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Pokémon Essentials All questions and discussion about Pokémon Essentials, the Pokémon game kit for RPG Maker XP, go in here. Also contains links to the latest downloads and the Essentials Wiki.



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  #1    
Old July 10th, 2012 (07:03 AM).
~Angel~'s Avatar
~Angel~
Lead developer for Pokémon Millennium
 
Join Date: Mar 2010
Location: United States Of America.
Age: 17
Gender: Male
Nature: Quiet
All right this one should most definitely be a easy one. In Black and White Tm's seem to be infinite. Except when you throw them away if you can. (Can't remember) It must be possible to edit the Item's script or where ever the script for how TM's work is and make it so TM's Never get removed when used. Can someone possibly help out with that? Thanks.
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  #2    
Old July 10th, 2012 (07:28 AM).
FlipelyFlip
Arr teh Pirate
 
Join Date: Feb 2012
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heyey,

as much as I know you find this option in the first Script entry in the Script Database to set it. I think it's called "Infinite_TM" or something like that. Just search for TM there and you'll find it (:

~flipy
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  #3    
Old July 10th, 2012 (07:38 AM).
Maruno's Avatar
Maruno
Lead Dev of Pokémon Essentials
 
Join Date: Jan 2008
Location: England
Line 40, INFINITETMS = true. They work as you describe by default.

They can't be thrown away/sold/given to hold if they're infinite.
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  #4    
Old July 10th, 2012 (08:23 AM).
~Angel~'s Avatar
~Angel~
Lead developer for Pokémon Millennium
 
Join Date: Mar 2010
Location: United States Of America.
Age: 17
Gender: Male
Nature: Quiet
Quote originally posted by Maruno:
Line 40, INFINITETMS = true. They work as you describe by default.

They can't be thrown away/sold/given to hold if they're infinite.
Thanks Maruno! I was able to understand you loud and clear :D
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