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View Poll Results: How should Pokemon storage be handled?
With Yanfly's script. 3 17.65%
With a separate, but unified box. 0 0%
With individual boxes that is a list of names. 2 11.76%
With individual boxes that shows the overworld graphics of the Pokemon. 12 70.59%
Another way. (Please tell me how) 0 0%
Voters: 17. You may not vote on this poll

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  #51    
Old February 13th, 2013, 06:08 PM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
The switch system has to be redone so that it runs off a skill and not it's own entity. That gave a ton of compatibility issues. After that the Pokédex will need some finishing up, for some options when you view a page. I may just leave that be for the demo since the script works without the system.
When I release the demo, how often should I update the demo I have uploaded?
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  #52    
Old February 13th, 2013, 08:23 PM
C_r_e_a_m_p_u_f_f's Avatar
C_r_e_a_m_p_u_f_f
Left with the Wind...
 
Join Date: May 2011
Location: Gone with the wind...
Gender: Male
Nature: Naive
Probably once in two months. You're bound to get a lot of negative feedback, but the net result will be excellent. I've seen some of this, and I really think you're doing a great job. Perhaps after you finish these will you release the demo:
  • Menu->Bag, Save, Trainer Card, Pokémon, Pokédex
  • Battle Script with basic moves
  • Pokédex

Okay, I know this isn't much, but remember this is simply a demo, right?
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  #53    
Old February 14th, 2013, 03:01 PM
fantasykisala's Avatar
fantasykisala
 
Join Date: Dec 2011
Location: Winchester, Va USA
Gender: Female
I can't wait for this to come out.
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  #54    
Old February 16th, 2013, 01:53 PM
fantasykisala's Avatar
fantasykisala
 
Join Date: Dec 2011
Location: Winchester, Va USA
Gender: Female
The only thing I was wondering was if you could put in your own pokemon?
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  #55    
Old February 16th, 2013, 02:28 PM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Yes. Pokemon are managed through the class tab in the database.
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  #56    
Old February 16th, 2013, 06:10 PM
fantasykisala's Avatar
fantasykisala
 
Join Date: Dec 2011
Location: Winchester, Va USA
Gender: Female
Alright, then I will be using it when it is done
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  #57    
Old March 3rd, 2013, 06:25 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Update:
  • Switching is now complete(There is a bug but that should be fixed easily)
  • Moves now can have no message when being used
  • Time Effects were changed to work with seasons
  • Priority problem fixed(Moves now go by priority fixing the issue with Pursuit's change when the target switches)
If anyone wants to make animations for capturing please either PM me here, post on this topic, or PM on the RPG Maker VX Ace fourms. All I need is ones for the PokeBall and I can use that to make the others.
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  #58    
Old March 10th, 2013, 09:10 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Update:
  • Battle System is now fully functional
  • Can view abilities in the status menu
  • Removed the windows from the scenes and added new backgrounds
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  #59    
Old March 10th, 2013, 02:26 PM
p.claydon
 
Join Date: Jan 2011
Gender:
wots needed or a demo now?
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  #60    
Old March 14th, 2013, 11:54 AM
Unknown Entity's Avatar
Unknown Entity
Pokémon Analyst/Breeder
 
Join Date: Sep 2008
Location: Ontario, Canada
Age: 20
Gender: Male
Nature: Lonely
Just picked up RMVX Ace last week when it was 50% off on steam, so I can't wait for this.

Good luck!

~Unknown
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  #61    
Old March 17th, 2013, 05:59 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
I am very close to a demo for the Kit. All I need is storage, daycare, and menu options.
---------------------------------
Update:
  • You can now turn off the 4 move limit for actors(you, its the term used in the Ace database). This is for people who did not like the traditional system and prefer a selection system
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  #62    
Old March 17th, 2013, 06:54 AM
p.claydon
 
Join Date: Jan 2011
Gender:
there is a storage facility out there but its for items and money only so i guess u'll need a storage for pokemon aswell

looking at your scripts for party leader i couldnt see a way to choose gender or anything are you looking into a fix for this?
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  #63    
Old March 17th, 2013, 07:02 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Quote:
Originally Posted by p.claydon View Post
there is a storage facility out there but its for items and money only so i guess u'll need a storage for pokemon aswell

looking at your scripts for party leader i couldnt see a way to choose gender or anything are you looking into a fix for this?
Gender selection works fine. Just change the graphic of the actor it uses. I just use male as default for the sake of screenshots.
I am planning on just writing a storage script. I already have Item Storage. I don't know if I have a bank script though. I isn't that big though since banks only exist in Mystery Dungeon.
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  #64    
Old March 22nd, 2013, 04:53 PM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Update:
  • Maps are now connected by a sliding transition by walking off of the map.
  • Events now have a line of sight that once they see you they are triggered. Perfect for trainers and people to who halt you from advancing.
  • Daycare. Can desposit Pokemon, level them up, teach them new skills and the game will actually promt you to delete them . Pokemon can also breed and eggs can be given out through events.
  • I found a screenshot taker that actually works!!!
  • Working on a nice Gen III tileset. It is derived from the Essentials one.
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  #65    
Old March 23rd, 2013, 02:26 PM
Dradier234's Avatar
Dradier234
Mr. Crono
 
