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View Poll Results: How good is CDest, now, in your opinion?
EXCELLENT! Keep up the good work! 43 67.19%
Uh, GREAT! Keep on going! 15 23.44%
I'm not sure... 4 6.25%
Uh, I suggest that you need to improve, BIG TIME!!! 0 0%
What?! You call this a game?! 2 3.13%
Voters: 64. You may not vote on this poll

 
 
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  #326    
Old March 28th, 2005 (07:44 AM).
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Ok, as I said, there MIGHT be an update today, so, there is:
Route JML 1
(Route Johkan Main Land 1)
>> Route JML 1 <<
Comments and critiscisms, please.
--------
Oh, and Jeff, yeah, there are come advantages/ disadvantages with it.
Such as:
ADV >> Adds something unique to CDest
DIS ADV >> Isn't pokemon styled.
and many more...
  #327    
Old March 28th, 2005 (07:46 AM).
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That looks realy nice, I haven't got any critiscisms on your maps

Keep up the good work.
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  #328    
Old March 28th, 2005 (08:05 AM).
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There's a tree graphic error in there. Also, maybe make the light grass path wider....but that's just me.....

Good work!!
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  #329    
Old March 28th, 2005 (08:06 AM).
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really nice route. I love the layout of the light grass tile...
Nothing wrong with it. Not big open spaces or anything (which is a good thing). Very straight foward . Good job
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  #330    
Old March 28th, 2005 (11:47 AM).
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I've noticed the Tree Error, Fixed that now. And, I also added a poll, check it out, above ^

And, thanks for your comments, all of you, by the way
  #331    
Old March 28th, 2005 (11:57 AM).
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I vote: EXCELLENT!!

I'm with you all the way with your game!
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  #332    
Old March 29th, 2005 (08:01 AM).
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Thanks you Jeff, for your great comment!! Thanks for voting, too!
And also for others who have voted!

<< CDEST UPDATE >>
In CDest, you can go on Side Quests, but, most of them are, like ONE TIME only sidequests. As, in, if you deny it, you won't have a 2nd chance (I'm cruel, LOL)
Oh, yeah, and that method is yet to be decided, if I would add one more option saying "I'd like to think about it" or something... Feedback on this, please.
Now, here are two sidequests which you can go on:
1 > You have to find Kyara's, the woman, brother, who lost an Amulet known as the Kleveon Amulet. More info on the Kleveon Amulet, later.

2 > You have to give Melissa's, woman in pic, Letter to her friend whom she hasn't seen in five years.

Of course, there are more, but, here are some:
1: Find Kyara's Brother anmd the Kleveon Amulet
2: Give Melissa's Letter to her friend, Chloe
3: Solve the Island Puzzles of Magu (Refer to Sea Route 1 Map)

There are many more, but, I need ideas... any suggestions are appreciated.
  #333    
Old March 29th, 2005 (08:03 AM).
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That's pretty cool!!! I like the idea of one-time side quests. :D

~Jeff
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  #334    
Old March 30th, 2005 (10:25 AM). Edited March 30th, 2005 by Peekimon.
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Another Update!
Here's the new title screen:

Comments and Suggestions, please.

I also inserted a banner in my sig. (Just so you know.)
  #335    
Old March 30th, 2005 (10:54 AM).
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ugabooga
matiz like title screen
matiz want to eat it XD

can't wait to play it :D
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  #336    
Old March 30th, 2005 (04:52 PM).
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I love the screen, very detailed! Maybe it's a bit too blank in the back though...
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  #337    
Old March 31st, 2005 (12:01 AM).
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Looks very detailed. Nice job!
  #338    
Old March 31st, 2005 (05:10 AM).
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Nice title screen! I think it'd look better without the hero sprites though.
  #339    
Old April 1st, 2005 (09:12 AM).
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Thanks for all your comments!!!
Anyway, I've redone the title screen a bit, and it shows Trukyra (Name Change)
and Liaork, as silhouettes (did I spell that right?).
I'll reveal them 1 week later.
Why? Because, they are the mascots of CDest, and I just felt like being cruel (just kidding). Wait, and I'll reveal them.
  #340    
Old April 1st, 2005 (07:42 PM).
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That's great. I like how it's been edited... A lot.
  #341    
Old April 2nd, 2005 (05:06 AM).
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It looks a lot cooler, I still think it would look better without the hero sprites though.
  #342    
Old April 3rd, 2005 (06:41 AM).
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@Phoenix316:
I'll see what I can do about the trainer sprites.

@Everyone:
Thanks for your comments!!

Thanks for your comments, everyone!
A minor update:
Special Window Skin for the save/load menus:


and upgraded window skin for the menu, ingame!:

  #343    
Old April 3rd, 2005 (11:40 AM).
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Hey, looks nice. ARe you gonna release a demo?
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  #344    
Old April 4th, 2005 (06:48 AM). Edited April 4th, 2005 by Peekimon.
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Geno:
Yes, but, I have no set date yet.

Not really an update, but, here's a special unique thing in CDest which is my idea, and, sorry, you can't use it...
SPECIAL SAVE FILES!

Now, I'll explain it.
It's type of an add on to CDest, with these special save files, you will be able to load the file and appear in a secret location which can't be reached except only that way!!! Well, then you can explore around, and learn a few secrets of CDest!

Sometimes, it can be mini games, or missions. Just you wait for the demo to be released!

This idea was originally thought up by Peekimon.
Means you can't use it, sorry.

EDIT:
Removed "" notice and replaced it with a more sensible idea.
  #345    
Old April 4th, 2005 (07:10 AM).
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Quote originally posted by Peekimon:
This idea Peekimon.
Means you can't use it, sorry.
Is that really copyrighted? Don't really beleave you... :\
Oh well great idea though, like the sound of that, but can't you just open it with RMXP and set the starting position in the "secret map"?
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  #346    
Old April 4th, 2005 (07:17 AM).
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It isn't copyrighted really, I meant to put that because I kind of own the idea. No patents or anything. I'll re edit the post, to avoid future confusions.
Plus, I'm going to encrypt the data in RMXP to make it so that no one would access the files in the editor, ie, no one would steal graphics, scripts, etc. And the save files would be needed then.
  #347    
Old April 6th, 2005 (06:20 AM). Edited April 6th, 2005 by Peekimon.
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# SORRY FOR DOUBLE POSTING #
But, I'm not sure whether to show the mascots or not... :/
Why? Because, they are made secret on the title screen, so, if I showed you, it won't be a secret any more... and I prefer that I don't reveal them except on the title screen.

Even though, I would vote "No", I won't vote on this one, as, it would be unfair.

So, again, Mini Poll!!!

Should I reveal Trukyra and Liaork here or in the game?

Yes, reveal them here. [0]
No, reveal them in the game. [1]

Voted "Yes" :

Voted "No" :
// Tull //
--------
Same as the other Mini Poll, to be held on BSP and PC.

-- Edit --
A Map update, finally.
Grand Forest > Route JML 2 > Lamron City
  #348    
Old April 6th, 2005 (01:29 PM).
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Really neat mapping, Peekimon!! There's a tree graphic error on the bottom-left corner.
Anyways, looks very 'natural'!
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  #349    
Old April 6th, 2005 (01:31 PM).
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Looks really "forestry." There is a tile mistake on the top-left corner.
  #350    
Old April 6th, 2005 (05:55 PM).
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Great map! I think you should keep the poke hidden and reveal them in-game.
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