I was wondering if it's possible to have battle music like the official games where when you battle a trainer or pokemon, it has a small tune played as the screen flashes and the rest of the music is looped.
I was experimenting with this before. It is possible, though i haven't tried replicating my results in the latest build yet.
What i did in the normal XP, (without essentials) Is i cropped the music tune into two parts, namely the gym leader battle music.
The intro piece i put into the ME audio folder, and then the rest of the music into the BGM folder.
When a battle would come out, i told XP to play the ME effect for the battle, then i changed the battle BGM for the trainer fight as well (if nessesary) I worked very well in the standard build, but i haven't had a chance to replicate it in the current build of essentials.
Trying to replicate the results for wild pokemon has been less than successful. still trying to figure that out.
^That would work for MIDIs, assuming people know how to use/edit them. You have to consider some people may be using .mp3s or equivalent. Hence, a solution that would effectively concatenate two music files into a looping piece with an intro played only once.