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Progressing Hacks The forum for submitting your hack in production. Everyone's welcome, and you may come and find a hack that's starting out or make your own hack. For Pokémon/non-Pokémon hacks.


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  #1    
Old July 19th, 2011, 06:14 AM
g0ast's Avatar
g0ast
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Pokemon School

Introduction: You're a student and you're going to study in the Primary Poke-School. Explore the school and discover all its secrets. Challenge other students/teachers/janitors and obtain good marks because you'll need them to do the final exam.


Innovations:
- Tired of all the hacks which start with a "You have to save the world (and you're 10 years old)" or "You'll explore caves/forests/Blablabla..."??? This is the hack for you! You're going to school!

- You can catch wild pokemons only at the beginning.

- Some pokemons have been modified, so forget everything you know about evolutions etc!

- Enjoy sidequests and good scripts.

Things you probably won't like:

I'm using ruby tiles only because:
- This is my first hack and I'm focusing on scripting
- I don't know how to insert new tiles even after I've seen some tutorials.
- I think that school sucks, so this school will have """bad""" tiles.

You can help me if you:

- Can do a good intro and insert it in the rom.
- Can do some sprites (overworld and trainers) and insert them in the rom.
- Wanna test the alpha for some bugs.

BUGS:

- At the very beginning there's a tile error but it disappear immediatly

- FIXED

- The first pokemon center has a PINK background.

TEAM:
-ME
- I NEED A SPRITER
- I NEED A PERSON WHO CAN ADD AN INTRO.



Screens:

One of the few catchable pokemons.
One of the zones where you can catch some pokemons.
Inside the bus (old truck)
Lol.
This is one of the first events, I'll post a video to show the entire script soon.
The library (where you can.... eh I don't want to spoil it!!)
The school!
<- The starter!
The end of the alpha.
The infirmary
Another janitor
The rival
The rival 2
:D
The tournament script (I know the map is empty.)



CREDITS:
They go to all the tool's creators! (Actually I'm using XSE - AMAP - PA - Name Editor - A-Trainer - FSF - A-text )

Downloads
ALPHA 1.0 RELEASED!


SOME SUGGESTIONS:

- In the first zone train your pokemon untill they reach at least level 12-13
Attached Files
File Type: ips pokemonschool.ips‎ (59.8 KB, 608 views) (Save to Dropbox)

Last edited by g0ast; July 24th, 2011 at 01:53 AM.
  #2    
Old July 19th, 2011, 11:31 AM
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g0ast
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>I won't be here for 5 days<
  #3    
Old July 19th, 2011, 11:47 AM
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Crimson5M
what
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It's a nice idea, but you need to read some mapping tutorials. There are countless tile errors in those screens.
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  #4    
Old July 19th, 2011, 11:53 AM
Ekleon's Avatar
Ekleon
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LOVE this idea! the same idea crossed my mind! Good luck with the rom
  #5    
Old July 19th, 2011, 12:08 PM
Nintendork15
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I've had this idea before.
Didn't think much of it because this thought came in my head
Quote:
Oh boy! There's like coming home from school to play a game. Where your at school! -.-
xD

