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  #1    
Old February 16th, 2012 (10:28 PM). Edited February 18th, 2012 by Nezumirai.
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Nezumirai
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It is labeled an idea, but physical work has already been started. A concept of the map will included at a later date. The game, or rather, idea does have a logo ready, albeit unpolished. I should also note that there is no Fakémon in this game. This game will be made in RMXP and will be in the HG/SS style. This is also my first fan-game. I do not have a "team." (In this forum anyway...)

There are checkpoints you will need to reach, but this is not your average, run-of-the-mill Pokémon game. The choices you make may change the course of your adventure. The game's storyline is a combination of my own creation and the Pokémon Adventures manga's storyline. You are not obligated to catch all six-hundred-and-what-have-you Pokémon in every region possible and defeat every Trainer and Gym Leader. The game runs along a storyline of a predestined character that is not necessarily a Trainer. The game will not be weighed down by any limitations set forth by the official Pokémon games in terms of the usage of language a character might use and name choice (i.e. is her name GREEN, LEAF, or BLUE?). Some fans may have mixed feelings about the idea that some aspects of the story are fixed and other aspects are completely customizable. Some fans' wants and needs have been added to the story that do not affect the main storyline directly.

This is a personal project of mine I had started when I started to read the HG/SS arc of the Pokémon Adventures manga. (Or PokéSpe as some would like to call it.) I am an avid reader of the manga and, after playing many of the main Pokémon games, I felt as if the main games lacked something the manga had: character interaction. Black and White improved on this interaction, but I felt that it wasn't enough. I wanted to shed some light on the Pokémon manga's storyline. I seldom see a project that has little, if any, connection to the manga's storyline. I want to change that. The game may twist certain details to fit both the manga's and the game's storylines.

Events:
Spoiler:
The events in this game occur near the end of the "three years" that span the time between Red's debut in the Indigo League and the beginning of Gold's adventure. However, the plot is designed in such a way that it mirrors the "official" storyline. For example: The Burned Tower had not burned to the ground. Red is sulking in Cerulean Cave because he failed to achieve the title as Champion. Cerulean itself is covered in ice due to a horrible change in climate. Certain characters may switch important roles with another character such as Clair and Lance. Certain legendary Pokémon would be erased from history because they were prevented from being created from their origin points. The game is simply in a parallel universe.


Region Information:
Spoiler:
The regions included in this game are: KANTO and JOHTO. Nothing more, nothing less. I may change this at any given time. Not all areas can be accessed and some areas have been added to balance it out. (At first, I was going to reverse the maps--but to what purpose would that serve?)


Background Information:


Spoiler:
Some key terms have been added and replaced in this strange, backward world. Here are a few examples:
  • Kanto and Johto have suffered cold temperatures and strange climate changes.
  • Berries are unable to grow and Apricorn Poké Ball production is slowed. Berries were replaced by manufactured Candies that carry the same effect as Berries. Newer Poké Balls were created by a corporation (other than Silph Co.) from a distant region.
  • YEAR SYSTEM: A year system was born, developed by the emperor of Shinjo during the era before Shinjo was split into what is now Johto and Sinnoh. The current year is 30,075 and can be abbreviated as 30.75. This time system does not mirror our real-life system. The events during Red's adventure occurred in 30.72.
  • DOPPELGANGERS: People who resemble famous hereos or stars who never gain a spotlight in the busy Pokémon world. One notorious Doppelganger would be Amber, a splitting image of the trainer Yellow from Viridian City. She currently lives in Lavender Town, living in the shadow of the Ghost Tower that she desperately wants to defend from being torn down for the new Radio Tower.


Plot:
The plot is more of an interactive storybook of sorts.
Spoiler:


You are a boy, a Doppelganger of a soon-to-be hero, with no penny to your name. You have no rank and you are merely a shadow. You haven't even experienced your fifteen minutes of fame. You are thirteen years old, a very late start for any child who wishes to become a Pokémon Trainer. You also have a curious interest in Fire-Type Pokémon.

On a foreboding, seemingly casual day on Cinnabar Island, you decide to change all of that. You don't have your first Pokémon so what are you to do? And when you do manage to receive a Pokémon, what are you doing to do with it? Are you going to become a Trainer? A Co-Ordinator? A Gym Leader? That's for you to figure out.

