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  #726    
Old November 3rd, 2013, 05:22 PM
Ziposaki's Avatar
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Pfft, oops. I assume you're working through Johto, I guess? I'll probably do some Hoenn ones, then.
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  #727    
Old November 3rd, 2013, 05:59 PM
Dark Sneasel
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Okay, I'll resize backsprites to 80% (I don't have to do Granbull, it says someone already did back)

I did Huntail now. The position was basically the same as RSE, but I resized it anyways. I also made its backsprite to 80% now.
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  #728    
Old November 3rd, 2013, 06:25 PM
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Here's a few I did just now, all backsprites since they're all small pokemon.

Spoiler:
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  #729    
Old November 4th, 2013, 08:11 AM
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Quote:
Originally Posted by karatekid552 View Post
Hell, the 649 patch was just turned over to me by Jambo51.
I'm aware that this is probably not the best place to ask, but is there somewhere we can follow your progress on the 649 patch?

On topic: Keep up the great work everyone! It's so great to see so many sprites getting done :D
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  #730    
Old November 4th, 2013, 06:06 PM
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A quick Makuhita.

EDIT: Oops, sorry about that. Anyways, do only the Sinnoh pokemon have different backsprites between DP and Pl/HG/SS? I can't really tell any difference besides a little bit of a pallette change in the Hoenn ones I've done so far. Then again, I've been doing mostly small pokemon, so maybe they didn't change much.

Spoiler:
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Last edited by Ziposaki; November 4th, 2013 at 08:33 PM.
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  #731    
Old November 4th, 2013, 07:07 PM
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Please keep all further posts on topic. Other conversations can be kept off here and as VMs or visitor messages on their profiles.

@Ziposaki,
Posts must require 4 words and 25 characters.

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Furthermore I will hate to close this thread, but if problems persist and rules are constantly broken I will have to. Read the rules and familiarize yourself with 'em to prevent anymore rule breaking.
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Last edited by Logiedan; November 4th, 2013 at 07:13 PM.
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  #732    
Old November 5th, 2013, 07:59 AM
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Guys, I never, ever said that I am taking requests. So I'll say it right here:

I am not accepting any requests.

I ask that from now on, please only post if you are contributing. I know that's hard, but I really don't want this thread closed.
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  #733    
Old November 8th, 2013, 07:30 AM
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MrDollSteak
Formerly known as 11bayerf1
 
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Finally got around to doing some new sprites!
I've got Bagon's sprites and a Salamence front sprite.
I'll upload a Shelgon and Salamence back sprite soon!

I resized Bagon to 90% because I thought it was far too big,
and Salamence to 82%

Spoiler:


EDIT: Here's Shelgon's Back Sprite! I don't think the front sprite needs resizing to be completely honest.
Spoiler:


EDIT2: I've resized Shelgon's front to 90% too to match Bagon, and actually I agree it fits better.
Spoiler:


EDIT3: Also Salamence Back Sprite.
Spoiler:
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Last edited by MrDollSteak; November 9th, 2013 at 10:21 PM. Reason: Added Salamence Back
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  #734    
Old November 16th, 2013, 08:20 PM
Dark Sneasel
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Here is my Huntail sprite since the attachments made it look ugly.
http://imgur.com/pqVhEhj
I'll edit the post and put Delcatty once I finish it.
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  #735    
Old November 16th, 2013, 10:44 PM
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I'm going to try and update with 3 evolutionary families at a time.




And here are 11bayerf1's delicious bacon family sprites:






The Bacon family was just too delicious, I didn't want to wait until I got to Gen III to cook them.

Quote:
Originally Posted by Dark Sneasel View Post
Here is my Huntail sprite since the attachments made it look ugly.
http://imgur.com/pqVhEhj
I'll edit the post and put Delcatty once I finish it.
Thanks for the contribution, but I'm afraid I can't accept it. Some of the outlines are incomplete, and it also looks very not-smooth in comparison to the original sprite.

