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Reload this Page l i t a n y :: a song of worlds. [PG-16, OOC / Sign-Up Thread]

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  #51    
Old May 10th, 2012 (06:38 PM).
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I fixed some of the things in the appearance and history sections. I don't really know if it helped a lot but... I'll probably fix up some more things with it after I wake up tomorrow.

Anyways, I also made a brand new sample. It's a bit shorter than the first but in my opinion it appears to be at least a small bit better.
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  #52    
Old May 11th, 2012 (04:54 PM).
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Since our characters are supposed to know each other prior to the RP, maybe we should discuss character relations before the RP actually starts? Just a thought, and it'll give the rest of us something to mull over before the RP starts. XD
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  #53    
Old May 11th, 2012 (06:16 PM).
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I conquer will parallel- aren't we in some kind of a troupe? So, we have to have been thrown to together for some reason or for some purpose.
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  #54    
Old May 11th, 2012 (09:35 PM).
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Everyone here is, uh, part of either a band of mercenaries or a sort of auxiliary - in either case, of course, the employer will be the Helvan Empire, but do you want to be mercenaries or auxiliaries? (The former doesn't get paid by the army but has more freedom, the latter is more like a division of troops that's not part of the main contingent.)

In the first case, you will have an additional leader-esque figure named Cyrus, and you won't be acquainted with my character until I join you. My character can easily assume command of an auxiliary, however, which will likely be what happens in the second case.
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  #55    
Old May 12th, 2012 (02:09 AM).
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Seeing as my character defected from the Helvan Empire's army upon feigning death, I really doubt he'd rejoin as an auxiliary and would prefer work exclusively as a mercenary, seeing as that would likely require less contact with the army itself.
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Old May 12th, 2012 (02:23 AM).
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Either way is fine with me. Crea will likely have stumbled upon the group while following the trail of her teacher, so she isn't really in it for money, but will likely take it if it allows her a chance to find Celcius' whereabouts.
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Old May 13th, 2012 (08:41 AM).
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This is still active? yay c:
I second what Loki said and prefer mercenary
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  #58    
Old May 13th, 2012 (07:39 PM). Edited May 14th, 2012 by Cirrus.
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So while I'm busy getting dunked by having to write a bunch of extra personalities and backgrounds for our traveling companions, feel free to socialize amongst yourselves and decide relationships and the ways in which you interact with one another (well, the four of you anyway).

The two others that make up the mercenary band other than Pesca, Rhys, Crea, and Viticari are:

Cyrus, age 25, an ambitious and rather serious leader of a fairly new band of mercenaries, though not without a hearty sense of humour. Steadfast in his beliefs and down-to-earth and kind towards his friends, he is an individual who holds hard work and effort in high esteem. He wields a plain-hilted but heavy longsword, and owns a pet parrot named Terence.

Dana, age 17, his sister, a bright and cheerful girl who carries with her a hint of mischief; though she hasn't been particularly subjected to higher education, she is surprisingly clever in her own practical way. Her eyesight is particularly sharp, and she serves as scout as well as artillerist, being a skilled markswoman in her own right and backed up by her ensorcelled crossbow.

More description will be provided very soon on these two, but essentially these characters are available for anyone to control. Additionally, another ordinary addition will also be announced very soon once someone gets back to me.
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  #59    
Old May 13th, 2012 (10:03 PM).
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Oh yay, Crea can be friends with Dana since there are like no other characters in her age range. XD

So Loki and I have been tossing around the idea of Rhys functioning as a guard for Crea since physically she's, well, utterly useless, and he's, well, a human tank. If anyone else had any ideas for what the relationship of their character is with mine, it'd be good to know / discuss. XD
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Old May 13th, 2012 (11:14 PM).
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I'm not sure I understand why we need the other three characters, particularly when Gerar seems to serve the exact same role/purpose in the team as Rhys as two large 27-year-old men wielding axes... but okay, whatever floats the boat lmao

In the meantime, ruffles and I decided that Rhys and Pesca knew each other in the army, and were on relatively good terms, though Pesca is unaware of Rhys' change in temperament after the death of the Colonel Rhys was close to in his time in the army. And of course, Rhys is Crea's bodyguard-- and by extension would likely go along with whatever she wants. Rhys keeps a small black fox-like creature that's particularly fond of Crea, and so he's also partially following his pet who won't leave her alone.

