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  #51    
Old January 28th, 2012 (10:55 AM).
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This sounds awesome so far!! Haven't tried Snakewood yet, but will definitely do so, after the fixed version is up. Can't wait until this one!!!
  #52    
Old January 28th, 2012 (03:39 PM).
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yo cuterline, im new to the hacking universe and i wanted to make a hack. would you mind if i learned from you? snakewood was amazing like a said before and im a fanboy of your work right now. oh and id love to play this game when its out. although i wouldn't play in alpha, id love to be a beta tester.
  #53    
Old January 29th, 2012 (10:56 PM).
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Don't mind me just checking in~ and oh lord not hombone again ;_; ha ha just kidding he's one of my favourite Fakemon >=]
  #54    
Old January 29th, 2012 (11:19 PM).
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ChaosJester083 ChaosJester083 is offline
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Wait more kinds of Hombone will this one have three claws?
  #55    
Old February 7th, 2012 (10:47 AM).
Cutlerine Cutlerine is offline
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Quote originally posted by ChaosJester083:
Wait more kinds of Hombone will this one have three claws?
No. Well, maybe one of them will. There are... how shall I put it... many.

Quote originally posted by JettenD:
Don't mind me just checking in~ and oh lord not hombone again ;_; ha ha just kidding he's one of my favourite Fakemon >=]
Yes. We all love Hombone. [/irony]

Quote originally posted by blazerj13:
yo cuterline, im new to the hacking universe and i wanted to make a hack. would you mind if i learned from you? snakewood was amazing like a said before and im a fanboy of your work right now. oh and id love to play this game when its out. although i wouldn't play in alpha, id love to be a beta tester.
Everyone will get to be a beta tester; once I have a beta that's actually worth playing, I'll post it here.

Quote originally posted by Nekomimi143:
This sounds awesome so far!! Haven't tried Snakewood yet, but will definitely do so, after the fixed version is up. Can't wait until this one!!!
Thanks. I appreciate your support.

Oh. Support. That reminds me - I need to make support bars. Hah! That's always fun...

F.A.B.
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  #56    
Old February 7th, 2012 (02:24 PM).
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Hey Cutlerine. Haven't on the site in a while, but I noticed your new hack. Sounds awesome. The way you explained the alternate stories, with all the sub-quests, makes this sound like a Fallout game, (hope you at least know what Fallout is). Can't wait for Beta 1. Good luck on this.

I wish I was as good a hacker as some of the hackers here. I also would love to know how people can create a story that can be changed in the game. Can't wait to see some of the maps you create too.
  #57    
Old February 7th, 2012 (06:19 PM).
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This little thread here is exactly what I've come to expect from your demented, beautiful mind, Cutlerine. If you pull this off, I will love you forevers.
  #58    
Old February 20th, 2012 (12:51 PM).
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Personally tiles aren't the only thing that make a hack great, the story is an important factor and cutlerine makes really good story. Keep up the good work!
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  #59    
Old February 25th, 2012 (10:09 PM).
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Five different story lines and different endings?
your like playing a crono cross dude!
maybe I can help changing the music?
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  #60    
Old February 26th, 2012 (03:30 PM).
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Quote originally posted by Cutlerine:
No. Well, maybe one of them will. There are... how shall I put it... many.
Not sure if I should be scared or happy.
  #61    
Old February 26th, 2012 (11:21 PM).
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I really enjoyed Snakewood but never got around to finishing it due to bugs... However this game looks twice as good! With five different storylines, thats some good replay value. I wish you good luck on this project.
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  #62    
Old February 28th, 2012 (12:34 PM).
Cutlerine Cutlerine is offline
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Ave, folks. I'm still here and still working on Keratin; in fact, I've just finished working out all the fifty-odd evolutions in the branching Hombone line. Once I have those and a few other Fakemon inserted, I should be back on track and ready to start scripting again. I just need to get past this week first - it's full of busy stuff.

Quote originally posted by Dark Sceptile:
Hey Cutlerine. Haven't on the site in a while, but I noticed your new hack. Sounds awesome. The way you explained the alternate stories, with all the sub-quests, makes this sound like a Fallout game, (hope you at least know what Fallout is). Can't wait for Beta 1. Good luck on this.

I wish I was as good a hacker as some of the hackers here. I also would love to know how people can create a story that can be changed in the game. Can't wait to see some of the maps you create too.
Yeah, I'm actually just about as excited as all you people are to see how all this turns out - especially since I know a lot more about what happens than you. I can't wait for the ending(s).

Quote originally posted by AtavanHalen343:
This little thread here is exactly what I've come to expect from your demented, beautiful mind, Cutlerine. If you pull this off, I will love you forevers.
I should be able to pull it off. I actually know how to hack properly now. The only limit is the amount of free time I can afford to pour into this thing.

Quote originally posted by javad:
Personally tiles aren't the only thing that make a hack great, the story is an important factor and cutlerine makes really good story. Keep up the good work!
Thanks for your support!

Quote originally posted by kyo23:
Five different story lines and different endings?
your like playing a crono cross dude!
maybe I can help changing the music?
I haven't actually planned on changing the music, but now I come to think of it, I might need to at one point. If I do, I'll let you know.

Quote originally posted by ChaosJester083:
Not sure if I should be scared or happy.
Don't worry. After three or four evolutions, most of them stop resembling an actual Hombone, though most of them still have a crab claw or two.

Quote originally posted by Cazzef:
I really enjoyed Snakewood but never got around to finishing it due to bugs... However this game looks twice as good! With five different storylines, thats some good replay value. I wish you good luck on this project.
Thanks so much! I do have a majorly fixed version of Snakewood (courtesy of the wonderful 1158) that I'm almost finished testing - just give me a few days to get past all this application/interview madness and I should be ready to post it back in its proper thread.

