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  #1    
Old March 14th, 2015 (1:35 AM). Edited April 4th, 2015 by shiney570.
shiney570 shiney570 is offline
 
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©Luka S.J for the logo

© babydialga for the titlescreen





Gif here: http://shiney570.deviantart.com/art/Pokemon-Essentials-BW2-Mod-Trainercard-GIF-521038635



Gif here: http://shiney570.deviantart.com/art/Pokemon-Essentials-BW2-Mod-Summary-GIF-522130446?ga_submit_new=10%253A1427144485


Gif here:http://shiney570.deviantart.com/art/Pokemon-Essentials-BW2-Mod-Location-Window-GIF-523111982


Gif here: http://shiney570.deviantart.com/art/Pokemon-Essentials-BW2-Mod-Options-GIF-524756338?ga_submit_new=10%253A1428189613

What is this?

This is an AddOn/Modification for the normal Pokémon Essentials.
Since Pokémon Essentials is looking like the 3rd gen. This Modification looks like the 5th gen (Black & White 2)
If you have seen Pokémon Essentials DS (which was produced to remake the 4th gen), this should do the same for the 5th gen.

Features(/upcoming features):

- All BW2 Interfaces adapted to Essentials
- New Costum Scripts like the Season Script, Game Mode Script (which are also included in BW2) and more...
- Mouse & Keyboard Support to all interfaces
- All Interface graphics ripped and used for the interfaces
- A huge graphics resource: tilesets,overworlds,etc.

You just want to "copy" a special interface into your game? Doesn't it work like in other Engines?

No Problem then. Every Script is in a new Script Section above Main. You just need to copy the Script, and the Graphics from the located folder.
- There will be many options in the Settings Script, for example if you don't want to use the Season Script etc. (if you want to use the whole Engine as your "Game Engine")
- This Modification is using a mouse module, but even if you don't have the mouse module, you can use the same script without getting errors, since the script checks, whether the mouse module is installed or not.

- Single Screen?

Yes. Most of the BW2 Intefaces won't need a dual screen, they look empty. for thoose interfaces, using a dual screen I will improvise, so it's looking good in a single Screen.
It's not 100% clear right now, but probably I will switch into the dual screen mode just for the battle system (because a dual screen is almost necessary there).

How far is the progress:

- Game Mode
- GenderSelection
- Save Screen [90%]
- Menu (using an updated version of my public posted script: http://www.pokecommunity.com/showthread.php?p=8638367#post8638367 )
- Party Screen [80%]
- Seasons [70%]
- Trainercard (w/ Front,Back- & Badgepage) [90%]
- Location Window
- Bag [70%]

Currently working on:
- Pokedex

Contact me :
- DeviantArt: http://shiney570.deviantart.com/
- Skype: imatrix.wt

You want to help?
We need a graphic designer and another scripter would be good too for this project! Please contact me, and we will talk!

Team:
shiney570
Saving Raven

If you are interested in this, please be sure to visit this thread once a week, because I will post all my updates here!
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  #2    
Old March 14th, 2015 (3:19 AM). Edited March 14th, 2015 by Savordez.
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Savordez Savordez is offline
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Time to refresh this page every five seconds! Also, being able to choose nuzlocke in the mode selection screen would be pretty radical.
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  #3    
Old March 14th, 2015 (6:26 AM). Edited March 14th, 2015 by shiney570.
shiney570 shiney570 is offline
 
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Quote:
Originally Posted by Savordez View Post
Time to refresh this page every five seconds! Also, being able to choose nuzlocke in the mode selection screen would be pretty radical.
yeah, a nuzlocke wouldn't be a bad idea, but not for now, since i want to "recreate" BW2

NEWS: I got a new member in the team! - venom12314 (Creator of Essentials DS)
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  #4    
Old March 14th, 2015 (12:08 PM).
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This is an awesome project. Can't wait to see what's all implemented.
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  #5    
Old March 15th, 2015 (2:47 AM).
shiney570 shiney570 is offline
 
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Originally Posted by Bowlstir View Post
This is an awesome project. Can't wait to see what's all implemented.
Thanks, we are working hard
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  #6    
Old March 16th, 2015 (5:52 AM).
shiney570 shiney570 is offline
 