=v=d
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  #61    
Old May 14th, 2012 (02:53 AM). Edited May 14th, 2012 by Cirrus.
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@Loki: VERY GOOD POINT. I'll dunk that character then. /remov'd

As for the function of these characters: It just didn't make very much sense inside my head that there would only be four people in a band of mercenaries, especially since none of them seem entirely predisposed to actually start one.

... I suppose that was one too many, though. 8|

Alternatively, Rhys can be the supreme leader-type figure (y/n?). As long as he has the motivation for it, this would remove the need for Cyrus and Dana (unless you still want extra characters that accompany you).

EDIT: Okay, never mind; I have a use for Cyrus now (and a very interesting use it is, too).
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Old May 14th, 2012 (02:13 PM).
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To be perfectly honest I really only had a beef with Gerar, particularly since Rhys won't be very interested in interacting with the other two characters in the first place. He's certainly not a leader type however, so yeah, best to be keeping Cyrus. XD
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  #63    
Old May 17th, 2012 (05:13 AM). Edited May 17th, 2012 by Cirrus.
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I'M STILL WRITING THINGS GUYS QQ (Arianne's SU...)

I'm sorry about the delay ;_;
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Old May 17th, 2012 (04:05 PM).
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Hurry! I'm dying! I have nothing else to do with my free time but long to participate in this! [/sadbuttrue]
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  #65    
Old May 18th, 2012 (05:20 AM). Edited June 10th, 2012 by Cirrus.
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Name: Fiora Lucilia Cenelys
Age: 19
Gender: Female
Personality: Characterized by a refined composure and an unflinching gaze, Fiora exemplifies a quiet sophistication and majesty that is often only found in the bloodlines of long-standing aristocratic families. Appearing to possess a sanguine outlook towards the world around her, she outwardly expresses a recurrent cheerfulness, and acts with plaisance and courtesy alike in social situations in regards to those that she is not particularly familiar with. While she may seem to be rather likeable because of these traits, she is in fact a much more sharp-tongued and critical character in private life, more demanding than not with her words and very condemnatory with respect to anyone who is unlucky enough to become the subject of her ire. Highly capricious and mercurial in her behavior, she might be entirely satisfied one moment and yet vehemently cynical the next; though she has a certain set of expectations for those she knows well, no one is quite sure what they constitute, and her advice to others is often very vague.

Supremely confident of herself and her abilities, she exudes an aura of imperious command. Although not an individual that would be classified as extremely talkative – in fact largely reserved, in spite of her exacting nature – she nevertheless manages to impress upon others, with only a few words, what actions she requires of them with perfect forthrightness; this is, perhaps, a variety of egoism, but she walks with a resolute self-righteousness that is difficult to dispute, and in any case, her judgment is usually not impaired enough for her to issue directives to those who would take offense at it or otherwise be noncompliant. Preferring to lean towards concision rather than verbosity, she states her intent with only a few words, but does not differ very much from others on the total number of statements made.

Contrary to her ephemeral form and neatness of style, however, she has a tendency to become somewhat nervous when the situation at hand spirals out of predictability; her normal impassiveness and clarity is shaken when under abnormal circumstances, and almost seems to dissolve entirely under immense stress; she retreats into a kind of awkward silence, stunned by uncertainty and doubt. Yet, her overall personality has not yet abolished its few fragments of innocence, and her mind, though somewhat alien compared to those of ordinary people (like that of all clairsentients), still retains a rare fairness that only remains because of her sheltered upbringing.

Appearance: Graceful without seeming particularly delicate, Fiora’s physique is well-defined and her features, smooth. Free-flowing hair, a shimmering spectrum of lightly aureate - almost sterling - strands, cascades down past her waist; parted into two in the front, they toss about in a carefree way, their only restrictions being a crimson bow, loosely tied at the back of her head in order to impart some shape and semblance of organization to her locks, and a velvet half-beret, placed at an angle at the crown of her head. Her skin is a pale cream, and her hands, gossamer-like, reach out lightly but strongly towards whatever she happens to be paying attention to at the moment. Her eyes are a clear, perceptive sapphire, representative of her personality, and brim with determination. A self-assured smile hangs on her lips perpetually, at times a sign of mockery and others, of encouragement.

