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  #1    
Old May 30th, 2015 (1:13 PM). Edited 2 Weeks Ago by 80C.
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Welcome to the Region of Frejo!

Info

This is a hack ROM based on Pokemon Red (USA), the author is 80C, this is his first hack ROM.
Pokemon Grape's development began in 2012, it had 3 Demo releases, Demo 1 and Demo 2 were released during 2013 while Demo 3 was released on Christmas 2014.
Each Demo release featured huge differences and improvements.

This is a Total Overhaul hack that changed drastically the original game almost beyond recognition and it features advanced Assembly Features - most of them have been implemented for the first time in a Gen1 Hack ROM like Physical-Special split attack, new evolution methods etc etc etc.
Later Gen1 hacks were influenced by this hack as their authors affirmed in various occasions.

Many events of the game are similar to the events that occur in Pokemon red (although in a different order) but those similarities will be explained later in the game's storyline.
The hack is pretty hard, especially at the beginning of the game, and the gameplay experience offers way more hours of gameplay than the original Red Version.

This is the last hack that has been realized with obsolete methods like hex editing etc.
Many fans considered this hack the "spiritual successor" of Gen1 hacks like Pokemon Brown and Pokemon Team Rocket Edition.

Actually Pokemon Grape is widely considered by both critics and fans around the world one of the best Gen1 hack ever made, it won several prizes during these years, the last Demo received critical acclaim.

The hack is about to be ended but there are still a lot of details to be adjusted for the Final v1.0.

Story

Frejo, 1999
There's a controversy regarding the ownership of the Pokemon League Zone between the Leaders of two distant Regions, the Region of Frejo and the Region of Kelgo, and these two regions are about to declare war to each other.
Fortunately, the two Leaders agree on starting a Competition for deciding the ultimate ownership of the Pokemon League, each one of them picks a rookie trainer as their contender.
The first contender that gains the 8 Badges of the Region of Frejo and successfully defeats the Elite4 and the League Champion will acquire the Pokemon League.
Unfortunately, before the competition can actually start, some bad guys, allegedly some surviving members of Team Rocket tha fled from Kanto, destroy the Pokemon Database of the Pokemon League and PokeDex data is now missing and it's a huge problem due to economic stuff we aren't supposed to comprehend.

So... the following day you're supposed to gain control of your Player Character, the Contender chosen by the Leadership of the Region of Kelgo, a sort-of famous teenager baseball player called Marquis but simply known as insert your favorite nickname here.
We don't know anything about him... details about his past life, relationship, daily activities et cetera will come up at any time during the adventure, but one thing is certain: he's not mute and he isn't supposed to look like the generic Pokemon Characters you use to imperson.

Actually there's also a psychopath teenager with suicidal tendencies called Paul, you can't rename him at the start of the game simply because he and Pokemon Anime's Paul are the same person, and he's the other contender, he's a Pokemon maniac and he doesn't think twice in letting his weakest pokemon die slowly after being injured... this awesome person is supposed to be your rival.

Also, there's an unknown Pokemon professor put at the last minute, for good measure, by the Pokemon League: Professor Iroquois Stanley Bek a.k.a. IS Bek, allegedly Samuel Oak's cousin.
This weird-looking professor is supposed to give the contenders an extra task: complete the Pokedex in order to restore the lost Pokemon Database data simply by collecting every Pokemon specie during their quest.
This is a task that you can either ignore or accomplish, in any case this will decide your ending (aka Good Ending vs Bad Ending).

The winner takes all.
But, seriously, is this supposed to be yet another Pokemon Red hack with the SAME background stuff like Evil Teams, powerful legendaries, secrets, unlockables, rivals and fat guys that love technology?
Why there's STILL Team Rocket behind this (this time without Giovanni)?
And who is "Kifflom" and its "Epsilon Program" and what it has to do with Team Rocket and all of this?
There's really a secret underground passage under Megan City's Museum?
Is this Hack ROM such good?
There are really OVER 240 Pokemon species??

Well, at this point I suggest you to find the answers by yourself by playing the game.

