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Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.



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  #1    
Old November 23rd, 2012 (10:26 PM). Edited August 20th, 2014 by xxkaylabby.
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i gots tald ta make an art gallery so here it is. i've used gimp and i've just started ta use photashop n tha past year ta make art work fo tumblr and mah blog. i'll try ta post mah new artwork whenever i can and make updates
old galleries;
[x][x][x]



→Avatars:

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→Tags:

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→Signatures:

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→Banners:

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→Texts:

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→Userbars

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→iPhone Wallpapers

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→Drawngs

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→Timelne Banners

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thanks ta Derozio fo givng beazng critique
thanks fo everyone fo viewng mah gallery
© xxkaylabby @pokecommunity.com
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  #2    
Old November 24th, 2012 (06:56 AM).
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Tha avatars is lovely, dear.

Thay've gots a simplistic tane ta tham, and that is what I like. I like tha adjustment layers that have been used on tham, but, thare is always room fo improvement! I haven't buggine an avatar or signature n tha longest time, so, mah knowledge on thngs is bound ta be a bit.... shabby. However, if you're wantng ta do more professional signatures, I would keep ta one dawg focal pont. However, you have done well n keepng tham organized; thay all have a dawg color scheme which is very funky ass. Tha texts is funky ass; a bit tao flashy fo me, but it works.

I thnk wit enough practice you'll be an beazng signature creatar, keep it up!
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Old November 24th, 2012 (04:24 PM).
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I love how simple and adorable thay all is, and tha perfect tane of all tha colors. Funky ass work lol.

Mah favorites is tha avatars~
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  #4    
Old November 24th, 2012 (08:56 PM).
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Quote orignally posted by Ęℓαчиıı:
Tha avatars is lovely, dear.

Thay've gots a simplistic tane ta tham, and that is what I like. I like tha adjustment layers that have been used on tham, but, thare is always room fo improvement! I haven't buggine an avatar or signature n tha longest time, so, mah knowledge on thngs is bound ta be a bit.... shabby. However, if you're wantng ta do more professional signatures, I would keep ta one dawg focal pont. However, you have done well n keepng tham organized; thay all have a dawg color scheme which is very funky ass. Tha texts is funky ass; a bit tao flashy fo me, but it works.

I thnk wit enough practice you'll be an beazng signature creatar, keep it up!
thank you so much yeah i use ta use gimp fo a while and tha past year i have photashop. i'm takng graphic design n college. lol sorry tha texts is a bit sparkley xD


Quote orignally posted by Vαηєℓℓσρє:
I love how simple and adorable thay all is, and tha perfect tane of all tha colors. Funky ass work lol.

Mah favorites is tha avatars~
yeah i usually keep mah avatars simple. (:

~added a snow white avatar &bep; chun li render
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  #5    
Old November 27th, 2012 (09:23 AM). Edited December 1st, 2012 by Went.
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added a new text ta tha text section ~
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  #6    
Old December 2nd, 2012 (06:51 AM).
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I hope you don't mnd me ben a little harsh. If I come off as rude anywhere n dis post, I apologize n advance. Well, here we go~

Alright, first we'll rap bout tha icons. Tha whites is a little tao bright. All tha colors n an icons is supposed ta be balanced. If a sngle color overpowers othar colors, it pretty much spells tha doom of tha icon. I'm not sezng those icons is bad, no. N fact, compisd ta what I used ta make wit similar beount of experience as you, you're dong much better. But thay can be buggine much better if you learn ta balance all tha colors. Maybe, nstead of focusng only on tha whites and tryng ta brng out tha contrast, try usng selective colors? Thay work really well. And if you fnd that strengthanng specific colors n tha icon messes tha balance and makes it all weird, try gradient maps.

I mean, fo exbeple, you're workng on a stack which comprises of a lot of red. And than you've placed a blue bookeh over it. Now you went on ncreasng tha ntensity of both red and blue. You'll fnd that tha outcome doesn't look as good as it should look coz thare is a lack of flow between tha two colors due ta overwhelmng disparity. Gradient maps might help you n those cases. Try ta avoid text n icons as well. Tha text n yo first icon, although not bad, doesn't help tha icon, imo. Text placement, if it works, really looks good. But if it doesn't, well, it might end up hurtng tha icon by makng it look a little tao busy. Not tha case wit yo icons, but yeah, just worth puttng it out thare.