Shrouded in glowing azure, accentuated with vivid garnet, Fiora's attire is exquisitely designed and capably woven. A two-layered cerulean taffeta dress with a threefold hem, the lowest of which reaches down to her ankles, is her outermost garment; adorned with short Juliette sleeves and bordered with gold thread, its translucent color sets the tone for the rest of her clothing. The petticoat beneath, fabricated from burgundy satin, exhibits a glossy sheen, and seems to add something which is at once harmonious and discordant with the blue of the dress; a hint of emotional intensity and passion, perhaps, or the invisible implication of a storm of rose petals. A brilliantine corset, clasped with ornate fasteners, sits at her waist, though it does not look extremely uncomfortable, being only sparsely reinforced by ivory, and thus is mostly cloth. Beneath her dress, she wears a simple white linen chemise, decorated with patterns of clusters of snapdragons and freesias.

Other minor articles serve as garnish to her ensemble; chiefly among them in importance of function are a pair of ultramarine leather platform shoes, a fashionable pair of footwear and a useful booster of her apparent height alike. A brooch at her neck, gold inlaid with blue tourmaline, holds the mantle part of her dress in place. A platinum necklace, decorated with shards of chipped ruby, is hidden beneath her dress's mantle and out of view most of the time; it holds a certain degree of significance for her, and its pendant - a resplendent faceted carving of a phoenix from pyrope garnet, remarkably free of impurities - is a rather conspicuous sign to others of her heritage, being also found on the heraldic crest of her house. Finally, a silken rose is often found in her hands, or in one of her pockets; an otherwise ordinary object, this serves as a focus for a few of her specific applications of arcana, having been imbued with various lengthy incantations to shorten their casting time.

Background: The only daughter of Lord Marcus Herenius Cenelys and his wife, Elaine Menesthia Cenelys, and thus the sole heiress of House Cenelys, Fiora was born into a position of great power, though perhaps not a position that many would truly desire, if they understood the risks. She had a peaceful childhood; the Cenelys estate was vast, and she had essentially free rein over its grounds, so naturally she put it to good use by spending her hours frolicking among the fragrant wildflowers. However, beginning at the age of six or so, she began to exhibit signs of clairsentience, that psionic art which often drives its users into insanity and a gift (or a curse, depending on one’s perspective) that has been passed down the House’s bloodline, though its occurrence is not particularly frequent. Marcus recognized its signs immediately, and sought out a Nemaesian scholar of renown and professor at the Collegium Magiae, Darien Asmaris. The mage bestowed upon the girl a single gift, a pyrope garnet in the shape of a phoenix, and bid her parents keep it close by her in order to suppress the madness that would often surface in practitioners of clairsentience; in addition to this, he presented them with two options – either keep the girl’s gift dormant, and teach her another magic; or else develop it and in time come to learn to embrace it. Her parents chose the former, knowing fully well that though the latter might grant her great power, it will also eventually lead to her undoing. Darien acquiesced, and set the gemstone into a platinum pendant – having the appearance of an heirloom only, it serves as a seal of sorts.

Life returned to a semblance of normality, and Fiora was happy for a time; a tutor was hired to school her in mathematics, grammar, and the arts, but she was left to her own devices a great amount of the time. Thrilled at being allowed by Elaine to peruse whatever she wished to study, she became increasingly interested in the performance of music after sampling a wide variety of disciplines; however, her period of intensity lasted but two years – music is a cruel pursuit, and her fiery energy and consuming eagerness had been worn away by the relentless practice and grueling exercises that were the lot of a musician. Though even many of the untalented force themselves along the path, it is far too much to expect of an eight-year-old girl to possess such determination, and her desire to produce music had faded away, replaced by an unwillingness to interact at all with the outside world. Worried about their daughter’s well-being, Marcus and Elaine consulted their close friends; and so, one misty morning in early Meselo, a violet-robed, dark-haired woman appeared on the doorstep of the Cenelys mansion, with a large triangular case containing some sort of instrument slowly following – Thalassa Azorea, a famous harpist and a former schoolmate of Elaine’s, had taken an interest in the family’s plight. Elaine’s verbal efforts at persuading a meeting were futile at first, but unbeknownst to anyone else, Thalassa had been present at one of Fiora’s earlier recitals, and had sensed remarkable ability and talent from the girl; persistence, thankfully for all parties involved, eventually provoked a reaction from the then-withdrawn Fiora, and after hearing about the identity of the musician in front of her, she agreed tentatively to become her protégée for a time.

