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  #451    
Old August 31st, 2012 (09:21 PM).
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It's really hard to tell what there are going to do. I think that a remake of RSE is likely, but they've already broken the mold with B2/W2. Instead of doing a Grey Version they've opted to make a direct sequel to a game (something they haven't done since RB to GS). If things go well with B2/W2 (I'm not familiar with the storyline of BW or the sequels) then they may opt to make a B3/W3 for 3DS or even make a cross generational game or something.

As far as if it will be on DS or 3DS. I'm gonna have to side with 3DS...the DS is on its way out and its already pushing its limits by have 2 generations on one platform.
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Old September 3rd, 2012 (11:39 AM).
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I can't really see Game Freak releasing another game on the DS, especially now with the 3DS XL being released. They'd probably make it to take more advantage of that.
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Old September 3rd, 2012 (11:45 AM).
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I don't even see how the debate between DS and 3DS is even happening. The DS is a dying platform. It is at the end of it's life and as far as Pokemon games are concerned it has well exceeded the normal expectations of a handheld generation. Two generations on one handheld console is something they've never done before. I think that everyone should just be happy with that fact and hope they release these remakes for the 3DS at all.
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Old September 3rd, 2012 (12:07 PM).
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Quote originally posted by Thomas:
I don't even see how the debate between DS and 3DS is even happening. The DS is a dying platform. It is at the end of it's life and as far as Pokemon games are concerned it has well exceeded the normal expectations of a handheld generation. Two generations on one handheld console is something they've never done before. I think that everyone should just be happy with that fact and hope they release these remakes for the 3DS at all.
Exactly... perhaps it people who dont understand that 3DS is not just another DS... it just makes no sense otherwise .___.
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Old September 4th, 2012 (02:44 PM).
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So it's like 99.9% conformed on 3DS, I have to get it anytime soon possible...
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Old September 7th, 2012 (03:18 PM).
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It'll proably be 3Ds, if not than Pokémon is really fearing changing to 3D... if they don't change than perhaps this really is the end of Pokémon...
I hope we get some hints anime wise soon as it'll add some hype to the remakes like it did with GS' remakes.
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Old September 7th, 2012 (03:23 PM).
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Quote originally posted by HyperXhydra:
So it's like 99.9% conformed on 3DS, I have to get it anytime soon possible...
It's not announced or anything yet. So you'll be waiting at least two years I'd say.

I think we're at least a year and half out from a Japanese release date if previous Pokemon game releases are any indication of when the next games after Black and White 2 are to come out.
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Old September 7th, 2012 (03:33 PM).
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Quote originally posted by Thomas:
It's really hard to tell what there are going to do. I think that a remake of RSE is likely, but they've already broken the mold with B2/W2. Instead of doing a Grey Version they've opted to make a direct sequel to a game (something they haven't done since RB to GS).
Would just like to note that GS was a sequel to RB, so it's not entirely breaking the mold.

I believe the games will more than likely be on the 3DS exclusively though.
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Old September 9th, 2012 (05:33 PM).
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Quote originally posted by Magmaruby and Aquasapphire:
It'll proably be 3Ds, if not than Pokémon is really fearing changing to 3D... if they don't change than perhaps this really is the end of Pokémon...
Pokemon will go 3D if it means making money. Also, there are 3DS games that use sprites. Its not like they have to use 3D.
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Old September 9th, 2012 (05:35 PM).
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#500 post here yeah!

it will be on the 3DS unless Pokemon quits...
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Old September 10th, 2012 (07:16 AM).
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Lolfail that was only post 460.

Anyway, the missing legendaries from Gen V highly suggest a Kanto remake with Groudon/Kyogre/Rayquaza catchable, instead of a Hoenn remake. No legendaries from Gen I/II are catchable in Gen V, except for Ho-Oh and Lugia if you count Dream Radar. As a comparison, the Regi trio and Lati@s were catchable in BW2.
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  #462    
Old September 10th, 2012 (09:54 AM). Edited September 10th, 2012 by MiTjA.
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I was thinking about the whole Unova Link feature...particularly the white forest/black city and golem chambers.

