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  #1    
Old May 29th, 2010 (01:00 AM). Edited July 14th, 2010 by Crazyninjaguy.
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Crazyninjaguy
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Welcome to the Pokémon Mystery Dungeon StarterKit thread!
Information
Crazyninjaguy
Author
Crazyninjaguy
Team
Scripting Stages
Status
Demo released!
Releases
Well you might remember I started this project a while back, but due to my computer troubles, lost everything. I'm now a much better scripter, and I only started this last night, but have quite a few scripts done already. Well, this is what i have so far.

Information


This StarterKit for RPG Maker VX will provide you with the tools to make your very own Pokemon Mystery Dungeon game for others to play. But don't just use what's in the kit, expand it!

One of the key features to this StarterKit is user configuration.
All of the scripts are almost fully customizeable for Non-Scripters, and it's easy to do so.

Screenshots

Spoiler:







Releases


http://www.mediafire.com/?omgzozln2zo

Videos


None at the moment

Team


Crazyninjaguy: Everything

Credits


-modern algebra (Extra Movement Frames)
-OriginalWij (RMXP Resolution)
-BigEd781 (Window Cursor)
-~J.V~ (Thread layout)
-Crazyninjaguy (Everything else)

Final Note


Thanks for reading through the thread, and i hope you like what you see.
Hopefully you'll support this project as it progresses, and reap the rewards!

Also, i'm using all of the HGSS overworld pokemon until i make the charsets for all 493 Pokemon in mystery dungeon style.


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  #2    
Old May 29th, 2010 (02:36 AM).
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Very nice glad to see it back!
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Old May 29th, 2010 (05:21 AM).
Poeman
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I love the CSS >_<
Also I don't see anything new about the project but it's still amazing.
I assume I'm still a beta tester :3?
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  #4    
Old May 29th, 2010 (05:51 AM).
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Sure if you want to be
Also, there's quite a lot of new stuff in regards to how it's scripted etc, and the fact that it's incredibly customizeable for people that can't script.
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Old May 29th, 2010 (05:57 AM).
Cilerba
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This is looking great. CSS looks great, and the graphics look great too! ^.^
If you need any help with this, let me know.
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Old May 30th, 2010 (03:06 AM).
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Thanks

For anyone who is interested, i'll be needing all the PMD characters in RMXP format if anyone would like to volunteer to do a couple?

It'd help the kit get released quicker :D
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  #7    
Old May 30th, 2010 (03:38 AM). Edited May 30th, 2010 by Melvern.
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Ok.... (Browsing spriters resource now )

Anyways u need facesets??'
Attached example. going to work on it -.-
Attached Thumbnails
abrafamily.png‎   primaldialga.png‎   aerodactyl.png‎  
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Old May 30th, 2010 (06:18 AM).
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Nah it's fine, all i need are charsets at the moment thanks

Quick update, Save/Load system is complete :D
Next up is the options screen.
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Old May 30th, 2010 (08:37 PM).
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Wait... werent you doing the Pokemon "Twilight" that i was complaining so much about?
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Old May 30th, 2010 (09:00 PM).
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Quote originally posted by davidthefat:
Wait... werent you doing the Pokemon "Twilight" that i was complaining so much about?
Yes he is... though you could have probably easily and gone and looked that up yourself.
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Old May 30th, 2010 (09:10 PM).
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Quote originally posted by lx_theo:
Yes he is... though you could have probably easily and gone and looked that up yourself.
Honestly, he can not possibly finish one of them, unless he doesnt have a life,,,
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Old May 30th, 2010 (09:13 PM).
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Quote originally posted by davidthefat:
Honestly, he can not possibly finish one of them, unless he doesnt have a life,,,
He can do whatever he feels like. If he finishes them, he finishes them. Given the reputation for any game on this forum in that regard, it really doesn't matter that much.
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Old May 31st, 2010 (01:41 AM).
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I can finish both easily, neither are hard but i just have to think about what i'm doing.

I only spend about 2-3 hours on a normal day making games anyway so uhm, yeah.

Progress is coming along nicely, i've started working on a different way to store game options other than game variables, and it works like a charm so far. A small demo isn't far off!
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  #14    
Old May 31st, 2010 (04:31 AM).
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Nice! I can't wait for the release
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  #15    
Old May 31st, 2010 (07:20 AM).
Poeman
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David, to be honest, if you script something on your own your more likely to see it through to the end, I believe this and Twilight qualify, and it's not a matter of if he finishes, it's when.
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Old May 31st, 2010 (08:34 AM).
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Quote originally posted by Poeman:
David, to be honest, if you script something on your own your more likely to see it through to the end, I believe this and Twilight qualify, and it's not a matter of if he finishes, it's when.
Thats what you think, I know TONS of people (including me) that just don't get much done in one particular project and start on something else. One thing that helps is just focusing on 1 project, so just write EVERYTHING up before you start coding anything... And if you think I am not qualified to give advice, I am working on an autonomous robot engine in C++ and Java... And in the end, I am porting all the Java code into C++ (I have to use Java for now, since the microproccessor is Java based)
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Old May 31st, 2010 (08:43 AM).
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Quote originally posted by davidthefat:
Thats what you think, I know TONS of people (including me) that just don't get much done in one particular project and start on something else. One thing that helps is just focusing on 1 project, so just write EVERYTHING up before you start coding anything... And if you think I am not qualified to give advice, I am working on an autonomous robot engine in C++ and Java... And in the end, I am porting all the Java code into C++ (I have to use Java for now, since the microproccessor is Java based)
That's good for you. Now the fact that he is willing to do it means there's a chance for it to be done. Thats all that really matters here, so really it would probably be best if you just let him work so there is a greater chance he'll finish.
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  #18    
Old May 31st, 2010 (09:02 AM). Edited May 31st, 2010 by Crazyninjaguy.
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I'm currently releasing a small testing demo to testers, so if that's all good, then just a little more work and i'll be ready to give it out publicly

Thanks for all the support so far!
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  #19    
Old May 31st, 2010 (11:45 PM).
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I cannot wait for the demo, really want this.
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  #20    
Old June 2nd, 2010 (03:38 AM). Edited June 2nd, 2010 by Yellow Flash.
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Oke, first of all awsome job on this starter kit!
I would love to help you out :D
I am currently working on a PMD game myself :D
If you need anything i'll help you out
Thanks~
Check Signature for the link to my project :D


This is what i have so far:
-Persain's Bank (Store + Withdraw Poké)
-Kangaskhan Storage (Store + Withdraw Items)
-Gulpin's Fusion Shop ( This Is A New Version, It Doesn't Link Moves, It Fuses Moves :D)
-60+ Pokemon Sprites
-Starters Facesets + Emotions (Formated in VX.)
-The Battle System (This is exactly the PMD Battle System)
The only problem with the battle system is that it's Japanese...
So hard to configurate...
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  #21    
Old June 2nd, 2010 (07:20 AM).
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Oh yeah, i saw your project on rpgmakervx.net

Well a small demo will be released soon as i've ironed out the bugs that were present in the first one.

As for helping, i've already scripted quite a few things, but thanks anyway
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  #22    
Old June 2nd, 2010 (08:06 AM).
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I could send you some sprites if you like?
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  #23    
Old June 2nd, 2010 (02:07 PM).
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That'd be great if you could
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Old June 2nd, 2010 (09:48 PM). Edited June 2nd, 2010 by Yellow Flash.
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Allright
I'll send the sprites and facesets.
Also good luck with everything :D

EDIT: Send in PM
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Old June 3rd, 2010 (02:10 AM).
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That's brilliant, thank you!
That saves time
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