(If you would like to respond/give feedback, please do so via VM to help reduce spam in this thread)
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  #736    
Old November 19th, 2013, 05:21 PM
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Here is the legendary trio the Legendary Dogs aka Entei, Raikou, Suicune




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  #737    
Old November 20th, 2013, 08:46 AM
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Quote:
Originally Posted by GenesectGalaxy View Post
Here is the legendary trio the Legendary Dogs aka Entei, Raikou, Suicune
Spoiler:




Way too big for this resource.
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  #738    
Old November 22nd, 2013, 08:20 AM
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I've come with some Tyranitar sprites, just to monopolise pseudos ahaha!

But yeah I resized the Tyranitar from the master sheet at 82% and to be honest I think
it looks a little small, but I still think it'll be fine, especially with your touch ups!

I resized the Tyranitar from HGSS to 92% as well just in case you agree.

Spoiler:


EDIT: Will be posting Larvitar and Pupitar up here soon. I don't think the front sprites need resizing.

Spoiler:
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Last edited by MrDollSteak; November 23rd, 2013 at 03:19 AM. Reason: Added Larvitar and Pupitar
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  #739    
Old December 4th, 2013, 09:48 PM
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I've been busy with real life. But this time of the year (finals), I'm sure others are too, so excuse me for lack of updates.

With that said, here is a small update, lol:

(credit to MrDollSteak for the Wobbuffet backsprite)



With that posted, I also have an announcement.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Many people have asked me whether I will do the sprites of the Generation VI Pokémon, to which I have said many times, no. And that is still the case. HOWEVER, I have good news for people who want Kalos sprites.

As you may have noticed, MrDollSteak (formerly named 11bayerf1), has made many contributions to this project, and it is clear that he has become a talented pixel-artist. He has drawn some Kalos Pokémon in the same art style as this project, and they look great.

The DS-style 64x64 Pokémon Sprite Resource will no longer be a single project/thread, but it will become something kind of like a brand.

Very soon, MrDollSteak will post his own thread under the DS-style 64x64 Pokémon Sprite Resource brand (God I really need to think of an acronym/abbreviation for that...), and he will be in charge of handling/approving the Kalos sprites. His thread will specifically focus on Kalos sprites, while my thread will continue its focus on Generations 1-5. Ultimately though, both threads will make up The DS-style 64x64 Pokémon Sprite Resource. (abbreviation: 64PSR)

Here is an example of MrDollSteak's upcoming work:

As you can see, his work is brilliant.

So for those of you who want Kalos sprites, you have something to look forward to

EDIT: Here is the project thread for Kalos Pokemon:
http://www.pokecommunity.com/showthread.php?t=314422
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Last edited by Chaos Rush; December 5th, 2013 at 07:48 AM.
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  #740    
Old December 8th, 2013, 03:12 PM
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Quote:
Originally Posted by Castor23 View Post


Please don't forget to read the original post's rules and whatnot. I'm sorry, but them types of sprites or not acceptable. ;)
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  #741    
Old December 8th, 2013, 04:08 PM
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Quote:
Originally Posted by Castor23 View Post




Sorry but I know that does not infringe any rule infringed and tell me what! this topic is for sprites, the sprites I posted my collection ... WHAT IS THE PROBLEM?

Spoiler:
















































Okay, first of all. Please, don't post a ton of sprites once someone says no. Here's why they will get declined:
  • You use the wrong type of backsprite. This project uses the fourth gen backsprite style- a close up of the upper body. Not the full body type from fifth gen.
  • Size inconsistencies. Some of the sprites you posted are way too big/small for what they are. They should be similar sizes to how they are in R/S/E/FR/LG. For instance, I noticed the Suicune you posted takes up the whole 64 pixels in height when it doesn't need to be. And just look at Luvdisc- realistically it's not that big.

