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View Poll Results: How good is CDest, now, in your opinion?
EXCELLENT! Keep up the good work! 43 67.19%
Uh, GREAT! Keep on going! 15 23.44%
I'm not sure... 4 6.25%
Uh, I suggest that you need to improve, BIG TIME!!! 0 0%
What?! You call this a game?! 2 3.13%
Voters: 64. You may not vote on this poll

 
 
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  #1    
Old January 31st, 2005 (06:15 AM). Edited May 20th, 2005 by Peekimon.
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This is a game I'm making in RMXP, below are the details:

-- New screenshots --
The Not-so-new Menu Layout :

I've Redone PalBark Town Here are the new screenshots of them




Also, I've redone the intro Pichu's red, 'cause, I made it in a way, where it ACTUALLY somes out from the pokeball:


I've made the new choices thingy (Lots of thanks to Virtual)
In the Intro:

Most Sidequests are no longer one-time, you can choose "Hmm..." to think about it:


Last Screenshot: I've completely remade the PokeDev Layout, Whew, ignore the "0 JK"s, There will be something there in replacement.

-- Game Story --
The official motto of CDest: "The path of truth is beyond the borders of lies, so choose your path wisely and it will lead into your destiny"
This was a legendary saying of the people of Johkan (Johkens).
The Johkens believed that in the midst of truth, there is a lie. And in the midst of a lie, there is truth.
Thus, believing this, lead to peace through out the world.

One day, 2 mythical stones the Hturt Stone and the Eil Stone, one of the sacred stones of the Ancient people of Johkan broke up into 2 identical pieces. The Two ruling tribes (Arykurt Tribe and Kroail Tribe) of Ancient Johkan (previously known as Nakjoh) got each of the pieces of the Hturt and Eil stones.
The Hturt and Eil stones were known as that time a the Positive and Negative energies of life. So, each tribe had one Eil Shard and one Hturt Shard.

As a result, the Positive Hturt Shard and the negative Eil Shard fused and created the White and Black Stones. This was due to that one tribe had more quantities of the Shard than the other, thus, resulting to those Stones.
Through greed and jealousy, each tribe wanted the opposite Stone as their own as well to fuse them and to create the Eternal Stone which would grant them eternal life.

Little did they know that each stone would have a guardian guarding them. The Guardian of Truth, Trukyra, and The Guardian of Lies, Liaork. Legend has it that once the Stones of Hturt and Eil were extracted from their lairs beneath the earth, these pokmon shall awaken and fight those disturbed their shrines. Thus the Legendary War Began. Little did Trukyra and Liaork know that the humans were responsible for disturbing their shrines. Each thought it was the other that awoken them by disturbing their shrine. They were in such jealousy towards each other that they hadn't had time to think of the facts that neither of them disturbed their shrines. They fought and fought and the tribes of Johkan fought and fought until suddenly... a light, a bright light appeared from the sky and struck both pokemon and tribes down.
Nowadays, that battle is a mere legend, the Eil, Htrut stones along with it.

One of the famous researchers, Professor Craig, explored the region for remains of this stones and of this tragic battle. He found some... but... led no exact connection between each of his evidences. The descendants of the Arykurt Tribe [Tribe, worshipping Trukyra] and the Kroail Tribe [Tribe, worshipping Liaork], have formed a team with these respected tribe Names. They plan to resurrect the two mythical pokmon, Arykurt, Trukyra, while Kroail, Liaork. The evidence of Professor Craig had gotten into their ears, and they will do what it takes to destroy one another. You start out in Joh Island, the location of Professor Oak's Research Laboratory in Johkan. Your goal is to explore the Ancient Ruins of Johkan, but, you can't do that alone. Pokmon will be your guidance.

-- Features --
o - New Region (JOHKAN)
o - Special Appearances of Prof. Birch and Elm. And many more!
o - Day/Night System
o - Social Systems (Friends, Rivals, Fame, Despise)
o - Default Custom Battle System (DCBS) [Planning on a CBS]
o - Possibly 15 new pokmon
o - Multiple Mini Games
o - Very detailed introduction (Explaining the JOHKAN Region, explaining the legend in JOHKAN, and many more)
o - Multiple Side Quests (One Time Side Quests, and other types)
o - Gym Leaders actually are more interactive, they each have a very interesting background, and, their actions towards you will vary as how you treat them (Part of Social System)
o - Ability to join either Teams. [Team Arykurt or Team Kroail]

-- Add Ons --
o - Secret Save Files
These are special save files which are used to go into secret maps and secret mini games in CDest, these secret towns have many things to explore and fun to play, which I guarantee.

-- Demo Releases --
Version 001 - Not Planned Yet.