Demo 3.1 ends after you beat 7 GYMs, obtain 6 Badges and reach Silten City's Train Station, 60% of the Final Game

Features

  • A completely new Region, Frejo, bigger and better than Kanto, you can travel along Frejo and in parts of other two regions, Kelgo and Altek;
  • Very Improved graphics, there are completely new devamped sprites for each pokemon species and very detailed tilesets;
  • Over 240 different Pokemon Species including Pokemon from Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos along with 2 new Fakemon;
  • 10 Extra types: Steel, Dark, Fairy, Atom, Wood, Wind, Gas, Sound, Light and Bone!
  • 70 extra new Moves, including moves that use the new types (at least 3 damage dealing moves for each new type);
  • Extra intro screens before the standard introduction.
  • Physical\Special Split attack - this has been the first gen 1 hack rom with such implementation;
  • New evolution methods adapted from further generation along with new methods of evolution - once again this has been the first gen1 hack rom with such implementation;
  • Custom OverWorlds in the Pokemon menu, one for each pokemon species - uses a different ASM routine from Pokemon Maize and T.R.E. 2;
  • Holdable Items - available in Final Version - once again this has been the first gen1 hack rom with such implementation;
  • Shiny Pokemon - available in Final Version;
  • REAL Time Clock Day\Night System depending on hours with events, evolutions and wild pokemon depending on it - not implemented yet in Demo 3;
  • EXP Bar like in Gen2+ - Thanks to Danny-E 33 for the original asm routine that I later fixed by myself since the original one was glitched.
  • Ice Sliding Mechanics from Gen2 Games;
  • Animated Waterfall mechanics like in Gen2 Games - once again me first!
  • Move Deleter (like in Gen2+ Games) - available in Final Version;
  • Dive Mechanics (working differently form Pokemon Maize) - available in Final Version;
  • Mining System (like in Gen4 Games) - available in Final Version;
  • Damage Counter during battles in Final Fantasy-fashion!
  • New Objects implemented, many of them have even new functions (like the Lighter), some of them are required for evolutions or in-game mechanics - me first once again (I wrote the tutorial that made this possible in other hacks);
  • Running Shoes System + Kart Boost x4 System- actually working differently from Pokemon Brown 2014 with a Different ASM - and it doesn't speed while surfing;
  • Kart instead of Bike;
  • More Fly-able, bike-able, dig-able and teleport-able ambients - me first once again;
  • Medical Kits systems: somewhere in Frejo you can use those lying bags to restore your Pokemon;
  • Traps of various nature in certain dungeons and other places;
  • Post-League quests;
  • Coloured and Shaded Text Font, during battles it isn't coloured - available in Final Version;
  • SideScrolling areas Legend Of Zelda-fashion, there are various sidescrollign areas of different ambients;
  • Secrets, Puzzles, Mysteries to solve and an Item-trading sequence Legend Of Zelda-fashion;
  • Compatibility with Gen1 and Gen2 games (somehow);
  • Nuzlocke-Mode System - available in Final Version;
  • The three legendary dogs running around the Region after a certain event - available in Final Version;
  • Mew under the truck at the Port, along with a custom event involving the truck - available in Final Version;
  • And more...
I implemented the Hyper-Flying-Jetpack too but the risk of flying out-of-bounds was too high so I disabled it. Nevertheless, it made it into the game as a cameo.

Bugs

I've bug-tested this beta myself with a little help from a few Beta-Testers, but there's always the possibility that The Beta testers missed something.
If you encounter any bugs, feel free to send me a Private Message.

This time there aren't fatal Glitches that freeze your game (that aren't already present in the original Pokemon red Version, though you won't find them normally during the gameplay);

Minor bugs (don't affect gameplay\mechanics):
*Many Pokemon can learn X-Scissor even if they're not supposed to do so.
This will be fixed in the final release;
*Gen3 and Gen5 Pokemon don't have a MiniOW icon in the party pokemon.
The icons will be realized and put in the final version;
*3 Pokemon (gastly, Magnemite & Doduo) have glitched backpics.
This problem was already fixed for the Final release, I'm very sorry about that, add manually 499 compressed pics is really frustrating and boring...

