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  #1    
Old October 1st, 2013, 11:15 AM
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ShantyTown
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Pokémon Maize Version
Hack of Pokémon Red Version



About | Features | Story | Screenshots | Soundtrack | FAQ | New Items | New Pokémon | Download | Changelog | Credits | Bugs | Support









About



Pokémon Maize is an ambitious hack that overhauls Pokémon Red Version and brings a whole new experience to the player. I've been working on Maize periodically for nearly four years now, so it has a lot of new features! The current release is Beta 2.2, which is essentially a revamp from Beta 1. There are tons of new features and gameplay that wasn't in Beta 1, and the Beta ends after 4 badges in Pyrite City. This hack also has an optional Nuzlocke Mode built in to it, so it enforces the rules for you! Keep reading below to see what new things Maize's Beta 2.2 has to offer.





Features

  • Brand New Region of Boldor
  • 165 Pokémon
  • Steel, Dark, and Fairy Types (No Fairy moves, yet...)
  • Physical/Special Attack Split
  • Shiny Pokémon that are trade-compatible with G/S/C.
  • Lots of New Music
  • 26 Future-Gen Attacks
  • Lots of New Items
  • Day & Night System
  • Nuzlocke Mode (optional to turn on)
  • Swarms (like in Gold/Silver)
  • Running Shoes can be acquired
  • Focus Energy works like it's meant to
  • Critical Hits are not based on speed, like in newer games
  • ...and Much More!





Story


I decided to stick with a traditional Poké-storyline. An organization known as Team Quarry is excavating vast amounts of materials from the ground in pursuit of building a mighty city to be the center of their empire (or something like that). While wielding your trusty broom, you set out on an adventure to become a Pokémon master. Explore the region of Boldor while you attempt to thwart Team Quarry and tolerate your ridiculous childhood acquaintance.





Screenshots











FAQ


Q:"Why didn't I receive the Town Map?"
A:Your rival's sister didn't give it to you. You can acquire it later on.

Q:"Why aren't my Running Shoes working?"
A:You need to press and hold the B button. You also need to acquire them from somebody in Agate City.

Q:"Why won't my Item Stone evolve my Slowpoke/Magmar/etc.?"
A:Those Pokémon aren't in the game. Please see the list of new Pokémon in further down in this thread.

Q:"Why isn't my Ring working?"
A:Items like the Shield Ring or Scouter only work when they are equipped in the top slot of the inventory. That means that only one special item can be equipped at a time. When in doubt, read the in-game item descriptions by selecting them in the items menu.

Q:"Why can't I find the Old Rod?"
A:It's in Agate City. Just look harder.

Q:"What is the main character holding in his hand?"
A:It's a broom.




New Items


Please note that not all of these items are obtainable in Beta 2.2. They are all fully functional in the game, though.
  1. Item Stone: Evolves certain Pokémon that require items to evolve. (Scyther, Onix, Murkrow, etc.)
  2. Scouter Ring: Beeps when wild Pokémon with high DVs appears, so you know if you've found a top-percentage Pokémon.
  3. Shiny Ring: Increases shiny encounter rate to 1/64 chance. (This includes stationary Pokémon and gift Pokémon.)
  4. Focus Ring: Has a chance to prevent your Pokémon from fainting, similar to the Focus Band.
  5. Blunt Ring: Boosts the power your physical attacks.
  6. Wizard Ring: Boosts the power your special attacks.
  7. Shield Ring: Boosts your defense against physical attacks.
  8. Bubble Ring: Boosts your defense against special attacks.
  9. Amulet Ring: Increases money received from trainers after battle.
  10. Booster Ring: Boosts experience gained by your Pokémon.
  11. DV Ball: Sets the DVs of the captured Pokémon to maximum.
  12. Shiny Ball: Makes a captured Pokémon shiny.
  13. Hustle Ring: Increases levels of wild Pokémon.
  14. Wonder Ring: Makes attacks that would do no damage do "ineffective" damage. (Using Body Slam on a Gengar will do 1/2 damage instead of doing no damage.)
  15. Healing Ring: Heals your party Pokémon by a little as you walk around.
  16. TM 04: Now teaches Iron Tail




