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Competitive Team Help Having trouble with your competitive Pokémon team? Be sure to check here if you need any help on it. Any teams intended for in-game and casual play should be posted in the In-Game Team Help sub-forum.


 
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  #176    
Old November 25th, 2012, 03:34 PM
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Hey thought I'd post here and see would anyone be able to help me out
I've decided that I'm going to breed a weavile for the first time and I did some searching around for move sets ev spreads e.t.c. And I'm kinda in a rut please keep in mind this is gen 4 what I need help with is the ev spread because from what I've read the standard spread is jolly with 216 Evs? Why not adamant with 252 in speed? Or jolly with 252 won't he be outsped with only an investment of 216? Also the moveset I've decided to run is ice punch night slash fake out and ice shard with either life orb or choice band I might consider pursuit over ice shard but I haven't decided on any other team members yet also in soul silver I can give it 31 ivs in one stat so which one is more important attack or speed? I've never made a weavile before so help would be greatly appreciated thank you
  #177    
Old November 25th, 2012, 04:43 PM
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Quote:
Originally Posted by Murt93 View Post
Hey thought I'd post here and see would anyone be able to help me out
I've decided that I'm going to breed a weavile for the first time and I did some searching around for move sets ev spreads e.t.c. And I'm kinda in a rut please keep in mind this is gen 4 what I need help with is the ev spread because from what I've read the standard spread is jolly with 216 Evs? Why not adamant with 252 in speed? Or jolly with 252 won't he be outsped with only an investment of 216? Also the moveset I've decided to run is ice punch night slash fake out and ice shard with either life orb or choice band I might consider pursuit over ice shard but I haven't decided on any other team members yet also in soul silver I can give it 31 ivs in one stat so which one is more important attack or speed? I've never made a weavile before so help would be greatly appreciated thank you :)
It's 40/252/216 because the extra 40 that goes into its HP helps it take more Life Orb recoil.

Anyway, Weavile already has huge attack and speed stats that are pretty even so it's hard to say what would be best to give the Iv to. I guess attack would be the best bet since you'll be getting the most out of your moves.
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  #178    
Old November 26th, 2012, 01:26 PM
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Ah I see thank you at 216 Evs is it fast enough? I'll use that spread first to test it out sure I can always make another one thanks for your help
  #179    
Old November 28th, 2012, 08:29 PM
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How does one get properly get a 31 Iv pokemon? All the pokemon I have has sub par or poor IVs
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  #180    
Old November 28th, 2012, 08:50 PM
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Originally Posted by AdrianD View Post
How does one get properly get a 31 Iv pokemon? All the pokemon I have has sub par or poor IVs
When you catch/receive a Pokémon, the 31 IV is generated at random, as do all other IVs.

You have a higher chance of getting 31 IVs when you're breeding at least 1 parent that has a 31 IV (1 IV from each parent is randomly chosen and passed down, along with a third chosen by a random parent, to the offspring; the other 3 IVs are randomly generated). To guarantee that the IV will be passed down, have the parent hold the appropriate Power item:
-Power Weight = HP
-Power Bracer = Attack
-Power Belt = Defense
-Power Lens = Special Attack
-Power Band = Special Defense
-Power Anklet = Speed
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  #181    
Old November 29th, 2012, 05:59 PM
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Quote:
Originally Posted by PlatinumDude View Post
When you catch/receive a Pokémon, the 31 IV is generated at random, as do all other IVs.

You have a higher chance of getting 31 IVs when you're breeding at least 1 parent that has a 31 IV (1 IV from each parent is randomly chosen and passed down, along with a third chosen by a random parent, to the offspring; the other 3 IVs are randomly generated). To guarantee that the IV will be passed down, have the parent hold the appropriate Power item:
-Power Weight = HP
-Power Bracer = Attack
-Power Belt = Defense
-Power Lens = Special Attack
-Power Band = Special Defense
-Power Anklet = Speed
Can breeding ditto be applied?
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  #182    
Old November 29th, 2012, 06:08 PM
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Basically, this is how it works.