Join Date: Oct 2012
Location: In Awesomeness
Gender: Male
Nature: Careful
Yes, this is getting better and better! You have more and more scripts that Essentials has! I can't wait for this to come out!
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  #66    
Old March 29th, 2013, 10:41 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Quote:
Originally Posted by Dradier234 View Post
Yes, this is getting better and better! You have more and more scripts that Essentials has! I can't wait for this to come out!
This designed so that you have a lot for control over stuff that Essentials hardcoded in. You can also use third Party scripts.(Some may be incompatible because of the scripts used) I even added the ability to have an ATB bar to the HUD for battles allowing you to use Victor's ATB script(Victor's has the best compatiblity with Animated Battle the script that animates the Pokemon).
Other non-Pokemon scripts that could be used if desired are:
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  #67    
Old March 29th, 2013, 03:51 PM
guitargodd97's Avatar
guitargodd97
Video Game Creator
 
Join Date: Mar 2012
Location: America
Gender: Male
Nature: Relaxed
Wow man! I can't wait to delve into this once you get a demo out. I'm not too keen on the depth of Ace, but let's say you release a demo of this and I were to start building a game off it, if you updated this kit would I be able to transfer my game I started earlier to the newer version of your kit?
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  #68    
Old March 30th, 2013, 03:19 AM
p.claydon
 
Join Date: Jan 2011
Gender:
howcome the sphere grid sript would not work?
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  #69    
Old March 30th, 2013, 04:42 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Quote:
Originally Posted by guitargodd97 View Post
Wow man! I can't wait to delve into this once you get a demo out. I'm not too keen on the depth of Ace, but let's say you release a demo of this and I were to start building a game off it, if you updated this kit would I be able to transfer my game I started earlier to the newer version of your kit?
Yes, I will never remove features. There may be times were you would have to restart the adventure when you update. All you have to do is use the Debug Tool to get back to where you were.

Quote:
Originally Posted by p.claydon View Post
howcome the sphere grid sript would not work?
The way actors are assigned to the grid is done in script not through notetags, making the caught Pokémon throw an error when you open their Grids.
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  #70    
Old March 30th, 2013, 08:21 AM
p.claydon
 
Join Date: Jan 2011
Gender:
ah fair enough
how is progress anyway?
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  #71    
Old March 30th, 2013, 08:31 AM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Quote:
Originally Posted by p.claydon View Post
ah fair enough
how is progress anyway?
I am working on the Day-Care and Breeding currently depositing Pokémon and the eggs inheriting of Moves, Stats, Nature, Abilities, and Shininess. Since the way the original Masuda method works and different language Pokémon not really being able to work with the kit. I am considering using the Multiple Regions functionally to create my own version dubbed the "Crystal Method" where it has a higher rate if they originate from to different regions. Of course it is in the editable region of the script and can be removed, changed, or tweaked.
Also because of the rumor of the Light and Sound Types I added them into the Kit as extra types. I haven't retyped any Pokémon or moves yet.
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  #72    
Old March 30th, 2013, 08:42 AM
Luka S.J.'s Avatar
Luka S.J.
S.J.Ware HD
 
Join Date: Dec 2008
Age: 20
Gender: Male
Nature: Adamant
Could you record and upload a video of one of the systems (such as the battle system), so that we could get a better idea of how the different things work. Screenshots don't convey enough, when it comes to something like an entire game-kit.
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  #73    
Old March 30th, 2013, 08:45 AM
guitargodd97's Avatar
guitargodd97
Video Game Creator
 
Join Date: Mar 2012
Location: America
Gender: Male
Nature: Relaxed
This kit is really exciting to me, mainly because I had been waiting for the Kit by CNG to be made and I had all but given up hope on ever making a Pokemon game in Ace and then this came along! But yeah, it would be awesome if we could see a little vid on how some of this stuff is looking.
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  #74    
Old April 1st, 2013, 12:29 PM
Crystal Noel's Avatar
Crystal Noel
RPG Maker VX Ace Scripter
 
Join Date: Dec 2012
Gender: Male
Nature: Docile
Here:

I will make others in the future demonstrating other features, too.
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Last edited by Crystal Noel; April 2nd, 2013 at 12:10 PM.
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  #75    
Old April 1st, 2013, 06:32 PM
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SolarPhantom
O.o
 
Join Date: Apr 2013
Gender: Male
Nature: Quiet
I can not wait for this to come out cause im trying to make a Pokemon game, but im using rmxp and its Pokemon essentials and that's inefficient as heck.

so what is left that you need to finish this off? i want to see if i can help.
And whats in the video i must say this to you. GOOD JOB!!!!!!
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