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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #1  
Unread February 23rd, 2012, 02:31 AM
tasmania12's Avatar
tasmania12
Dovahkiin, Dragonborn
 
Join Date: Mar 2008
Location: Pallet Town
Age: 18
Gender: Male
Nature: Naughty
I don't know if this has been asked yet, but, on the wiki in Dual Screen under tips it says:

"This can display the player's party when idle, and message boxes when they are required."

How do I make it display my party down there. I don't want it to be selectable, I just want it to display my party, their health, exp, level, names, and icon. How do I do this properly?
__________________

-Groudon-Rayquaza-
Reuniclus-Ho-oh-

-TRIFORCE-

please help me with my problems:
POKEMON ESSENTIALS

help with Missingno ideas:
http://www.pokecommunity.com/showthread.php?p=7068357
Battle Different Form:
http://www.pokecommunity.com/showthread.php?t=274447
exception to max level for certain species:
http://www.pokecommunity.com/showthread.php?t=274902
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  #2  
Unread February 23rd, 2012, 02:40 AM
Rai Rai's Avatar
Rai Rai
Master of everything!
 
Join Date: Aug 2010
Gender: Male
I'm just going to provide some of the information needed to script your own window for that. Health and Exp I'm not really use to yet to call it properly.

Pokemon Icon displaying:
@pkmn#=AnimatedSprite.new(sprintf("Graphics/Icons/icon%03d",$Trainer.party[*].species),2,128/2,64,2)
#Can pretty much just be any number.
* Has to be from 0-5, 0 being team number 1, 5 being team number 6.

@pkmn1.x= X co-ordinates
@pkmn1.y= Y co-ordinates
@pkmn1.z= Layer of which the sprite is on, (common number of 9999)
@pkmn1.start
If you want them to be animated add in @pkmn1.update. Remember this just updates that one sprite, needs to be done for all 6 calls.

This is just some of the functions to get you started off.

Text display with names and level.

textPositions=[
[_INTL("{1}",$Trainer.party[0].name),X,Y,false,@baseColor,@shadowColor]
]
pbDrawTextPositions(@overlay,textPositions)

textPositions=[
[_INTL("{1}",$Trainer.party[0].level),X,Y,false,@baseColor,@shadowColor]
]
pbDrawTextPositions(@overlay,textPositions)
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  #3  
Unread February 28th, 2012, 04:27 AM
tasmania12's Avatar
tasmania12
Dovahkiin, Dragonborn
 
Join Date: Mar 2008
Location: Pallet Town
Age: 18
Gender: Male
Nature: Naughty
I tried and I guess I'm just no good at doing this...
please, any more help?

BUMP
__________________

-Groudon-Rayquaza-
Reuniclus-Ho-oh-

-TRIFORCE-

please help me with my problems:
POKEMON ESSENTIALS

help with Missingno ideas:
http://www.pokecommunity.com/showthread.php?p=7068357
Battle Different Form:
http://www.pokecommunity.com/showthread.php?t=274447
exception to max level for certain species:
http://www.pokecommunity.com/showthread.php?t=274902

Last edited by tasmania12; February 29th, 2012 at 08:21 PM.
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