NOT BUGS:
*Sometimes Rustel City's music pitch changes slightly if you re-enter the area. I found this funny and I left it in the game. Yes, the song is "California Gurls" by Katie Perry and Snoop Dogg, thanks to AshAndMisty aka Red for the catchy tune;

Fixed Bugs originally present in Pokemon Red Version:
*Focus Energy and Dire Hit are no longer glitched
*No more glitchy east-coast tile that spawns weird wild pokemon (aka no MissingNo glitch);
*No Elixier\Ether glitch in case you raise PPs with a PP-Up;
*After using Transform the palette color will be corrected as soon as you either look at the party pokemon or wait a few turns;
*No Glitch City :P
*No Cycling Road Block skipping :P
*You can't anymore do fishing in the GYM statues;
*ALL moves have been updated up to Gen6 games, Blizzard has 30% of freezing chance like in the original japanese versions;
*A lot of other minor fixes that actually I don't remember at the moment;

Screenshots


OFFICIAL TRAILER:

MEW UNDER THE TRACK\FINAL VERSION V1.0 SMALL PREVIEW:

NEW EVOLUTION METHODS:

Credits

Gamefreak and Nintendo
80C - Author, Mapper, Spriter, Tilesetter, Scripter, Assembly programmer, graphic artist, testing, 80C Spritesource

Contributors:
Blue Emerald - minisprites party pokemon
BluRose - error\bug reporting
Cartmic - a couple of old tutorials, support
Chambers - minisprites party pokemon
Colboyman - a couple of old tutorials
Dany E 33 - an old tutorial, original gen2 graphic patch
IIMarkus - Pokered disassembly project
LoCharmone - Beta tester, support
Nishi7 - banner
Ombra99 - a couple sprites, support
Pokeglitch - a couple of tutorials, support
~Red (a.k.a. AshAndMisty) - custom music contribution
Sawakita - Tutorials, ASM support
ShantyTown - Custom Music contribution
Solo - minisprites party pokemon
Uac.Dario - beta tester, ASM Support

Utilities

Pokemon List after 151 (in Red = Pokemon you can't catch in Demo3):

Spoiler:

Chikorita - Casinò Racket, Buris City, 1500 Coins;
Bayleef
Meganium
Cyndaquil - Casinò Racket, Buris City, 1500 Coins;
Quilava
Typhlosion
Totodile - Casinò Racket, Buris City, 1500 Coins;
Croconaw
Feraligatr
Houndour - wild
Houndoom
Heracross
Yanma - wild
Yanmega - evolves from Yanma according to Gen4 mechanics
Spinarak - wild
Ariados
Chinchou - Use Super Rod in southern seas
Lanturn
Swinub - wild
Piloswine
Mamoswine - evolves from Piloswine according to Gen4 mechanics
Natu
Xatu
Mareep - sold by a man in Rustel City's PokeCenter
Flaaffy
Ampharos
Marill - wild
Azumarill
Murkrow - wild
Honchkrow - evolves from Murkrow using a Dusk Stone
Larvitar - wild
Pupitar
Tyranitar
Uranytar - evolves from Pupitar using a Star Gene
Phanpy
Donphan
Wooper - Quartz Town, super rod
Quagsire
Togepi - wild
Togetic
Togekiss
Gligar - wild
Gliscor - evolves from Gligar using a Razor Fang (as of now)
Sneasel - wild
Weavile - evolves from Sneasel using a Razor Claw (as of now)
Tyrogue -Casino, 3000 Coins
Hitmontop - evolves from Tyrogue only if Defense=Attack
Misdreavus - wild
Mismagius - evolves from Misdreavus using a Dusk Stone
Skarmory - Casino, 6000 Coins
Espeon - Quartz Town gym's price
Umbreon - Quartz Town gym's price
Leafeon - level up Eevee at Lv15+ while in Fracture Hill's surface
Glaceon - level up Eevee at lv15+ while in Frejon Tunnel, icey area
Sylveon - Casino, ???? Gettoni (in Demo3 doesn't evolve from Eevee yet)
Magnezone
Electivire
Magmortar
Porygon2 - evolves from Porygon using an Upgrade
Porygon-Z
Tangrowht - evolves from tangela according to gen4 mechanics
Scizor
Steelix - evolves from Onix using a Metal Coat
Slowking - evolves from Slowpoke using a King's Rock
Kingdra - evolves from seadra using a Dragon Fang
Rhyperior
Blissey
Crobat
Politoed - evolves from Poliwhirl using a King's Rock
Lickilicky - Evolves from lickitung according to gen4 mechanics
---
the other ones are pokemon from Gen3, Gen5 and Gen6 and there's the other fakemon.
It's a surprise as of now...