Thalassa was a teacher with very high standards, though not by any means unkind; she strived to become an exemplar of excellence in all that she did, regardless of any particular difficulties. The young Fiora was inspired by her personality, and the two developed a very close relationship, akin to that of one between mentor and pupil; they would meet twice every month on the afternoons of the first and thirteenth days, under the colorful awning of a tea shop by the name of The Sparkling Marzipan, and often the two would simply enter into casual conversation instead of focusing on music-related topics. It is not a coincidence that behind many great successes, there are masters who have passed on their knowledge, experience, and wisdom in a positive way to their disciples, and under Thalassa’s guidance, Fiora developed the skills necessary for her to be recognized by society. As she continued with her studies and grew older, she began to accumulate a variety of awards, culminating in an invitation to become an orchestral performer for concerts funded by the emperor, an enthusiastic patron and dilettante of the arts. As an artist financed by the imperial treasury, Fiora was able to travel across the entirety of Helvenand, gaining experience and knowledge as she did so that could not ordinarily be accumulated through practice and self-improvement alone; when she returned to her home in the capital a year later, her skill much-enriched, she began to rise in popularity quickly as a young virtuoso. Surpassing in beauty as well as aptitude, she garnered a large amount of adulation from the populace. With fame, however, comes unwanted attention as well; five months prior to the present, during the widespread chaos in the capital during Caspenalia, some of her personal effects were lost, among them a certain piece of jewelry – it is still not known whom the perpetrators were. Since that time, she has begun to experience, at times, strange psychological phenomena; when queried about this by her father, Darien would only offer her a garnet with the exact same appearance as her previous, and a cryptic piece of advice: in order to find the answers to the questions posed by her visions, she would have to travel in the direction indicated by the gem he has given her.
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  #66    
Old May 18th, 2012 (11:20 AM). Edited January 8th, 2013 by The Prince of Sweet Sorrow.
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Name: Isaac Aristos
Age: 24
Gender: Male
Personality:

Isaac's personality has undergone massive changes during the time he spent attending to the... needs of his family. As an adolescent he was a rogue with passion and guts but with respect for innocent lives; now he has developed into a selfish and arrogant assassin, disregarding the discipline his family had taught him. He holds his talent above people's heads and is utterly convinced that he is right and knows what's best to accomplish the task he is given. Isaac is cunning, ruthless, and stubborn; he never gives up and will do anything to secure his success - be it a mission or an argument.
An accurate characterization from the scope of his family would be "dedicated, determined, and deadly". He is serious and focused, but that is merely because he was raised to be like that. Although his attitude provokes others to see him as coldhearted, he believes that helping people by any means possible is his job, not only his choice. This is because once he was deemed worthy of being called 'Aristos'; he was entrusted with the family's ideals, goals, and dreams of a peaceful world that would prosper - all of those things naturally passed down to him.

Isaac is silent; he speaks fasts and only when required to - sadly, it takes a lot of effort to get close to him because he prefers to be alone and doesn't enjoy the presence of others. He is loyal to those who he considers friends and would gladly work with people that would help his cause. Still, he does not let anyone know what he is fighting for - resulting in many people considering him a brutal killer that hungers for gold and personal glory, a coward for wearing the grey cloak and the hood. In truth, though, he is sensitive and strives for the better world of his dream, claiming that small sacrifices for preserving the free will of man are required and cannot be avoided by any means. He is particularly disgusted by the abuse of power and contemplates assassinating those responsible for the people's grief, and he will viciously do so.
Due to the time he has spent doing this job, Isaac has developed in a truly skilled observer - a patient, talented and calculating assassin - but he has also become defiant towards his employers. He takes great pride in assassination and always seeks new ways of practicing it.

