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Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
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View Poll Results: Hack save routine for extra saveable space? Would break compatibility with flashcarts
Yes 16 21.05%
Yes - But have 2 patches. 1 with, 1 without. 56 73.68%
No 4 5.26%
Voters: 76. You may not vote on this poll

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  #26    
Old December 4th, 2011 (09:11 PM).
MantisboyN
 
Join Date: Aug 2008
Gender:
Nature: Sassy
This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
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  #27    
Old December 4th, 2011 (09:33 PM).
Team Fail's Avatar
Team Fail
See that, Aster?
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Join Date: May 2009
Age: 19
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Quote:
Originally Posted by MantisboyN View Post
This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
Isn't it like that normally? You can only get 151/385 until after the league? It'd be the same here, except it'd be 151/649.
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  #28    
Old December 5th, 2011 (01:46 AM).
Satoshi Ookami's Avatar
Satoshi Ookami
Memento Mori
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Join Date: Jul 2008
Location: Abyss of Time, Great Seal
Age: 22
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Quote:
Originally Posted by MantisboyN View Post
This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
I don't think Jambo would prevent you from adding this

TF: It's 386 :D
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  #29    
Old December 5th, 2011 (05:37 AM).
MantisboyN
 
Join Date: Aug 2008
Gender:
Nature: Sassy
Quote:
Originally Posted by Team Fail View Post
Isn't it like that normally? You can only get 151/385 until after the league? It'd be the same here, except it'd be 151/649.
I realize this, but what's the fun in playing with Pokemon that can't evolve at all until you beat the elite four and catch 60 Kanto Pokemon? That takes most of the meta-game out of it.

And I'd love to put it in the game myself, but to be honest, I really have no idea how.
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  #30    
Old December 5th, 2011 (05:40 AM).
Criisss's Avatar
Criisss
Beginning Trainer
 
Join Date: Sep 2009
Gender: Male
Ok, well, it was a suggestion, sure someone will have served.
Like, I will continue here to report bugs
  #31    
Old December 5th, 2011 (10:55 AM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by MantisboyN View Post
I realize this, but what's the fun in playing with Pokemon that can't evolve at all until you beat the elite four and catch 60 Kanto Pokemon? That takes most of the meta-game out of it.

And I'd love to put it in the game myself, but to be honest, I really have no idea how.
The Pokémon all evolve anyway. I patched the code so that evolutions would happen regardless of whether you have the national dex or not. It's up to the hacker to change the other stuff to suit their hack, as I see no point in doing it for them.
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  #32    
Old December 7th, 2011 (11:27 AM).
EdensElite's Avatar
EdensElite
No0b, but getting there.
 
Join Date: Jun 2011
Location: UK
Gender: Male
Nature: Bold
So far it's sounding quite good. When the movesets are in I might be likely to try it. If you cannot use the new pokemon in A-Map, then how do you find them in the wild?
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  #33    
Old December 7th, 2011 (11:41 AM).
SonOfASubmariner
Drifter. Just blew in to town.
 
Join Date: Jul 2010
Age: 25
Gender: Male
Nature: Naughty
I'm liking this hack. When it's all complete and bugs and glitches are almost nonexistent, this hack will be an undertaking in 3rd Gen hacking history.
  #34    
Old December 7th, 2011 (01:20 PM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by SonOfASubmariner View Post
I'm liking this hack. When it's all complete and bugs and glitches are almost nonexistent, this hack will be an undertaking in 3rd Gen hacking history.
Most of the bugs are gone in my version of the ROM. Hopefully I'll be in a position to let people actually properly USE the patch on the next release, rather than simply test it.

Quote:
Originally Posted by EdensElite View Post
So far it's sounding quite good. When the movesets are in I might be likely to try it. If you cannot use the new pokemon in A-Map, then how do you find them in the wild?
Hex edit the wild data. Sadly, as of now, it's the ONLY way to do it. Sorry.
As to the movesets, i'll get round to it when I can.
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Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
  #35    
Old December 8th, 2011 (05:25 AM).
war rock exe's Avatar
war rock exe
Pokemon Colosseum Remaker!!
 
