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  #1    
Old December 17th, 2012 (04:27 PM).
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Something I Have always though would be call was the abillity to Have 3 Types on a Pokemon

for example

Magneton is Electric/Steel type
to me If we had Tri-Typing it would be Electric/Steel/Flying this way it is not effected by ground type moves seeing as Magneton Physically floats in the air

What do you guys think?
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  #2    
Old December 17th, 2012 (04:39 PM).
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Then it would be very unbalanced, if some Pokemon gained a third typing, they would be immune or resistant to most move then. It would mess up the battles.

I think dual type is alright the way it is.
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  #3    
Old December 17th, 2012 (05:04 PM).
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As interesting as this sounds, I'm giving a thumbs down on this. Type advantages/disadvantages would start becoming more complex if this happened. Mono- and dual-typings are just fine for me, thanks.
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Old December 17th, 2012 (05:07 PM).
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PlatinumDude is right, having triple typings would really mess up the current type chart.

Also, it would become too complex to understand all the weaknesses and resistances.
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Old December 17th, 2012 (05:27 PM).
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yeah...It wouldn't be a good idea. everything will get all crazy and unbalanced. da typing scheme is fine the way it is.
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Old December 17th, 2012 (05:42 PM).
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I think it's an okay idea, I've seen it suggested before and thought about it a fair bit; I doubt it would be so unbalanced simply by giving some Pokemon an extra type, it's not all that complicated, really, I'd like somone to explain how it would imbalance things so awfully. The positives are that there's more diversity in the game, and also adds more options to deal with Pokemon receiving a third type.
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Old December 17th, 2012 (05:45 PM).
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It would be cool, but it would completely unbalance.. literally all of the Pokemon in some way.
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Old December 17th, 2012 (05:47 PM).
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I'm going to say no purely on the fact that it would mess with my box sorting. I sort based on type, and I have a hard enough time trying to decide where the dual types belong sometimes! Plus, what about the previous 649 pokemon? Are any of those going to get tri-typing?
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Old December 17th, 2012 (05:50 PM).
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Quote originally posted by Lateon:
-snip- Plus, what about the previous 649 pokemon? -snip-
Im sure they would

Magneton - Electric/Steel/Flying? (It floats ffs it should be immune to ground) (Same with Magnemite and Magnezone)
Reshiram - Dragon/Fire/Light?
Zekrom - Dragon/Fire/Dark?

I dont know
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Old December 17th, 2012 (07:06 PM).
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I think it'd be simpler to give Magneton Levitate haha, rather than change the mechanics of the whole game. But seriously, you'd have like x6 effectiveness which would be insane.
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Old December 17th, 2012 (07:40 PM).
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Quote originally posted by Sassy Milkshake:
I think it'd be simpler to give Magneton Levitate haha, rather than change the mechanics of the whole game. But seriously, you'd have like x6 effectiveness which would be insane.
If all three had the same weakness, like a Fire/Rock/Electric type, that would be x8 weakness not x6. Its not x2 for each weakness, its literally, Fire? x2 =2 Add Electric x2 = 4 add rock x2 = 8.

There are a lot of Pokemon that can OHKO with x2 damage and some with resistances against the attacks when built right. Its just overkill to add third typings.
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Old December 17th, 2012 (08:12 PM).
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Quote originally posted by Sassy Milkshake:
I think it'd be simpler to give Magneton Levitate haha, rather than change the mechanics of the whole game. But seriously, you'd have like x6 effectiveness which would be insane.
This. And really, what would the point of tri-typing be, anyway? Can you imagine a grass/water/fire type? What would that even look like?
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Old December 17th, 2012 (08:36 PM).
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I think there should be selective tri-types. Such as Charizard. it should be Dragon/Flying/Fire
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Old December 17th, 2012 (11:59 PM).
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Perhaps if the Pokemon were to gain A Tri-Typing then the New Third type would have no Effect on Damage Weakness