He does not naturally trust people, as he considers them "as foolish as vegetables and as blind as lambs." Little people have gotten to know him fully, and those people would characterize him as a delicate soul with no temper at all- someone who is driven solely by the sense of the greater good and devoted and faithful to his cause. They also describe him as a "realist" and a "cynical person," which contrast his dream of a united world, impossible as it seems.

As for Isaac's battling style, it is rather unique; he is extremely agile and fast, despite wearing a cloak. He considers those who engage in a fight with him already dead; he will ignore any pleadings for mercy. He believes in the phrase his uncle told him over and over again: "No quarter for the wicked." Since those opposing him are the enemies of his vision, he will have to kill them. He claims death is a casual part of his job, and that he has gotten used to it, although he would prefer to avoid staining his blade.
Despite being remarkably intelligent and capable of strategic approaches on his victims, he prefers to use surprising, brutal force against them.


Appearance:

If Isaac were to remove his hood, one would see a toughened face with round cheeks, a nose with a perfect shape, no facial hair at all, deep dark blue eyes, and dense, short, black hair. Normally, all one can see from his expressions is his smile, if they are extremely lucky, and some of his usual frown. Isaac's body is well built; his body structure is particularly flexible and muscled, allowing him to run very fast, do spectacular acrobatics (when he is not wearing his armor) and also perform what we call 'free running'.

Those who look at Isaac, they see a hooded traveler with peculiar clothes standing at 6'2''. He is wearing a dark grey cloak with a hood, a giant belt with two layers of 'flags' that race down his cloak, leather gloves and boots. On his left shoulder hangs a white fur, accompanied with a grey cape that barely covers his entire hand and back; his belt bears the blazon of Aristos family (a leaf) on its center, has a small bag containing his belongings on the back and multiple sockets for his knives on each side.
Two shoulderpads on top of each other protect his right shoulder; they are made from light, shiny plate, like the rest of his armor - chestguard, vambraces and greaves, all with dragon-like patterns on them.

Spoiler:

***removed***



Background:

Isaac Aristos was born into a mercantile family of Perinth which resided in Calis city, but he was sent away to the forest with his uncle at a very early age. Basically, from his childhood, he does not remember his family, but only a green and peaceful resort and an old man: uncle Phylax. Phylax raised Isaac as he was his own son; he taught him how to write, read, and draw. As he grew up, Isaac proved to be very athletic; he would run around the forest, catch small animals using only his hands, climb up to the tallest of trees to enjoy the view of the nearby mountains, and race with the wolves, whom were surprisingly friendly towards him.
When Isaac reached ten years old, Phylax started teaching him all he could about the world: magic, alchemy, geography, anatomy and politics. He spoke to him about the secret of the Aristos family; they were assasins dedicated to preserving the free will of the people of Calis and also protecting them from the economic conspiracies of their merchant enemies.
Isaac had no trouble believing that, as his understanding of the world was limited due to the isolated life in the forest. He trusted his uncle more than himself; he was always admiring his uncle's knowledge and might. Phylax, knowing he could speak freely with his nephew, told him that the family had sent him into the forest for training purposes. Surprisingly, the word "parents" did not mean anything to Isaac, so he was not curious at all to see his parents. They were simply strangers to him; he had absolutely no feelings for them.

As Isaac grew up even more, he had mastered the forest; he was as silent as his friends, whom were the animals that lived in that forest. His uncle saw his potential as a dedicated hunter, but he decided to set him into another direction: the one of the fighter. He started practicing sword fighting with Isaac, aiming to pass down all of the martial arts he knew to his nephew. Isaac showed great talent with the blade; he excelled so much. His uncle was unable to keep up with him after two years. During this time his mentor started teaching him the art of assassination as well. At age seventeen Isaac was ready to take his first task. Meanwhile, his family had deceased, leaving Isaac and his uncle the last Aristos' alive.
Phylax sent him at a friend's house in Calis, where he would be assigned with his first job: two salt merchants planning something which Isaac never understood. He was successful anyway, assassinating the merchants. He caused too much fuss when he killed them in public, though; when he returned to the small, wooden house he was living all these years, he found his uncle brutally murdered with a note that claimed the Aristos' should never mess with the Ancelotti merchant family.

