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  #501    
Old November 9th, 2013 (09:02 PM).
RoboMan2010 RoboMan2010 is offline
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What tool is everyone used to redo the roms?
  #502    
Old November 10th, 2013 (08:38 AM).
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Quote originally posted by Chaos Rush:
Both of your guys' points were already addressed in the notepad file that comes with Beta 1, that I literally titled, "READ THIS BEFORE PLAYING"...

Yes, you can continue your current save file from Beta 1 in future releases (though if you do so, there might be some glitch with the Rocket Grunt on the Nugget Bridge due to me changing the variable in order to fix it), and as for the TM descriptions, I specifically said in the attached notepad file that I haven't edited those yet.
Whoops. Sorry about that. And checking through recent posts, I see you also have learned about (and fixed) the Disable glitch. I've mixed feelings about Scald being reverted to Water Pulse. I like Scald. I already taught it to a Pokemon - could that cause any glitches when I patch 1.1?
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  #503    
Old November 10th, 2013 (10:59 AM).
Hound of Justice Hound of Justice is offline
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ty for releasing 1.1 i wait for a final beta
And your version of Johto next if you still want to release all gens like u said before xD
  #504    
Old November 12th, 2013 (12:43 AM).
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Wow! I like this hack. It gives me a feeling of me being Gold and Red at the same time! The maps and music are from johto right?
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  #505    
Old November 12th, 2013 (01:58 AM).
Medhat Medhat is offline
 
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this game .. made me ..... cry from the happiness :')

i can't wait for the last version

i got the third badge .. so ... i must stay without doing anything until you finish this incredible work

thank you so much
  #506    
Old November 12th, 2013 (08:23 AM).
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Crimson5M Crimson5M is offline
what
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Quote originally posted by materiaali:
Please don't... X&Y are the ****tiest **** pokémon has ever seen. In my opinion.
Fixed it for you.

Anyway this is still looking good, about the only hack I still follow anymore lol.
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  #507    
Old November 12th, 2013 (11:07 AM).
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Chaos Rush Chaos Rush is offline
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Quote originally posted by Ambushwhack:
Whoops. Sorry about that. And checking through recent posts, I see you also have learned about (and fixed) the Disable glitch. I've mixed feelings about Scald being reverted to Water Pulse. I like Scald. I already taught it to a Pokemon - could that cause any glitches when I patch 1.1?
Misty was way too powerful with Scald, which I didn't realize was an 80 BP move. Scald is still in the game, it's just not a TM. Remember, I didn't replace any old moves, I simply added more moves, so there are no problems that will occur with you teaching Scald to a Pokemon.

Quote originally posted by ElitePokes:
ty for releasing 1.1 i wait for a final beta
And your version of Johto next if you still want to release all gens like u said before xD
I'm not 100% sure on what I will do next. But I'm thinking it will be best to do DarkCrystal afterwards to tie up loose ends with the whole Kamon-Giovanni arc.

Quote originally posted by Lightracer:
Wow! I like this hack. It gives me a feeling of me being Gold and Red at the same time! The maps and music are from johto right?
Johto isn't in this game.

Quote originally posted by mtieu5318:
are gonna add mega evos for the starters? If not,I think you should!
No, there will be no Mega Evolutions. X/Y will have absolutely no influence on DarkViolet.
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  #508    
Old November 14th, 2013 (01:14 AM).
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Quote originally posted by Chaos Rush:

Johto isn't in this game.

No, what I mean is that the maps and music are from G/S/C in the kanto quest.
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  #509    
Old November 14th, 2013 (01:43 AM).
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Quote originally posted by Lightracer:
No, what I mean is that the maps and music are from G/S/C in the kanto quest.
Music maybe, the maps are not.
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  #510    
Old November 14th, 2013 (03:48 AM).
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THIS HACK IS EVERYTHING THAT FIRERED AND LEAFGREEN SHOULD HAVE BEEN! I LOVE IT!
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  #511    
Old November 15th, 2013 (07:14 PM).
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Kyo Razorblade Wolf Kyo Razorblade Wolf is offline
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Quote originally posted by Sagittarius:
Music maybe, the maps are not.
I think what he meant to say is the Maps are similar to how kanto looked in HG/SS? But I'm not certain. There are similar things, like the Viridian city buildings. But these are done from scratch if I'm not mistaken, and just a slight bit inspired from HG/SS.