Join Date: Dec 2009
Location: wouldn't you like to know?
Age: 17
Gender: Male
Nature: Hardy
hey Jambo, i tried the latest beta and i cant seem to be able to open the pokedex.... am i doing something wrong...?
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  #36    
Old December 8th, 2011 (07:25 AM).
Shiny Quagsire's Avatar
Shiny Quagsire
I like .short's because they're comfy and easy to wear.
 
Join Date: May 2009
Location: Hoenn Safari Zone
Age: 16
Gender: Male
Nature: Jolly
Just curious, but about how much more data will this consume in the ROM? And where is it stored?
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  #37    
Old December 8th, 2011 (10:03 AM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by war rock exe View Post
hey Jambo, i tried the latest beta and i cant seem to be able to open the pokedex.... am i doing something wrong...?
Uuuuuuuuh... *is completely bemused*.
Have you set the flag to give the Pokédex, because if you have, it should work...

Quote:
Originally Posted by shiny quagsire View Post
Just curious, but about how much more data will this consume in the ROM? And where is it stored?
A lot, to be quite frank. The data and routines, so far, take up from 0x71A000 (or wherever the free space starts) to 0x760200 (approximately). The cries take up from 0x800000 through to 0xBD0000 (roughly - and yes, that is B, not eight). The sprites take up less space, but since I plan to remove/replace these anyway, it's not important for now. But for completion's sake, the sprites/pallets take up from 0xDC0000 (roughly) to 0xF20000 (roughly).

EDITED TO ADD: I've just realised i've forgotten to include Shaymin's alternate cry.
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Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
  #38    
Old December 8th, 2011 (12:14 PM).
slasherjdc's Avatar
slasherjdc
Slacker
 
Join Date: Jul 2007
Location: South Africa
Age: 21
Gender: Male
Nature: Hasty
this will make fire red hacks playable again :O.keep it up :D
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  #39    
Old December 9th, 2011 (12:27 PM).
bwburke94's Avatar
bwburke94
NEW RUN STARTS AUGUST 1! 000/721
 
Join Date: Mar 2010
Location: Massachusetts
Age: 20
Gender: Male
Nature: Relaxed
Keep it up! I'll be using this patch eventually.
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  #40    
Old December 11th, 2011 (11:55 PM).
smilewolfy
pokemon photographer
 
Join Date: Oct 2010
Location: Parramatta, Australia
Age: 19
Gender: Male
Nature: Rash
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Good Job :) I can't wait for the next release (when it's good enough to use) so I can use it on my own hack.

Quick question (since I'm noob at hacking :/) I've already started mapping for my hack, if I use this patch (eventually) will it overwrite the maps and make me put them in again? 0.o (Note: I already know about exporting and importing maps in A-map :D)
  #41    
Old December 12th, 2011 (04:21 AM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by slasherjdc View Post
this will make fire red hacks playable again :O.keep it up :D
Don't see why this should change that. The stuff I'm adding isn't in RSE either...

Quote:
Originally Posted by bwburke94 View Post
Keep it up! I'll be using this patch eventually.
Good stuff :D

Quote:
Originally Posted by smilewolfy View Post
Good Job I can't wait for the next release (when it's good enough to use) so I can use it on my own hack.

Quick question (since I'm noob at hacking :/) I've already started mapping for my hack, if I use this patch (eventually) will it overwrite the maps and make me put them in again? 0.o (Note: I already know about exporting and importing maps in A-map :D)
Yes, it will overwrite them. In fact, it will overwrite a LOT of stuff, so make sure you keep all your scripts (etc) backed up so you can reinsert them.

I understand that you probably don't want to wait, but you'd be better to if you want to use it.
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Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
  #42    
Old December 12th, 2011 (11:26 PM).
smilewolfy
pokemon photographer
 
Join Date: Oct 2010
Location: Parramatta, Australia
Age: 19
Gender: Male
Nature: Rash
Send a message via Windows Live Messenger to smilewolfy
Quote:
Originally Posted by Jambo51 View Post
Don't see why this should change that. The stuff I'm adding isn't in RSE either...



