Go Back   The PokéCommunity Forums > Creative Discussions > Art & Design
Reload this Page Spriter's Showcase Thread

Notices
For all updates, view the main page.

Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.



Reply
 
Thread Tools
  #351    
Old October 13th, 2013 (08:44 AM).
Takafumi's Avatar
Takafumi Takafumi is offline
Light Colors
 
Join Date: Oct 2013
Location: Where do we truly live?
Age: 18
Gender:
Nature: Relaxed
Posts: 5
I think this is the right place...
Hi hi, I decided to see if I was competent when it comes to creating sprites so I gave it a try; I pretty much just followed the instructions in a couple of Chesu's tutorials though.
It took a while (Mainly due to pallets confusing me!) but it works in-game and stuff~

Unfortunately I'm unable to post images. (First post T_T) so I'll leave a sneaky link... hopefully that's allowed... >.>

http:/ /i1360.photobucket.com/albums/r657/takagami/UNFamiliar/001_zpsda3f8892.png

There are still some issues with the overall proportions, I need to take pallet limitations into consideration in future, and I'm struggling with those annoying things people call "eyes," but I think it's bearable for now~ Ahaha.
__________________

Reply With Quote
  #352    
Old October 13th, 2013 (02:11 PM).
IceyPinkLemons's Avatar
IceyPinkLemons IceyPinkLemons is offline
 
Join Date: Dec 2011
Location: Nowhereville. It's very nice in Autumn.
Gender: Male
Nature: Lonely
Posts: 123
@Takafumi - It's promising work. Work on making the parts that are supposed to be curvy more rounded instead of blocky lines connecting to make the illusion of roundness, like you did with the belly. For instance, the muzzle of your Lyfasaurus looks very well-rounded, and you should try to duplicate that look onto the rest of the work, considering that the Fakemon is so serpentine.
__________________
^Click stones for Kikagaku Region^

Reply With Quote
  #353    
Old October 14th, 2013 (06:20 AM).
Takafumi's Avatar
Takafumi Takafumi is offline
Light Colors
 
Join Date: Oct 2013
Location: Where do we truly live?
Age: 18
Gender:
Nature: Relaxed
Posts: 5
Thanks for the advice~ ^-^
I am struggling with curves due to the squarey nature of squares... but if I look at some sprites I might be able to wrap my head around it~
I'll edit this post to include an update when I feel it's good enough!
__________________

Reply With Quote
  #354    
Old October 14th, 2013 (07:05 AM).
Varion Bluefire's Avatar
Varion Bluefire Varion Bluefire is offline
A.K.A The Glitch
 
Join Date: Apr 2013
Age: 21
Gender: Male
Nature: Naughty
Posts: 663
Send a message via Skype™ to Varion Bluefire
Quote originally posted by joeyhugg:
That's nice. It just doesn't give off a Pokemon feel to it for me. I'm really bad at that, though, so forgive me.

My sprite (Possible X and Y spoilers in here):
Spoiler:
Here's a Pixel Over of Mega Garchomp that I did:



Reference:
Spoiler:
It looks 'okay'.
But you need to add more shading, it looks flat otherwise.
__________________

Just strollin' to my next destination...
Reply With Quote
  #355    
Old October 17th, 2013 (10:57 PM).
Logiedan's Avatar
Logiedan Logiedan is offline
highly-functioning sociopath
 
Join Date: Mar 2009
Location: fountain of dreams
Age: 1
Gender: Male
Posts: 2,909
The outlines on the Mega-Garchomp needs some fixing up here and there too, but overall the effort is admirable. I'd focus on the shading first like Varion said.
__________________
pair: Sheep

Reply With Quote
  #356    
Old October 18th, 2013 (03:10 AM).
PeskyJoltik's Avatar
PeskyJoltik PeskyJoltik is offline
EPICLY HAPPY
 
Join Date: Aug 2013
Location: PokemonLand
Gender: Male
Nature: Jolly
Posts: 36
Send a message via Skype™ to PeskyJoltik
I have something here, made this earlier and i'm not good at Spriting but this is the result of my work!

I call this Pokemon as Springle.
You can tell that it's a fakemon.
I'm not good at spriting but i'm learning how to!
This Springle is a Fairy type Pokemon!
__________________
I blew my own signature off and it's a sad memory!
Reply With Quote
  #357    
Old November 7th, 2013 (10:16 PM).
Logiedan's Avatar
Logiedan Logiedan is offline
highly-functioning sociopath
 
Join Date: Mar 2009
Location: fountain of dreams
Age: 1
Gender: Male
Posts: 2,909
Quote originally posted by PeskyJoltik:
I have something here, made this earlier and i'm not good at Spriting but this is the result of my work!