Sorry, but I agree with what Zeratul said. Read the first page and some tutorials maybe on how to correctly resize the sprites so they are the correct size for their species, and use the fourth gen backsprites as a basis.
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  #742    
Old December 8th, 2013, 04:55 PM
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as they say "half the job is done" ... we put a lot of images to be resized and etc ... these are already almost ready ... but anyway
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  #743    
Old December 8th, 2013, 06:06 PM
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Pokémon Aureolin
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Quote:
Originally Posted by Castor23 View Post
as they say "half the job is done" ... we put a lot of images to be resized and etc ... these are already almost ready ... but anyway
I think it's because we want to create a consistent resource. While I do appreciate the work you've put in if they were used it would kinda ruin this constancy. There's nothing stopping you from using them for your own personal uses or whatever else though.
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  #744    
Old December 8th, 2013, 07:43 PM
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Chaos Rush
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Quote:
Originally Posted by Castor23 View Post
as they say "half the job is done" ... we put a lot of images to be resized and etc ... these are already almost ready ... but anyway
Here is what's wrong with your submissions:

*You didn't read the submission guidelines. I indicate that I just want the front sprite, and the back sprite. No shinies. I will do the shinies myself. The reason why is because I always end up editing submissions anyway as a quality check, so making shiny sprites is useless because I'm going to have to make new ones anyway because of my edits.

*You didn't follow the guidelines on how big the Pokemon should be

*You're using B/W backsprites rather than HG/SS ones. All sprites in my project use HG/SS backsprites resized at 80%, as I believe that is best for GBA

*A lot of your submissions are of Pokemon that already have accepted sprites. Check near the bottom of the first post to see what Pokemon have sprites that have already been accepted, but not yet posted.
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The Chaos Emerald ROM Base (it's gonna take awhile)

DS-style 64x64 Pokémon Sprite Resource NOW COMPLETED
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Non-Pokémon hacks I support:
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  #745    
Old December 9th, 2013, 12:09 PM
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Chaos Rush
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We're more than halfway done with Gen II:






Credit to MrDollSteak for this:
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DS-style 64x64 Pokémon Sprite Resource NOW COMPLETED
Custom Sugimori-style Pokémon Sprite Resource IN PROGRESS


Non-Pokémon hacks I support:
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Sonic 3 Complete
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  #746    
Old December 16th, 2013, 09:03 AM
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Formerly known as 11bayerf1
 
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Merry Christmas !

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  #747    
Old December 21st, 2013, 07:14 PM
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Holy crap, I can't believe this is still going. I haven't touched up on ROM hacks for awhile, mainly cuz I been playing with Pokemon Essentials, I figured these be all done by now.
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  #748    
Old December 22nd, 2013, 04:50 AM
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Hi,I am a fan of pokemon,I really love some of your works,can I share them with chinese forum?
I will credit your works and post your name.
Thank you so much!
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  #749    
Old December 22nd, 2013, 02:04 PM
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Awkward.
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I know technically I'm not on PC now, but I really love this project and still kinda wanna contribute so yeah.



These aren't my best works. Honestly I hate this entire line (f*cking Norman) and their design was ridiculously complicated. Hopefully that whole "your sprites are auto-accepted" is still in-place. There's something up with Vigoroth's left ear on the backsprite, so idk how to fix that. Good luck Chaos!
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Last edited by Awkward.; December 23rd, 2013 at 07:25 AM.
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  #750    
Old December 23rd, 2013, 10:01 AM
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I've been watching this resource for awhile and I really love the sprites that you guys are making. Sorry if this comes off as rude, but the Gligar backsprite seems... off.
Quote:
Originally Posted by Chaos Rush View Post
Compared to the other sprites, Gligar's outline is very dark (and upon further inspection, mostly completely black), giving it a cartoony and flat look. I respect your decision if Gligar's back was supposed to look like that, just an observation. Thanks for the resources and keep up the good work!
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