Type Chart (NEW)

Spoiler:

New TM List

Spoiler:

01 DYNAMICPUNCH
02 DRAGON CLAW
03 HYDRO PUMP
04 AMNESIA
05 MEGA HORN
06 TOXIC
07 FREEZEBREATH (New move, Gas-Type)
08 SWIFT (Light-Type)
09 BULLET SEED (Wood-Type)
10 BODY SLAM
11 GAS BOMB (New move, Gas-Type)
12 OCTAZOOKA
13 ICE BEAM
14 BLIZZARD
15 HYPER BEAM
16 LIGHT SCREEN (Light-Type)
17 SWORD DANCE
18 MIMIC
19 GIGA DRAIN
20 CRUNCH
21 COUNTER
22 SOLAR BEAM
23 IRON TAIL (Steel-Type)
24 THUNDERBOLT
25 THUNDER
26 EARTHQUAKE
27 FISSURE
28 DIG
29 PSYCHIC
30 SHADOW BALL
31 TRIPLE KICK
32 DOUBLE TEAM
33 REFLECT
34 SPARK
35 FLAMETHROWER
36 SLUDGE BOMB
37 DREAM EATER
38 FIRE BLAST
39 ROCK SLIDE
40 RAZOR WIND (Wind-Type)
41 SKY ATTACK
42 X-SCISSOR
43 WOOD HAMMER (New move, Wood-Type)
44 STONE EDGE (Here it's Rock-Type)
45 MOONBLAST (Fairy-Type)
46 THIEF (Dark-Type)
47 STEEL WING (Steel-Type)
48 HYPER VOICE (New move, Sound-Type)
49 TRI-ATTACK (Atom-Type)
50 SUBSTITUTE

Support


Banner by Nishi7 and 80C
Box Art by 80C

Awards


Spoiler:

Minor Awards:
PHRC (r.i.p.)
*Hack of the Month - August 2013 - 1st Place
*Hack of the Month - January 2014 - 1st Place
*Hack of the Month - March 2014 - 1st Place

Download

Demo 3.1 (Summer 2015)
You need an utility such as Luner Ips to patch.

Total Number of (official) Downloads: ~16K (about 16000)

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  #2    
Old May 31st, 2015 (8:21 AM).
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Sceptile90 Sceptile90 is offline
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All of my yes! I'll play this after my current and next Nuzlocke.

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  #3    
Old May 31st, 2015 (12:38 PM).
Nick Nick is offline
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this looks really nice! It's always interesting to see how much effort is put into these GB(C) hacks. I presume you've implemented a day/night system?

I don't really care for the sidescrolling feature, but it's nice on its own. Is there trading functionality?

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  #4    
Old May 31st, 2015 (5:06 PM).
phantomness phantomness is offline
 
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This looks awesome!

Question, though, if we play through the Demo and have a save file, will it be compatible with the final version?

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  #5    
Old June 1st, 2015 (5:13 AM). Edited June 1st, 2015 by HidoranBlaze.
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Quote originally posted by 80C:
Actually Pokemon Grape is widely considered by both critics and fans around the world one of the best Gen1 hack ever made

Ok don't get me wrong, I'm not bashing your hack at all, and I haven't really played your hack yet, but saying this hack you released on Pokecommunity a few days ago is considered the best Gen 1 hack ever kinda rubs me the wrong way. It'd be like Gamefreak releasing ORAS and then saying a few days later that fans consider ORAS one of the best Pokemon games in history. Obviously, you released this hack somewhere else a few months ago, but you get my point.

I'm not saying your hack doesn't have the potential to become one of the best Gen 1 hacks out there, because it probably could become a famous Gen 1 hack. I'd just rather you say stuff like that when you get a bigger fanbase here on Pokecommunity and you can actually back up your statements. Good luck with your hack.

EDIT: Ok derp, I didn't realize you had another Pokemon Grape thread that got closed. My bad. But I think my point still stands, because I'm pretty sure a lot of people here and in other Internet places haven't heard of this hack.