In regards to RS remakes. If they were to do more copy&past-ish remakes than I could stand, I just figured this could be a way of putting Emerald into games with Kyogre and Groudon covers (I repeat, just putting E into RS like they did with C does not work, regardless of everyone thinking its no problem. It is. gamefreak doesnt half-ass their main games.).
They could for example have the "Emerald key" working like this:
Say you had Ruby2, beat team Magma, catch Groudon, no Rayquaza anywhere, do the E4, defeat Steven as champ, but get the Emerald key, which you can send to another RS2 game without a save file. So you get a Sapphire2, get that Emerald key over, essentially turning your Sapphire2 into Emerald2, with both villains, the whole Rayquaza plot and of course enabling capture of Kyogre and Rayquaza to compliment your first game.
Thats the only way I can see plain remakes even being considered. If they wouldnt do at least that, they better not even try this cause it will be an awful mess.

Not to mention itd make a percentage of people buy both versions for this reason. lol
But I still hope itd be at least sequels if anything...its time for plain remakes to become history. As RSE are EXACTLY as old as the first remakes, this is the moment to replace this concept with something worthwhile, just like it was the time for third versions to make room for something new.

Quote originally posted by bwburke94:
Lolfail that was only post 460.

Anyway, the missing legendaries from Gen V highly suggest a Kanto remake with Groudon/Kyogre/Rayquaza catchable, instead of a Hoenn remake. No legendaries from Gen I/II are catchable in Gen V, except for Ho-Oh and Lugia if you count Dream Radar. As a comparison, the Regi trio and Lati@s were catchable in BW2.
Look, they have been in HGSS just prior BW.
And perhaps it also makes a difference that they arent simple ~600ish legendaries that are just "Dragonites in their final stage". I mean, stuff like Heatran & co, is "oh look, this guy. fun. ima get a good natured one for competitive battling!", while these ancient uber mascots are more like "oh **** there is Groudon in this game O:!"
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  #463    
Old September 10th, 2012 (12:14 PM).
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Quote originally posted by MiTjA:
In regards to RS remakes. If they were to do more copy&past-ish remakes than I could stand, I just figured this could be a way of putting Emerald into games with Kyogre and Groudon covers (I repeat, just putting E into RS like they did with C does not work, regardless of everyone thinking its no problem. It is. gamefreak doesnt half-ass their main games.).
They could for example have the "Emerald key" working like this:
Say you had Ruby2, beat team Magma, catch Groudon, no Rayquaza anywhere, do the E4, defeat Steven as champ, but get the Emerald key, which you can send to another RS2 game without a save file. So you get a Sapphire2, get that Emerald key over, essentially turning your Sapphire2 into Emerald2, with both villains, the whole Rayquaza plot and of course enabling capture of Kyogre and Rayquaza to compliment your first game.
Thats the only way I can see plain remakes even being considered. If they wouldnt do at least that, they better not even try this cause it will be an awful mess.
Of course it won't be easy, but it could also bring something new to the table if they were to try to make separate games based on the originals with Emerald thrown in. Made a suggestion a while back on how I feel they could do it. What I thought of basically was:

You start out early encountering both teams, then you decide to only pursue one(maybe at Mauville or something a little sooner, so it won't seem so much like Emerald) because of both being a bit much for you to handle, only to find out that that slowed you down enough to where you couldn't fully stop them from awaking your version's legend(the other team doing whatever it is they are doing to awaken the other). The other mascot is unleashed first causing the mass rainfall/drought, while your version's is unleashed not too far after....big fight starts... Can't really think up a way to end the big fight though, since apparently Rayquaza would have to be the one to end it(which would make it too Emerald some believe; yea I know...), or you could have it so somehow your mascot ends up the last one standing for you to finish (which would ruin it just as much, or so is another belief).

About the only problem I see with the whole thing though is that people would complain that it is more like a different game than the originals(just because of the 'throwing in' being more complicated than Crystal in HGSS) if they were to do such a thing. I personally would see it as very welcome if they were to fix up the story a bit, the originals seemed a bit...off, if you get what I mean. Remakes should build upon and improve the story of the original, so why not start it with the games that really brought up the more complex storylines? Or maybe that's how I see it.


