The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Create & Discover > Game Development > Pokémon Essentials
Reload this Page Heavy Snow in Pokemon Essentials
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read


Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

Reply
 
Thread Tools
  #1    
Old April 29th, 2012 (3:45 PM).
pkmn.master's Avatar
pkmn.master pkmn.master is offline
Hobbyist Game Developer
 
Join Date: Apr 2008
Location: USA
Gender: Male
Nature: Brave
Posts: 281
Snow is included in Pokemon Essentials, but how would someone go about using the already-included snow effect to create a new effect, increasing the speed and amount of snow particles that fall just as they do near Snowpoint in D/P/Pt?
Reply With Quote

Relevant Advertising!

Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 2:12 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.