I call this Pokemon as Springle.
You can tell that it's a fakemon.
I'm not good at spriting but i'm learning how to!
This Springle is a Fairy type Pokemon!
I don't know if you're around.. but I'll go ahead and say that the sprite is great at an early stage and skill level. You've got the gist of shading, now you can improve. Firstly, if you want it to look like a Pokemon sprite, the sprite must face to the left but not directly to the left like a 2D sprite. Add some dimension and a unique pose. It lacks some black outline as well. Your outline is great for starters too, but there's still room for improvement by smoothing it out.
__________________
pair: Sheep

Reply With Quote
  #358    
Old November 12th, 2013 (11:54 AM).
ShinyNuzLover's Avatar
ShinyNuzLover ShinyNuzLover is offline
What're you lookin' at?
 
Join Date: Jun 2013
Location: Howell
Age: 15
Gender: Male
Nature: Hasty
Posts: 49
Here's a sprite I made not to long ago-

Not one of my best, but I think it turned out ok.... It's a sprite of Scrafty and Cubone.... Sorry bout the white background.... If anyone can help with that, let me know....
__________________

Reply With Quote
  #359    
Old November 22nd, 2013 (08:31 PM).
Demon Days's Avatar
Demon Days Demon Days is offline
Element of Magic
 
Join Date: Mar 2013
Location: South Australia
Age: 16
Gender: Male
Nature: Quiet
Posts: 178
A removed item from Terraria. Redone just for fun.

I guess it's OK, but I need to get reacquainted with pixel art. Might do some pixel-overs of some things.
__________________
oh hey is this a placeholder

Reply With Quote
  #360    
Old November 30th, 2013 (04:08 AM).
S3venAces's Avatar
S3venAces S3venAces is offline
Amateur Pixel Artist
 
Join Date: Nov 2013
Age: 18
Gender: Male
Nature: Quiet
Posts: 13
I have a deviantart. It has pixels.

(I pray this isn't considered grave digging haha)
Reply With Quote
  #361    
Old November 30th, 2013 (04:32 AM).
Serperion's Avatar
Serperion Serperion is offline
The Fallen King
 
Join Date: Dec 2012
Age: 18
Gender: Male
Nature: Calm
Posts: 242
Quote originally posted by ShinyNuzLover:
Here's a sprite I made not to long ago-

Not one of my best, but I think it turned out ok.... It's a sprite of Scrafty and Cubone.... Sorry bout the white background.... If anyone can help with that, let me know....
You can remove the White background with most photoshop based programs, paint can't do it but if you have Paint.NET it can, you use the magical tool (Wand) and set the % in the ribbon to 0% and hold shift while clicking on the background then press Delete and all white will disappear all you have to do then it use the fill tool (Paint Bucket) on the spots where you need white, mainly in eyes.
__________________

Should Beauty ever be my best feature I would simply die
Reply With Quote
  #362    
Old November 30th, 2013 (05:56 PM). Edited November 30th, 2013 by Superjub.
Superjub's Avatar
Superjub Superjub is offline
Pokémon Aureolin
Crystal Tier
 
Join Date: Sep 2007
Location: Hoenn
Age: 20
Gender: Male
Nature: Timid
Posts: 2,289
Quote originally posted by Discordant:
A removed item from Terraria. Redone just for fun.

I guess it's OK, but I need to get reacquainted with pixel art. Might do some pixel-overs of some things.
I like it, but you could try experimenting more with shading in my opinion. To perhaps make the rainbow colours blend more seamlessly, why not try using methods such as dithering? This would be very useful when you go from colours like the pink to the purple pretty quickly. Additionally, you could make the outlines a bit darker in places to define them a bit more, and perhaps add more highlights and darker shades to give a greater sense of realism. I noticed on the lower end of the handle for instance it is very light. I do like the palette you used though, and it definitely has a lot of potential.