Quote originally posted by MiTjA:
But I still hope itd be at least sequels if anything...its time for plain remakes to become history. As RSE are EXACTLY as old as the first remakes, this is the moment to replace this concept with something worthwhile, just like it was the time for third versions to make room for something new.
After thinking about it, I wouldn't mind if there were sequels...after remakes(so they could be just as up-to-date as the new adventure, for newer players and as a remake for those who love Gen 3). At least that way they could end remakes right, imo(if they even plan to). Just can't be sure


Quote originally posted by MiTjA:
Look, they have been in HGSS just prior BW.
And perhaps it also makes a difference that they arent simple ~600ish legendaries that are just "Dragonites in their final stage". I mean, stuff like Heatran & co, is "oh look, this guy. fun. ima get a good natured one for competitive battling!", while these ancient uber mascots are more like "oh **** there is Groudon in this game O:!"
Lolwut?
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  #464    
Old September 11th, 2012 (09:27 AM). Edited September 26th, 2012 by RandomDSdevel.
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Quote originally posted by C Payne:
Of course it won't be easy, but it could also bring something new to the table if they were to try to make separate games based on the originals with Emerald thrown in.



About the only problem I see with the whole thing though is that people would complain that it is more like a different game than the originals (just because of the 'throwing in' being more complicated than Crystal in HGSS) if they were to do such a thing. I personally would see it as very welcome if they were to fix up the story a bit, the originals seemed a bit...off, if you get what I mean. Remakes should build upon and improve the story of the original, so why not start it with the games that really brought up the more complex storylines? Or maybe that's how I see it.



After thinking about it, I wouldn't mind if there were sequels...after remakes(so they could be just as up-to-date as the new adventure, for newer players and as a remake for those who love Gen 3). At least that way they could end remakes right, imo (if they even plan to). Just can't be sure.
I agree with you that GameFreak should take great care in remaking Pokémon Ruby, Sapphire, and Emerald Versions into professionally-designed, modern games for the Nintendo 3DS while still preserving the experiences that these games provided to their original fans for a new generation, C Payne. The company did, however, make these remakes more difficult to create when it released Pokeémon Emerald Version with too many differences in its plot from Pokémon Ruby and Sapphire Versions. Although Emerald may have successfully merged the disparate plots of Ruby and Sapphire while still managing to add new features for players to access from the beloved expanses of the Hoenn region, it did so in a manner that caused players to become confused over which version of the Hoenn storyline actually pertained to the Pokémon franchise's accepted timeline for the main series of handheld RPGs. The remakes should resolve these conflicts, but we, as fans and players of the main Pokémon games, cannot expect to comprehend exactly how GameFreak's developers and designers intend to resolve the stories told by Ruby, Sapphire, and Emerald into one cohesive whole ready to be split in two once more. We may speculate on this matter as we have done so far in this thread, and GameFreak may scour discussions like ours for ideas; but I do not believe that we can expect to know the complete plot outline of the RSE remakes before any details about them leak out of GameFreak and Nintendo (either accidentally through unofficial sources like CoroCoro magazine or intentionally through press releases or information distributed via company websites.)
On the other hand, I don't think that it hurts even a little bit if we forum members try to figure out what might happen in regard to the RSE remakes even if what we may guess turns out to be wishful thinking. Perhaps we could figure out the reasoning behind the changes to the Hoenn storyline that took place with the release of Emerald in addition to those that GameFreak had to make in order to merge Ruby and Sapphire into it. Or maybe we could guess how the remakes will implement functionality that we have come to expect from Pokémon franchise over the course of the releases that have occurred since those of Generation III's main entries and director's cut. For example, the Nintendo DS allowed Generations IV and V to accommodate extensive online functionality. What new wireless features will the RSEmakes bring to the table? I hope to see the implementation of local and online tournament match-ups on the level of those hosted by the Pokémon World Championship Series so as to integrate the games more thoroughly into this competition. I also would like to see the return of the player character's ability to have Pokémon travel with him or her outside of their Poké Balls.
  #465    
Old September 11th, 2012 (10:07 AM). Edited September 11th, 2012 by C Payne.
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You should really just keep it in notes until it's fully ready as using a spoiler for that makes it so tempting to read, haha(even more so when you say not to read it and when you don't finish it for a long time like last time).