New Pokémon

  1. Skarmory
  2. Mareep
  3. Flaaffy
  4. Ampharos
  5. Drilbur
  6. Excadrill
  7. Steelix
  8. Houndour
  9. Houndoom
  10. Gligar
  11. Gliscor
  12. Murkrow
  13. Honchkrow
  14. Scizor




Release Info & Download


Beta 2.2 (Released August 2, 2014)
Download Link: http://www.mediafire.com/download/qk...e_beta_2_2.ips

The current release of Maize is playable through 4 badges, the last of which is in Pyrite City. You can download the .ips patch from the link provided above, and then you'll need to apply the patch to the Pokémon Red Version (english) ROM using a .ips patcher program, such as Lunar Magic.




Changelog


2.2 - Nuzlocke NPC gives a Clefairy instead of Paras. Various bug fixes. Added Shiny Pokemon, Shiny Ring, and Shiny Ball.
2.1 - Fixed Basalt Cave ladder placement. Added NPC who gives player HM-learning Pokemon in Nuzlocke Mode.
2.0 - Complete overhaul of beta 1. Rebuilt entire project using the pokered disassembly. Added many new features.
1.2.1 - Fixed evolution bug that calculated new stats incorrectly.
1.2 - Finished Pyrite City. Added Honchkrow. Fixed growlithe evolution bug. Fixed starters' evolutions' growth rates.
1.1.2 - Added Nostalgia-filled building and Pyrite City Outpost. Fixed some typos.
1.1.1 - Bug fixes: pokedex now correctly displays caught/seen status; Growlithe no longer evolves by level if the battle is finished with Mareep; PP UP now works; fixed shared map data for Jade Village house and Pyrite City house.
1.1.0 - Fixed future-gen attack animations. Finished Ma(i)ze house in Pyrite City. Squirtle is obtainable.
1.0.2 - Added 3 new songs
1.0.1 - Added 3 new songs
1.0.0 - Initial Release. Playable through 4 badges.




Credits

  • Danny-E 33, padz, IIMarkus, Sanky, and several others over at Skeetendo for lots of support and ideas
  • pokered disassembly project
  • Sawakita for lots of help regarding gen 1 hacking
  • Blue Emerald and Chamber_ for the party mini sprites
  • Analgesic Productions for the protagonist, Young, from their indie game called Anodyne
  • Someday, dhogan, and Tynanan for beta testing

If you think you or somebody else belongs on this list, please let me know! I've probably forgotten to mention some individuals.




Known Bugs

  • Talking to the guy in Copper Town who is standing next to the rectangular path will start a battle. If you lose, you'll be warped to a glitchy map. If you have fly, you'll be able to escape. Otherwise, you'll be stuck... This is fixed in the next version of the game.
  • Town Map locations are incorrect for several indoor houses




Support


Put a support banner in your signature!
- Made by qaz015393
- Made by qaz015393

Follow Maize's development on Twitter!


Check out my new channel on YouTube!


Attached Files
File Type: ips maize_beta_2_2.ips‎ (372.3 KB, 56 views) (Save to Dropbox)
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Last edited by ShantyTown; August 24th, 2014 at 09:06 PM. Reason: Added YouTube info
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  #2    
Old October 1st, 2013, 06:13 PM
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Winter Wonderland
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Definitely going to try this out! It seems interesting, and I hope that just because you're sticking to the traditional Poke story, it doesn't get boring. I've got faith in this game. Good luck on future progress. :)
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  #3    
Old October 3rd, 2013, 06:52 AM
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slim spazzy
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Wow I can't believe tat only one person has commented on this ! this hack is amazing I always love gen 1 hacks !! don't give up man :D
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  #4    
Old October 5th, 2013, 12:24 PM
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ShantyTown
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Quote:
Originally Posted by Winter Wonderland View Post
Definitely going to try this out! It seems interesting, and I hope that just because you're sticking to the traditional Poke story, it doesn't get boring. I've got faith in this game. Good luck on future progress.
Cool, be sure to let me (and everyone else) know what you think after you've had a chance to play it through! The story has some substance to it, but it definitely doesn't take itself as seriously as other hacks you see around here.