Isaac, angered by the murder of his mentor, took the vendetta personally and moved to the majestic palace in Calis that was rightfully his. From there, he tracked down all of the relatives of both the merchants, whom appeared to be brothers, and then started assassinating them one by one. The whole family of Ancelottis left Calis after Isaac had taken down 4 of them; he had learned that none of those he had killed were responsible for his uncle's death. He gave chase to Sinope Lake through the desert of Gerasa until, finally, motivated by his vengeful intentions, he caught up to them in the Asturican Mountains, where he forced them to fight him. Only when he killed everyone, he settled down, wounded and amongst the dead bodies of his enemies.

He was extremely lucky to be found by an old woman whom was living nearby whom took care of him. She believed he belonged to the group of dead travelers that were assaulted by thieves; Isaac did not let her know he was the murderer of them all. He simply asked how to go to Ticinum, thinking that was a suitable place to find a job. The old woman informed him of a way through the mountains and the swamp.
When Isaac reached Ticinum, he was surprised to find it even worse than he ever expected. The citizens were as sinister and dark as the city itself, which was covered in smog; Isaac deemed this as the perfect environment for him
. He proved more than capable of dealing with the rogues and thieves. Eventually, he claimed an abandoned house as his hideout and settled down there. He planned his well-paid schemes in that hideout; his income every week was massive but cared little about that. Ticinum was very "busy" for his taste, as he was used to living the peaceful life in the forest.
He needed to set his mind in one place; the need for revenge for his dead uncle had clouded his thoughts of a better world. Now, his dreams had begun rising up in the surface again, and he realized that assassinating criminals would not be enough. S
o he came to the great decision to become a mercenary.


Legend: No legend.

Statistics:
Strength - 15
Dexterity - 18
Constitution - 13
Intelligence - 13
Wisdom - 12
Charisma - 8

Abilities:
Major Edge Weapon Mastery
Isaac wields either a light shortsword or a dagger.
Minor Swiftness
Dexterity + 1
Talent: Animal Taming/Skinning
Knowledge about Anatomy;

Roleplay Sample:
*Thanatos' memories, from the RP 'War Between Pokemon & Humans'

Spoiler:

The sun was brimming above the eternal sands of the desert, the wind was blowing stronger and stronger as the hours passed. The Pokemon in the area disappeared, sensing the sandstorm coming, but yet, there was someone left out there - a Reuniclus was floating alone above the sand, seemingly unaffected by the hot sun that was falling right into his gel. At first sight, he looked like a normal Reuniclus, a gel giant Pokemon with a jolly face. But there was something terrifying about him - the jewels on his hands were glowing an ominous blue when it was dark, same as his blue eyes, which seemed to be burning with power, and his smile was nowhere near "jolly". Those who knew his father, could easily tell the resemblance was scary, even though he was innocent as a youngling. Now an evil smile made from little sharp teeth raced across his face, which was covered by a mighty expression imbued with his passion for power.

I can't wait for this little.. meeting.

His psychic voice echoed in the wastes, the shards of insanity in it completly obvious. He was a sinister figure of extreme power amongst his Pokemon fellows, going by the name Fleet Commander Thanatos Hannibal. It was as if he was just wandering in the desert, having lost his mind, but it was nothing like that.
Although the sandstorm and the night caught up to him, Thanatos continued floating like a ghost of the desert, seemingly unaffected and deadly patient - hours passed, the sandstorm settled down and the vast night sky, full of stars, with the moon somehow calmed down Thanatos' spirit. But just then, it all went black. Thanatos' jewels were glowing in the darkness, lighting up his ever lasting smile.

Why don't you show yourself? I know what you want.

A different kind of wind blew this time, a wind that had nothing to do with the desert. It was the wind of evil itself; a dark figure appeared in the darkness in front of Thanatos.

"Rumble owes me."

The Reuniclus stared at Darkrai intently with his blue eyes, not losing his expression. After a brief moment, his voice boomed in the darkness.

"I'm on my way. You'll eventually get what you want."

Darkrai laughed, Thanatos half shut his eyes, maintaining his smile as the evil spoke.

"But you will get what you want as well. I would never think you are doing this voluntarily."

