Quote:
Originally Posted by Olli97
I reckon a game like Sonic '06 could actually be a halfway decent game, if they fixed up all the glitches, smoothened out the horrible controls, and I guess put a few more checkpoints (granted there's still need for that, since most of the deaths are probably caused by glitches). I mean, it's got the graphics and the story down, and while it wouldn't be anything exceptional, it'd certainly be a lot better than what we received the first time around.
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Disagreed. The glitches are the game's saving grace. It has so many faults, and it's not just the controls. The level design is atrocious, filled with uninspired and frustrating gimmicks in nearly every level, while not maintaining any good platforming. The bosses are the same, but instead of gimmicks, they're just utterly generic. Each characters and their gimmicks are very very unpolished as well. On top of that, the game has no variety whatsoever. Leave out the glitches, and you'll still get a very awful game. In fact, look at Shadow the Hedgehog to see what I mean. The difference between Shadow and Sonic 06 is that the latter actually has a lot of following DUE to the glitches, whereas Shadow is completely ignored and forgotten. (Rightfully so, it's arguably worse anyway.)
Sonic 06 is a game that needs a major overhaul to be any good. It's not just a lack of polish that's holding it back.
That said, it's a good game to play to get a very good lesson on game design. It really teaches you on what decision you should NOT make while not designing a game. (Assuming you could actually beat the game, in which case, god bless you.) It's also a game that's good to play with friends for a laugh.