male
Nature: Relaxed
Sounds like fun, there going to be the Physical / Special split in the game, by the way?
Sometimes, you need to know yourself.

  #242    
Old July 27th, 2013, 01:26 AM
Dimebag's Avatar
Dimebag
Demon Cleaner
 
Join Date: Nov 2011
Location: Sky Valley
Gender: Male
Nature: Gentle
Quote:
Originally Posted by Spherical Ice View Post
Wow okay, so I didnt realise how many posts this thread had gotten.

So you guys understand, the beta is technically finished in terms of main events.

However, virtopia and the berry juicing competition features are both works in progress. I don't really have much inspiration to finish them at the moment, so I'm gonna ask you guys a question: would you prefer to wait for me to finish these two features, or release a beta that has half of virtopia finished and the berry juicing competition just completely off-limits?

They are the main things holding me back, though I do plan to add some changes to Pokémons movesets, abilities and add new moves so the meta isn't so outdated.
Take your time dude no need to rush things. The more time you spend with it the better it will be.
  #243    
Old August 1st, 2013, 05:08 PM
Spherical Ice's Avatar
Spherical Ice
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POKéMON COBALT BETA 1 RELEASE


Bugs and Oddities

  • If you do not enter anything for your name at the very beginning of the game, glitches will occur when you open your Trainer Card or in certain scripts where your name is mentioned. To avoid this, just enter a name yourself.
  • New moves may not work 100% correctly, but nothing game breaking.
  • The textbox that says "the caught Pokémon was sent to the Box" does not display.
  • Sometimes, random black half-tiles will appear. They do nothing as far as I know except look ugly and disappear when you exit and re-enter the map.
  • The list on the Bug Report shows an empty option and CANCEL. You can still click on the empty space to access the listed bugs.
  • Ported music sounds bad.
Bugs highlighted in red can potentially be break or freeze your game. Remember to save often and to keep save states to keep your progress!

Things to note

  • Moves have had their PP, Base Power and accuracy updated. A list of all the changes can be found in the README.
  • Some Pokémon have been buffed to be more useful. A list of all the changes can be found in the README.
  • Moves from Generation 4 and Generation 5 have been added in. A list of all the moves added in can be found in the README.
  • Certain evolutions have been edited. A list of the edits can be found in the README.
  • HM05 is now Rock Climb. TM01 is Hone Claws, TM23 is Earth Power.
  • This beta ends at the fourth gym in Slateport City.
  • Please make sure you have patched the FireRed ROM named "1635 - Pokemon Fire Red (U)(Squirrels)" (google it) before reporting a bug.


Last edited by Spherical Ice; December 17th, 2013 at 02:38 PM.
  #244    
Old August 1st, 2013, 05:40 PM
xGal's Avatar
xGal
du bist n00b
 
Join Date: Nov 2011
Location: A tree
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Fufufu that's good MyBoy has the ability to patch hehe... Can't wait to play!!!!
Hey guys, I made a soundcloud account not long ago, and I would be very happy if you guys will check it out: https://soundcloud.com/dewombat. Thanks .

Also, if you ever wanted to make a ROM hacking tool, click here: http://www.pokecommunity.com/showthread.php?t=334348
  #245    
Old August 1st, 2013, 07:31 PM
DoesntKnowHowToPlay's Avatar
DoesntKnowHowToPlay
some loser
 
Join Date: Jan 2012
I've been having a bit of difficulty getting this to boot properly. I see the Zigzagoon mail screen briefly and then it cuts to black. I plugged it into VBA-SDL-H and it was infinite looping around 0x8AA, if that means anything. Plugging an FR savestate at the title screen into it gets a jump cut to a naming screen and then the protagonist's room- it seems to be working from there, but a friend of mine has been mentioning the mailbox giving infinite devon scopes.

edit:



to be fair i was asking for this since the sailor was offering to take me to the area i was already in, but since i wasn't making savestates i think i'll wait for this to get ironed out a bit
also tail whip ledyba might be a thing depending on whether or not it was actually patching right

Yet Another Fire Red Hack

Physical/Special Split

Last edited by DoesntKnowHowToPlay; August 1st, 2013 at 08:16 PM.
  #246    
Old August 1st, 2013, 07:52 PM
mikethepokemaster's Avatar
mikethepokemaster
 
Join Date: Feb 2011
Location: kanto region
Gender: Male
Nature: Jolly
For some reason the game goes to black and doesn't start. it shows your website info but that it.
  #247    
Old August 1st, 2013, 08:55 PM
HyperKiller's Avatar
HyperKiller
What if..?
 
Join Date: Feb 2012
Gender: Male
Nature: Relaxed
Ohohoho. First stop: Virtopia!

...After starter and plot and stuff, of course. Good job on everything, keep calm and hack on!

EDIT: ....Actually, like the above, it goes black after the website screen.
Sometimes, you need to know yourself.