-- Credits -- (Main Credits, in Bold)
-virtual-: Tilesets, Scripts, Lots of Help
Esai: Tileset, Scripts, Lots of Help, Window Skins
FangKingOmega: Tilesets
RM2K3Kid: Autotiles
GymLeaderLance99: Pokmon Cries
pokefor.tk: Character Sets
Dubealex: Scripts
rataime: Reflection Script
Jeff_PKLight: Encounter Thingy, Auto Tiles, TileSets
VGMusic: Music, what else?!

-- Scripts in CDest --
>> Advanced Message Script Version 4 [Dubealex]
>> Reflection Script [Rataime]
>> Text Scroll Script Version 3 [Dubealex]
>> Memorize Location Script Version 2 [Dubealex]
>> Custom Menu (Majority of code, -virtual-, Menu Option Information, Esai)
>> PokeDev Menu [In Complete] (Custom)
>> CDBS (Help from: -virtual- and Esai)

-- Other systems in CDest --
>> Surfing System [Incomplete, VERY buggy]
>> Running System [Incomplete, buggy]
>> Biking System [Not Started yet]
>> Diving System [Not Started yet]
>> Encounter Common Event [Original Code by Jeff, edited to make use of only one common event instead of dozens, by Peekimon]

-- Summary --
Two Rivaling Teams : Team Arykurt and Team Kroail, Descendants of the Arykurt and Kroail Tribes.
I have removed the other teams, Team Rocket, Aqua, and Magma, and made it into two teams, but, still you can join either teams.

-- Side Info --
Game Name: Pokmon - Chosen Destiny
Nickname: CDest [NOT CD!!!]
Creator / Producer / Developer: Peekimon

-- Team CDest --
:: Beta Testing Division ::
1 - Jeff_PKLight
2 - Sharpedo
3 - Shadow2000
4 - Tull
5 - Pichu1
6 - Bullshirt (BSP F)

:: Proof Reading Division ::
1 - Leader Marina

:: Spriting Division ::
1 - Character Sets >> Matt
2 - Pokmon Sprites >> Entei Master [Quad Pod]

-- Map Report -- LEGEND: in Red Color, means, haven't started yet, or in progress
General:
Pokemon Centers
Pokemon Marts
Gyms

:: Routes ::
Sea Route 1

: Joh Island :
:: Towns/ Cities ::
Palbark Town
|- Your House > Your Room
|- Professor Oak's Lab
|- Palbark FlowerShop

Virigrove City
|- Keron's House
|- Virigrove Trainer Gathering Center
|- Other Houses

Pewtviol City
|- Pewtviol Port

Cerulteak City
:: Routes ::
Route Joh 1
Route Joh 2
Route Joh 3

:: Landmarks ::
Palbark Forest
Lia Ork Cave [Previously known as Crystal Caves]
Cave of Secrets


: Johkan Main Land :

:: Towns/ Cities ::
Cirtcele Town
Granrock City
Waterhaven Town
Frozdrop Town
Lamron City
Vermilirod City

:: Routes ::
Route JML 1
Route JML 2
Route JML 3
Route JML 4

:: Landmarks ::
Grand Forest
Johkan Lighthouse
Pokmon Research Center
Shoalbay Port


: Johkan Islands :

:: Towns/ Cities ::
Tropicalm Island

:: Routes ::
None Yet

:: Landmarks ::
None Yet

: Bordera-[Kanto/Johto/Hoenn] :

:: Towns/ Cities ::
None Yet

:: Routes ::
None Yet

:: Landmarks ::
None Yet

Completed Maps: 18 Maps
---
  #2    
Old January 31st, 2005 (07:08 AM).
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I like your ideas for the game,I hope you complete it.
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  #3    
Old January 31st, 2005 (07:10 AM).
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Good work.I'cant wait to see more screenshots.
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  #4    
Old January 31st, 2005 (07:21 AM).
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Thanks for your comments, guys!
I'll try putting up more when I finished atleast the Friendship / Rivalry System.
  #5    
Old January 31st, 2005 (07:33 AM).
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looks cool- the night screen looks too day- maybe add in some blue tint to the night to help keep the screen bright enough- but yet- still give the player a feeling of nighttime....

BTW- maybe PM a mod and ask them to delete the other thread that you made.
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  #6    
Old January 31st, 2005 (07:46 AM). Edited January 31st, 2005 by Peekimon.
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You think so?
OK, I'll tweak the day / night system

BTW:
Who are the mods here?
Edit - - -
PalBark Forest / Night



[ Question : I'm trying to redo this game in RMXP (only TRYING, for now...) I can't understand the layers thing. When I put water, black stuff comes on the borders.... Help. ]
  #7    
Old January 31st, 2005 (01:58 PM).
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Looks great BUT i hope you aren't bitin off more than you can chew.
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  #8    
Old January 31st, 2005 (02:53 PM).
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that that night screen looks alot better- good job..
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  #9    
Old January 31st, 2005 (10:45 PM).
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Quote:
Who are the mods here?
Darkmage31 and I are the mods. Anyway, I think it has a relatively good plot, and it's very good to begin with!
  #10    
Old February 2nd, 2005 (05:46 AM).
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What are you making this with and why are the screens different sizes? Plot seems good but I can't really judge the screens because they are so small.
  #11    
Old February 2nd, 2005 (08:00 AM). Edited February 2nd, 2005 by Peekimon.
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Sorry about the screens being too small... I'll try making them bigger.
I was making this game with RM2k3 but I changed my mind and remade this game with RMXP. I didn't delete the old one, though.

