The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Create & Discover > Game Development > Pokémon Essentials
Reload this Page Adding bgsounds to watertiles using flags
Sign Up Rules/FAQ Daily Battle Blogs Mark Forums Read


Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.

Reply
 
Thread Tools
  #1    
Old February 1st, 2014 (3:00 AM).
Yero's Avatar
Yero Yero is offline
 
Join Date: Aug 2011
Location: Australia
Gender: Male
Nature: Brave
Posts: 65
Is it possible to add a background sound to watertiles? A bit like in HGSS.
So say you have a water-autotile, and give this a flagnumber (6 can do as it is the same for surf) and add a sound effect of flowing water or tides to it. And implement a script so that when the player is like 4 tiles away the sound bg sound starts at a volume of 20%, 3 steps away 40% and so on. Is that possible or easy to script?
Reply With Quote

Relevant Advertising!

Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 7:37 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2016 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2016.