1. IVs are randomly generated.
2. 1 random IV from one parent is passed down to the egg (1 can be specific using power item).
3. 1 random IV from other parent is passed down to the egg (1 cam be specific using power item).
4. 1 final random IV from one of the parents is passed down.
5. Voila! Egg is hatched and baby has at least 1 IV passed from parents! If it's super lucky, 3.

Ditto counts as a parent.
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  #183    
Old November 29th, 2012, 06:26 PM
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Quote:
Originally Posted by Griffinbane View Post
Basically, this is how it works.

1. IVs are randomly generated.
2. 1 random IV from one parent is passed down to the egg (1 can be specific using power item).
3. 1 random IV from other parent is passed down to the egg (1 cam be specific using power item).
4. 1 final random IV from one of the parents is passed down.
5. Voila! Egg is hatched and baby has at least 1 IV passed from parents! If it's super lucky, 3.

Ditto counts as a parent.
If you use one power item each will both IVs be passed down?
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  #184    
Old November 29th, 2012, 07:00 PM
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Quote:
Originally Posted by AdrianD View Post
If you use one power item each will both IVs be passed down?
If that's the case, only one or the other of those IVs can be passed down. For example, if one parent holds the Power Bracer, and the other holds the Power Anklet, there's a 50/50 chance that only one will be passed down.
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  #185    
Old November 30th, 2012, 09:25 PM
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Quote:
Originally Posted by PlatinumDude View Post
If that's the case, only one or the other of those IVs can be passed down. For example, if one parent holds the Power Bracer, and the other holds the Power Anklet, there's a 50/50 chance that only one will be passed down.
Does the IV of one of the parents have to be high to get the max IV possible? or is the Power items enough
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  #186    
Old December 1st, 2012, 08:30 AM
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Quote:
Originally Posted by AdrianD View Post
Does the IV of one of the parents have to be high to get the max IV possible? or is the Power items enough
The IV you want would be high, preferably. An IV of 20-31 is close enough in my book.
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  #187    
Old December 3rd, 2012, 04:25 PM
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Hey everyone. I have a problem... For my competitive team, I need to pass down 2 perfect IVs to each pokemon so I can get out their best potential. Step by step, what would be the quickest way to do this WITH A PERFECT DITTO? (Give an example pokemon you are aiming to breed in your example and go through each step in numbered order). I know this may seem like a lot, but I want to understand how to breed IVs, and the internet is not helping with this at all. Thanks...
  #188    
Old December 3rd, 2012, 06:28 PM
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1. Breed Ditto (holding a power item, specific power items pass specific IV) to desired pokemon until female with correct nature pops out. Nature and IV passed.
2. Breed Ditto (holding different power item) to offspring (holding yet another power item) until male hatches. IV (if you're lucky, 2) passed. Total: Female with correct nature and 1 IV, male with 1 or 2 IVs.
3. Breed both offspring to each other, male holding a power item, female holding the everstone. Keep breeding until offspring with desired nature and IVs hatch. End result: offspring with 2 (maybe 3) IVs.

Or you can do the easy thing and trade for flawless parents and breed them to each other.
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  #189    
Old December 4th, 2012, 05:26 PM
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Quote:
Originally Posted by Griffinbane View Post
1. Breed Ditto (holding a power item, specific power items pass specific IV) to desired pokemon until female with correct nature pops out. Nature and IV passed.
2. Breed Ditto (holding different power item) to offspring (holding yet another power item) until male hatches. IV (if you're lucky, 2) passed. Total: Female with correct nature and 1 IV, male with 1 or 2 IVs.
3. Breed both offspring to each other, male holding a power item, female holding the everstone. Keep breeding until offspring with desired nature and IVs hatch. End result: offspring with 2 (maybe 3) IVs.