I didn't read the whole thing, but I did read a little and stopped...at the whole timeline thing. We have no official timeline really, everyone's just always trying to piece things together and it just causes kind of a mess sometimes. We're more into what the games will be about rather than trying to fit them into anything. I do admit it is tough to really try to combine the originals with Emerald. I guess what we can say, though, is that the latter seems to fit better as the real story behind the gen(with some touching up I hope).
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Old September 11th, 2012 (11:14 AM).
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Yeah seriously, why post half of it x_x

But I really don't see it working any other way than the "Emerald key".

If they were gonna fix it by changing main parts of the story, they might as well make new games instead or remakes.
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  #467    
Old September 11th, 2012 (08:47 PM). Edited September 11th, 2012 by C Payne.
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I didn't mean huge huge changes, I meant they could basically be emerald-like at the start but have you end up getting involved with/crossing paths with your version's team much more than the other(completely leaving the other team to do whatever it is they're doing while you decide to pursue one), which would keep it more in tune with the originals' story nearly the rest of the way. It would keep that up until the big battle part, which is one of the main things that would be tough to decide how it would play out(Rayquaza is supposed to calm both down, but then that would take away the spotlight from your mascot).

I think we'd end up having little additions like with the HGSS plot anyhow. After all, wasn't it mentioned that they shouldn't remake the exact same game(not implying that there would be crazy big changes but more like improvements)? That may not have been directed at a topic like this but, imo, it would fit well here.

I like the Emerald Key idea and it would no doubt get me to buy both versions but it seems silly that you'd pretty much be forced to buy both versions to get the improved plot(all the extra money it'd make aside).

What if we were to get one half of the Emerald key after the main story(either Ruby2 or Sapphire2, as you call them), which would be random for each player, then we'd have to obtain the other from someone else(or something) through WiFi? That could unlock Emerald Mode, so you could play through the improved plot. It could still have a different roster depending on the main version you have so trading would be a must either way.
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Old September 12th, 2012 (12:25 AM).
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Quote originally posted by C Payne:
I didn't mean huge huge changes, I meant they could basically be emerald-like at the start but have you end up getting involved with/crossing paths with your version's team much more than the other(completely leaving the other team to do whatever it is they're doing while you decide to pursue one), which would keep it more in tune with the originals' story nearly the rest of the way. It would keep that up until the big battle part, which is one of the main things that would be tough to decide how it would play out(Rayquaza is supposed to calm both down, but then that would take away the spotlight from your mascot).

I think we'd end up having little additions like with the HGSS plot anyhow. After all, wasn't it mentioned that they shouldn't remake the exact same game(not implying that there would be crazy big changes but more like improvements)? That may not have been directed at a topic like this but, imo, it would fit well here.

I like the Emerald Key idea and it would no doubt get me to buy both versions but it seems silly that you'd pretty much be forced to buy both versions to get the improved plot(all the extra money it'd make aside).

What if we were to get one half of the Emerald key after the main story(either Ruby2 or Sapphire2, as you call them), which would be random for each player, then we'd have to obtain the other from someone else(or something) through WiFi? That could unlock Emerald Mode, so you could play through the improved plot. It could still have a different roster depending on the main version you have so trading would be a must either way.
The problem is that it should require you to have no save file. I mean unlocking Emerald on a half-played game shouldn't be possible.

It does not seems silly to me at all, because the second one you are buying is essentially not the other version but Emerald. And besides you could always just buy one and get your key from someone else, just like with Challenge mode in BW2.
I really could see this happening. It fixes every single issue of RS remakes, and fits the usual plans of making money via more versions. The only question is whether gamefreak figures out this idea (which shouldnt be hard with the very recent introductions f the key system) and of course whether they even intend to release any Hoenn based games.
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Old September 12th, 2012 (08:46 AM).
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I imagine two emerald remakes but the mascot flees to origin cave. Though not all ends there, perhaps they could add another item we need to get forcing us to return to Mt.Pyre than return to catch our legendary. Or perhaps they push the mascot to post game like in B2W2.