Quote:
Originally Posted by sako View Post
Wow I can't believe tat only one person has commented on this ! this hack is amazing I always love gen 1 hacks !! don't give up man :D
Thanks! I'm looking forward to see what more people have to say about it. Have you played it, already?
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  #5    
Old October 13th, 2013, 07:15 PM
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slim spazzy
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Quote:
Originally Posted by ShantyTown View Post
Cool, be sure to let me (and everyone else) know what you think after you've had a chance to play it through! The story has some substance to it, but it definitely doesn't take itself as seriously as other hacks you see around here.



Thanks! I'm looking forward to see what more people have to say about it. Have you played it, already?
Unfortunately I cant as I have my board exams right around the corner.. but after that I difinietly will play this hack !!! and besides I have a feeling this hack is gonna be amazing
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  #6    
Old October 27th, 2013, 05:47 AM
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Completely forgot about this. I'm gonna start my playthrough now. :3


I should be back with a review.
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Some say the world will end in fire,
Some say in ice.
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I hold with those who favor fire.
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  #7    
Old October 27th, 2013, 10:40 AM
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Looks fun, I'll be sure to check it out.
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  #8    
Old October 27th, 2013, 12:19 PM
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Winter Wonderland
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This game is great!

I love it. It's stuffed full of references and puns. It's not a grindfest under the guise of "difficulty." But, it does make you travel quite a bit. Great job on this game, Shanty! I love that all the towns follow a naming theme. I love the item stone, and the feud between Copper Town and Pyrite was done lovely. I'm posting some screens of stuff that cracked me up or made me smile.

Uh-oh. Fighting Toph?

Well, I guess not.

Just 'cause you're a thug doesn't mean you can't be a brony.

Emulation's big in the Pokemon world, too.

CUT a piece of Pi - This one actually had me laughing for like five minutes.

"Can I interest you in a potion or pokeba--" "NAH BRAH. I'M GOOD."

What a jerk.



All in all this game was done wonderfully. I really appreciate your work here, Shanty! Looking forward to the next beta.

Ended the game with the following team:
Level 25 Onix(Was gonna evolve to Steelix around level 35)
Level 32 Arcanine
Level 29 Ivysaur
Level 28 Flaafy
Level 22 Pidgeotto
__________________


Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
Robert Frost, Fire and Ice.

Play Me Casually | Project Leola

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  #9    
Old October 27th, 2013, 05:13 PM
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ShantyTown
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Quote:
Originally Posted by Winter Wonderland View Post
This game is great!

I love it. It's stuffed full of references and puns. It's not a grindfest under the guise of "difficulty." But, it does make you travel quite a bit. Great job on this game, Shanty! I love that all the towns follow a naming theme. I love the item stone, and the feud between Copper Town and Pyrite was done lovely. I'm posting some screens of stuff that cracked me up or made me smile.

Uh-oh. Fighting Toph?

Well, I guess not.

Just 'cause you're a thug doesn't mean you can't be a brony.

Emulation's big in the Pokemon world, too.

CUT a piece of Pi - This one actually had me laughing for like five minutes.

"Can I interest you in a potion or pokeba--" "NAH BRAH. I'M GOOD."

What a jerk.



All in all this game was done wonderfully. I really appreciate your work here, Shanty! Looking forward to the next beta.

Ended the game with the following team:
Level 25 Onix(Was gonna evolve to Steelix around level 35)
Level 32 Arcanine
Level 29 Ivysaur
Level 28 Flaafy
Level 22 Pidgeotto
Thanks for playing! I'm glad you liked it. I was hoping people would appreciate all of the little things that make this hack what it is. I do have an important question, though. Did your Growlithe evolve on its own at level 16, or did you use a Fire Stone? One of my friends was playing the other day, and his Growlithe evolved on its own, which I had never encountered in any of my testing. I'm a bit concerned that it's a huge bug...
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  #10    
Old October 27th, 2013, 05:15 PM
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Winter Wonderland
Puts the fun in dysfunctional
 
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Quote:
Originally Posted by ShantyTown View Post
Thanks for playing! I'm glad you liked it. I was hoping people would appreciate all of the little things that make this hack what it is. I do have an important question, though. Did your Growlithe evolve on its own at level 16, or did you use a Fire Stone? One of my friends was playing the other day, and his Growlithe evolved on its own, which I had never encountered in any of my testing. I'm a bit concerned that it's a huge bug...