Anyway mapping needs alot of work! :/
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  #6    
Old July 19th, 2011, 12:18 PM
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Darkerm
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your Idea is pretty Good but You need to improve more. find some tutorial that may help you. good luck
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  #7    
Old July 19th, 2011, 12:25 PM
g0ast's Avatar
g0ast
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I said mapping is not my first priority lol, but I know I need to improve a lot that part... I just want a complete game, and after that I'll modify some maps. Lots of people spend hours in a single map (I mean, they're beautiful sometimes) but remember, you can have lots of colors to paint your picture, but it doesn't matter how much beautiful are your colors if you can't give them life using your skills
  #8    
Old July 19th, 2011, 03:56 PM
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Crimson5M
what
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Tile errors are different though. For example, in all the screenshots with water, you are missing the little mountain bits at the side. You also have trees on top of cut-off hedges.
Mapping should be your first priority right now, because nobody likes to play a hack with bad maps.
Unless it's Flora Sky or Ash Gray.
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  #9    
Old July 19th, 2011, 10:18 PM
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Satoshi Ookami
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I love hacks with new concepts =)
Though school hacks are maybe toughest ones because I've seen some of them and none of them was finished...
Well I'm cheering for you.
Guess everything else has already been said.
The maps subject at least :D But just like Fireworks mentioned if you really can make enjoyable scripts and quests you don't need to have awesome maps =)
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  #10    
Old July 20th, 2011, 12:49 AM
Nintendork15
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I just re-looked at the thread.
You say
Quote:
- Some pokemons have been modified, so forget everything you know about evolutions etc!
.
The seems pretty pointless and annoying. Surely if it's a Pokemon School one of the subjects should be evolution, and it seems like those annoying going nowhere hacks because of no evolution and too difficult to play. :/ IMO!
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  #11    
Old July 20th, 2011, 04:16 AM
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g0ast
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Quote:
Originally Posted by Nintendork15 View Post
I just re-looked at the thread.
You say .
The seems pretty pointless and annoying. Surely if it's a Pokemon School one of the subjects should be evolution, and it seems like those annoying going nowhere hacks because of no evolution and too difficult to play. :/ IMO!
I haven't said that there won't be evolutions, I've actually changed some levels and added some hidden evolutions...
  #12    
Old July 20th, 2011, 04:46 AM
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Flandre Scarlet
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I like the idea of the hack. It's something you don't see every day. I would say something about your mapping, but on the first post you DID say you were focusing on your scripting more than your mapping (but eventually I do hope you fix those tile errors!).

Keep up the good work... Looking forward to seeing more.
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  #13    
Old July 20th, 2011, 05:20 AM
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g0ast
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Quote:
Originally Posted by Flandre Scarlet View Post
I like the idea of the hack. It's something you don't see every day. I would say something about your mapping, but on the first post you DID say you were focusing on your scripting more than your mapping (but eventually I do hope you fix those tile errors!).

Keep up the good work... Looking forward to seeing more.
Yes, I'll fix them when I've time... I'm working on a big tournament script, unfortunately today I'm going to my grandmother's house and I won't have internet. I'll come back home saturday or sunday. I'll work on the hack so saturday or sunday prepare yourself for a big update (maybe alpha released )
  #14    
Old July 20th, 2011, 06:00 AM
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well after reading all and it its a good concept i havnt seen a thread of yours in team discussions you could find a decent mapper to help you or to fix your errors or such
if you need new tiles sprites just opeen a team disscusion thread XD but i hope this hack becomes well known as old white was a school based game that died...
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  #15    
Old July 20th, 2011, 11:17 AM
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I was wandering, you said that there are few catchable pokemon in the game, does that mean no pokedex system or is there other ways of obtaining pokemon in the game?
  #16    
Old July 22nd, 2011, 04:29 AM
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LapeFruitz
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love the idea, but the mapping isnt the best. If you need a good mapper, I'm here to help you.
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  #17    
Old July 22nd, 2011, 11:27 AM
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KingCyndaquil
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Quote:
Originally Posted by Ekleon View Post
I was wandering, you said that there are few catchable pokemon in the game, does that mean no pokedex system or is there other ways of obtaining pokemon in the game?
thats actually a very good question, is there gonna be a pokedex?

but anyway, is there a rival by any chance? and whats the story behind this game? is there some big secret in the school you and your classmates need to figure out? the 'high school drama' concept or what?

this is a really good idea btw lol.
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  #18    
Old July 22nd, 2011, 03:50 PM
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Nice idea, I always had this idea about school in a hack I wanted to make but didn't have time for, and this hack does look promising, and if you need a beta/alpha tester, I can do it
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  #19    
Old July 22nd, 2011, 04:34 PM
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Well this is interesting :\ but theres always a first for everything. in the beginning you mentioned tiles, it actually wouldn't matter since your going to be in a school, you wont be using half of the tiles in the main tileset (like pokecenter,mart,mountains...) also, what will happen to the badges? you should use them as ranks n stuff so whoever has a badge, can access other reserved parts of the school or campus (like the teachers lounge)
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  #20    
Old July 22nd, 2011, 11:25 PM
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i can be an alpha tester! this game is interesting!
  #21    
Old July 23rd, 2011, 01:18 AM
g0ast's Avatar
g0ast
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TADADADADAAAAAAN!!!