I've played up through the first gym battle and love it so far. I like the pacing and the way the characters are being portrayed. Great work!
  #512    
Old November 15th, 2013 (09:55 PM).
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NICE. Thanks for releasing beta 1.1 sir
I'll be waiting for the next beta before I play
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  #513    
Old November 16th, 2013 (03:55 PM).
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Quote originally posted by Lightracer:
No, what I mean is that the maps and music are from G/S/C in the kanto quest.
Quote originally posted by Sagittarius:
Music maybe, the maps are not.
Quote originally posted by Kyo Razorblade Wolf:
I think what he meant to say is the Maps are similar to how kanto looked in HG/SS? But I'm not certain. There are similar things, like the Viridian city buildings. But these are done from scratch if I'm not mistaken, and just a slight bit inspired from HG/SS.
Let me clarify:
The map layouts are generally based off of HG/SS's Kanto map layouts, but proportionately shrunken down so that the same viewable area would appear when comparing it on a GBA screen vs a DS screen. I am not copying the HG/SS maps 1:1 because then the maps would be freakin huge. Most building designs are the HG/SS buildings redrawn by me in the R/S/E art style.

As for the music, a lot of it is modified from HG/SS, some of it is custom, and there's a couple songs I'm leaving unchanged from FR/LG.
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  #514    
Old November 16th, 2013 (08:21 PM).
oshizlgzngahr oshizlgzngahr is offline
 
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This looks nice, I'll definitely play through the beta now.
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  #515    
Old November 16th, 2013 (09:24 PM).
timster timster is offline
 
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Why couldn't this game be the official fire red? It's just so AMAZING! =D What makes it even better is that you use the actual pokemon cry for some of Gen. IV instead of just replacing another pokemon using their cry. You sir are the best. Definitely see the effort you put into this. Keep up the good work Chaos Rush.
  #516    
Old November 17th, 2013 (07:20 PM).
Shadowchaos5150 Shadowchaos5150 is offline
 
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I might sound like an idiot, but which fire red rom should I use?
  #517    
Old November 17th, 2013 (07:46 PM).
oshizlgzngahr oshizlgzngahr is offline
 
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Quote originally posted by Shadowchaos5150:
I might sound like an idiot, but which fire red rom should I use?
Any fire red ROM basically.
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  #518    
Old November 17th, 2013 (08:19 PM).
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Kyo Razorblade Wolf Kyo Razorblade Wolf is offline
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Quote originally posted by Shadowchaos5150:
I might sound like an idiot, but which fire red rom should I use?
You don't have to use a specific one, per se, you just have to make sure you use a clean one. This means it should not be modified in any way. Most rom sites will give out clean ones. If the rom is not clean, it will usually have a note saying its patched or something. If you meant language, Go with (U).
  #519    
Old November 17th, 2013 (09:54 PM).
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Quote originally posted by oshizlgzngahr:
Any fire red ROM basically.
There are two versions of FireRed out there.
Make sure to have a clean and unedited version 1.0 FireRed ROM.

I have never seen a version 1.1 yet, so no clue what's the difference, or how to tell which ROM is which.
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  #520    
Old November 18th, 2013 (04:46 AM).
Hound of Justice Hound of Justice is offline
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There are many ways to find which is 1.0 and which is 1.1

I found which version i got by reading the NFO files of a roms release xD

Regarding the difference between 1.0 and 1.1 i only found that its related to cheat codes so theres nothing new or any bug fixes
  #521    
Old November 18th, 2013 (05:19 AM).
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Hey guys i'm new here. I would like to know when there is gonna be a full version of this hack ready to play because i don't want to start knowing that it's gonna end at rock tunnel Anyway it looks super awesome can't wait (yay)
  #522    
Old November 18th, 2013 (05:40 AM).
Hound of Justice Hound of Justice is offline
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Id say 2014 Q1 for a final storyline release and small updates to fix bugs xD
  #523    
Old November 18th, 2013 (06:08 AM). Edited November 18th, 2013 by HeroOfTwilight.
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i hope they don't abandon this project.I've been waiting for like 3 years for this to be made :D

and as for the ??? gym leader that's replacing giovanni i think it's bill with a full team of eevolutions it would be awesome :D:D
  #524    
Old November 18th, 2013 (07:03 PM).
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Darkest Shade of Light Darkest Shade of Light is offline
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I'm not sure if this has been reported, but if it has, please forgive me. The key item Oak's Parcel has a text issue at the end of it's description. Some random characters that shouldn't be there. Nobody ever really looks at it, so I could understand if it hadn't been noticed.
And speaking of Oak, do you have any plans to put the battle against Prof. Oak that was initially planned in Red/Green/Blue? I know it's just one small thing nobody cares about, but I figured I'd ask just to know, seeing as how Daisy is going to fight you (possibly fifth gym leader?). Granted Oak couldn't logically have the starters unless he pulled a Sycamore and kept the final evolutions to himself, but blah.
In any case, thank you for this wonderful game mod. Still keeping up with this, and can't wait to see it finished
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Old November 18th, 2013 (08:41 PM).
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I just started really playing your hack and I am really enjoying it so far. Also loving the new difficulty too.
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