Last edited by HyperKiller; August 1st, 2013 at 08:59 PM. Reason: Problems.
  #248    
Old August 2nd, 2013, 05:32 AM
Spherical Ice's Avatar
Spherical Ice
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wow that was a dumb mistake

PLEASE REDOWNLOAD FROM THE INITIAL RELEASE POST



For those that are interested, I forgot that I had resized my ROM to 32MB but didn't patch using .UPS. This download includes NUPS so you won't need to go and find a downloader yourself. The original beta release post also has this link.

Quote:
Originally Posted by DoesntKnowHowToPlay View Post
Plugging an FR savestate at the title screen into it gets a jump cut to a naming screen and then the protagonist's room
Good, this is intended, and, from my testing, works perfectly in the new patch.

Quote:
Originally Posted by DoesntKnowHowToPlay View Post
a friend of mine has been mentioning the mailbox giving infinite devon scopes.
Oh wow, that was just a dumb mistake on my behalf. It's been fixed.

Quote:
Originally Posted by DoesntKnowHowToPlay View Post


to be fair i was asking for this since the sailor was offering to take me to the area i was already in, but since i wasn't making savestates i think i'll wait for this to get ironed out a bit
I'm pretty sure this is a problem with patching. If it comes up again I'll look into it.

Quote:
Originally Posted by DoesntKnowHowToPlay View Post
also tail whip ledyba might be a thing depending on whether or not it was actually patching right
Haha this actually was a thing. I've fixed their movesets, which were apparently broken for some reason.

Last edited by Spherical Ice; August 2nd, 2013 at 05:51 AM.
  #249    
Old August 2nd, 2013, 01:45 PM
Mystery Man's Avatar
Mystery Man
Don't be like me!
 
Join Date: Dec 2011
Location: CA
Age: 18
Gender: Male
Nature: Quirky
Great to see that there is a release now! I had been eager to play through this hack for it is seemingly of great quality. Now, I am currently past the 2nd Gym, seemingly stuck. Here are the bugs/oddities I have ran into:

Spoiler:
Pokemon - Fire Red4.PNG
She does not talk at all. Is she the one who is supposed to give me the remedy to Seel's fungal infection? I presume this because I have literally searched everywhere for a remedy, and it is most logical to me to get it from someone in this place.

Pokemon - Fire Red3.PNG
I had already gone through this cave for the storyline purpose. I then come back and see that the stone is still present. If I am recalling correctly, nothing happens when you talk to it.

Pokemon - Fire Red2.PNG
Whenever I talk to this guy, it goes to the rival naming screen.

Pokemon - Fire Red1.PNG
I recall there being a Pokemon blocking the path to the north. I am going to assume that you meant to block the way to the north entirely until the player has witnessed a particular story event. To the right of the bicycle shop, there is no fence to stop you from going north.

Crimsonberg's Pokemon Center.PNG
The main floor of Crimsonburg's Pokemon Center. The bigger problem here is that there is no way out.

I still get the same problem DNHTP shared regarding the captain taking you to the trees.

Also, when I evolved my Torchic to Combusken at Lv. 16 (when it learns Double kick), the game froze. So I stopped the evolution and had it evolve at Lv. 17. That did not freeze the game. This happened before you released the .UPS patch, so I am uncertain if it is solely a patching problem.
  #250    
Old August 2nd, 2013, 02:17 PM
Spherical Ice's Avatar
Spherical Ice
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Quote:
Originally Posted by Mystery Man View Post
Great to see that there is a release now! I had been eager to play through this hack for it is seemingly of great quality. Now, I am currently past the 2nd Gym, seemingly stuck. Here are the bugs/oddities I have ran into:

Spoiler:
Attachment 69063
She does not talk at all. Is she the one who is supposed to give me the remedy to Seel's fungal infection? I presume this because I have literally searched everywhere for a remedy, and it is most logical to me to get it from someone in this place.

Attachment 69064
I had already gone through this cave for the storyline purpose. I then come back and see that the stone is still present. If I am recalling correctly, nothing happens when you talk to it.

Attachment 69065
Whenever I talk to this guy, it goes to the rival naming screen.

Attachment 69066
I recall there being a Pokemon blocking the path to the north. I am going to assume that you meant to block the way to the north entirely until the player has witnessed a particular story event. To the right of the bicycle shop, there is no fence to stop you from going north.

Attachment 69067
The main floor of Crimsonburg's Pokemon Center. The bigger problem here is that there is no way out.

I still get the same problem DNHTP shared regarding the captain taking you to the trees.

Also, when I evolved my Torchic to Combusken at Lv. 16 (when it learns Double kick), the game froze. So I stopped the evolution and had it evolve at Lv. 17. That did not freeze the game. This happened before you released the .UPS patch, so I am uncertain if it is solely a patching problem.
Thanks for this. I've fixed all the bugs apart from the last two - you can redownload from the initial release post.

Could I have a little more information about the boat problem?

Also, I also encountered that problem with evolving Torchic and I don't really know what caused it or how to fix it. I've added it to the initial release post under bugs so everyone else knows what to do.
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