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Please give us feedback!
What are you wishes for this project?
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  #7    
Old March 16th, 2015 (7:22 AM).
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Radical Raptr Radical Raptr is offline
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Is this going to be an essentials Gen 5? ie, how essentials tried to modify all of it's menus from gen 4 and gen 3, is this going to modify all of the menus to gen 5, but not be dual screen?
Or is the end result going to be dual screen?
It's looking great so far, and I'd love to see the integration of gen 5 to all the areas of essentials. Whether or not you move to dual screen, this still looks like a great project.
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  #8    
Old March 16th, 2015 (9:17 AM).
shiney570 shiney570 is offline
 
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Quote:
Originally Posted by Saving Raven View Post
Is this going to be an essentials Gen 5? ie, how essentials tried to modify all of it's menus from gen 4 and gen 3, is this going to modify all of the menus to gen 5, but not be dual screen?
Or is the end result going to be dual screen?
It's looking great so far, and I'd love to see the integration of gen 5 to all the areas of essentials. Whether or not you move to dual screen, this still looks like a great project.
yep that's right. this should going to be an essentials gen 5, and yes i will do this for all areas of essentials
i think i wont move to dual screen, since the idea behind this was, that others can improve their interfaces very easily. many interfaces of bw2 dont really need a dual screen, the 2nd screen is just a background picture there.
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  #9    
Old March 16th, 2015 (10:55 AM).
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Richard PT Richard PT is offline
 
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Whoa, this is sooooooo great. First of all, good work, and you will post the scripts right? I'm soo curious i can't wait to test them. kkkkkk

Long live shiney570. You and your team deserve all the credits. kkkkkkk
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If someone wants to help me to speed up my project, so we can fully complete it as soon as possible, i'll be apreciate it.
To speed up this project i need:
Good Graphics designers (Recruits: RPD490),
Good Programers (Recruits: none),
And Good Graphics Animator (only for atack animations) (Recruits: none).
For those that don't know, I'm the creator and the project leader of Pokémon Chronicles.
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  #10    
Old March 16th, 2015 (1:01 PM). Edited March 16th, 2015 by shiney570.
shiney570 shiney570 is offline
 
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Quote:
Originally Posted by Richard PT View Post
Whoa, this is sooooooo great. First of all, good work, and you will post the scripts right? I'm soo curious i can't wait to test them. kkkkkk

Long live shiney570. You and your team deserve all the credits. kkkkkkk
thanks for the great feedback!
i will post the whole engine, when i am done. but it seems like i am alone now. so i need to make all this stuff alone
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  #11    
Old March 16th, 2015 (9:11 PM).
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Quote:
Originally Posted by shiney570 View Post
thanks for the great feedback!
i will post the whole engine, when i am done. but it seems like i am alone now. so i need to make all this stuff alone
I wish you the best of luck - though I might be able to help you (graphically of course, though not much else).

If you'd prefer, I can chat via skype (if I remember correctly we're already added, but I could easily be confusing you with someone).

I've attempted something similar to this before, and would gladly help you out in pursuit of that goal.
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  #12    
Old March 17th, 2015 (3:16 AM).
shiney570 shiney570 is offline
 
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Originally Posted by Saving Raven View Post
I wish you the best of luck - though I might be able to help you (graphically of course, though not much else).

If you'd prefer, I can chat via skype (if I remember correctly we're already added, but I could easily be confusing you with someone).

I've attempted something similar to this before, and would gladly help you out in pursuit of that goal.
wow this is quite amazing, it would be awesome!
just add me on skype, if you haven't already, my name there is "Max"
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  #13    
Old March 17th, 2015 (10:24 AM).
shiney570 shiney570 is offline
 
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NEWS: Saving Raven joined the team!
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  #14    
Old March 20th, 2015 (7:29 AM).
shiney570 shiney570 is offline
 
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Finished Trainercard!
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  #15    
Old March 25th, 2015 (3:44 AM).
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Originally Posted by shiney570 View Post
Finished Trainercard!
Best of luck !!!! Good Going !!!
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http://tricko1.deviantart.com/
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  #16    
Old March 25th, 2015 (5:36 AM).
shiney570 shiney570 is offline
 