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  #6    
Old June 2nd, 2015 (11:58 AM).
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Why you steal my California Gurls song.

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  #7    
Old June 2nd, 2015 (4:36 PM).
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ItWasABadDream ItWasABadDream is offline
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80C !!! You've come back!

I found Demo3 on another site so I've already played most of it.

THIS IS THE BEST, COOLEST, MOST ENJOYABLE, MOST INNOVATIVE GEN 1 ROMHACK I'VE EVER SEEN!

PLEASE do not stop developing Pokémon Grape! I LOVE this romhack, 80C. It's beyond impressive for a Gen 1 hack. If there's any romhack I would actually transfer to a cartridge to play on a real GameBoy, this would be #1.

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Old June 2nd, 2015 (11:52 PM).
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Enable visitor messages you bum, I can't reply! Anyway, can I take up your offer of helping me with the ASM in my Red Hack? Currently trying to do something and failing hard.

Keep up the good work with Grape though.

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  #9    
Old June 3rd, 2015 (11:27 AM).
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how far does demo 3 go

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  #10    
Old June 3rd, 2015 (1:22 PM).
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ItWasABadDream ItWasABadDream is offline
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Quote originally posted by Zef:
how far does demo 3 go

Quote:
Demo 3 ends after you beat 6 GYMs and obtain Surf, the rest of the Region will be blocked by an "oceanic wall" - 55-60% of the Final Game

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  #11    
Old June 12th, 2015 (1:01 PM).
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80C 80C is offline
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Some new stuff from the incoming Demo 3.1 (coming out in July\August)

Finally a real videogame shop: every mart has been overhauled and now every mart is unique.


Here's an update of the "Walking on the railroad is dangerous!" Area, the new palette of colors has been improved.
Waterfalls are animated just like in WIZARD PEAK.


Fishing in the statues has been completely fixed, you can still surf (and do fishing) on normal water too.


New Casino Graphics


Another flashforward of Silten City

And now ... the demonstration of my new Spritesource (all sprites are 100% mine):

Gen.1 like you've never seen (quote): D

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  #12    
Old June 25th, 2015 (5:17 PM).
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ItWasABadDream ItWasABadDream is offline
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Spoiler:
Quote originally posted by 80C:
Some new stuff from the incoming Demo 3.1 (coming out in July\August)

Finally a real videogame shop: every mart has been overhauled and now every mart is unique.


Here's an update of the "Walking on the railroad is dangerous!" Area, the new palette of colors has been improved.
Waterfalls are animated just like in WIZARD PEAK.


Fishing in the statues has been completely fixed, you can still surf (and do fishing) on normal water too.


New Casino Graphics


Another flashforward of Silten City

And now ... the demonstration of my new Spritesource (all sprites are 100% mine):

Gen.1 like you've never seen (quote): D

Those screenshots look awesome, 80C! Since demo 3.1 will be out in July/August as you say, how complete will 3.1 be? You mentioned before that demo 3.0 was 55-60% of the game... Have you got a percentage for 3.1??

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  #13    
Old June 28th, 2015 (10:39 AM).
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80C 80C is offline
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Quote originally posted by ItWasABadDream:

Those screenshots look awesome, 80C! Since demo 3.1 will be out in July/August as you say, how complete will 3.1 be? You mentioned before that demo 3.0 was 55-60% of the game... Have you got a percentage for 3.1??

Demo 3.1 it's an overhaul of Demo 3.0 and it features some of the latest pubished features (like Ice-sliding, Bone type), somemap redesigns, a new dungeon, some new wild pokemon (this time including even Gen3 Pokemon), a new city and a previously unavailable Gym (the 6th Gym, in Gondwan City); it includes also a lot of fixes for some annoying bugs from Demo 3.0 (expecially the graphical glitches regarding the NPCs' sprites and Party Pokemon's Mini-OverWorld that happens under a particular circumstance).
Demo 3.1 features about 60% of the complete game.

Savegames from Demo 3.0 are compatible with Demo 3.1.

I completed Demo 3.1 yesterday, all I need now is beta-test it and make sure that everything's fine.

Now it's "screenshot time".

Where am I?


Fortunately videogames don't feature an odor option.
In any case, if you didn't get a Super Rod don't worry: this is the right place for every aspiring fisherman.
And...