Or you can do the easy thing and trade for flawless parents and breed them to each other.
I have one flawless japanese ditto...But anyways, I thought if both parents hold a power item then the offspring would have one or the other. NOT both. Well, at least that's what this says... It's in the last paragraph of the section Power Items. So, is the conclusion I'm assuming correct or am I ill informed?
  #190    
Old December 4th, 2012, 10:18 PM
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Errm. Depends on whether you're using BW or BW2. The breeding mechanics got changed a bit in BW2 (and, truthfully, I still have yet to update myself). I never needed to use two power items in breeding so I can't confirm it. If it's true, then the second step will have to be modified, mainly to breed the Ditto with a power item to get a male with 1 IV and hope breeding the two offspring will pass the IVs. If you're doing it this way, you're likely to get 10 or more boxes of pokemon until you finally get what you need. Ah, the life of a non-rng breeder.
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  #191    
Old December 5th, 2012, 05:50 AM
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hello i want to know what moves u would recommend for these 6 pokes, for my competive online battle team. the poke r zapdose, milotic, metagross, hitmonchan,gengar, typhlosion
  #192    
Old December 5th, 2012, 08:17 AM
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Quote:
Originally Posted by WolfMirage View Post
hello i want to know what moves u would recommend for these 6 pokes, for my competive online battle team. the poke r zapdose, milotic, metagross, hitmonchan,gengar, typhlosion
You're better off coming up with your own movesets, rather than asking someone to recommend your whole movesets, as this is for incomplete team help, rather than barely started team help. Adding to that, those Pokemon aren't really in the same tiers, and for competitive battling you're better off with checking out the different tiers and getting Pokemon from those tiers only (for example Typhlosion is in RU and is quite terrible for OU) because the tier your Pokemon are going into is OU because of Gengar and so on. Have a read about the Pokemon in the different tiers here: http://www.smogon.com/bw/tiers/ and then decide on some in the same tiers. Usually Smogon goes by OverUsed, while here we mainly play NeverUsed (NU). If this is via wifi, then generally you'd be using a mix of mostly OU and UU Pokemon. Nevertheless, we can't actually put together movesets until you have an idea of what you want, so you should look through the tiers, come up with a strategy, post an Rate My Team thread in this main forum (with all the necessary things, as mentioned in the rules) and then we'll reply to it suggesting things based on the movesets listed. :)
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  #193    
Old December 5th, 2012, 08:45 AM
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hmmm. never thought about that, what i making was a team that cover most bases, while providing the least number of total weakness, while still allowing the pokes to be higly effect in their moves.

qustion y is ru bad for ou

well i read the articiles on the catgory's thing and was confused a bit, i understand the basices of each catgory

Last edited by WolfMirage; December 5th, 2012 at 08:54 AM.
  #194    
Old December 5th, 2012, 08:56 AM
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Quote:
Originally Posted by WolfMirage View Post
hmmm. never thought about that, what i making was a team that cover most bases, while providing the least number of total weakness, while still allowing the pokes to be higly effect in their moves.

qustion y is ru bad for ou
Well you can still get that in the tiers, for example there are different cores that work well in different tiers, such as Alomomola/Amoonguss which cover a few bases in NeverUsed, and so on. Your teams should be prepared to take on the metagame and should be able to cover specific threats in the metagame you made the team for. In OU for example, having something to take on Terrakion can be important because it can prove to be a great threat if given the chance. You need things to cover things like that, not specific typings.

Because generally Pokemon fit in a tier they're good at, like, in OU you have Heatran because it can check a variety of things while Typhlosion can't really do that and is beaten by a lot of the tier with their abilities, team mate combinations and so on. It's a bit confusing to understand now, but the best way is to learn through trying things and seeing how it works, and soon you'll want to use the Pokemon in the tier you're battling in for the most part.