The psychic Pokemon resumed his gravitional walk, headed towards the Darkrai who did not move one bit. Thanatos thought this Pokemon was far more powerful than he looked as he reached close to him.

"Why don't you kindly step out of my way?"

He said with his usual blatant manners, sarcasm dripping from his voice. Darkrai stood firm, facing the Reuniclus.

"There's one more thing, Commander."

"And what would that be?"

"You might want to be careful. I don't want to lose you."

"That sounded more sensitive than you usually are, Darkrai."

"I have my moments."

And they laughed in the darkness like old friends or war allies to be more precise. But the moment then vanished like a dream. The moon was still on the night sky, the gentle wind was blowing and now Thanatos was able to see the mountains of the southern area of the desert.

--------

Thanatos reached the southernmost area of the desert, where he had detected something strange. A steel door in the middle of nowhere? How come?

He snapped his fingers and the mechanism of the lock was covered in a white flame which eventually covered the door, melting it - the Reuniclus levitated inside the mountain without looking back. There was a dark tunnel behind the door, the jewels on his hands glowed in the darkness once again, permitting him to see where he was going. His senses outstretched as he was ready for anything - he did not let his feelings cloud his judgement, keeping his mind clear, ready to blow up anything that moved.
He came across another steel door which melted as soon as Thanatos did his trick again. There were steel stairs in the next room which was dark as well, but a source of light was brimming from above; Thanatos looked up, the light falling onto his green gel and his great, white smile. The scene was horrific, yet simple - a Reuniclus standing in a dark room, being bathed in some kind of weird light.
Thanatos started levitating up the stairs, only to see another steel door at the top, which melted instanly. He could feel his tension and adrenaline in his blood as he walked inside what appeared to be a laboratory carved in the mountain.
He examined various machines based on human technology, machines made especially for killing. Then he detected the source of light; a simple lamp on a desk was sheding its light on the dark lab. Thanatos approached the desk to look at the papers when he finally sensed a strong spirit nearby. He suddenly turned around to see his father levitating softly in the air - another Reuniclus. His son looked exactly like him, but his father had something entirely different on him: human guns implemented onto his body. Thanatos once admired him for his harsh battles with the humans, and idolized him; the dream of carrying on with the legend of his father had helped Thanatos become who he was.

"Hello, Rumble."

"I expected you would be coming."

Their psychic voices sounded metallic, reflecting on the walls of the laboratory. The tension in the air was extreme - both hearts were pounding fast, but Rumble's heart was way weaker. Thanatos examined the human weapons on his father's gel. On his left hand, there was a flamethrower with its tip extended out of the green maze of his body - and on his right hand, he was wearing a mechanical glove with three huge steel claws; he had heard the glove was able of extending dangerously, but he didn't worry about it one bit.

"I see you haven't changed your weapons in all those years. Why?"

Rumble's amber eyes flashed oddly in the darkness as an evil grin appeared on his face, the grin which looked exactly like Thanatos'. He could remember that grin from his childhood, when Rumble was training him to become the weapon he is now.

"They remind me of the greatest adventure of my life, the first war."

"Speaking of your greatest adventure of your life, somebody says you owe him something."

Thanatos let his anger consume his soul as he approached his father, having lost his grin now - only hatred could be seen in his scary face. Rumble simply frowned.

"Yes, I promised him human lives in exchange for mine."

"I guess you failed then."

Rumble's eyes widened in surprise, losing his grin. Now Thanatos was standing next to him, knowing what was going in his father's mind. His metallic voice started breaking, signaling the fall of a legend.

"I have not failed! You were supposed to succeed for me! YOU were supposed to kill as many as you could, that was my deal with Darkrai!"

"So you admit I was raised only to be a weapon?"

Thanatos' felt his anger overflowing as his childhood was falling apart in front of him - but he wasn't sad at all. He did not regret who he was. Rumble remained silent as Thanatos grabbed his father shoulder and channeled his psychic power.

"What are you doing?"

"Succeeding you."

The invisible psychic explosion Thanatos created drilled through his father's mind, killing him instanly. Rumble's body fell onto the floor heavy with a nasty sound, Thanatos staring at his father from above, with his ominous blue eyes burning with the power he just used.