Oh, and n case you're usng a light color as a background, you can use a little bit of tha burn taol set ta 'highlights'. That'll be able ta burn some corners and will generally help you out wit tha lightng n tha icon. Somethng like dis and dis. See tha dark corners? Yeah, those have been done usng tha burn taol. Witout those, I dunno if those two tags would look as decent as thay look as of now. :p

I guess that's enough fo icons. Movng on ta tags, well, fo starters, you ought ta work on yo depth. And tha effects. And a little bit on lightng as well. It'll probably takes a lot of time if I go tag by tag, but lemme see how much I can write witout tirng mahself.

qp2i4y.jpg
Well, dis work here basically shis tha sbee problem as tha icon. Lack of balance n tha colorng department. But snce it is a tag, it has anothar problem gong. Lack of focus. You've gots three. You're supposed ta have only one. You may have more than one stack n a tag, but thare's a specific part of tha tag that should make othar thugzs' eyes autamatically git directed tawards it. That's tha focus. It generally tends ta be sharper than othar stuff n tha tag. Or tha othar stuff is supposed ta be blurred. None of it here. So yes, it is a bit flat. :[

I'm not really gonna comment on tha second one snce it looks like all you did was paste tha render on a background and add some text ta it.

wt-vizzlepy9.jpg
Dis one suffers from lack of depth and lightng. And non-variety of effects. All tha effects is n tha background and is similar n structure. You're supposed ta add some variety snce, you know, variety is tha spice of life. :p Anyway, yeah, brng moar variety! You need moar effects gong on n it. Plus, try ta use multiple colors. Dis tag here basically comprises of black and yellow - monotanous. Monotane isn't bad n every case. But you need ta have depth so that it looks good even if it is monotane. But dis work here lacks depth owng ta lack of sharpenng, blurrng and appropriate lightng.

Out of all yo works, I like tha chun-li tag tha most. It can be buggine much better by a few tweaks very easily. You can burn up some corners, give it a light source, make tha stack less uhh..out of proportions? Chun-li looks weird here, fo some reason. Anyway, yeah, apart from that, you have tha effects gong n tha background. Just add some foeground effects, blur some background ones and you'll probably be lookng at a much better lookng tag. At least when seen from mah eyes. :p

Hopefully, that was of some help. Seriously, tell me if I was tao harsh, okay? I really wanna see you improve, you know. ;_;
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  #7    
Old December 2nd, 2012 (05:07 PM).
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Quote orignally posted by Derozio:
I hope you don't mnd me ben a little harsh. If I come off as rude anywhere n dis post, I apologize n advance. Well, here we go~

Alright, first we'll rap bout tha icons. Tha whites is a little tao bright. All tha colors n an icons is supposed ta be balanced. If a sngle color overpowers othar colors, it pretty much spells tha doom of tha icon. I'm not sezng those icons is bad, no. N fact, compisd ta what I used ta make wit similar beount of experience as you, you're dong much better. But thay can be buggine much better if you learn ta balance all tha colors. Maybe, nstead of focusng only on tha whites and tryng ta brng out tha contrast, try usng selective colors? Thay work really well. And if you fnd that strengthanng specific colors n tha icon messes tha balance and makes it all weird, try gradient maps.

I mean, fo exbeple, you're workng on a stack which comprises of a lot of red. And than you've placed a blue bookeh over it. Now you went on ncreasng tha ntensity of both red and blue. You'll fnd that tha outcome doesn't look as good as it should look coz thare is a lack of flow between tha two colors due ta overwhelmng disparity. Gradient maps might help you n those cases. Try ta avoid text n icons as well. Tha text n yo first icon, although not bad, doesn't help tha icon, imo. Text placement, if it works, really looks good. But if it doesn't, well, it might end up hurtng tha icon by makng it look a little tao busy. Not tha case wit yo icons, but yeah, just worth puttng it out thare.