What do I mean by this? This is a role-playing game. You are playing as someone who wants to share his story with you. You will follow this young man's story throughout the game. The character has a predestined role. Your partners are fixed, meaning his opponents will be built to have an advantage over him. Of course, I can still fix this at any given time to fit people's interests or for whatever reason I see fit.

There will be many familiar faces as well as new ones along the way to your new career, despite the hero that has such a splitting image of you. Finish the story for him or just rewrite history for him.


Mechanics:
I will provide more detail when I am able to add screenshots. (And when I can catch a few more Z's... *nods*) For fun, I'll just throw in that you don't have to anticipate another Great Ball in that trash can ever again.

I'll add more! Of course, it's much more than an idea since I have already started on it. I hope that you give the story a chance! (Especially when I change the layout of this post...)
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Old February 17th, 2012 (08:30 PM).
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I like the layout, and the parallel universe idea, but some of the things you said dont really make since. Like, for example, you said someone can be a trainer, a Co-coordinator, or a Gym leader. What will you do if your a gym leader, sit on some pedestal all day when person after person challenges you? And this coordinator thing, what are you coordinating. It seems like this path-choosing thing is a good idea, but you need to make some other paths that are equally desirable to trainer, or everyone will just be a trainer anyway. Anyway, also you said the character you play loves fire pokemon, does that mean you have to have a fire starter. This would make a lot of fans less likely to play your game. anyway, you just need to define your post more, but all in all it looks pretty good.
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  #3    
Old February 17th, 2012 (09:41 PM). Edited February 17th, 2012 by Nezumirai.
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Sorry, I posted this pretty late at night (and it's an idea) so of course it isn't as clear as everyone would want it to be. I really didn't have a chance to define /everything/.

The character is fixed and so is the storyline. The story revolves around a confused character that does not know what he wants to be. The whole "Co-Ordinator"/"Gym Leader" thing was only to suggest the two major paths of a contest-based Trainer, or someone who prefers battling. The main character is unable to choose one out of the two paths. The character is on a predestined path.

On the starter thing--I mentioned it was a personal project that is more of a storybook rather than a full-fledged catch-whatever-you-want-and-mindlessly-collect-badges Pokemon game. If fans are less likely to play, then so be it--it's only my first project. Anyway, I thank you for response. ;
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Old February 19th, 2012 (07:31 PM).
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I really like the ideas you've shown so far. The concept of a parallel universe with a different take on playing a Pokemon game is very nice. Simply because most people like you said "play a Pokemon game where you catch whatever you want and mindlessly collect badges". Not that there's anything wrong with that mind you its just there's not as much creativity where the main objective is the same over all games. The story actually seems very interesting and shows a lot of promise with all of your great ideas. I personally never read the manga and probably wouldn't get any of the references but regardless it would be a great change from everything else iv seen. Really looking forward to seeing screenshots or even a small demo sometime later on. Overall the story, plot, and even the events you've said have all been great and cant wait to see progress happen for it. Hope your game goes well and hope its shown for people to see your great work!
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  #5    
Old March 10th, 2012 (05:11 AM).
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Quote:
Originally Posted by Brickbusterx View Post
I really like the ideas you've shown so far. The concept of a parallel universe with a different take on playing a Pokemon game is very nice. Simply because most people like you said "play a Pokemon game where you catch whatever you want and mindlessly collect badges". Not that there's anything wrong with that mind you its just there's not as much creativity where the main objective is the same over all games. The story actually seems very interesting and shows a lot of promise with all of your great ideas. I personally never read the manga and probably wouldn't get any of the references but regardless it would be a great change from everything else iv seen. Really looking forward to seeing screenshots or even a small demo sometime later on. Overall the story, plot, and even the events you've said have all been great and cant wait to see progress happen for it. Hope your game goes well and hope its shown for people to see your great work!
I was never implying the usual "Play a Pokemon game where you catch whatever you want and mindlessly collect badges". I even mentioned that you are not obligated to do this. I think you were a bit confused about what I meant by that. :3
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Old March 10th, 2012 (06:38 AM).
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Ha you must of misread it.. i didn't mean that. (my wording probably didn't help either. ) I was saying your concept of a game was very nice because it wasn't like most Pokemon games where you "catch whatever you want and mindlessly collect badges". Always knew it wasn't pointed towards that, probably my fault for wording it so bad. Sorry
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