It would only add in the Move Immunities and Resistances this way a Pokemon Can't be 8x Weak to a Move Instead we can see things that are Like 8x Resistant to a Move Maybe we will see Dual Type Move's Maybe More Elemental Tackle's (Seeing as we already have Volt Tackle)
Maybe Moves with Higher Base Power than 250 (Explosion has Base Power of 250) Perhaps some form of Ultimate Power giving the pokemon extreme power :D

EDIT:
Quote originally posted by AdrianD:
I think there should be selective tri-types. Such as Charizard. it should be Dragon/Flying/Fire
Yes I Agree Charizard should be Fire/Flying/Dragon

Perhaps Delta Species (Electric type Feraligatr anyone) (<-- Thats the main one I remember from the Delta TCG Set)
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Old December 18th, 2012 (12:28 AM).
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No, I don't think it's a good idea. Not only would type matchups get more confusing, but there's too many Pokemon at this point to go around changing types.
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Old December 18th, 2012 (12:38 AM).
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Quote originally posted by Totodile42:
No, I don't think it's a good idea. Not only would type matchups get more confusing, but there's too many Pokemon at this point to go around changing types.
Nintendo Could do it easily it wouldn't take that long maybe 3 Hours at most
And anyway only few specific pokemon really need Tri-Typing EG: The pokemon that are floating in the air (or have wings) And are not flying type nor have the levitate abillity and are also dual type (EG: Volcarona and Magneton) That would Make the game's more Logical I Mean seriously How can a Magneton be affected by a Ground type move if it is Floating in the air?
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Old December 18th, 2012 (02:34 AM).
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Quote:
There are a lot of Pokemon that can OHKO with x2 damage and some with resistances against the attacks when built right. Its just overkill to add third typings.
I'm not seeing a problem, it's already pretty balanced with two types, where you can potentially have 4x weakness or resistance, yet the game isn't completely destroyed because some Pokemon are decimated by one attack from anything.

Quote:
This. And really, what would the point of tri-typing be, anyway? Can you imagine a grass/water/fire type? What would that even look like?
They'd only need to apply triple types to Pokemon that need it, not make a new design for every single possible type combination in the game. I don't see your point.

Quote:
Three hours to change 17 years worth of work? Adding another type just over complicates things, would make most battles boring and would signal my leave from Pokemon.
Adding an extra type here and there isn't "Changing seventeen years worth of work". What he means is actually applying the change, and it's not like they'd have to give every single Pokemon a third type, just a bunch of them; Dustox, Magnezone, Volcarona, etc. And could you explain how it would over complicate things, and make battles more boring?
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Old December 18th, 2012 (03:32 AM).
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Er...
No way.
But seriously though.
Tri types = too complicated.
Dual types are good enough, tri types would make 8x weakness.
If this happened, I'll be talking about the good ol' days when pokemon used to be fun.
Let's take another look at that.

Dual types: Makes the game more interesting by adding more weaknesses and resistances.

Tri types: Makes the game too complicated, imagine a Ground/Flying/Steel type. That's 3 immunities. And if you saw a Grass/Fire/Water type... that would look wrong.
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Old December 18th, 2012 (06:29 AM).
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Uhh..nope. I wouldn't like that change at all.. Three types would just take the whole complication of Pokemon to a whole new level and this will be indeed a hard thing to get used to or to understand. I like the games just the way it is with dual-typed Pokemon as the maximum, thank you very much.
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Old December 18th, 2012 (10:09 AM).
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No point in making the games more complex. Casual players wouldn't like it. There already is a lot of stuff like EVs and IVs. The games should get more complex as the generations go but not like adding nonsense like IVs. It should be done by expanding explorable world and adding more mini-games maybe, more playable content.

Btw, I'm not compaining about content in new generation games. I like them and there were always something to do. I didn't need to pointlessly grind like earlier games.
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Old December 18th, 2012 (10:15 AM).
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I've gotta be the only one in this thread that thinks this is a good idea? ....fine.

Now I know it'd be unbalanced and too 'complex' to learn the new weaknesses of the different types, but that's what we said about dual-typing when that came out.

Everyone was all crazed about that too.