"I am sorry. I'm not a man of last words, father."

It was then when the room went pitch black, Darkrai appearing next to the dead body. He was smiling.

"Well done, Thanatos. Well done."

"Nobody uses me."

Thanatos' words sounded strange. Darkrai knew he was insane, but what was terrifying wad that Thanatos knew that as well.
Thanatos turned his back to Darkrai to stare at his father's lab; Darkrai crossed his arms.

"Am I free now?"

".. you are free."
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  #67    
Old May 31st, 2012 (11:04 PM).
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Cirrus Cirrus is offline
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Hello everyone,

A brief update on what is happening with me and this RP... seeing as nobody has posted here for two weeks. I'm going through an intense period of schoolwork, colloquially known as "summatives" ... lest I lose an excessive amount of marks, I must contribute most of my time into the perpetual war effort against my teachers' red pens. My music assignment has proven particularly devious and difficult to complete, and that is the main reason I have been tied up. (I can, um, exhibit my composition afterwards if there is demand for it, but I suck at translation... =[)

I know you've probably grown too tired to hear this, but there's going to be another delay, sadly ... until the end of this weekend probably. That's when I should be finished all my music.
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Old May 31st, 2012 (11:30 PM).
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In that case I should let you know that next week is my dead week aka the week before finals, so while I will be around, I'll probably only produce one post at the most between the end of this weekend and June 16th.

Of course, my procrastination is quite impressive, so this may not be the case, but just letting you know that I may or may not fall off the face of the planet.
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Old May 31st, 2012 (11:42 PM).
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Cirrus Cirrus is offline
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That is quite acceptable, since I've been falling off the planet for two weeks already ... this needn't move very quickly, either (and it's probably not going to).
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Old June 1st, 2012 (01:09 AM).
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The Prince of Sweet Sorrow The Prince of Sweet Sorrow is offline
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.. Am I the only one who still studies for finals and STILL has time for RPing? lol

I'm always free, it's no problem waiting a little bit more, man.
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  #71    
Old June 1st, 2012 (02:05 PM).
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Loki Loki is offline
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I would be able to do both if my finals weren't 60%-70% of my final grade. Lol-- but like I said, I'm better at procrastinating than I am at studying, so it shouldn't be too much of a problem.
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Old June 7th, 2012 (05:11 AM).
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Cirrus Cirrus is offline
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First post is taking a while to write, but it's almost done. I feel like I'm not writing enough, but oh well. (It's mostly the characterization that's making me write slowly...)
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さくらの色 いとしさの花 あさきゆめみし君と
そっとそっと口づけをして 涙あふれてく


pair · in tempore momenti · personal vloid playlist
d.c. ii art assets belong to circus. text: tororo.
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  #73    
Old June 7th, 2012 (09:07 AM).
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parallelzero parallelzero is offline
chelia.blendy
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At least you're writing it? XD
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  #74    
Old June 10th, 2012 (09:26 PM). Edited June 10th, 2012 by Cirrus.
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The first post has been completed and submitted. The game can begin, now, and I can finally breathe a sigh of relief and anticipate the growth of the plot instead of agonizing over minor things. From now on, the story is as much yours as it is mine; although I get to define the general direction, what your characters' motivations are and how you will pursue those motivations are up to you. (I will, of course, be on hand to supply necessary information if needed! But you get the point.)

Aaand I think I'm off to bed; I'm platinum tired.
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さくらの色 いとしさの花 あさきゆめみし君と
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pair · in tempore momenti · personal vloid playlist
d.c. ii art assets belong to circus. text: tororo.
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  #75    
Old June 14th, 2012 (01:19 AM).
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Sorry I haven't said anything, I read the post a few days ago and I just wasn't really sure what to do, since I'm assuming that Rhys just got plopped into the tent action?

I was just wondering if you had anything in particular in mind for our responses by setting things up like this? I mean, as of right now I'm kind of feeling like there's nothing Rhys can contribute until Cyrus and Lyrian do their thing, seeing as he's a big silent guy and he wouldn't get involved in the fight if Cyrus is eager enough to handle it himself.

I could just post a whole lot of internal dialogue, if you want... XD;;
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