See, I originally thought you'd make it evolve via leveling. But, after about lvl 25, I gave up and used the fire stone I got from the charmander.

It may be that he used an unclean ROM. I didn't encounter any problems besides animations from moves outside of Gen I messing up, but you mentioned that, and it's as easy as inserting the animation.

But, yeah, I evolved using the stone.
__________________


Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.
Robert Frost, Fire and Ice.

Play Me Casually | Project Leola

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  #11    
Old October 28th, 2013, 06:45 PM
dhogan
 
Join Date: Feb 2013
Gender: Male
Hey ShantyTown

I really enjoyed playing this beta, I really wish there were more gen 1 rom hacks of this quality . But during my playthrough, I was unable to evolve Murkow with the Item Stone. I was just wondering, does Murkow evolve by level or was it supposed to evolve with the Item Stone? Thanks for the great game
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  #12    
Old October 28th, 2013, 07:04 PM
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Wow this is great. I laughed at the HM01 thing, Cut Pi xD Going to play it! Keep up the awesome work!
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  #13    
Old October 28th, 2013, 07:40 PM
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roshu
 
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well gen I is my one of my fav gonna try this out
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  #14    
Old October 28th, 2013, 07:53 PM
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slim spazzy
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Well I played this hack and I must say i'm really impressed !!! I love the simplicity of the game and especially some of the random jokes but the only think that I found the least appealing were the starters I found them a bit hard top play but then everything was simply FUN :d ICANT WAIT FOR THIS TO BE COMPLETED!!!!! A ll your hard work shanty for the past three years have not gone in vain :D :D !!! Keep it up man :D
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  #15    
Old October 31st, 2013, 09:25 AM
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ShantyTown
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Quote:
Originally Posted by Winter Wonderland View Post
See, I originally thought you'd make it evolve via leveling. But, after about lvl 25, I gave up and used the fire stone I got from the charmander.

It may be that he used an unclean ROM. I didn't encounter any problems besides animations from moves outside of Gen I messing up, but you mentioned that, and it's as easy as inserting the animation.

But, yeah, I evolved using the stone.
I just remembered that I gave my friend an older version of the hack, so that might be why his Growlithe evolved. That's reassuring to know that your version worked correctly. Regarding the animations, I just never got around to it. Plus, I never play with the animations on, so it's less of a priority for me. It is kind of funny to watch the glitchy animations, though.

Quote:
Originally Posted by dhogan View Post
Hey ShantyTown

I really enjoyed playing this beta, I really wish there were more gen 1 rom hacks of this quality . But during my playthrough, I was unable to evolve Murkow with the Item Stone. I was just wondering, does Murkow evolve by level or was it supposed to evolve with the Item Stone? Thanks for the great game
Thanks for playing! I just haven't inserted Honchkrow into the game, yet, so Murkrow doesn't evolve. Sorry for the confusion. I thought Murkrow's giant head would make up for it.

Quote:
Originally Posted by sako View Post
Well I played this hack and I must say i'm really impressed !!! I love the simplicity of the game and especially some of the random jokes but the only think that I found the least appealing were the starters I found them a bit hard top play but then everything was simply FUN :d ICANT WAIT FOR THIS TO BE COMPLETED!!!!! A ll your hard work shanty for the past three years have not gone in vain :D :D !!! Keep it up man :D
I'm glad you enjoyed it! Sorry about the starters, but at least you can catch the other starters. (Well, not Squirtle, but eventually you will be able to catch it.)
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  #16    
Old October 31st, 2013, 06:19 PM
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pokemonlover493
Trainer
 
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Age: 21
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Nature: Lax
This looks like a great hack. I can't wait until it is completed. I like the gen I/II hacks.
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  #17    
Old November 19th, 2013, 03:52 PM
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ShantyTown
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Unfortunately, I haven't been able to work on Maize Version for the last month and a half because I've been busy with school. However, I started doing some music hacking over the weekend, and I've actually made a ton of progress.

After reading a bit about what others have found out about the music format in RBY, I thought it would be fairly easy to write a program that converts a MIDI file into a format that I can insert into the ROM. Luckily, I was right. The MIDI file format is fairly straightforward, so it was easy to parse. My program works really nicely, and I've been able to insert some things like a new title screen song (the main theme from the game Anodyne) and a new tune that is played when healing your pokemon (Song of Storms from Ocarina of Time).