Oh, and n case you're usng a light color as a background, you can use a little bit of tha burn taol set ta 'highlights'. That'll be able ta burn some corners and will generally help you out wit tha lightng n tha icon. Somethng like dis and dis. See tha dark corners? Yeah, those have been done usng tha burn taol. Witout those, I dunno if those two tags would look as decent as thay look as of now. :p

I guess that's enough fo icons. Movng on ta tags, well, fo starters, you ought ta work on yo depth. And tha effects. And a little bit on lightng as well. It'll probably takes a lot of time if I go tag by tag, but lemme see how much I can write witout tirng mahself.

qp2i4y.jpg
Well, dis work here basically shis tha sbee problem as tha icon. Lack of balance n tha colorng department. But snce it is a tag, it has anothar problem gong. Lack of focus. You've gots three. You're supposed ta have only one. You may have more than one stack n a tag, but thare's a specific part of tha tag that should make othar thugzs' eyes autamatically git directed tawards it. That's tha focus. It generally tends ta be sharper than othar stuff n tha tag. Or tha othar stuff is supposed ta be blurred. None of it here. So yes, it is a bit flat. :[

I'm not really gonna comment on tha second one snce it looks like all you did was paste tha render on a background and add some text ta it.

wt-vizzlepy9.jpg
Dis one suffers from lack of depth and lightng. And non-variety of effects. All tha effects is n tha background and is similar n structure. You're supposed ta add some variety snce, you know, variety is tha spice of life. :p Anyway, yeah, brng moar variety! You need moar effects gong on n it. Plus, try ta use multiple colors. Dis tag here basically comprises of black and yellow - monotanous. Monotane isn't bad n every case. But you need ta have depth so that it looks good even if it is monotane. But dis work here lacks depth owng ta lack of sharpenng, blurrng and appropriate lightng.

Out of all yo works, I like tha chun-li tag tha most. It can be buggine much better by a few tweaks very easily. You can burn up some corners, give it a light source, make tha stack less uhh..out of proportions? Chun-li looks weird here, fo some reason. Anyway, yeah, apart from that, you have tha effects gong n tha background. Just add some foeground effects, blur some background ones and you'll probably be lookng at a much better lookng tag. At least when seen from mah eyes. :p

Hopefully, that was of some help. Seriously, tell me if I was tao harsh, okay? I really wanna see you improve, you know. ;_;
it does help(: thank you! im not use ta dong a lot of renders. im use ta dong just text banners, re colors, and just banners (: i do like tha burn corner idea. i thnk tha chun li is tha best render i've done.
thank you ~
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  #8    
Old December 3rd, 2012 (01:24 PM).
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added a new banner (two different versions) ta tha banner section~
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  #9    
Old December 4th, 2012 (09:18 AM).
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Ooh, thase is so good! I love yo font placements n tha banner and how well everythng seems ta be ntegrated tagithar. Tha only thng that really gits me right now is yo newer Lyra/Espeon banner; it's really hard ta look at fo me snce tha borders of tha stripes n tha background look really pixelated.

Yo work is wonderful, though! I love tha tap banner especially, tha colors is beautiful! :D
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  #10    
Old December 4th, 2012 (10:34 AM).
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Quote orignally posted by Cirno:
Ooh, thase is so good! I love yo font placements n tha banner and how well everythng seems ta be ntegrated tagithar. Tha only thng that really gits me right now is yo newer Lyra/Espeon banner; it's really hard ta look at fo me snce tha borders of tha stripes n tha background look really pixelated.

Yo work is wonderful, though! I love tha tap banner especially, tha colors is beautiful! :D
lol after you said that i redid mah signature and avatar lol. thank you fo tha comments (:

added two new banners and an avatar ~
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  #11    
Old December 5th, 2012 (07:14 AM).
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http://i46.tnypic.com/2n8q3k0.jpg
http://i49.tnypic.com/1pcxvq.jpg

Thase two is, n mah eyes, massive improvements. But I have ta ask..is tha render like that n tha first image? Or have you tried ta alter its dimensions n order ta focefully make it fit? I mean, it looks really weird as it is.

