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Scripts & Tutorials This forum is for scripts and code, as well as all kinds of tutorials, software, tools and so forth. Remember to give credit!
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Old January 12th, 2012, 04:10 PM
Ho-oh 112's Avatar
Ho-oh 112
Advance Scripter
 
Join Date: Feb 2011
Age: 18
Gender: Male
Nature: Hasty
Ok, this is similar to version differences but with 1 game and for set pokemon (legendaries, FRLG Snorlaxes, ect.), really easy to do....



At the map where the intro is Do this:


Control Variables: [0010: Differing Pokemon] = Random No.(1...10)
Then the rest of the event where there are differing pokemon put this down on the Event Page


Variable: 0010: Differing Pokemon
[i] or above

i is what the variable needs to be in order to activate (do this for all events like that making a new event page with the different pokemon/settings)
Well, it's not much but it works (no scripting needed), is simple (really simple), but isn't that "amazing" because it doesn't affect wild pokemon in grass only set pokemon......
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