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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.



 
 
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  #1    
Old July 14th, 2011 (03:15 PM). Edited July 16th, 2011 by Jake♫.
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Jake♫ Jake♫ is offline
► My Happy Little Pill 
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Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Posts: 2,952
For right now this is going to be extremely tl'dr-y because I don't have a lot of time to do this right now, so suck it up =) I'll come back and revise it later, being more descriptive and stuff.

At a Glance


Tyranitar@Leftovers
Sand Stream
Sassy Nature
252 HP/180 SpA/76 SpD
  • Stealth Rock
  • Crunch
  • Fire Blast
  • Ice Beam

At first I wasn't planning on using any weather with this team, but I kind of realized that I was going to hate rain when the entire reason this team was built was Nidoking. AKA I needed to nerf it. AKA weather war. TTar comes in to give me some Sandstorm, which my team doesn't mind at all. It's here to set up my rocks and basically hit everything he can, while getting Wish passed to him to keep the weather war going.


Latios@Choice Specs
Levitate
Timid Nature
252 SpA/252 Spe/4 Def
  • Draco Meteor
  • Psyshock
  • Surf
  • HP Fire

Latios is iffy on this team, as it's honestly doing lackluster for me with literally EVERYONE running SpD Jirachi (Including myself...). I mean it hits like a truck, but meh =P


Jirachi@Leftovers
Serene Grace
Careful Nature
252 HP/224 SpD/32 Spe
  • Iron Head
  • Body Slam
  • Wish
  • Protect

This was pretty much obligatory, especially since it has good synergy with my two main sweepers. Jirachi takes all the hits I really don't want Durr or Nido taking (Minus Ground attacks). It walls the random Outrages and Draco Meteors that get flung around everywhere, but more importantly, it heals the team with Wish.


Landorus@Choice Scarf
Sand Force
Naive Nature
252 Atk/252 Spe/4 HP
  • Earthquake
  • Stone Miss Edge
  • U-Turn
  • HP Ice

I figured I'd throw in something to keep momentum up with U-Turn that benefited from the Sand, so Scarf Landy was chosen. But honestly, it's not really doing that well, so suggestions are nice XD


Conkeldurr@Leftovers
Guts
Brave Nature
252 Atk/136 SpD/120 HP
  • Bulk Up
  • Drain Punch
  • Mach Punch
  • Payback

Conkeldurr is here to serve alongside Nidoking, taking any status that anyone throws its way and absorbing it, giving him his Guts boost.


Nidoking@Life Orb
Sheer Force
Timid Nature
252 SpA/252 Spe/4 HP
  • Earth Power
  • Thunderbolt
  • Ice Beam
  • Flamethrower

The entire reason I made this team, I wanted to try out Sheer Force Nidoking. And let me tell you, he's a boss. If you don't resist the attack, you're taking an giant dent from him. Even SpD Jirachi doesn't like coming into him to tank a hit, especially when it's a 2HKO with SR down with Earth Power.

I wasn't kidding about how tl;dr this was going to be XD Also here's the importable if you want I guess =3

Code:
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Crunch
- Ice Beam
- Fire Blast

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock
- Hidden Power [Fire]
- Surf

Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Protect

Conkeldurr (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback

Nidoking (M) @ Life Orb
Trait: Sheer Force
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Earth Power
- Thunderbolt
- Ice Beam
- Flamethrower
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  #2    
Old July 15th, 2011 (08:49 AM).
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flamehaze94 flamehaze94 is offline
Jeste!
 
Join Date: Nov 2007
Location: I'd say something clever, but you'd expect that.
Gender: Male
Nature: Timid
Posts: 597
Rain in generally gives this team a fair bit of trouble. Specs Politoed, LO Starmie, Latios can spam high powered Surfs (or Hydro Pumps) and hit everything really, really hard. Latios can only take so much abuse with lack of recovery and and only decent SpD. Jirachi cannot heal fast enough without Wish + Protect. Tyranitar gets 2HKOed even with Sand. Thus, I suggest Protect > Fire Punch on Jirachi. Fire Punch is a good move to catch Scizors and Ferrothorn unawares, but Protect gives you much better countering utility lke for some of the threats I mentioned. It quite a bit of damage on those boosted attacks, but it'll work better since you're guaranteed to at least get a Wish off.
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  #3    
Old July 16th, 2011 (07:15 AM).
Jake♫'s Avatar
Jake♫ Jake♫ is offline
► My Happy Little Pill 
Platinum Tier
 
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Posts: 2,952
Switched and working much better, so thank you flame. More rates please =P
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