Also there were 3D models in corocoro for the following issue (not this one the next) depicting 3D models...perhaps it's remakes, Gen VI or a wii U game.
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Old September 12th, 2012 (09:11 AM).
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Quote originally posted by Magmaruby and Aquasapphire:
I imagine two emerald remakes but the mascot flees to origin cave. Though not all ends there, perhaps they could add another item we need to get forcing us to return to Mt.Pyre than return to catch our legendary. Or perhaps they push the mascot to post game like in B2W2.

Also there were 3D models in corocoro for the following issue (not this one the next) depicting 3D models...perhaps it's remakes, Gen VI or a wii U game.
Ooh, I just saw this on Serebii after reading your post. It's always interesting when there is a possible upcoming game, let's hope for remakes as unlikely as it may be giving the time of year. Imagine if it was a Wii U Pokemon Colosseum, I would love that.
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  #471    
Old September 12th, 2012 (11:29 AM).
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Quote originally posted by Suicune™:
Ooh, I just saw this on Serebii after reading your post. It's always interesting when there is a possible upcoming game, let's hope for remakes as unlikely as it may be giving the time of year. Imagine if it was a Wii U Pokemon Colosseum, I would love that.
True...unless they really do plan on releasing games quicker...than again we have yet to have a Colosseum game for this generation.

If it's remakes though it'll be nice to finally be getting some news on them...maybe they will come out in december in time for the 10th anniversity...
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Old September 12th, 2012 (01:00 PM).
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Quote originally posted by Magmaruby and Aquasapphire:
True...unless they really do plan on releasing games quicker...than again we have yet to have a Colosseum game for this generation.

If it's remakes though it'll be nice to finally be getting some news on them...maybe they will come out in december in time for the 10th anniversity...
That was my thoughs, but releasing information and the games within a space of three months is pushing it slightly. I think it will be spread across 2013, announcement early Spring 2013 and then followed by a release 4 months later in Summer.
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Old September 12th, 2012 (05:14 PM).
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I decided that I'd make a little educated guess on when we might expect the RES remake to be released based on some date I collected.

Here's the data that I collected based on Wikipedia/Bulbapedia for release dates. I had trouble finding the dates that the games were announced in Japan, but I was able to find some reliable sources for BW and BW2.

The data:

Spoiler:
I started with Ruby/Sapphire because before that I felt the data would skew the results too much.

RS Japan: 11/21/02
RS NA: 3/19/03

FRLG Japan: 1/29/04
FRLG NA: 9/9/04

Emerald Japan: 9/16/04
Emerald NA: 5/1/05

DP Japan: 9/28/06
DP NA: 4/22/07

Platinum Japan: 9/13/08
Platinum NA: 3/22/09

HGSS Japan: 9/12/09
HGSS NA: 3/14/10

BW Announced: 4/11/10
BW Japan: 9/18/10
BW NA: 3/4/11

BW2 Announced: 2/25/12
BW2 Japan: 6/23/12
BW2 NA: 10/7/12


Now for the estimates:

Announced for Japan...
...as soon as 1/23/13
...as late as 11/29/13
...best estimated around June 2013

(2 pieces of data using the days in between the announce date and the Japanese release date preceding it.)

Released in Japan...
...as soon as 2/9/13
...as late as 7/5/14
...best estimated around November 2013

(7 pieces of data using the days in between each Japanese release)

Released in North America...
...as soon as 5/29/13
...as late as 9/28/14
...best estimated around February 2014
(7 pieces of date using the days in between each North American release)
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Old September 12th, 2012 (06:33 PM).
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Japan usually releases games in september minus B2W2 which were curve balls (no pun intended). So perhaps remakes will be released around than...maybe August if they want to speed things up.
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Old September 12th, 2012 (07:12 PM).
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Thomas Thomas is offline
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Quote originally posted by Magmaruby and Aquasapphire:
Japan usually releases games in september minus B2W2 which were curve balls (no pun intended). So perhaps remakes will be released around than...maybe August if they want to speed things up.
Only recently has it been September releases...out of all releases on half have been in September. http://en.wikipedia.org/wiki/List_of_Pok%C3%A9mon_video_games
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