I worked so hard and I think I can release an alpha! But now I'm going to answer to your questions!

Quote:

well after reading all and it its a good concept i havnt seen a thread of
yours in team discussions you could find a decent mapper to help you or to fix
your errors or such


if you need new tiles sprites just opeen a team disscusion thread XD but i
hope this hack becomes well known as old white was a school based game that
died...
maybe I'll post something in the team discussion...

Quote:

I was wandering, you said that there are few catchable pokemon in the game,
does that mean no pokedex system or is there other ways of obtaining pokemon in
the game?
This is a very cool question. Actually there's no pokedex but obviously I'll do some events to catch some special pokemons, you just have to find them :D

Quote:
love the idea, but the mapping isnt the best. If you need a good mapper, I'm
here to help you.
Thank you, I'll consider your offert.
Quote:
but anyway, is there a rival by any chance? and whats the story behind this
game? is there some big secret in the school you and your classmates need to
figure out? the 'high school drama' concept or what?
Yes there's a very funny rival, she's a girl, but everyone say that she's too old to go to school so she's always angry! It's an primary school drama for now, I don't want to think too much about the story, I noticed that it's coming by Itself... I just need to map and script.

Quote:

Nice idea, I always had this idea about school in a hack I wanted to make but
didn't have time for, and this hack does look promising, and if you need a
beta/alpha tester, I can do it
Thank you! I think I'll release the alpha directly to the public because if more people test it, I'll find more bugs...
Quote:




Well this is
interesting :\ but theres always a first for everything. in the beginning you
mentioned tiles, it actually wouldn't matter since your going to be in a school,
you wont be using half of the tiles in the main tileset (like
pokecenter,mart,mountains...) also, what will happen to the badges? you should
use them as ranks n stuff so whoever has a badge, can access other reserved
parts of the school or campus (like the teachers lounge)
This is what I want to do, the badges will become certificates, and without them you can't access to some zones.
Quote:







i can be an alpha tester! this game is interesting!

Thank you!


AND NOW, NEWS:

I've mapped and scripted all the catch zones, the school hall, the infirmary, the library, the first corridor, and the first sidequest plus the first official rival match, and I've added a secret pokemon event, hidden in .... Someone will tell you where it is... I'll add the screens to the first topic
  #22    
Old July 23rd, 2011, 06:21 AM
g0ast's Avatar
g0ast
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------->ALPHA RELEASED<-------- To play patch the ips file to a clean ruby rom!
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Mappers, spriters, intro insterters, tile inserters: PM ME!
  #23    
Old July 23rd, 2011, 07:07 AM
Zetsubou Johnny's Avatar
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wow this looks amazing. I haven't played it yet, but I'll definitely be keeping an eye on this one. Story is the most important part of a game, and this one is different in the most wonderful way. Not over complicated and trys to hard to seem like something, and yet different and new enough to make someone want to play. Plus hearing all the work you've put in it makes me know it's going to be amazing. While having a good mapper on your team might help, don't let the people complaining about the mapping bother you, this is the sort of hack that doesn't need one that much. Its story that makes this one unique so don't let everyone talking about needing a mapper weigh too heavy on you.
  #24    
Old July 23rd, 2011, 11:21 AM
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TurkishDelight
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I'm really looking forward to this man, It looks like it will be a great success and I hope you follow through, finishing the entire game.
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  #25    
Old July 23rd, 2011, 12:58 PM
g0ast's Avatar
g0ast
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Quote:

wow this looks amazing. I haven't played it yet, but I'll definitely be
keeping an eye on this one. Story is the most important part of a game, and this
one is different in the most wonderful way. Not over complicated and trys to
hard to seem like something, and yet different and new enough to make someone
want to play. Plus hearing all the work you've put in it makes me know it's
going to be amazing. While having a good mapper on your team might help, don't
let the people complaining about the mapping bother you, this is the sort of
hack that doesn't need one that much. Its story that makes this one unique so
don't let everyone talking about needing a mapper weigh too heavy on
you.
Wow thank you! I know my hack is particolary unique but they're right I need to improve my mapping skills!
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