More Screens, Made in RMXP!!
Palbark:

Virigrove:

3RD City, Pewtiolet:

Comments, please
  #12    
Old February 2nd, 2005 (08:43 PM).
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Well, the right hand corner (2nd last tile) doesn't seem to be placed well. You should use a different tile. You may also like to add a hedge behind the lab as it's pretty blank. On the second screen, I think that the waterfall should be placed 1 tile up. The 3rd screen, well could use a bit more filling.
  #13    
Old February 3rd, 2005 (05:31 AM). Edited February 3rd, 2005 by Peekimon.
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Here's the 4th city, Ceruliteak. One of the biggest in the game.
the hardest city to do
Ceruliteak 1
Ceruliteak 2
Ceruliteak 3
Ceruliteak 4
  #15    
Old February 3rd, 2005 (05:57 AM).
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Not yet...hopefully, I would release one later...
  #16    
Old February 3rd, 2005 (06:02 AM).
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I don't know if this is just me but, I've been waiting around an hour and the image still hasn't shown.
  #17    
Old February 3rd, 2005 (06:12 AM). Edited February 5th, 2005 by Peekimon.
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They are pretty big, so, they take a while to show
Edit:
More Screens!
The Title Screen


Choosing your gender

Comments, please!

IMPORTANT NOTICE:
I've decided that Pokmon - Journey through Johkan Needs a name change. The new name is: Pokmon - Chosen Destiny!

---Could a mod change the title? I can't do it ---
  #18    
Old February 6th, 2005 (06:00 AM).
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Can anyone help me with the character sets?
  #19    
Old February 6th, 2005 (03:11 PM).
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That looks really cool! I hope you finish it, it would be fun to be a bad guy. XD
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  #20    
Old February 6th, 2005 (03:48 PM).
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Quote originally posted by Peekimon:
They are pretty big, so, they take a while to show
Edit:
More Screens!
The Title Screen


Choosing your gender

Comments, please!

IMPORTANT NOTICE:
I've decided that Pokmon - Journey through Johkan Needs a name change. The new name is: Pokmon - Chosen Destiny!

---Could a mod change the title? I can't do it ---
Fix that title.
  #21    
Old February 6th, 2005 (05:32 PM).
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The title of the thread has now been changed to Pokemon - Chosen Destiny.
I like the gender choosing ss by the way.
  #22    
Old February 7th, 2005 (08:26 AM).
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Rm2kDude - Thanks for changing the title!!!
Trikip - read above...


More screenshots!
PalBark: While playing
PalBark Forest: At night, in the Forest "Maze"
Professor Oak's Lab, choosing a pokmon.

Note: This is not a G/s Remake. Just because you can choose Totodile as a starter, that will make in a G /s Remake. Your starter are each chosen from Kanto, Johto, Hoenn. You can choose from one of the 3 starters in CDest (nickname of my game, I found "CD"...boring! :D )
Torchic - Hoenn
Totodile - Johto
Bulbasaur - Kanto.

I didn't want this game to be boring so I....mixed up the starters a bit :D
Attached Images
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File Type: png choose_pkmn.PNG‎ (47.8 KB, 141 views) (Save to Dropbox)
  #23    
Old February 7th, 2005 (07:15 PM).
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really looks nice but i would suggest using a different system for the message box. Maybe find a pkmon ruby system, would help give the pokemon feel. Another thing, i dont mean to seem rude but you should work on ur cbs becuz its at 0% and most ppl who start these pkmon games ussualy dont finish them becuz they have trouble creating a successfull cbs system so before wasting ur time u should make sure you arent putting too much on ur hands. In other words,"u need to beable to weild a dog leash to control the dog."
  #24    
Old February 7th, 2005 (11:16 PM).
MatiZ Master MatiZ Master is offline
...
 
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peekimon, you should add a msg boz like thing under the tododile... cuz it's look's kinda... strange?
cheapo314, he's making the game in RMXP, so it's actually hard to make a BS in this Maker
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  #25    
Old February 8th, 2005 (06:39 AM).
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Cheapo314 - I kinda just started and I know the CBS is way TOO hard to create. If I knew more Ruby Scripting, maybe, I could create a CBS with Ruby. Question: Is that possible to create a CBS with Ruby?

Matiz - I kinda like that picture. It is different thatn most pokmon games, too....make CDest....more Unique! BTW, the msg box, that's temporary. I WILL CHANGE IT!
 
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