The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Pokémon Discussions > Pokémon Trading Card Game > TCG Deck Reviewing
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

TCG Deck Reviewing List cards of your card decks here to get them rated!


Reply
 
Thread Tools
  #1    
Old September 1st, 2012, 07:17 AM
pmarckoue's Avatar
pmarckoue
CAN IT BE!?
 
Join Date: Dec 2010
Location: Winter Park, FL
Age: 23
Gender: Male
Nature: Timid
Pkmn(14):
x1 Ho-Oh EX
4-2-4 Garchomp
x1 Tynamo
x1 Eel
x1 Bouffalant

I/Su/St(23):
x4 PlusPower
x3 Catcher
x2 RareCandy
x2 Energy Search
x3 Switch
x2 UltraBall
x2 SuperScoopUp
x2 Juniper
x2 Cheren
x1 Skyarrow Bridge

Energy(23):
x2 Prism
x5 Water
x5 Fighting
x3 Lightning
x2 Fire
x2 Dark
x2 Grass
x2 Metal

The main idea of this deck is to "stick and move" with Ho-Oh. First getting it in your discard, then flipping it into your bench fully loaded with 3 energies, then adding another energy for extra damage, and hopefully using eel to add even more. Once Ho-Oh is on the field, using Super Scoop would give a chance to bring it back to your hand, so you can use an Ultra Ball or Juniper to send it back to discard and do it all over again. Garchomp is there to not only hold off as much pokemon as possible, but also get Ho-Oh in the discard with Dragonblade.

Cons: If Ho-Oh is prized, this strategy is solely based on coin flip, decking out is much quicker, and benching out is easier.
__________________
(º¬º)

Last edited by pmarckoue; September 1st, 2012 at 04:45 PM.
Reply With Quote
  #2    
Old September 2nd, 2012, 06:21 AM
Tanaki's Avatar
Tanaki
←Lazy ADHD Trainer
 
Join Date: Aug 2009
Location: Corombasu, Ohayo!
Age: 23
Gender: Male
Nature: Quirky
As a fun deck idea, it seems neat.

As a competitive deck it lacks consistency; and without Altaria, Garchomp isn't going to hit for powerhouse attacks. A 1-1 Eel line is also far too inconsistent for what it's there for, and with catcher far too easy to KO. Running so many energy without a variety of pokemon and only 1 Ho-Oh with only a Bouffalant and dragons which everyone runs a counter to is a bad idea in competitive play.

I will say that given the nature of the card, Ho-Oh-EX really needs to run in a 6 corners-style build to operate effectively since the card itself isn't that good because it counts on the deck being based around it rather than working around a deck.

I would also say that due to the nature of Ho-Oh relative to other EX's, it isn't beneficial to run any more than 5 energy types at max, 4 types for more consistency and varied strategy. If it gets the revival, it will have 3 energy automatically if done correctly for an attack of 80, and with 1 other basic from hand it can do 100. Average EX's have 170-180HP, and most EX's are built to 2-shot and be 2-shotted. If you figure that the first attack does 80-100, and the second does 100-120, you pretty much KO any EX.

But on the other hand Ho-Oh is one of the more brittle HP EX's at 160, and even without weakness It's fairly simple to KO without an Eviolite.
__________________

White: 0433-0461-0045
Soulsilver: 1334-9895-4497
Reply With Quote
  #3    
Old September 2nd, 2012, 06:47 AM
pmarckoue's Avatar
pmarckoue
CAN IT BE!?
 
Join Date: Dec 2010
Location: Winter Park, FL
Age: 23
Gender: Male
Nature: Timid
It did seem better in theory than in practice. I personally don't like to play competitively anymore, so I try to make these interesting decks. But, I was thinking that most decks will run EXs, which is why I have the plus powers in there for. I have actually gotten Eel setup pretty quickly, so the play is to flip Ho-Oh on the field, get 3 energies (other than electric) then use Dynomotor, then attach another energy to Ho-Oh, switch it with active (assuming that it's Garchomp), then add the plus plowers I have. Which could do 130-160. But that's if everything works out perfectly. Anyways, I still like this idea and I'll play around with it a little more to make it more consistent. Then update the thread. Thanks for your thoughts.
__________________
(º¬º)
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 12:02 AM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.