...


Cool custom graphics as usual.

This is is just a portion of what you'll find in Demo 3.1.

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  #14    
Old June 28th, 2015 (11:55 AM).
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ItWasABadDream ItWasABadDream is offline
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The palettes, borders, sprites, mapping! Grape looks amazing as usual. Can't wait for Demo 3.1 to be released. Keep up the great work!

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  #15    
Old July 7th, 2015 (8:34 AM).
aemon aemon is offline
 
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looks quite good.,loves to see the use of the first pokemon series (red, blue, green),.give this nostalgic feeling

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  #16    
Old July 15th, 2015 (10:38 AM).
Samin Huq Samin Huq is offline
 
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Amazing hack, man. It clearly looks like you went all out with this hack, introducing tons of new features that would not have been in the previous games. I do have a few questions, though. First of all, what's this 'Hyper-Flying-Jetpack' you're talking about? Does it really allow the player character to fly around the area? I know you didn't implement it in the end, but I'm still curious - if you DID implement it, it would make your hack revolutionary, I believe. Secondly, why not ditch the Geodudes in the first cave? Since that cave comes just after you get your Level 5 starter (who may very well be a Charmander, and all of who lack elemental STABs at that point anyway), and since Geodudes resist their Normal-type attacking moves, it might be best to ditch them altogether and just keep Zubat and maybe some other relatively weak Pokemon in the cave. Maybe something like Patrat would do, I could see it living in a cave.

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  #17    
Old July 22nd, 2015 (9:27 AM). Edited July 22nd, 2015 by 80C.
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80C 80C is offline
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Quote originally posted by Samin Huq:
Amazing hack, man. It clearly looks like you went all out with this hack, introducing tons of new features that would not have been in the previous games. I do have a few questions, though. First of all, what's this 'Hyper-Flying-Jetpack' you're talking about? Does it really allow the player character to fly around the area? I know you didn't implement it in the end, but I'm still curious - if you DID implement it, it would make your hack revolutionary, I believe. Secondly, why not ditch the Geodudes in the first cave? Since that cave comes just after you get your Level 5 starter (who may very well be a Charmander, and all of who lack elemental STABs at that point anyway), and since Geodudes resist their Normal-type attacking moves, it might be best to ditch them altogether and just keep Zubat and maybe some other relatively weak Pokemon in the cave. Maybe something like Patrat would do, I could see it living in a cave.
Thanks, I appreciate the fact that at least my work on it isn't wasted time.

The Jetpack was simply an object that simulated the "walk through walls" glitch and replaced the player's sprite (like the bike does) but I had to discard it mainly due to the fact that the risk to fly out of bounds was too high.

Actually if you choose Charmander you can grind by defeating Paras, alternatively grind in Route 51 by defeating Oddish or similar wild Pokemon.

In Demo 3.1 there will be a few unseen surprises that I didn't show in the previous screens.
-----------------

I have an announcement:
Make sure to check out this thread... during this week...
A few words to the wise.

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  #18    
Old July 22nd, 2015 (11:21 AM).
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Why does Route 61 have wild Machoke? They're below 20, and it's before the second gym. Doesn't make much sense. Could you replace them with wild Machop?

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  #19    
Old July 24th, 2015 (11:29 AM).
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80C 80C is offline
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Some new pre-release screens of what you may find in Demo 3.1:

Finally that GYM is available.


This time I offer a better Pokemon.


Another screen about the revamped Frejon Tunnel. You may find some new and useful items inside.
Ice mechanics from Gen2 have been included.


Everybody forgot about them: they're already available since Demo3, they evolve from Eevee only in a certain area (just like in next-generation pokemon games), many NPCs give you a hint about it.


Finally Quartz Town looks snowy.


A couple of screens from the new location, Silten City.


This screens demonstrates that:
a) I added even Dark Pulse, along with a couple of cool moves from the newest games;
b) Wild Pokemon have been changed in order to make some more sense depending on the area (for example: near the 4th gym which consists primarily of fairy-type you'll find poison-type pokemon in the route nearby, etc.);
c) This hack has great graphics even if it's a Gen1 game :D

If everything proceeds as planned Demo 3.1 will be released this weekend.