Also which part confused you about the categories/tiers?
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  #195    
Old December 5th, 2012, 09:17 AM
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well can u help by at least telling me where most of myteam stands. like is most of my poke in the under used or over used teirs

and what teir can be okay to cross and maybe mix with just a little
  #196    
Old December 5th, 2012, 09:56 AM
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Originally Posted by WolfMirage View Post
well can u help by at least telling me where most of myteam stands. like is most of my poke in the under used or over used teirs

and what teir can be okay to cross and maybe mix with just a little
Hitmonchan - RU
Gengar - OU
Typhlosion - RU
Zapdos - UU
Milotic - UU
Metagross - OU

It depends on what tier you wanna play in, really. If you want to get into our community here you're best off with NU, if you want the general community, then OU. It's okay to have UU/OU mons in OU, NU in RU, RU in UU, etc. So for everything it's usually one tier below although usually using what's actually in the tier is best though.
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  #197    
Old December 5th, 2012, 09:58 AM
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Quote:
Originally Posted by WolfMirage View Post
well can u help by at least telling me where most of myteam stands. like is most of my poke in the under used or over used teirs

and what teir can be okay to cross and maybe mix with just a little
If your team is mixed with OU and UU 'mons, then your team is OU by default. This is the best I can explain this situation to you.
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Last edited by PlatinumDude; December 5th, 2012 at 10:05 AM.
  #198    
Old December 5th, 2012, 09:58 AM
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Originally Posted by WolfMirage View Post
well can u help by at least telling me where most of myteam stands. like is most of my poke in the under used or over used teirs

and what teir can be okay to cross and maybe mix with just a little
Here's a breakdown of what tiers your Pokemon fall into : Zapdos is UU, Milotic is UU, Metagross is OU, Hitmonchan is RU, Gengar is OU, and Typhlosion is RU. So you have a pretty even split. Like Forever explained, the Pokemon have already been grouped by strength, strategy, counters, etc. So Pokemon in UU and RU wouldn't do well in the OU tier, and Pokemon in OU or UU cannot play in RU.

Here's a more detailed example : Say you want to play in RU (Hitmonchan and Typhlosion fit here). That would mean that Zapdos, Milotic, Gengar, and Metagross could not be used.

Now say you want to play OU : All of your Pokemon can be used, but everything except Metagross and Gengar would have a very hard time.

So all of your Pokemon can technically be mixed and matched into different tiers than they would normally play. However, it can only go from weaker to stronger tiers (RU Pokemon can be used in OU), not from stronger to weaker (OU Pokemon cannot be used in RU). If you'd like more information on tiers, here is a link to Smogon's Tier System and how it all works.

Hope that helped!

EDIT : omg everyone got to this first lol
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  #199    
Old December 5th, 2012, 10:38 AM
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okay, now that makes a little more sense, when u break it and i should post now, that im very good at bluiding teams so more help would be really nice

so when considering pokes what general qustions should i be asking myself and it seems whenever i battle i rely heavy on metagross and Typhlosion, do u think theres any way i could bluid a team around metagross at least
  #200    
Old December 5th, 2012, 10:58 AM
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Quote:
Originally Posted by WolfMirage View Post
okay, now that makes a little more sense, when u break it.

so when considering pokes what general qustions should i be asking myself and it seems whenever i battle i rely heavy on metagross and Typhlosion, do u think theres any way i could bluid a team around metagross at least
Dragon Pokemon work well with Metagross, especially Lati@s, Dragonite, Hydreigon and Salamence. They can easily switch into the Fire and Ground attacks that Metagross is weak to by virtue of their typings and abilities (Lati@s and Hydreigon have Levitate, as they are Dragon/Psychic and Dark/Dragon, respectively; Dragonite and Salamence are Dragon/Flying). Also, Typhlosion isn't viable in OU play because of its Stealth Rock weakness, which diminishes the power of Eruption, should you choose to use it.