Now I take my leave, but I'll give you a random Keratin-related teaser: never look a gift egg in the mouth. It might just fry your brain.

F.A.B.
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  #63    
Old February 29th, 2012 (08:06 AM).
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It looks like I'm going to have to find every single evolution of hombone... At least I'll have plenty of play time to do it because I'll have to see every single ending and all the alternative paths. Well this game may or may not kill my social life, but either way it sounds awesome so far and keep up the good work.
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  #64    
Old February 29th, 2012 (06:09 PM).
CommanderX CommanderX is offline
 
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Looks promising. One question though. Depending on how difficult it would be to do, would you consider being able to change your character's appearance based on which groups you side with?
  #65    
Old March 1st, 2012 (10:33 PM).
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ChaosJester083 ChaosJester083 is offline
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Quote originally posted by Cutlerine:
Don't worry. After three or four evolutions, most of them stop resembling an actual Hombone, though most of them still have a crab claw or two.
Axman and Zyrtec should be happy.
  #66    
Old March 2nd, 2012 (04:31 AM).
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I love pokemon snakewood, and i'll keep watch of this thread till the beta or finished version is up. Good Luck :D
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  #67    
Old March 2nd, 2012 (07:55 AM).
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loved snakewood (been playing past couple weeks in my free time) this just seems just as wonderful and awsome if not better one question tho? if you join one of the orginazation like lets say team rocket do you stay as a grunt or can you rise in ranks?
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  #68    
Old March 7th, 2012 (12:27 AM).
Cutlerine Cutlerine is offline
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Quote originally posted by Rayce:
It looks like I'm going to have to find every single evolution of hombone... At least I'll have plenty of play time to do it because I'll have to see every single ending and all the alternative paths. Well this game may or may not kill my social life, but either way it sounds awesome so far and keep up the good work.
Glad you like the sound of it. I still haven't put in every Hombone evo yet, actually. There are just... so... many...

Quote originally posted by CommanderX:
Looks promising. One question though. Depending on how difficult it would be to do, would you consider being able to change your character's appearance based on which groups you side with?
Hum. Don't know how I would go about that, but it's definitely something to look into.

Quote originally posted by ChaosJester083:
Axman and Zyrtec should be happy.
Oh yes. Yes, they should.

Quote originally posted by bullrex:
I love pokemon snakewood, and i'll keep watch of this thread till the beta or finished version is up. Good Luck :D
Thanks for your support!

Quote originally posted by Ultimo1991:
loved snakewood (been playing past couple weeks in my free time) this just seems just as wonderful and awsome if not better one question tho? if you join one of the orginazation like lets say team rocket do you stay as a grunt or can you rise in ranks?
It varies between gangs. For the Rockets, initially you're just a rather talented grunt, but your capabilities are swiftly recognised and then you're raised to a sort of special field operative. Mostly because every other member of the Team is completely incompetent. That's why they keep being defeated.

I've got another instalment of the submarine minihack ready, and also a complete other minihack that follows the story of one kid as he chases Team Rocket and some rather large bombs around Kanto. Would anyone be interested in my posting them? They've been knocking around for ages and I just rediscovered them.

F.A.B.
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  #69    
Old March 7th, 2012 (01:41 AM).
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I'd love to play them! They sound great! So many... Hombone evolutions... ;__;
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  #70    
Old March 7th, 2012 (04:29 AM).
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Quote originally posted by Cutlerine:

I've got another instalment of the submarine minihack ready, and also a complete other minihack that follows the story of one kid as he chases Team Rocket and some rather large bombs around Kanto. Would anyone be interested in my posting them? They've been knocking around for ages and I just rediscovered them.

F.A.B.
I would play them, they actually sound very interesting.
I also now have a goal to get every single Hombone xD
  #71    
Old March 8th, 2012 (07:55 AM).
CommanderX CommanderX is offline
 
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Quote originally posted by Cutlerine:
Hum. Don't know how I would go about that, but it's definitely something to look into.
I believe Manipulation was working on something similar for Sienna, which was why I asked. I wasn't sure if he had told anyone else how yet.
  #72    
Old March 11th, 2012 (12:18 PM).
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HOMBONES
NOOO
WHY
WHY
WHY

Can't wait to Nuzlocke this after we finish the Snakewood LP! This sounds pretty dang interesting and I think I've said this somewhere before but I can't seem to find any record of it so I'll just say it again. Good luck with the hack! Glad to see you're advancing from Snakewood as well!
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  #73    
Old March 14th, 2012 (06:58 PM).
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TheChaosBlue TheChaosBlue is offline
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Haha, me not being active on this board in the past two and half weeks is keeping me out of the loop, but it's awesome that the Great Cutlerine is still chugging away at this wonderful hack.
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  #74    
Old March 14th, 2012 (09:00 PM).
Joshawott Joshawott is offline
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This looks awesome! I think I may be the only one who prefers the original tiles of FireRed and LeafGreen over fanmade ones.
  #75    
Old March 14th, 2012 (09:36 PM).
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ChaosJester083 ChaosJester083 is offline
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Quote originally posted by axman11224:
HOMBONES
NOOO
WHY
WHY
WHY

Can't wait to Nuzlocke this after we finish the Snakewood LP! This sounds pretty dang interesting and I think I've said this somewhere before but I can't seem to find any record of it so I'll just say it again. Good luck with the hack! Glad to see you're advancing from Snakewood as well!
Your going to have to actually finish Snakewood first to do that not just leave for an unmarked amount of time leaving your fans wondering if you will ever return.
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