Quote originally posted by classiccartoonsftw:
Why does Route 61 have wild Machoke? They're below 20, and it's before the second gym. Doesn't make much sense. Could you replace them with wild Machop?
This has been fixed in Demo 3.1.

Now wild Pokemon are stronger than in the last beta and they make more sense now.

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  #20    
Old July 24th, 2015 (11:48 AM).
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Sceptile90 Sceptile90 is offline
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You nicknamed Bagon "Spyro"? Nice! If only three was a way to play this on colour on my android. Good luck, though!

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  #21    
Old July 25th, 2015 (2:38 PM).
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80C 80C is offline
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Demo 3.1 has been released!
The .zip has been updated to the newest version, the link remains the same.
New features include:
  • Bone type: Bone type Pokemon are: Cubone\Marowak (pure), Goldeen\Seaking, Rhyhorn\Rhydon\Rhyperior, Rapidash, Mamoswine, Donphan (2nd type);
  • A new GYM (6th Badge) in Gondwan City (you need to SURF to reach the Gym);
  • A new city (Silten City), the dungeon located in there is blocked but you can visit its 1st floor and some interiors;
  • Completely new Pokemon sprites and updated SuperPalettes and graphics;
  • Gen3 and Gen5 Pokemon available;
  • Ice Dynamics in the revamped icy area in Frejon Tunnel;
  • "Death Pads" in the Weapon Depot, only the 1st floor is explorable tought;
  • A new optional dungeon, the Fish Factory, located on Route 55;
  • Various bug fixes, in particular NPCs won't be glitched anymore when entering a city from a previous route, Pokemon OverWorlds in the party menu and in other menus won't be glitched anymore, "Safari Zone" trick glitch (an oversight by GameFreak) has been removed, NPCs will give you the correct TMs this time;
  • Wild Pokemon have been changed, as you explore further areas they will be stronger than in the last Demo;
  • "Abnormal" type has been changed to "Atom" type, it works differently than in the last version, so remember to check out the Type Chart inclosed in the .zip archive;
  • A couple of TM changes;
  • A lot of minor fixes and improvements;
  • A List of TMs\HMs has been included in the .zip archive;
  • ReadMe file contains now detailed info about the hack, how to play etc.

The SaveGame from the previous version is compatible with this new release. If you have a previous savefile and want to continue from that one make sure to save in a PokemonCenter in the old version, and then continue the game with the newest version.
This is necessary due to the fact that many maps have been changed and you may eventually be stuck on a tree or something similar if you don't follow this instruction.

Final Version v1.0 comes out as soon as it's ready and fully tested.
Don't bother me asking when the Final version comes out, please, be patient.

That's it, have fun!

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  #22    
Old July 26th, 2015 (12:47 AM).
HirumaBerserker HirumaBerserker is offline
 
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"Kifflom" and "Epsilon Program"...
Wait! Isn't that from a certain game that it was 2013's most-awaited title? D:

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  #23    
Old July 26th, 2015 (4:43 AM).
freddycore freddycore is offline
 
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are u planning to change mons moveset to 6th gen or keep gen2?

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  #24    
Old July 26th, 2015 (11:57 AM).
Glitch Kitty Glitch Kitty is offline
 
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Quote originally posted by HirumaBerserker:
"Kifflom" and "Epsilon Program"...
Wait! Isn't that from a certain game that it was 2013's most-awaited title? D:

Yeah...I was wondering if GTA V had copied on 80C or if 80C had made a reference to GTA V...

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  #25    
Old July 29th, 2015 (11:27 AM).
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80C 80C is offline
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Quote originally posted by freddycore:
are u planning to change mons moveset to 6th gen or keep gen2?
I changed Pokemon Movesets in order to match mostly Gen3 but also the next generation games' movesets.

Quote originally posted by HirumaBerserker:
"Kifflom" and "Epsilon Program"...
Wait! Isn't that from a certain game that it was 2013's most-awaited title? D:
Quote originally posted by Glitch Kitty:
Yeah...I was wondering if GTA V had copied on 80C or if 80C had made a reference to GTA V...
Actually it was a reference to Grand Theft Auto San Andreas rather than GTA V (infact Demo 1 has been released before GTA V's release and the mention was already in there).
Yes, this hack is full of references.

And now for something completely different:

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