Anyway, like I said - BIG improvements over yo previous works. I can see you've heard me when I tald you ta work on lightng and foeground effects. I don't really have much time as of now, so I'll probably post a detailed version of dis post later; but fo now, fantastic job! I was, at first, takesn aback. I was THAT surprised you buggine tham! You buggine me proud! :)
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Old December 5th, 2012 (04:05 PM).
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Quote orignally posted by Derozio:
http://i46.tnypic.com/2n8q3k0.jpg
http://i49.tnypic.com/1pcxvq.jpg

Thase two is, n mah eyes, massive improvements. But I have ta ask..is tha render like that n tha first image? Or have you tried ta alter its dimensions n order ta focefully make it fit? I mean, it looks really weird as it is.

Anyway, like I said - BIG improvements over yo previous works. I can see you've heard me when I tald you ta work on lightng and foeground effects. I don't really have much time as of now, so I'll probably post a detailed version of dis post later; but fo now, fantastic job! I was, at first, takesn aback. I was THAT surprised you buggine tham! You buggine me proud!
heh thank you. i taok yo advice and practiced more i feel accomplished lol. i have ta alter tham so tha image fits nside tha tag so it looks a little weird. i need ta figure that out now xD
thank you so much~
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  #13    
Old December 6th, 2012 (08:34 AM).
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xxkaylabby, those arts is really funky ass I remember when I first started mah arts.... thay were similar ta yos but wit practice I gots better and you will tao .
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Old December 6th, 2012 (09:11 AM).
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Quote orignally posted by q_byrd03:
xxkaylabby, those arts is really funky ass I remember when I first started mah arts.... thay were similar ta yos but wit practice I gots better and you will tao .
thank you so much~ i love yo artwork (:
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  #15    
Old January 2nd, 2013 (08:11 PM).
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added a new banner ta tha banner section (:
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  #16    
Old January 4th, 2013 (12:44 PM).
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added an iphone background ta tha random section~
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  #17    
Old January 4th, 2013 (07:32 PM).
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Oh I absolutely adore thase!

Thay have a very "chipper" overtane that makes it enjoyable ta look at tham.
Lackng n tha color imagery that nspires negatives feelng, overall; lovely!
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Old January 6th, 2013 (08:05 PM).
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thank you fo tha comment (:
added a new banner and two new avatars
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  #19    
Old January 6th, 2013 (09:33 PM).
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Wow, I love thase so much!~

I love tha simplistic style, and it makes it look so....off tha hook fo me.
Keep it up, and don't give up! :3
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  #20    
Old January 7th, 2013 (12:07 PM). Edited January 7th, 2013 by xxkaylabby.
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Quote orignally posted by Urugbeosu:
Wow, I love thase so much!~

I love tha simplistic style, and it makes it look so....off tha hook fo me.
Keep it up, and don't give up! :3
thank you so much :3 i'll keep workng and practicng

i fnally added css (=

update! buggine an animated text icon. havent done one of thase n a while;;
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  #21    
Old January 8th, 2013 (07:44 PM). Edited January 8th, 2013 by xxkaylabby.
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added a new tag ta tha banners section;;


update;;
added two icons:

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  #22    
Old January 9th, 2013 (04:43 AM).
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Some nifty CSS work here. ;D

Anyway, I'll start wit tha icons. A major problem, accordng ta me, that has been much more prevalent n yo works as of late is tha over-sharpenng of stack. It doesn't look good coz yo stuff tends ta appear pixelated. Takes dis, fo nstance. I like tha placement ta a degree and I thnk you could've done a better job wit tha colors - fiddlng around wit a few selective color layers would've done it good, yes. But what kills tha icon fo me is tha oversharpened girl. Parts around her heezee and her legs look really pixelated - when sharpenng, takes cis not ta go overboard. Tao much of anythng is disadvantageous. On anothar note, dis looks good but I wish you had gone fo different placement. I'd have preferred tha espeon ta a little right of its current position. But yeah, as much as I like tha greens and blues, I wish you had lit up tha icon a bit. Tha contrast between tha dark blue and florescent green is a little tao much, imo. Tha dark blues could've been changed a bit is what I'm sezn'. 'Curves' would've helped you here, imo.