The immunities? I don't really see that changing as long as Gamefreak can test all the different possibilities. Besides, it's not like EVERY pokemon is going to be a tri-type in Gen. 6. (if there are any to begin with)

Personally, I think it's a fantastic idea. It would bring a new challenging factor to the Pokemon franchise, introduce different weaknesses and hence, different solutions to said weaknesses, and it would just overall be a great idea.

It's not bad to say that we need new types for Pokemon come this time. Ever since Gen. 2, there have been ZERO changes to the typing. Some weaknesses have changed, yes, but the typing itself has remained neutral.

I personally believe that it deserves a change.
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Old December 18th, 2012 (12:26 PM).
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That's a horrible thing to do. It ruins the unique concept of a Pokemon with their dual typing, such as Magneton.

If it was Steel/Electric/Psychic, it's removes the Psychic, Ghost, and Dark resistances. And Psychic doesn't fit much with Magneton.

Or Garchomp. Having an extra Flying type just makes the Ice Typing worse and it loses the Rock resistance. It's unnecessary.

Tri-types are very confusing and complicating to deal with. No one is ready for it and some will never adjust to it. Dual Types are unique and we got used to it. But Feraligatr should be a Water/Dragon type.
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Old December 18th, 2012 (02:09 PM).
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Nope. For one, I can't really think of any Pokemon at the moment that would benefit from an additional type. As well as this, if any Pokemon were to have the misfortune of having a x8 weakness, that would just cripple it defensively, putting it at a severe disadvantage on the battlefield. The ideas of complicated offenses/weakness doesn't hold as much water with me - it's not THAT hard to work out if there's a conflict... but the idea just doesn't seem to have that much positive stuff behind it, apart from being shiny and new.
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Old December 18th, 2012 (02:40 PM).
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People keep saying that it would be confusing and complicated, but nobody is showing that. I don't see why it would be so hard, it's just adding one extra type, it's not like it's replacing the entire type chart with a new and ridiculously complex system. It's a small step up from dual types.

Quote originally posted by Ptzery:
Tri types: Makes the game too complicated, imagine a Ground/Flying/Steel type. That's 3 immunities. And if you saw a Grass/Fire/Water type... that would look wrong.
Imagine a Dark/Ghost type, it has three immunities and no weaknesses. Obviously, this means that double-typing is a terrible idea: Except that it doesn't; Sableye and Spiritomb are both Dark/Ghost, and they're not monstrously OP because of their typing. A hypothetical Ground/Flying/Steel type would still have three weaknesses, so what's the relevance of it? And again with that second point; first, they're not required to create a Pokemon of every single type combination ever, and second, that's only a design thing. I think it would be interesting to see how GF handled a Grass/Fire/Water type.

Quote originally posted by PiemanFiddy:
Now I know it'd be unbalanced and too 'complex' to learn the new weaknesses of the different types, but that's what we said about dual-typing when that came out.

Everyone was all crazed about that too.
I agree with pretty much your entire post except this, since dual-types were introduced from the beginning, I don't think that there was much craze about it, since there's no perceived change there. :P

Quote originally posted by Mr Cat Dog:
As well as this, if any Pokemon were to have the misfortune of having a x8 weakness, that would just cripple it defensively, putting it at a severe disadvantage on the battlefield.
The same could be said of any Pokemon with 4x weaknesses. Honestly, I doubt there'd be all that many Pokemon with 8x weaknesses were triple-types to be included, and it's balanced out by some Pokemon also being able to have 8x resistances.
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  #25    
Old December 18th, 2012 (02:58 PM). Edited December 18th, 2012 by Sassy Milkshake.
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The complexity comes in (imo) when you consider making an attack. For myself I barely remember the Type chart as it is. So to have to be able to quickly calculate the resistances/effectiveness of an attack would be more work than necessary. A water attack versus a Grass/Ground/Rock pokemon. I have to sit there and think about whether that'd be more effective than an ice attack. It's not so much complex making it impossible, but for the players out there, especially people just getting into the game, it adds another degree of unnecessary calculation.

Not to mention the competitive battle scene turned on its head. Pokemon roaming around with x8 weaknesses and 3 STAB attacks could throw the whole game out of balance.
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