Here are a some viable sets for each:

Latias:
-Calm Mind
-Dragon Pulse
-Recover
-Substitute/Psyshock/Hidden Power (Fire)
Nature: Timid
EVs: 252 HP/4 SAtk/252 Spe
Item: Leftovers

or
-Draco Meteor
-Psyshock
-Surf/Hidden Power (Fire)
-Recover
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb/Choice Specs

or
-Reflect
-Light Screen
-Healing Wish
-Draco Meteor
Nature: Timid
EVs: 252 HP/4 SAtk/252 Spe
Item: Light Clay

Latios:
-Draco Meteor
-Surf
-Hidden Power (Fire)/Dragon Pulse
-Trick/Psyshock
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Specs/Choice Scarf

or
-Draco Meteor/Dragon Pulse
-Surf
-Hidden Power (Fire)
-Recover/Psyshock
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb

or
-Calm Mind
-Dragon Pulse
-Surf
-Hidden Power (Fire)/Psyshock/Recover
Nature: Timid
EVs: 4 HP/252 SAtk/252 Spe
Item: Leftovers/Life Orb

or
-Reflect
-Light Screen
-Memento
-Dragon Pulse
Nature: Timid
EVs: 252 HP/4 SAtk/252 Spe
Item: Light Clay

Dragonite:
-Dragon Dance
-Outrage/Dragon Claw
-Fire Punch
-ExtremeSpeed/Roost/Earthquake
Nature: Adamant/Jolly
EVs: 252 Atk/4 SDef/252 Spe
Item: Leftovers/Lum Berry
Ability: Multiscale

or
-Outrage
-ExtremeSpeed
-Fire Punch/Waterfall
-Earthquake/Superpower
Nature: Adamant
EVs: 4 HP/252 Atk/252 Spe
Item: Choice Band
Ability: Multiscale

or
-Substitute
-Dragon Dance
-Dragon Claw
-Roost
Nature: Jolly
EVs: 252 HP/64 Def/60 SDef/132 Spe
Item: Leftovers
Ability: Multiscale

or
-Substitute
-Thunder Wave/Flamethrower
-Dragon Tail
-Roost
Nature: Careful
EVs: 252 HP/4 Atk/252 SDef
Item: Leftovers
Ability: Multiscale

or
-Draco Meteor
-Fire Blast/Flamethrower
-Thunder Wave
-Roost
Nature: Modest
EVs: 252 HP/252 SAtk/4 Spe
Item: Leftovers/Life Orb
Ability: Multiscale

Salamence:
-Dragon Dance
-Outrage/Dragon Claw
-Earthquake
-Fire Blast/Roost
Nature: Naughty/Adamant
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb/Lum Berry

or
-Draco Meteor
-Fire Blast
-Brick Break/Earthquake
-Roost
Nature: Rash/Naive
EVs: 100 Atk/176 SAtk/232 Spe
Item: Life Orb
Ability: Intimidate

or
-Outrage
-Dragon Claw
-Fire Blast/Brick Break
-Earthquake/Brick Break
Nature: Naughty/Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Choice Scarf
Ability: Moxie

or
-Draco Meteor
-Outrage
-Fire Blast
-Earthquake/Brick Break
Nature: Naive/Rash
EVs: 64 Atk/192 SAtk/252 Spe
Item: Life Orb

or
-Outrage
-Dragon Claw
-Fire Blast
-Earthquake/Brick Break
Nature: Naive/Naughty
EVs: 252 Atk/4 SAtk/252 Spe
Item: Life Orb/Lum Berry
Ability: Moxie

or
-Outrage
-Dragon Claw
-Earthquake
-Fire Blast/Fire Fang
Nature: Naughty/Naive
EVs: 252 Atk/4 SAtk/252 Spe
Item: Choice Band

Hydreigon:
-Draco Meteor
-Fire Blast
-Superpower
-Roost/Earthquake/Earth Power/Dark Pulse
Nature: Rash/Mild
EVs: 4 Atk/252 SAtk/252 Spe
Item: Life Orb/Expert Belt

or
-Substitute
-Dragon Pulse
-Focus Blast
-Fire Blast/Roost
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Leftovers/Life Orb

or
-Draco Meteor
-Focus Blast
-Fire Blast/Flamethrower
-U-turn/Dark Pulse
Nature: Modest
EVs: 4 HP/252 SAtk/252 Spe
Item: Choice Specs
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