I have some sprites I wouldn't mind critiquing. What are your opinions of these? Completely custom by using some X/Y screenshots as a reference.
__________________
Reply With Quote
  #363    
Old December 1st, 2013 (02:26 PM).
reshilegend's Avatar
reshilegend reshilegend is online now
Understand Understand
 
Join Date: Jun 2013
Location: Probably not the same place as you
Gender: Male
Nature: Calm
Posts: 244
Quote originally posted by Superjub:
I have some sprites I wouldn't mind critiquing. What are your opinions of these? Completely custom by using some X/Y screenshots as a reference.
I like them, but there are small anatomy problems. I'm mainly talking about the forelegs which are a pixel or two too short imo. They should also be shaped like an V, so that Sylveon's feet go together. Kinda hard to explain sorry Not much else to criticise though, all in all good job
__________________
Reply With Quote
  #364    
Old December 1st, 2013 (02:56 PM).
Yume Tsuki's Avatar
Yume Tsuki Yume Tsuki is offline
(/ ゚ヮ゚)/彡 ┻━┻
 
Join Date: Jul 2008
Location: In a cardboardbox aside the main highway. :P okay?
Age: 21
Gender: Female
Nature: Quiet
Posts: 944
__________________
Reply With Quote
  #365    
Old December 1st, 2013 (11:06 PM).
swiswi18's Avatar
swiswi18 swiswi18 is offline
 
Join Date: Aug 2012
Location: Montreal, Qc
Gender: Male
Nature: Adamant
Posts: 26
kind of new to spriting, not the best with shading...
any advice ?
Thnx
Attached Images
File Type: png water spinosaurus.PNG‎ (2.7 KB, 8 views) (Save to Dropbox)
__________________

•Proud Pokémon Supporter Since 1997

•Pokémon Y Friend Code: 0791-1469-0088
Reply With Quote
  #366    
Old December 2nd, 2013 (03:42 AM). Edited December 2nd, 2013 by Superjub.
Superjub's Avatar
Superjub Superjub is offline
Pokémon Aureolin
Crystal Tier
 
Join Date: Sep 2007
Location: Hoenn
Age: 20
Gender: Male
Nature: Timid
Posts: 2,289
Quote originally posted by reshilegend:
I like them, but there are small anatomy problems. I'm mainly talking about the forelegs which are a pixel or two too short imo. They should also be shaped like an V, so that Sylveon's feet go together. Kinda hard to explain sorry Not much else to criticise though, all in all good job
No problem, thanks for all the anatomy tips. I'll work on it now.

Quote originally posted by Froslass_Maniac:
Your style is so distinctive; I love it. :D The only apparent issues I can see is the "hair" on the second sprite. I think the dithering is used too much here (kinda hypocritical since I have a tendency to overuse dithering a lot in some places too. xD) Also in the sprite, her left hand seems significantly smaller then her right hand, and the right hand seems a little.... off? I can't put my finger on it. They all look very nice though. :D

Quote originally posted by swiswi18:
kind of new to spriting, not the best with shading...
any advice ?
Thnx
If you're trying to capture that Pokemon look, generally the Pokemon have big(ger) heads and more pronounced features. Try making the first one's head a little bigger. By doing this you can make features like its eyes and snout a lot more detailed. I also see quite a few jagged outlines, so I'd work on smoothing out the outlines too. The same goes for the second sprite. Also, on both I'm not a massive fan of the fin, mainly because it looks a bit like cardboard atm. xD Perhaps try looking into anti-aliasing? Here's a tutorial I quickly found here. You could also try experimenting with a different palette for the second one to make it look a bit more unique. As a new spriter though, these are pretty good! :D A lot better than my first sprites, that's for sure. xD The best place to start is by looking at official sprites and trying to emulate their kind of style and then going from there in my opinion.
__________________
Reply With Quote
  #367    
Old December 6th, 2013 (11:39 PM).
Ęℓαчиıı's Avatar
Ęℓαчиıı Ęℓαчиıı is offline
Blizzagon used Arctic Claw!
Crystal Tier
 
Join Date: Jul 2010
Location: Allahbamee
Gender: Female
Nature: Adamant
Posts: 392
Hey there, guys!

I'm back with more sprites. I've been practicing lately and getting some advice from some of my friends on deviantART. They gave me some tips and tried to apply them to this sprite. It's the generic rodent for my region, Pimouse. What do you think?

__________________
Reply With Quote
  #368    
Old December 7th, 2013 (08:50 AM).
Yume Tsuki's Avatar
Yume Tsuki Yume Tsuki is offline
(/ ゚ヮ゚)/彡 ┻━┻
 
Join Date: Jul 2008
Location: In a cardboardbox aside the main highway. :P okay?
Age: 21
Gender: Female
Nature: Quiet
Posts: 944
Your outline shading is a tad light, mainly because you don't have a distinctive border. Outlines should shade along with the sprite. It's back is dark, so the outline there should be darker than his front.
__________________
Reply With Quote
Reply
Quick Reply

Sponsored Links

You may also like.. (Beta)
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are UTC -8. The time now is 02:32 PM.