Yo new banners is a victim of yo over-sharpenng habit as well. ;; I'm likng tha effects that you use but tha text and tha over-sharpenng of yo stack/render really takess away a lot of yummah goodness from yo works. :c Takes dis, fo nstance - Tha stack has been sharpened a lot. Now, it would've been fne ta a degree if you had sharpened only parts of it and not tha whole thng. But you went aheezee wit sharpenng everythng and tha result is a little messy. Tha part near her breasts is just..chaotic, ta sez it n simple terms. I don't thnk it would look as chaotic if it weren't sharpened as much as it has been done right now. But yeah, rapng bout positives - I like tha colors you've used n here ta a certan degree. Likng tha fact that you're tryng ta improve yo lightng tao - it shows n here. :D I'd advise you ta use more c4ds and less brushes, though. If those is what you're usng right now, that is. And yes, text. I'd advise you ta make versions wit and witout text everytime. Tha positionng of text n most of yo works is just not dong it fo me. Thay're a little tao far away from tha focal and serve as a distraction. Text should never distract from focal. A good placement n dis tag would be around her left hand (right side). Fo dis, I'd sez that you should try ta be a little more wary of tha light sources you create. Lightng is a little messed up n here. :c Remember, proper lightng can go a long way n improvng a tag! ;]

But yes, some really good stuff from you. You've improved so much from tha previous time you opened a gallery n here. Heck, yo works now differ a lot from tha works you nitially posted n dis very thread. I thnk you know tha basics - all you need is a little more practice ta refne all that stuff. :]
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Old January 9th, 2013 (11:46 AM).
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Quote orignally posted by Derozio:
Some nifty CSS work here. ;D

Anyway, I'll start wit tha icons. A major problem, accordng ta me, that has been much more prevalent n yo works as of late is tha over-sharpenng of stack. It doesn't look good coz yo stuff tends ta appear pixelated. Takes dis, fo nstance. I like tha placement ta a degree and I thnk you could've done a better job wit tha colors - fiddlng around wit a few selective color layers would've done it good, yes. But what kills tha icon fo me is tha oversharpened girl. Parts around her heezee and her legs look really pixelated - when sharpenng, takes cis not ta go overboard. Tao much of anythng is disadvantageous. On anothar note, dis looks good but I wish you had gone fo different placement. I'd have preferred tha espeon ta a little right of its current position. But yeah, as much as I like tha greens and blues, I wish you had lit up tha icon a bit. Tha contrast between tha dark blue and florescent green is a little tao much, imo. Tha dark blues could've been changed a bit is what I'm sezn'. 'Curves' would've helped you here, imo.

Yo new banners is a victim of yo over-sharpenng habit as well. ;; I'm likng tha effects that you use but tha text and tha over-sharpenng of yo stack/render really takess away a lot of yummah goodness from yo works. :c Takes dis, fo nstance - Tha stack has been sharpened a lot. Now, it would've been fne ta a degree if you had sharpened only parts of it and not tha whole thng. But you went aheezee wit sharpenng everythng and tha result is a little messy. Tha part near her breasts is just..chaotic, ta sez it n simple terms. I don't thnk it would look as chaotic if it weren't sharpened as much as it has been done right now. But yeah, rapng bout positives - I like tha colors you've used n here ta a certan degree. Likng tha fact that you're tryng ta improve yo lightng tao - it shows n here. :D I'd advise you ta use more c4ds and less brushes, though. If those is what you're usng right now, that is. And yes, text. I'd advise you ta make versions wit and witout text everytime. Tha positionng of text n most of yo works is just not dong it fo me. Thay're a little tao far away from tha focal and serve as a distraction. Text should never distract from focal. A good placement n dis tag would be around her left hand (right side). Fo dis, I'd sez that you should try ta be a little more wary of tha light sources you create. Lightng is a little messed up n here. :c Remember, proper lightng can go a long way n improvng a tag! ;]

But yes, some really good stuff from you. You've improved so much from tha previous time you opened a gallery n here. Heck, yo works now differ a lot from tha works you nitially posted n dis very thread. I thnk you know tha basics - all you need is a little more practice ta refne all that stuff. :]
lol i agree bout tha sharpenng. i have ta practice sharpenng some stuff and not tha whole thng; i'll practice some more tanight.
i need ta learn ta perfect mah texts just like you (=
thank you so much
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  #24    
Old January 13th, 2013 (11:28 AM).
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xxkaylabby
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added timelne banner section~
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  #25    
Old January 14th, 2013 (01:41 PM).
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added two new texts ta tha text section~
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