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Best of luck !!!! Good Going !!!
Thanks
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  #17    
Old March 31st, 2015 (4:10 AM).
Pokecreep Pokecreep is offline
 
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Originally Posted by shiney570 View Post
Thanks
I'd love to help as a graphic designer
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  #18    
Old March 31st, 2015 (9:43 AM).
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Erassus Erassus is offline
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Hello! i want to contribute to the project with the bags BW2 style that i made.
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  #19    
Old March 31st, 2015 (3:29 PM).
shiney570 shiney570 is offline
 
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Originally Posted by Erassus View Post
Hello! i want to contribute to the project with the bags BW2 style that i made.
thanks that you want to help
but i already finished the the bag by 90% and i am using the original bw2 graphics ripped form the rom
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  #20    
Old March 31st, 2015 (4:16 PM).
kcgcrazy kcgcrazy is offline
 
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This is actually looking sooooo sick! wish there was some way i could help, but alas i am no good with graphics or scripting. Keep up the great work to you and you team
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  #21    
Old March 31st, 2015 (4:19 PM).
shiney570 shiney570 is offline
 
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thanks
i really appreachiate it.
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  #22    
Old March 31st, 2015 (4:38 PM).
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Erassus Erassus is offline
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Quote:
Originally Posted by shiney570 View Post
thanks that you want to help
but i already finished the the bag by 90% and i am using the original bw2 graphics ripped form the rom
Me too, i'm using the same graphics as well, however, if you want other sections, i can help.

There's two version, for male and female.

Click image for larger version

Name:	BagBG8.png
Views:	181
Size:	8.3 KB
ID:	74687

Click image for larger version

Name:	BagBG8F.png
Views:	167
Size:	9.5 KB
ID:	74688

I have the other 7 bag sections and button slider's.

PS: I made the XY Summary too, if you are interested. Example:

Click image for larger version

Name:	Sumary.png
Views:	182
Size:	87.6 KB
ID:	74689
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  #23    
Old April 1st, 2015 (2:47 AM).
shiney570 shiney570 is offline
 
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Quote:
Originally Posted by Erassus View Post
Me tao, i'm usng tha sbee graphics as well, however, if you want othar sections, i can help.

Thare's two version, fo male and female.

Attachment 74687

Attachment 74688

I have tha othar 7 bag sections and buttan slider's.

PS: I buggine tha XY Summary tao, if you is nterested. Exbeple:

Attachment 74689
thanks but there is no help needed! (for the graphical part)
i already have 2 graphics designer and they are doing everything except ripping (because i am ripping all the interfaces)
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  #24    
Old April 6th, 2015 (8:26 AM).
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KillerMapper KillerMapper is offline
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This project looks really awesome! I'm really looking to use it when it will be done. Good point for the non-mandatory mouse usage, since I'm not looking for its use.

I just have some quick questions if you don't mind:
- are you planning to modify the battle system? Or be compatible with Luka's Elite Battle script?
- if I decide to not use the seasons feature, will I still have the location name thing at the top of the screen?
- in the trainer card, about the badges, will it be compatible with multiple regions? (with 8 gyms in each region)

For the menu, maybe you could try something like this:

So we can still see the game, like in gen 1-3 games. I'm not a fan of a fullscreen menu but it's just an idea

Also how are you handling the debug menu, since you have only 6 slots in BW2 menu?

Quote:
New Costum Scripts like the Season Script,
Costum? I suppose you mean Custom, just to be sure :p

Oh, you said you were ripping contents from the original game. You're doing it by taking screenshots or by extracting the graphics from the rom?

Thanks!
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  #25    
Old April 6th, 2015 (9:09 AM).
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Luka S.J. Luka S.J. is offline
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I'm pretty sure a good amount of scripts will be standalone. So you could use one, without the other.

His thread is pretty clear about what he is doing, though. If you don't like the layout of the systems, and/or want to change up scripts, that is up to you. Not up to him to cater to your requests. And for debug, you can always use F9 to access it. A slot in the menu is pretty redundant. (Not to mention that using F9 is a much quicker way to access it).
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