There are still a bunch of unknown commands in the pokemon music format that I need to figure out, like pitch modulation for example.
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  #18    
Old November 26th, 2013, 02:46 PM
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ShantyTown
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I've been working a lot on music hacking lately, so I figured I would share what I've completed so far. I've inserted three songs into the ROM. You can listen to them by clicking on the three links below.

Title Screen
Lapis Town
Routes 1 & 2

The Title Screen song is from the game Anodyne, which is where the main character in Maize Version is from. I wrote the second two songs.

Let me know what you think! Also, I'd appreciate more feedback on the rest of the game if you have any.
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  #19    
Old November 29th, 2013, 07:34 PM
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OMG!!! This hack looks great! I can't believe you did this all on your own. I give you major props dude. I'll probably play some when I get back home from vacation. I wish you the best of luck on the future of this game

PS. I love the title of the game. I love me some maize and blue
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  #20    
Old November 30th, 2013, 01:27 PM
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ShantyTown
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Quote:
Originally Posted by Enestor27 View Post
OMG!!! This hack looks great! I can't believe you did this all on your own. I give you major props dude. I'll probably play some when I get back home from vacation. I wish you the best of luck on the future of this game

PS. I love the title of the game. I love me some maize and blue
Thanks a lot! You should do a Let's Play if you're up to it!

In other news, I've continued with my music hacking adventures. Here are three links to more songs that are in the latest beta release:

I also made two songs for 80C's Grape Version hack. The first is for the final battle, and the second is the credits. I'll let 80C reveal them, though.
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  #21    
Old December 3rd, 2013, 04:54 PM
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ShantyTown
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I just wanted to let everyone know that I've released Beta 1.1.0, and you can download it from the link in the first post! These are the major changes from Beta 1.0:

1. 6 new songs have been inserted. You can listen to them by clicking on the links in the first post.
2. Future-gen attack animations are no longer glitchy!
3. The Ma(i)ze House in Pyrite City has been completed, and Squirtle is obtainable somewhere in there.
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  #22    
Old December 7th, 2013, 05:02 PM
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ShantyTown
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I released a new patch (beta 1.1.1) with lots of bug fixes. I believe I've fully resolved the pokedex caught/seen bug. You can read the list of changes in the changelog in the first post!
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  #23    
Old December 7th, 2013, 08:35 PM
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Someday
tfw no qt ORAS Battle Frontier
 
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I was looking at this and I was impressed with what I've seen. Gen 1 doesn't have that many hacks to choose from, so I'm glad this is a Gen1 hack. I like how you're continuing with this project even though this thread isn't hugely popular yet. Keep up the good work!

Also, I like this title very much. It's not all "Yellow Fantasy Destiny Darkness" or whatever, just a simple name, Maize.
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  #24    
Old December 9th, 2013, 12:03 PM
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ShantyTown
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Quote:
Originally Posted by GucciMeme View Post
I was looking at this and I was impressed with what I've seen. Gen 1 doesn't have that many hacks to choose from, so I'm glad this is a Gen1 hack. I like how you're continuing with this project even though this thread isn't hugely popular yet. Keep up the good work!

Also, I like this title very much. It's not all "Yellow Fantasy Destiny Darkness" or whatever, just a simple name, Maize.
Thanks, I'm hoping the thread becomes a bit more popular. Aw man, but that's the name I was planning on using for my next hack!

----

I've made some progress in Pyrite City the past few days. I completed a building which will let you experience maximum nostalgia.

I also finished the Outpost in Pyrite City. You get your first Moon Stone there.
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  #25    
Old December 11th, 2013, 09:51 AM
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ShantyTown
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I just released the patch for beta 1.2. Here are the notable changes:

- Honchkrow is obtainable by using an Item Stone on Murkrow.
- Pyrite City is fully complete
- Fixed bug that stopped Growlithe from being able to evolve from a Fire Stone.
- Fixed growth rates of Starmie, Arcanine, and Exeggutor to match their pre-evolutions.


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Last edited by ShantyTown; December 11th, 2013 at 09:59 AM.
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