Good stuff :D



Yes, it will overwrite them. In fact, it will overwrite a LOT of stuff, so make sure you keep all your scripts (etc) backed up so you can reinsert them.

I understand that you probably don't want to wait, but you'd be better to if you want to use it.
Eh, well all I'm doing is mapping for now, so it's not like I HAVE to have it so quick, take your time :D then when the best hack ever is released, you will be getting credit :L hmm, I guess I'll also use this time to work on the story, since you can't just get a quick story or anything for a quality hack
  #43    
Old December 21st, 2011 (11:47 AM).
masterquestmq's Avatar
masterquestmq
Enthusiastic Rom Hacker
 
Join Date: Nov 2010
Gender: Male
Just wondering where is all these New Pokemon data incorporated in? Is it ranged from lets say offset 0x800000 to 0x900000 or even further than that? how big is it roughly?
  #44    
Old December 21st, 2011 (12:17 PM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by Jambo51 View Post
A lot, to be quite frank. The data and routines, so far, take up from 0x71A000 (or wherever the free space starts) to 0x760200 (approximately). The cries take up from 0x800000 through to 0xBD0000 (roughly - and yes, that is B, not eight). The sprites take up less space, but since I plan to remove/replace these anyway, it's not important for now. But for completion's sake, the sprites/pallets take up from 0xDC0000 (roughly) to 0xF20000 (roughly).
Please, PLEASE, read the existing comments before you post. I could accept it if this post was on a different page - but it's not.
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Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
  #45    
Old December 21st, 2011 (05:28 PM).
masterquestmq's Avatar
masterquestmq
Enthusiastic Rom Hacker
 
Join Date: Nov 2010
Gender: Male
Quote:
Originally Posted by Jambo51 View Post
Please, PLEASE, read the existing comments before you post. I could accept it if this post was on a different page - but it's not.

Sorry my bad.

thanks for the info will be following this till the end.

keep up the good work.
  #46    
Old December 21st, 2011 (05:32 PM).
VempireblacK's Avatar
VempireblacK
VempireblacK=NightkymZ
 
Join Date: Dec 2011
Location: United State
Age: 18
Gender: Male
Nature: Relaxed
Try This One And Comment:
The Link Above:
GSC Remakesz....
(Sp to:The author of Lc2.1 and me)
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  #47    
Old December 22nd, 2011 (05:41 PM).
Speedster's Avatar
Speedster
The Unknown
 
Join Date: Dec 2011
Location: In the depths of space...
Gender: Male
Nature: Jolly
Thanks for the credit but don't forget to credit link12552 along with me because without his plugin it would've taken a lot longer.
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  #48    
Old December 23rd, 2011 (04:54 AM).
smilewolfy
pokemon photographer
 
Join Date: Oct 2010
Location: Parramatta, Australia
Age: 19
Gender: Male
Nature: Rash
Send a message via Windows Live Messenger to smilewolfy
When you say you can't get the extra pokemon to work in advance map. Are you actually serious about it being impossible to do or will you work on that later on?
  #49    
Old December 23rd, 2011 (05:54 AM).
Jambo51's Avatar
Jambo51
Glory To Arstotzka
 
Join Date: Jun 2009
Gender: Male
Nature: Quiet
Quote:
Originally Posted by smilewolfy View Post
When you say you can't get the extra pokemon to work in advance map. Are you actually serious about it being impossible to do or will you work on that later on?
How can I fix something that I didn't break? I can't work on it for the patch because it's not a problem with the patch, it's a problem with A-Map.
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Hey guys, please check out my recreations of the gen 1 and 2 music on my custom engine at my SoundCloud! - Here!
  #50    
Old December 23rd, 2011 (03:18 PM).
jstolze
 
Join Date: Jun 2010
Gender: Male
I'm a bit confused here. What exactly did you do to enable every single pokemon in a 3rd gen game without replacing other pokemon? And with what hacking tool? Also, how far does this hack go?
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