Quote:
Originally Posted by edisito
Ok so I decided to start playing black and white 2 and I have few questions before I do something wrong/frowned upon
1. Is it better to play black and white 1 before 2, is it the same story and they justed added new features, are you the same person? Or is it a completely different story continuing from part one?
2. I've been seeing all these "pokemon generators" where a program sends a desired pokemon of your making to your character, I already know that using these pokemon in wifi battles is banned by Nintendo, but my question is are you allowed to use this service in order to get a pokemon for breeding and then use that baby pokemon that you trained in wifi battles?
3. Can someone PLEASE explain IVs to me in the simplest form possible, I understand what EVs are but no matter where I look for IV info. it just turns up some math equations and something about the stats going up by 0-31
Thank you for the help
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1. B2 and W2 are direct sequels - they take place two years after the events of B and W and many of the same characters return. You play a different character than the one in BW. That said though, it's not really necessary to play BW first, since any information you might've needed from them is explained in B2W2 anyway.
2. I don't know for certain, but I would presume that the offspring of a generated pokemon would be fine, since so far as I know, the record for a particular pokemon contains no information about its parents, and all of the pertinent details about a pokemon - its stats and nature and moves and such - are pulled from internal lists, so it couldn't end up with something that it couldn't otherwise have.
3. Each pokemon has a set of base stats, which are used to figure the in-game stats for hit points, physical attack, physical defense, special attack, special defense and speed. The way it works is the game starts with the base stats (which are fixed for each species), then figures what the stats would be for level 100, then uses whatever fraction of those totals is proper for the current level. Along the way, it adds on the numbers for IVs - Individual Values. These are numbers from 0 to 31, and each pokemon has one for each stat. They're randomly assigned at the moment the pokemon is originally generated.
So as an example - Absol has a base Speed stat of 75. For whatever reason, the standard level 100 stat is two times the base stat plus 5, which would be 155. Then the game adds on any EVs that affect that stat and any IVs that affect it, then finally, if the nature calls for it, it either adds or subtracts 10% from the total. For simplicity, we'll assume that Absol has no Speed EVs and its nature doesn't affect Speed. So if this Absol has a Speed IV of 1, the level 100 stat for Speed would be 156 (155+1), while if it has a Speed IV of 31, the level 100 stat would be 186 (155+31). And to finish it off, presume that this Absol is level 50 - that's half of level 100, so it would get half of the stat - with an IV of 1, that'd be 78 (156/2) and with an IV of 31, that'd be 93 (186/2). Those numbers - 78 or 93 (or anything between the two, as appropriate) would be the numbers you'd actually see if you looked at the stats in-game, and are the numbers that are actually used by the game during a battle.